C++ CompletionPort(完成端口)示例
ECHO客户端
#include <WINSOCK2.H>
#include <stdio.h>
#define SERVER_ADDRESS "127.0.0.1" //服务器地址
#define PORT 5150 //端口
#define MSGSIZE 1024 //信息缓冲大小 #pragma comment(lib, "ws2_32.lib") int _tmain(int argc, _TCHAR* argv[])
{
WSADATA wsaData;
SOCKET sClient;
SOCKADDR_IN server;
char szMessage[MSGSIZE];
int ret; // Initialize Windows socket library
WSAStartup(0x0202, &wsaData); // Create client socket
sClient = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); // Connect to server
memset(&server, 0, sizeof(SOCKADDR_IN));
server.sin_family = AF_INET;
server.sin_addr.S_un.S_addr = inet_addr(SERVER_ADDRESS);
server.sin_port = htons(PORT); connect(sClient, (struct sockaddr *)&server, sizeof(SOCKADDR_IN));
printf("client is contect\r\n");
while (TRUE)
{
printf("Send:");
gets(szMessage); // Send message
send(sClient, szMessage, strlen(szMessage), 0); // Receive message
ret = recv(sClient, szMessage, MSGSIZE, 0);
szMessage[ret] = '\0'; printf("Received [%d bytes]: '%s'\n", ret, szMessage);
} // Clean up
closesocket(sClient);
WSACleanup();
return 0;
}
Echo服务端代码:
#include <WINSOCK2.H>
#include <stdio.h> #define PORT 5150 //端口
#define MSGSIZE 1024 //信息缓冲大小
#pragma comment(lib, "ws2_32.lib") typedef enum
{
RECV_POSTED
}OPERATION_TYPE; typedef struct
{
WSAOVERLAPPED overlap;
WSABUF Buffer;
char szMessage[MSGSIZE];
DWORD NumberOfBytesRecvd;
DWORD Flags;
OPERATION_TYPE OperationType;
}COverLapped, *p_COverLapped; DWORD WINAPI WorkerThread(LPVOID); int _tmain(int argc, _TCHAR* argv[])
{
WSADATA wsaData;
SOCKET m_wListen = INVALID_SOCKET; //监听句柄
SOCKET m_wSocket = INVALID_SOCKET; //
SOCKADDR_IN local, client;
DWORD i, dwThreadId;
int iaddrSize = sizeof(SOCKADDR_IN);
HANDLE CompletionPort = INVALID_HANDLE_VALUE;
SYSTEM_INFO systeminfo;
p_COverLapped pOverLapped = NULL; // Initialize Windows Socket library
WSAStartup(0x0202, &wsaData); // Create completion port
CompletionPort = CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, 0, 0); // Create worker thread
GetSystemInfo(&systeminfo);
for (i = 0; i < systeminfo.dwNumberOfProcessors; i++)
{
CreateThread(NULL, 0, WorkerThread, CompletionPort, 0, &dwThreadId);
} // Create listening socket
m_wListen = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); // Bind
local.sin_addr.S_un.S_addr = htonl(INADDR_ANY);
local.sin_family = AF_INET;
local.sin_port = htons(PORT);
bind(m_wListen, (struct sockaddr *)&local, sizeof(SOCKADDR_IN)); // Listen
listen(m_wListen, 3); while (TRUE)
{
// Accept a connection
m_wSocket = accept(m_wListen, (struct sockaddr *)&client, &iaddrSize);
printf("Accepted client:%s:%d\n", inet_ntoa(client.sin_addr), ntohs(client.sin_port)); //初始化对象
//CSocketItem * pSocketItem = new CSocketItem();
//pSocketItem->Attach(m_wSocket, client.sin_addr.S_un.S_addr); // Associate the newly arrived client socket with completion port
CreateIoCompletionPort((HANDLE)m_wSocket, CompletionPort, (DWORD)m_wSocket, 0); // Launch an asynchronous operation for new arrived connection
pOverLapped = (p_COverLapped)HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(COverLapped));
pOverLapped->Buffer.len = MSGSIZE;
pOverLapped->Buffer.buf = pOverLapped->szMessage;
pOverLapped->OperationType = RECV_POSTED;
WSARecv(m_wSocket, &pOverLapped->Buffer, 1, &pOverLapped->NumberOfBytesRecvd, &pOverLapped->Flags, &pOverLapped->overlap, NULL);
} PostQueuedCompletionStatus(CompletionPort, 0xFFFFFFFF, 0, NULL);
CloseHandle(CompletionPort);
closesocket(m_wListen);
WSACleanup(); return 0;
} DWORD WINAPI WorkerThread(LPVOID CompletionPortID)
{
HANDLE CompletionPort = (HANDLE)CompletionPortID;
DWORD dwBytesTransferred;
SOCKET sClient;
p_COverLapped pOverLapped = NULL; while (TRUE)
{
GetQueuedCompletionStatus(CompletionPort, &dwBytesTransferred, (PULONG_PTR)&sClient, (LPOVERLAPPED *)&pOverLapped, INFINITE);
if (dwBytesTransferred == 0xFFFFFFFF)
{
return 0;
} if (pOverLapped->OperationType == RECV_POSTED)
{
if (dwBytesTransferred == 0)
{
// Connection was closed by client
closesocket(sClient);
HeapFree(GetProcessHeap(), 0, pOverLapped);
}
else
{
pOverLapped->szMessage[dwBytesTransferred] = '\0';
send(sClient, pOverLapped->szMessage, dwBytesTransferred, 0); // Launch another asynchronous operation for sClient
memset(pOverLapped, 0, sizeof(COverLapped));
pOverLapped->Buffer.len = MSGSIZE;
pOverLapped->Buffer.buf = pOverLapped->szMessage;
pOverLapped->OperationType = RECV_POSTED;
WSARecv(sClient, &pOverLapped->Buffer, 1, &pOverLapped->NumberOfBytesRecvd, &pOverLapped->Flags, &pOverLapped->overlap, NULL);
}
}
}
return 0;
}
C++ CompletionPort(完成端口)示例的更多相关文章
- CentOS 7.x 防火墙开放端口相关用法记录
前言 防火墙对服务器起到一定的保护作用,所以了解一些相关的操作是很有必要的. 在CentOS 7.x中,有了一种新的防火墙策略,FireWall , 还记得在6.x中用的还是iptables. 这几天 ...
