孙广东  2015.7.5

看了一下对功能介绍的视频,确实功能强大。

可是须要FQ在youtube上观看,所以就下载下来了。能够浏览一下:

http://www.iqiyi.com/playlist288928702.html

Release Notes

TileMap Description Issues # Videos/Demos
Tile Animation

Tiles can be animated with a simple loop of sprites. Animations can be set by 
* Location - The tile at (x, y) will play the animation 
* Tile Type - All tiles painted with the same sprite will play the animation

The priority order for rendering tile map animations:
1. Location 
2. Tile Type 
3. Tile (Renders the original sprite painted if there is no animation)

watermark/2/text/aHR0cDovL2Jsb2cuY3Nkbi5uZXQv/font/5a6L5L2T/fontsize/400/fill/I0JBQkFCMA==/dissolve/70/gravity/Center" />

#31  
Brush Flip Allows you to flip sprites across the X and Y axis and paint the sprites onto the tile map. The following keys have been bound: 
* x: Flips sprites horizontally 
* y: Flips sprites vertically
#26  
Undo Undo all changes to the tile map    
Tile Transform API Position, Rotation, Scale functions have been added to set the transform for tiles in the tile map    
SmartSprite Description Issues # Videos/Demos
Curved Edges

Edges can be tessellated as spline with point rotation support

#37

v=W7pC6BKELVk" target="_blank" savefrom_lm="1" savefrom_lm_index="0">Video

Delete Points Delete points directly from scene view by selecting it and pressing Delete on Windows. (fn+Delete on Mac).    
Physics2D Description Issues # Videos/Demos
Relative Joint Keeps two Rigidbody2D at their relative orientation using configurable maximum linear/angular forces (Uses Box2Ds b2MotorJoint) 
  Video
Fixed Joint Rigidly connects two Rigidbody2D together at their anchor points (Uses Box2Ds b2WeldJoint) 
 

v=pdcqgX4Wjl4&feature=youtu.be" target="_blank" savefrom_lm="1" savefrom_lm_index="0">Video

url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DpdcqgX4Wjl4%26feature%3Dyoutu.be&utm_source=userjs-chrome&utm_medium=extensions&utm_campaign=link_modifier" target="_blank" savefrom_lm="1" savefrom_lm_is_link="1">

Target Joint The joint attempts to move a Rigidbody2D to a specific target position (Uses Box2Ds b2MouseJoint) 
  Video

url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DuG7doV7pT4I%26feature%3Dyoutu.be&utm_source=userjs-chrome&utm_medium=extensions&utm_campaign=link_modifier" target="_blank" savefrom_lm="1" savefrom_lm_is_link="1">

Friction Joint Applies both force and torque to reduce both the linear and angular velocities to zero (Uses Box2Ds b2FrictionJoint) 
  Video
Buoyancy Effector Applies forces to simulate buoyancy, fluid-flow and fluid drag. 

  Video

url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3D4C9D-UZJwbo%26feature%3Dyoutu.be&utm_source=userjs-chrome&utm_medium=extensions&utm_campaign=link_modifier" target="_blank" savefrom_lm="1" savefrom_lm_is_link="1">

Use Collider Mass New Rigidbody2D.useColliderMass property calculates the mass of the Rigidbody2D from the total mass of all colliders. Each collider mass is its Density x Area. 
 

v=9idLxjgbxVI" target="_blank" savefrom_lm="1" savefrom_lm_index="0">Video

All Joints Breakable joints using BreakForce/BreakTorque. New properties to expose current reaction-force/torque that use the current fixed time-ste 
  Video

url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3Dkvse4cuvFzc&utm_source=userjs-chrome&utm_medium=extensions&utm_campaign=link_modifier" target="_blank" savefrom_lm="1" savefrom_lm_is_link="1">

All Joints Auto-Configure Connected-Anchor 
  Video

url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DYbkUmsJf_Bs&utm_source=userjs-chrome&utm_medium=extensions&utm_campaign=link_modifier" target="_blank" savefrom_lm="1" savefrom_lm_is_link="1">

Distance Joint & Spring Joint Auto-configure Distance 
  Video
Slider Joint Auto-Configure Angle 
  Video
Skew Description Issues # Videos/Demos
Skew with RectTransform

2D Images now supports skewing via RectTransform

#47  
Masking Description Issues # Videos/Demos
Workflow improvements * Masks can affect multiple layers 
* Masks will affect only the layers they are selected for 
* Masks will automatically be rendered at the correct order based on the layers they are affecting 
* Masks and Mask-ables have a new editor icon that will help in visualising the entire setup
#39  
Under the hood * Moved all masking code to new component 
* Dedicated inspector for masking component
   
9-Slice Description Issues # Videos/Demos
Collider Support 2D colliders do not auto resize when SpriteRenderer is in 9 slice mode. User needs to attach the ‘Tile Collider’ component for 2D colliders to resize in 9 slice mode    

New Demos

Known Issues

  • No component icons for RelativeJoint2D, FixedJoint2D, TargetJoint2D, FrictionJoint2D or BuoyancyEffector2D
  • Maskable sprites does not work within a prefab.
  • SmartSprite splines may 'loop' around itself under various circumstances which creates poorly tessellated edges.
  • SmartSprite's edge handle is not on the line if the edge is curved
  • SmartSprite's polygon collider may not match curved edges perfect

Updated 2015-06-29




Unity即将到来的2D工具的更多相关文章

  1. Unity即将内置骨骼动画插件Anima2D

    Unity一直在寻找新的方法来帮助开发者,并为他们提供最好的工具.在此我们向大家宣布,Unity将内置流行的骨骼动画插件Anima2D,从2017年1月开始免费供所有Unity开发者使用! 同时也欢迎 ...

