转自园友:jimcsharp的博文C#实现Zip压缩解压实例【转】

在此基础上,对其中的压缩文件夹方法略作修正,并增加是否对父文件夹进行压缩的方法。(因为笔者有只压缩文件夹下的所有文件,却不想将选中的文件夹打入压缩文件的需求),话不多说,上代码:
其中需要依赖ICSharpCode.SharpZipLib.dll:

之后,新建一个类,代码如下:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using ICSharpCode.SharpZipLib;
using ICSharpCode.SharpZipLib.Zip;
using ICSharpCode.SharpZipLib.Checksums; namespace Zip.Util
{
/// <summary>
/// 适用与ZIP压缩
/// </summary>
public class ZipHelper
{
#region 压缩 /// <summary>
/// 递归压缩文件夹的内部方法
/// </summary>
/// <param name="folderToZip">要压缩的文件夹路径</param>
/// <param name="zipStream">压缩输出流</param>
/// <param name="parentFolderName">此文件夹的上级文件夹</param>
/// <returns></returns>
private static bool ZipDirectory(string folderToZip, ZipOutputStream zipStream, string parentFolderName)
{
bool result = true;
string[] folders, files;
ZipEntry ent = null;
FileStream fs = null;
Crc32 crc = new Crc32(); try
{
ent = new ZipEntry(Path.Combine(parentFolderName, Path.GetFileName(folderToZip) + "/"));
zipStream.PutNextEntry(ent);
zipStream.Flush(); files = Directory.GetFiles(folderToZip);
foreach (string file in files)
{
fs = File.OpenRead(file); byte[] buffer = new byte[fs.Length];
fs.Read(buffer, , buffer.Length);
ent = new ZipEntry(Path.Combine(parentFolderName, Path.GetFileName(folderToZip) + "/" + Path.GetFileName(file)));
ent.DateTime = DateTime.Now;
ent.Size = fs.Length; fs.Close(); crc.Reset();
crc.Update(buffer); ent.Crc = crc.Value;
zipStream.PutNextEntry(ent);
zipStream.Write(buffer, , buffer.Length);
} }
catch
{
result = false;
}
finally
{
if (fs != null)
{
fs.Close();
fs.Dispose();
}
if (ent != null)
{
ent = null;
}
GC.Collect();
GC.Collect();
} folders = Directory.GetDirectories(folderToZip);
foreach (string folder in folders)
if (!ZipDirectory(folder, zipStream, Path.GetFileName(folderToZip)))
return false; return result;
} /// <summary>
/// 私有方法,增加是否包含父文件夹方法
/// </summary>
/// <param name="folderToZip">要压缩的文件夹路径</param>
/// <param name="zipStream">压缩输出流</param>
/// <param name="ContainParent">是否包含父文件夹</param>
/// <returns></returns>
private static bool ZipDirectory(string folderToZip, ZipOutputStream zipStream, Boolean ContainParent)
{
string[] folders, files;
ZipEntry ent = null;
FileStream fs = null;
Crc32 crc = new Crc32(); try
{ if (ContainParent)
{
ent = new ZipEntry(Path.GetFileName(folderToZip) + "/");
zipStream.PutNextEntry(ent);
zipStream.Flush();
} files = Directory.GetFiles(folderToZip);
foreach (string file in files)
{
fs = File.OpenRead(file); byte[] buffer = new byte[fs.Length];
fs.Read(buffer, , buffer.Length); if (ContainParent)
{
ent = new ZipEntry(Path.GetFileName(folderToZip) + "/" + Path.GetFileName(file));
}
else
{
ent = new ZipEntry(Path.GetFileName(file));
} ent.DateTime = DateTime.Now;
ent.Size = fs.Length; fs.Close(); crc.Reset();
crc.Update(buffer); ent.Crc = crc.Value;
zipStream.PutNextEntry(ent);
zipStream.Write(buffer, , buffer.Length);
} }
catch
{
return false;
}
finally
{
if (fs != null)
{
fs.Close();
fs.Dispose();
}
if (ent != null)
{
ent = null;
}
GC.Collect();
GC.Collect();
} folders = Directory.GetDirectories(folderToZip); if (ContainParent)
{
foreach (string folder in folders)
if (!ZipDirectory(folder, zipStream, Path.GetFileName(folderToZip)))
return false;
}
else
{
