CABasicAnimation 基本动画
几个可以用来实现热门APP应用PATH中menu效果的几个方法
+(CABasicAnimation *)opacityForever_Animation:(float)time //永久闪烁的动画
{
CABasicAnimation *animation=[CABasicAnimation animationWithKeyPath:@"opacity"];
animation.fromValue=[NSNumber numberWithFloat:1.0];
animation.toValue=[NSNumber numberWithFloat:0.0];
animation.autoreverses=YES;
animation.duration=time;
animation.repeatCount=FLT_MAX;
animation.removedOnCompletion=NO;
animation.fillMode=kCAFillModeForwards;
return animation;
}
+(CABasicAnimation *)opacityTimes_Animation:(float)repeatTimes durTimes:(float)time; //有闪烁次数的动画
{
CABasicAnimation *animation=[CABasicAnimation animationWithKeyPath:@"opacity"];
animation.fromValue=[NSNumber numberWithFloat:1.0];
animation.toValue=[NSNumber numberWithFloat:0.4];
animation.repeatCount=repeatTimes;
animation.duration=time;
animation.removedOnCompletion=NO;
animation.fillMode=kCAFillModeForwards;
animation.timingFunction=[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn];
animation.autoreverses=YES;
return animation;
}
+(CABasicAnimation *)moveX:(float)time X:(NSNumber *)x //横向移动
{
CABasicAnimation *animation=[CABasicAnimation animationWithKeyPath:@"transform.translation.x"];
animation.toValue=x;
animation.duration=time;
animation.removedOnCompletion=NO;
animation.fillMode=kCAFillModeForwards;
return animation;
}
+(CABasicAnimation *)moveY:(float)time Y:(NSNumber *)y //纵向移动
{
CABasicAnimation *animation=[CABasicAnimation animationWithKeyPath:@"transform.translation.y"];
animation.toValue=y;
animation.duration=time;
animation.removedOnCompletion=NO;
animation.fillMode=kCAFillModeForwards;
return animation;
}
+(CABasicAnimation *)scale:(NSNumber *)Multiple orgin:(NSNumber *)orginMultiple durTimes:(float)time Rep:(float)repeatTimes //缩放
{
CABasicAnimation *animation=[CABasicAnimation animationWithKeyPath:@"transform.scale"];
animation.fromValue=orginMultiple;
animation.toValue=Multiple;
animation.duration=time;
animation.autoreverses=YES;
animation.repeatCount=repeatTimes;
animation.removedOnCompletion=NO;
animation.fillMode=kCAFillModeForwards;
return animation;
}
+(CAAnimationGroup *)groupAnimation:(NSArray *)animationAry durTimes:(float)time Rep:(float)repeatTimes //组合动画
{
CAAnimationGroup *animation=[CAAnimationGroup animation];
animation.animations=animationAry;
animation.duration=time;
animation.repeatCount=repeatTimes;
animation.removedOnCompletion=NO;
animation.fillMode=kCAFillModeForwards;
return animation;
}
+(CAKeyframeAnimation *)keyframeAniamtion:(CGMutablePathRef)path durTimes:(float)time Rep:(float)repeatTimes //路径动画
{
CAKeyframeAnimation *animation=[CAKeyframeAnimation animationWithKeyPath:@"position"];
animation.path=path;
animation.removedOnCompletion=NO;
animation.fillMode=kCAFillModeForwards;
animation.timingFunction=[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn];
animation.autoreverses=NO;
animation.duration=time;
animation.repeatCount=repeatTimes;
return animation;
}
+(CABasicAnimation *)movepoint:(CGPoint )point //点移动
{
CABasicAnimation *animation=[CABasicAnimation animationWithKeyPath:@"transform.translation"];
animation.toValue=[NSValue valueWithCGPoint:point];
animation.removedOnCompletion=NO;
animation.fillMode=kCAFillModeForwards;
return animation;
}
+(CABasicAnimation *)rotation:(float)dur degree:(float)degree direction:(int)direction repeatCount:(int)repeatCount //旋转
{
CATransform3D rotationTransform = CATransform3DMakeRotation(degree, 0, 0,direction);
CABasicAnimation* animation;
animation = [CABasicAnimation animationWithKeyPath:@"transform"];
animation.toValue= [NSValue valueWithCATransform3D:rotationTransform];
animation.duration= dur;
animation.autoreverses= NO;
animation.cumulative= YES;
animation.removedOnCompletion=NO;
animation.fillMode=kCAFillModeForwards;
animation.repeatCount= repeatCount;
animation.delegate= self;
return animation;
}
CABasicAnimation 基本动画的更多相关文章
- 核心动画基础动画(CABasicAnimation)关键帧动画
1.在iOS中核心动画分为几类: 基础动画(CABasicAnimation) 关键帧动画(CAKeyframeAnimation) 动画组(CAAnimationGroup) 转场动画(CATran ...
