winform版的dota改键器
从网上找的源码很不齐全,自己补充了一下,有兴趣的可以看看。
首先是建立一个hook类WFChangeKey
using System;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Windows.Forms; namespace WFChangeKey
{
class KeyboardHook
{
private const int WM_KEYDOWN = 0x100;//按下消息
private const int WM_KEYUP = 0x101;//松开消息
private const int WM_SYSKEYDOWN = 0x104;
private const int WM_SYSKEYUP = 0x105;
public event KeyEventHandler OnKeyDownEvent;
public event KeyEventHandler OnKeyUpEvent;
public event KeyPressEventHandler OnKeyPressEvent;
private static int hKeyboardHook = ;
public const int WH_KEYBOARD_LL = ;
public delegate int HookProc(int nCode, Int32 wParam, IntPtr lParam); private HookProc keyboardHookProc; [StructLayout(LayoutKind.Sequential)]
public class KeyboardHookStruct
{
public int vkCode;
public int scanCode;
public int flags;
public int time;
}
//安装钩子
[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
public static extern int SetWindowsHookEx(int idHook, HookProc lpfn, IntPtr hInstance, int threadId);
//下一个钩子
[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
public static extern int CallNextHookEx(int idHook, int nCode, Int32 wParam, IntPtr lParam);
//卸载钩子
[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
public static extern bool UnhookWindowsHookEx(int idHook); private int KeyboardHookProc(int nCode, Int32 wParam, IntPtr lParam)
{
if ((nCode >= ) && ((OnKeyDownEvent != null) || (OnKeyPressEvent != null) || (OnKeyUpEvent != null)))
{
KeyboardHookStruct myKeyboardHookStruct =
(KeyboardHookStruct)Marshal.PtrToStructure(lParam, typeof(KeyboardHookStruct));
if (OnKeyDownEvent != null && (wParam == WM_KEYDOWN || wParam == WM_SYSKEYDOWN))
{
Keys keyData = (Keys)myKeyboardHookStruct.vkCode;
KeyEventArgs e = new KeyEventArgs(keyData);
OnKeyDownEvent(this, e);
}
}
return CallNextHookEx(hKeyboardHook, nCode, wParam, lParam);
} public void Start()
{
if (hKeyboardHook == )
{
keyboardHookProc = new HookProc(KeyboardHookProc);
using (System.Diagnostics.Process curProcess = System.Diagnostics.Process.GetCurrentProcess())
using (System.Diagnostics.ProcessModule curModule = curProcess.MainModule)
hKeyboardHook = SetWindowsHookEx(WH_KEYBOARD_LL, keyboardHookProc,
GetModule(curModule.ModuleName),);
if (hKeyboardHook == )
{
Stop();
throw new Exception("找不到对应句柄!");
}
}
} private IntPtr GetModule(string name)
{
Module m = null;
Module[] modules = Assembly.GetExecutingAssembly().GetModules();
foreach (var module in modules)
{
if (module.Name == name)
m = module;
}
return Marshal.GetHINSTANCE(m);
} public void Stop()
{
bool retKeyboard = true;
if (hKeyboardHook != )
{
retKeyboard = UnhookWindowsHookEx(hKeyboardHook);
hKeyboardHook = ;
}
if (!retKeyboard)
{
throw new Exception("关闭程序失败!");
}
} public KeyboardHook()
{
Start();
} ~KeyboardHook()
{
Stop();
}
}
}
然后在form中监听事件
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Windows.Forms; namespace WFChangeKey
{
public partial class Form1 : Form
{
KeyboardHook hook = new KeyboardHook();
public Form1()
{
InitializeComponent();
} private void Form1_Load(object sender, EventArgs e)
{
hook.OnKeyDownEvent += new KeyEventHandler(hook_OnKeyDownEvent);
} [DllImport("USER32.dll")]
public static extern IntPtr FindWindow(string lpClassName, string lpWindowName); [DllImport("USER32.dll")]
public static extern IntPtr SetForegroundWindow(IntPtr hWnd);
private bool isHookEnable = false; private const int WM_KEYDOWN = 0x100;
private const int WM_KEYUP = 0x101;
private IntPtr war3;
void hook_OnKeyDownEvent(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.Scroll)
{
isHookEnable = !isHookEnable;
this.Text = isHookEnable ? "开启" : "关闭";
notifyIcon1.Text = this.Text;
}
if (isHookEnable)
{
war3 = FindWindow(null, "Warcraft III");
if (war3 != IntPtr.Zero)
{
SetForegroundWindow(war3);
string key = e.KeyCode.ToString();
if (key == textBox1.Text)
{
SendMessage(war3, WM_KEYDOWN, (int)Keys.NumPad7, );
SendMessage(war3, WM_KEYUP, (int)Keys.NumPad7, );
}
else if (key == textBox2.Text)
{
SendMessage(war3, WM_KEYDOWN, (int)Keys.NumPad8, );
SendMessage(war3, WM_KEYUP, (int)Keys.NumPad8, );
}
else if (key == textBox3.Text)
{
SendMessage(war3, WM_KEYDOWN, (int)Keys.NumPad4, );
SendMessage(war3, WM_KEYUP, (int)Keys.NumPad4, );
}
else if (key == textBox4.Text)
{
SendMessage(war3, WM_KEYDOWN, (int)Keys.NumPad5, );
SendMessage(war3, WM_KEYUP, (int)Keys.NumPad5, );
}
else if (key == textBox5.Text)
{
SendMessage(war3, WM_KEYDOWN, (int)Keys.NumPad1, );
SendMessage(war3, WM_KEYUP, (int)Keys.NumPad1, );
}
else if (key == textBox6.Text)
{
SendMessage(war3, WM_KEYDOWN, (int)Keys.NumPad2, );
SendMessage(war3, WM_KEYUP, (int)Keys.NumPad2, );
} //MessageBox.Show(e.KeyCode.ToString());
}
else
{
//throw new Exception("找不到war3!");
}
}
} [DllImport("USER32.DLL")]
public static extern int SendMessage(IntPtr hWnd, uint Msg, int wParam, int lParam); private void button1_Click(object sender, EventArgs e)
{
if (button1.Text == "启动")
{
isHookEnable = true;
button1.Text = "关闭";
}
else
{
isHookEnable = false;
button1.Text = "启动";
}
} private void textBox_KeyDown(object sender, KeyEventArgs e)
{
TextBox tb = sender as TextBox;
tb.Text = e.KeyCode.ToString();
this.SelectNextControl(this.ActiveControl, true, true, true, false);
} }
}
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