foreach (string folder in folders)
if (!ZipDirectory(folder, zipStream, ""))
return false;
} return true;
} /// <summary>
/// 生成Zip
/// </summary>
/// <param name="folderToZip"></param>
/// <param name="zipedFile"></param>
/// <param name="IncludeParent">是否包含父文件夹</param>
/// <returns></returns>
public static bool ZipDirectory(string folderToZip, string zipedFile, Boolean IncludeParent)
{
bool result = false;
if (!Directory.Exists(folderToZip))
return result; ZipOutputStream zipStream = new ZipOutputStream(File.Create(zipedFile));
zipStream.SetLevel(); result = ZipDirectory(folderToZip, zipStream, IncludeParent); zipStream.Finish();
zipStream.Close(); return result;
} /// <summary>
/// 压缩文件夹
/// </summary>
/// <param name="folderToZip">要压缩的文件夹路径</param>
/// <param name="zipedFile">压缩文件完整路径</param>
/// <param name="password">密码</param>
/// <returns>是否压缩成功</returns>
public static bool ZipDirectory(string folderToZip, string zipedFile, string password)
{
bool result = false;
if (!Directory.Exists(folderToZip))
return result; ZipOutputStream zipStream = new ZipOutputStream(File.Create(zipedFile));
zipStream.SetLevel();
if (!string.IsNullOrEmpty(password)) zipStream.Password = password; result = ZipDirectory(folderToZip, zipStream, ""); zipStream.Finish();
zipStream.Close(); return result;
} /// <summary>
/// 压缩文件夹
/// </summary>
/// <param name="folderToZip">要压缩的文件夹路径</param>
/// <param name="zipedFile">压缩文件完整路径</param>
/// <returns>是否压缩成功</returns>
public static bool ZipDirectory(string folderToZip, string zipedFile)
{
bool result = ZipDirectory(folderToZip, zipedFile, null);
return result;
} /// <summary>
/// 压缩文件
/// </summary>
/// <param name="fileToZip">要压缩的文件全名</param>
/// <param name="zipedFile">压缩后的文件名</param>
/// <param name="password">密码</param>
/// <returns>压缩结果</returns>
public static bool ZipFile(string fileToZip, string zipedFile, string password)
{
bool result = true;
ZipOutputStream zipStream = null;
FileStream fs = null;
ZipEntry ent = null; if (!File.Exists(fileToZip))
return false; try
{
fs = File.OpenRead(fileToZip);
byte[] buffer = new byte[fs.Length];
fs.Read(buffer, , buffer.Length);
fs.Close(); fs = File.Create(zipedFile);
zipStream = new ZipOutputStream(fs);
if (!string.IsNullOrEmpty(password)) zipStream.Password = password;
ent = new ZipEntry(Path.GetFileName(fileToZip));
zipStream.PutNextEntry(ent);
zipStream.SetLevel(); zipStream.Write(buffer, , buffer.Length); }
catch
{
result = false;
}
finally
{
if (zipStream != null)
{
zipStream.Finish();
zipStream.Close();
}
if (ent != null)
{
ent = null;
}
if (fs != null)
{
fs.Close();
fs.Dispose();
}
}
GC.Collect();
GC.Collect(); return result;
} /// <summary>
/// 压缩文件
/// </summary>
/// <param name="fileToZip">要压缩的文件全名</param>
/// <param name="zipedFile">压缩后的文件名</param>
/// <returns>压缩结果</returns>
public static bool ZipFile(string fileToZip, string zipedFile)
{
bool result = ZipFile(fileToZip, zipedFile, null);
return result;
} /// <summary>
/// 压缩文件或文件夹
/// </summary>
/// <param name="fileToZip">要压缩的路径</param>
/// <param name="zipedFile">压缩后的文件名</param>
/// <param name="password">密码</param>
/// <returns>压缩结果</returns>
public static bool Zip(string fileToZip, string zipedFile, string password)
{
bool result = false;