- 之一:CABasicAnimation - 基本动画
嗷呜嗷呜嗷呜 // 将视图作为属性方便后面执行多个不同动画 _myView = [[UIView alloc] init]; _myView.layer.position = CGPointMake( ...
- IOS第18天(5,CABasicAnimation基本动画)
******* #import "HMViewController.h" @interface HMViewController () @property (nonatomic, ...
- Swift - 使用CABasicAnimation实现动画效果
1,CABasicAnimation类只有三个属性: fromValue:开始值 toValue:结束值 Duration:动画的时间 2,通过animationWithKeyPath键值对的方式设置 ...
- CABasicAnimation 基本动画 分类: ios技术 2015-07-16 17:10 132人阅读 评论(0) 收藏
几个可以用来实现热门APP应用PATH中menu效果的几个方法 +(CABasicAnimation *)opacityForever_Animation:(float)time //永久闪烁的动画 ...
- Core Animation之CABasicAnimation(基础动画)
#import "ViewController.h" @interface ViewController () @property(nonatomic,strong)UIButto ...
- CABasicAnimation 划线动画
CGFloat animateDuration = ; UIBezierPath *bezierPath = [[UIBezierPath alloc] init]; CGPoint centerFr ...
- CABasicAnimation添加动画离开屏幕就动画停止的问题
解决方法: animation.removedOnCompletion = NO;
- iOS开发CABasicAnimation动画理解
1.CALayer简介 CALayer是个与UIView很类似的概念,同样有backgroundColor.frame等相似的属性,我们可以将UIView看做一种特殊的CALayer.但实际上UIVi ...
随机推荐
- meta标签使360浏览器默认极速模式
在head标签中添加一行代码: <html> <head> <meta name=”renderer” content=”webkit|ie-comp|ie-stand” ...
- xntp的配置
ntpdate以一种非常粗暴的方式一次性完成设置时钟.由于实时时钟飘移,你需要周期性的矫正.基本上可以通过设置一个cron例行任务来运行ntpdate,但是你的机器从此就不能是ntp服务器了. 相反, ...
- XListview的下拉刷新、上拉加载、用Pull解析XML
做之前需要导入XListview的文件,此是用第三方的xListview实现的,东西没写全.此是在Fragment中实现的 //--------------XListView的布局---------- ...
- opencv鼠标操作及GUI矩形绘画
OpenCV的鼠标操作是通过一个中介函数配合回调函数来实现的.指定鼠标操作消息回调函数的函数为SetMouseCallback. void setMouseCallback(const string& ...
- Sublime Text 3 安装使用
机器比较老,运行Pycharm等卡死,所以选择Sublime,非常流畅. 安装 版本3103 官网下载安装 注册码: —– BEGIN LICENSE —–Nicolas HennionSingle ...
- 关于tomcat配置MyEclipse项目的配置代码
例如:<Context path="/shis" docBase="E:\Genuitec\Workspaces\MyEclipse 8.6\zwfw_platfo ...
- Spring+Struts集成(第二种方案)
在上一篇文章中我们了解到了第一种Spring跟Struts集成的方案,但此集成方案的不足是WEB层中知道Spring的相关内容,因为需要去主动的查找对象:BeanFactory.方案二便是通过依赖注入 ...
- android KeyEvent for dot "."
android连接了4x4的物理按键,需要映射".". 在linux驱动层注册了按键KEY_DOT, 写android的app的时候却没有对应的宏KEYCODE_DOT.只有KEY ...
- 【hihoCoder 第133周】2-SAT·hihoCoder音乐节
http://hihocoder.com/contest/hiho133/problem/1 2-sat模板...详细的题解请看题目里的提示. tarjan模板打错again致命伤qwq #inclu ...
- Ceph RBD CephFS 存储
Ceph RBD CephFS 存储 环境准备: (这里只做基础测试, ceph-manager , ceph-mon, ceph-osd 一共三台) 10.6.0.140 = ceph-manag ...