- 【Docker笔记】-开启TCP管理端口
如果我们通过docker来整合spring cloud项目,可以通过maven-docker插件将构建好的镜像直接推送到docker服务器上,但是生产环境建议关闭该功能,为了安全考虑.开启tcp远程监 ...
- 测试TCP 和 UDP 端口的方法
测试 TCP 端口: telnel IP PORT nc -vz IP PORT 测试 UDP 端口: nc -vuz IP PORT 其中 -u 表示使用 udp 协议来进行测试. -u, --ud ...
- IOCP IO完成端口
一. IO完成端口概念 IO完成端口的出现是为了解决并发模型中可运行线程上下文切换开销过大而出现的. 在<Windows核心编程>的描述中,IO完成端口是Wnidows系统提供的最复杂的内 ...
- Linux - Port 端口检测方式
ss 和 netstat 区别 netstat是遍历/proc下面每个PID目录: ss直接读/proc/net下面的统计信息. 所以ss执行的时候消耗资源以及消耗的时间都比netstat少很多 ne ...
- 修改已经创建的docker容器的端口映射
原始链接:https://stackoverflow.com/questions/19335444/how-do-i-assign-a-port-mapping-to-an-existing-dock ...
- 查域名对应ip,测试端口是否可访问通
根据命令查询软件包名称 yum provides */nslookup 根据域名解析ip nslookup 域名 示例:nslookup smtp.163.com 测试端口 telnet ip 端口 ...
- Windows之IOCP
IOCP全称I/O Completion Port,中文译为I/O完成端口.IOCP是一个异步I/O的Windows API,它可以高效地将I/O事件通知给应用程序,类似于Linux中的Epoll,关 ...
- BizTalk开发系列(十一) 在Orchestration中执行Pipeline
由于开发需要有时要在流程中执行Pipeline.比如从DB的某个字段中取消息的字符串并在流程中构造消息.该需要通过pipeline进行升级 属性字段,验证消息等处理.BizTalk架构已经开放了此接口 ...
随机推荐
- Oracle中SQL的分类
DDL 数据定义语言: 用于创建(create).修改(alter)或删除(drop)数据库对象. DML 数据操作语言: 添加(insert into).修改(update)和删除(delete)表 ...
- CSS3 圆角制作的消息提示图标
CSS3 圆角制作的消息提示图标,如果你想知道它是如何被开发的,请点击连接查看.http://www.gbtags.com/gb/rtreplayerpreview/142.htm
- Leetcode 88 Merge Sorted Array STL
合并有序数组 时间复杂度O(m+n) 该算法来自各种算法与数据结构书,写得已经烂得不能再烂了,这个应该是最短的代码了吧,不知如何归类 class Solution { public: void mer ...
- Java插件开发-取插件下的某个文件
//找到插件所在处 Bundle bundle = Activator.getDefault().getBundle(); //根据插件转义成URL路径 URL url = FileLocator.t ...
- 大家一起写mvc(二)
上一篇已经看了,我想大家都明白了mvc的原理,今天我们来说一下要写自己mvc框架必须要会的技术. mvc的目录是这样的 src目录是我们核心的mvc代码.这个代码明天讲,今天主要讲的代码都在test目 ...
- Linux操作系统shell与函数详解
shell和函数的定义 1. linux shell 函数 将一组命令集或语句形成一个可用的块, 这些语句块称为函数. 2. shell 函数的组成 函数名:函数名字,注意一个脚本中函数名要唯一, ...
- ATL字符串转换宏
有比MultiByteToWideChar和WideCharToMultiByte更简单的字符串转换宏,你相信吗?头文件 d:\program files\microsoft visual studi ...
- c++ string 和wstring 之间的互相转换函数
#include <string> std::string ws2s(const std::wstring& ws) { std::string curLocale = setlo ...
- 使用retrofit注意
retrofit-1.7.1 依赖以下包 okhttp-2.0.0 okio-1.0.0 okhttp-urlconnection-2.0.0 ExtCertPathValidatorExceptio ...
- html5使用FileReader上传图片
客户端代码是网上找的,修改为.net代码. <html><head> <meta charset="utf-8"> <titl ...