if (Directory.Exists(fileToZip))
result = ZipDirectory(fileToZip, zipedFile, password);
else if (File.Exists(fileToZip))
result = ZipFile(fileToZip, zipedFile, password); return result;
} /// <summary>
/// 压缩文件或文件夹
/// </summary>
/// <param name="fileToZip">要压缩的路径</param>
/// <param name="zipedFile">压缩后的文件名</param>
/// <returns>压缩结果</returns>
public static bool Zip(string fileToZip, string zipedFile)
{
bool result = Zip(fileToZip, zipedFile, null);
return result; } #endregion #region 解压 /// <summary>
/// 解压功能(解压压缩文件到指定目录)
/// </summary>
/// <param name="fileToUnZip">待解压的文件</param>
/// <param name="zipedFolder">指定解压目标目录</param>
/// <param name="password">密码</param>
/// <returns>解压结果</returns>
public static bool UnZip(string fileToUnZip, string zipedFolder, string password)
{
bool result = true;
FileStream fs = null;
ZipInputStream zipStream = null;
ZipEntry ent = null;
string fileName; if (!File.Exists(fileToUnZip))
return false; if (!Directory.Exists(zipedFolder))
Directory.CreateDirectory(zipedFolder); try
{
zipStream = new ZipInputStream(File.OpenRead(fileToUnZip));
if (!string.IsNullOrEmpty(password)) zipStream.Password = password;
while ((ent = zipStream.GetNextEntry()) != null)
{
if (!string.IsNullOrEmpty(ent.Name))
{
fileName = Path.Combine(zipedFolder, ent.Name);
fileName = fileName.Replace('/', '\\');//change by Mr.HopeGi if (fileName.EndsWith("\\"))
{
Directory.CreateDirectory(fileName);
continue;
} fs = File.Create(fileName);
int size = ;
byte[] data = new byte[size];
while (true)
{
size = zipStream.Read(data, , data.Length);
if (size > )
fs.Write(data, , data.Length);
else
break;
}
}
}
}
catch
{
result = false;
}
finally
{
if (fs != null)
{
fs.Close();
fs.Dispose();
}
if (zipStream != null)
{
zipStream.Close();
zipStream.Dispose();
}
if (ent != null)
{
ent = null;
}
GC.Collect();
GC.Collect();
}
return result;
} /// <summary>
/// 解压功能(解压压缩文件到指定目录)
/// </summary>
/// <param name="fileToUnZip">待解压的文件</param>
/// <param name="zipedFolder">指定解压目标目录</param>
/// <returns>解压结果</returns>
//public static bool UnZip(string fileToUnZip, string zipedFolder)
//{
// bool result = UnZip(fileToUnZip, zipedFolder, null);
// return result;
//} /// <summary>
/// 解压功能(解压压缩文件到指定目录)
/// </summary>
/// <param name="fileToUnZip">待解压的文件</param>
/// <param name="zipedFolder">指定解压目标目录</param>
/// <returns>解压结果</returns>
public static bool UnZip(string fileToUnZip, string zipedFolder)
{ if (Directory.Exists(zipedFolder))
{
Directory.Delete(zipedFolder, true);
}
Directory.CreateDirectory(zipedFolder);
ZipInputStream zipInputStream = new ZipInputStream(File.Open(fileToUnZip, FileMode.Open));
ZipEntry zipEntryFromZippedFile = zipInputStream.GetNextEntry();
while (zipEntryFromZippedFile != null)
{
if (zipEntryFromZippedFile.IsFile)
{
FileInfo fInfo = new FileInfo(string.Format(zipedFolder + "\\{0}", zipEntryFromZippedFile.Name));
if (!fInfo.Directory.Exists) fInfo.Directory.Create(); FileStream file = fInfo.Create();
byte[] bufferFromZip = new byte[zipInputStream.Length];
zipInputStream.Read(bufferFromZip, , bufferFromZip.Length);
file.Write(bufferFromZip, , bufferFromZip.Length);
file.Close();
}
zipEntryFromZippedFile = zipInputStream.GetNextEntry();
}
zipInputStream.Close();
return true;
} #endregion
}
}