  2. AI-Info-Micron-Insight:5G、人工智能和即将到来的移动革命

    ylbtech-AI-Info-Micron-Insight:5G.人工智能和即将到来的移动革命 1.返回顶部 1. 5G.人工智能和即将到来的移动革命 人们都说自己的手机“智能”,但究竟有多智能?凡 ...

  3. 即将到来的Android N,将具备这些新特性

    原文转自:http://www.leiphone.com/news/201602/pSRQAuAjMFJITqHe.html         原创 訾竣喆 即将到来的Android N,将具备这些新特 ...

  4. 使用Unity创造动态的2D水体效果

    者:Alex Rose 在本篇教程中,我们将使用简单的物理机制模拟一个动态的2D水体.我们将使用一个线性渲染器.网格渲染器,触发器以及粒子的混合体来创造这一水体效果,最终得到可运用于你下款游戏的水纹和 ...

  5. 企业SAAS的春天,将以手机应用的形式,即将到来

    派尔科技吴春福 *本文是派尔为什么要投身企业移动应用的内部分享文章: *我没有仔细核查资料,仅代表个人看法,思路也是在整理过程,逻辑未必很完整,看官将就着看. 企业SAAS,概念起源是N年前,先行者也 ...

  6. 准备:新V8即将到来,Node.js的性能正在改变

    V8的Turbofan的性能特点将如何对我们优化的方式产生影响 审阅:来自V8团队的Franziska Hinkelmann和Benedikt Meurer. **更新:Node.js 8.3.0已经 ...

  7. [翻译] 初看 ASP.NET Core 3.0 即将到来的变化

    [翻译] 初看 ASP.NET Core 3.0 即将到来的变化 原文: A first look at changes coming in ASP.NET Core 3.0 在我们努力完成下一个 m ...

  8. Unity牛逼的2D纹理功能

    [Unity牛逼的2D纹理功能] 1.可直接将贴图生成成为Cubemap. 2.自动生成Mipmap. 3.查看纹理被当前场景哪些对象引用.在Project窗口中,右击图像,选择 参考:file:// ...

  9. 从 HTTP/1 到 HTTP/2,以及即将到来的 HTTP/3

    如今的生活中已经离不开互联网,智能家居.在线支付.网上购物都需要互联网的支持.互联网切切实实地给生活带来了诸多便利.有了互联网,我们可以呆在空调房里,一边刷着微博,一边等透心凉的西瓜送到手上,安安静静 ...

随机推荐

  1. 树莓派 Centos7 安装EPEL 7

    cat > /etc/yum.repos.d/epel.repo << EOF [epel] name=Epel rebuild for armhfp baseurl=https:/ ...

  2. python解决鸡兔同笼问题

    # 这个问题,是我国古代著名趣题之一. # 大约在1500年前,<孙子算经>中就记载了这个有趣的问题. # 书中是这样叙述的:“今有雉兔同笼,上有三十五头,下有九十四足, # 问雉兔各几何 ...

  3. 9. InnoDB通用表空间

    9. InnoDB通用表空间 通用表空间是InnoDB 使用CREATE TABLESPACE语法创建的共享表空间.本节中的以下主题描述了常规表空间功能和功能: 通用表空间功能 创建通用表空间 将表添 ...

  4. rc-local.service服务启动失败,导致rc.local中的开机启动服务不能启动

    chmod  +x   /etc/rc.d/rc.local 打开/etc/rc.local文件,将启动非后台执行的指令的最后添加 &,以使相关指令后台运行,然后启动服务 systemctl  ...

  5. 一个关于vue+mysql+express的全栈项目(三)------ 登录注册功能的实现(已经密码安全的设计)

    本系列文章,主要是一个前端的视角来实现一些后端的功能,所以不会讲太多的前端东西,主要是分享做这个项目学到的一些东西,,,,, 好了闲话不多说,我们开始搭建后端服务,这里我们采用node的express ...

  6. Java学习笔记(1)-(GridBagLayout)网格袋布局

    学习JAVA-布局管理的时候,在书上看到了这么一段话:GridBagLayout的功能非常强大,使用是也比较复杂,考虑到一般的读者很少会使用到这种管理,这里不做介绍.然书本就跳过了,为什么功能强大却很 ...

  7. python004 Python3 解释器

    Python3 解释器Linux/Unix的系统上,一般默认的 python 版本为 2.x,我们可以将 python3.x 安装在 /usr/local/python3 目录中.安装完成后,我们可以 ...

  8. PC硬件以及引导加载器

    PC 硬件 本文介绍供 x86 运行的个人计算机(PC)硬件平台. PC 是指遵守一定工业标准的计算机,它的目标是使得不同厂家生产的机器都能够运行一定范围内的软件.这些标准随时时间迁移不断变化,因此9 ...

  9. [luoguP3092] [USACO13NOV]没有找零No Change(状压DP + 二分)

    传送门 先通过二分预处理出来,每个硬币在每个商品处最多能往后买多少个商品 直接状压DP即可 f[i]就为,所有比状态i少一个硬币j的状态所能达到的最远距离,在加上硬币j在当前位置所能达到的距离,所有的 ...

  10. bzoj2277 [Poi2011]Strongbox

    2277: [Poi2011]Strongbox Time Limit: 60 Sec  Memory Limit: 32 MBSubmit: 498  Solved: 218[Submit][Sta ...