压缩文件夹,是否包含父文件夹,调用:

 public static bool ZipDirectory(string folderToZip, string zipedFile, Boolean IncludeParent)

解压缩功能我也将原方法注释了,重新找了一个方法,因为原方法在将.xml文件解压出来的时候,会在末尾加入一堆NULNULNULNUL.......,大家可以自己去尝试下。

2017.8.12补充:

解压自己的打包的压缩包报错:EOF in header.......
准备换winrar.

 

C#压缩文件夹至zip,不包含所选文件夹【转+修改】的更多相关文章

  1. PHP 多文件打包下载 zip

    <?php $zipname = './photo.zip'; //服务器根目录下有文件夹public,其中包含三个文件img1.jpg, img2.jpg, img3.jpg,将这三个文件打包 ...

  2. 如何使用Beyond Compare 对比差异文件【制作Patch(补丁包)文件】

    场景:研发部的代码从SVN变更至GIt,通过Jenkins每天自动生成程序包. 如需要获取单独的程序包更新,而不是整个程序包覆盖更新,这时候就需要用到Beyond Compare 对比工具 操作步骤1 ...

  3. 命令行方式调用winrar对文件夹进行zip压缩示例代码

    调用winRAR进行压缩 using System; using System.Collections.Generic; using System.Linq; using System.Text; u ...

  4. Python压缩指定文件及文件夹为zip

    Python压缩指定的文件及文件夹为.zip 代码: def zipDir(dirpath,outFullName): """ 压缩指定文件夹 :param dirpat ...

  5. Java实现文件压缩与解压[zip格式,gzip格式]

    Java实现ZIP的解压与压缩功能基本都是使用了Java的多肽和递归技术,可以对单个文件和任意级联文件夹进行压缩和解压,对于一些初学者来说是个很不错的实例. zip扮演着归档和压缩两个角色:gzip并 ...

  6. Linux命令(十六) 压缩或解压缩文件和目录 zip unzip

    目录 1.命令简介 2.常用参数介绍 3.实例 4.直达底部 命令简介 zip 是 Linux 系统下广泛使用的压缩程序,文件压缩后扩展名为 ".zip". zip 命令用来将文件 ...

  7. linux下压缩成zip文件解压zip文件

    linux  zip命令的基本用法是: zip [参数] [打包后的文件名] [打包的目录路径] linux  zip命令参数列表: -a     将文件转成ASCII模式 -F     尝试修复损坏 ...

  8. java笔试题: ——将e:/source文件夹下的文件打个zip包后拷贝到f:/文件夹下面

    将e:/source文件夹下的文件打个zip包后拷贝到f:/文件夹下面 import java.io.*; import java.util.zip.ZipEntry; import java.uti ...

  9. gulp插件实现压缩一个文件夹下不同目录下的js文件(支持es6)

    gulp-uglify:压缩js大小,只支持es5 安装: cnpm: cnpm i gulp-uglify -D yarn: yarn add gulp-uglify -D 使用: 代码实现1:压缩 ...

随机推荐

  1. [Spring] Bean Scope Singleton cs Prototype

    We can define a class to be Singleton or Prototype. If the class was defined as Prototype, then ever ...

  2. js中的封装、继承、多态

    Javascript是一门解释型的语言,是基于对象的,并不是真正的面向对象的语言,对变量类型的应用也是宽松的,其实它同样可以模拟面向对象的功能:  1 function myfun1(){  2    ...

  3. LVS 负载均衡 (VS/DR模式 与 VS/TUN 模式)

    一.VS/DR模式 ①.客户端将请求发往前端的负载均衡器,请求报文源地址是CIP,目标地址为VIP. ②.负载均衡器收到报文后,发现请求的是在规则里面存在的地址,那么它将目标MAC改为了RIP的MAC ...

  4. 湖南省第九届大学生计算机程序设计竞赛 Interesting Calculator

    Interesting Calculator Time Limit: 2 Sec  Memory Limit: 128 MB Submit: 163  Solved: 49 Description T ...

  5. c++运算符重载以及一些基本概念

    c++primer第四版435 1.赋值( = ), 下标( [ ] ) ,调用 (  ( )  ), 成员訪问箭头 (->)等操作符必须定义为成员,定义为非成员时,编译器报错 2. 像赋值一样 ...

  6. js jquery验证上传文件的格式和大小

    // 验证附件格式和大小 function confirmData() { var flag = true; var message = ""; var errorSize = & ...

  7. UVA-10163 Storage Keepers DP

    题目链接:https://uva.onlinejudge.org/index.php?option=com_onlinejudge&Itemid=8&page=show_problem ...

  8. HDU 5000 2014 ACM/ICPC Asia Regional Anshan Online DP

    Clone Time Limit : 2000/1000ms (Java/Other)   Memory Limit : 65536/65536K (Java/Other) Total Submiss ...

  9. createTextNode和innerHTML什么区别

    今天写代码,用到createTextNode,发现好像功能和innerHTML是一样的,于是查阅了网上的资料了. 一.createTextNode 例如: var element = document ...

  10. Bootstrap Tooltip源码分析

    /* ======================================================================== * Bootstrap: tooltip.js ...