上下文包含所有信息

NSManagedObjectModel

The NSManagedObjectModel instance describes the data that is going to be accessed by the Core Data stack. During the creation of the Core Data stack, the NSManagedObjectModel is loaded into memory as the first step in the creation of the stack. The example code above resolves an NSURL from the main application bundle using a known filename (in this example DataModel.momd) for the NSManagedObjectModel. After the NSManagedObjectModel object is initialized, the NSPersistentStoreCoordinator object is constructed.

NSPersistentStoreCoordinator

The NSPersistentStoreCoordinator sits in the middle of the Core Data stack. The coordinator is responsible for realizing instances of entities that are defined inside of the model. It creates new instances of the entities in the model, and it retrieves existing instances from a persistent store (NSPersistentStore). The persistent store can be on disk or in memory. Depending on the structure of the application, it is possible, although uncommon, to have more than one persistent store being coordinated by the NSPersistentStoreCoordinator.

Whereas the NSManagedObjectModel defines the structure of the data, the NSPersistentStoreCoordinatorrealizes objects from the data in the persistent store and passes those objects off to the requesting NSManagedObjectContext. The NSPersistentStoreCoordinator also verifies that the data is in a consistent state that matches the definitions in the NSManagedObjectModel.

The call to add the NSPersistentStore to the NSPersistentStoreCoordinator is performed asynchronously. A few situations can cause this call to block the calling thread (for example, integration with iCloud and Migrations). Therefore, it is better to execute this call asynchronously to avoid blocking the user interface queue.

NSManagedObjectContext

The managed object context (NSManagedObjectContext) is the object that your application will interact with the most, and therefore it is the one that is exposed to the rest of your application. Think of the managed object context as an intelligent scratch pad. When you fetch objects from a persistent store, you bring temporary copies onto the scratch pad where they form an object graph (or a collection of object graphs). You can then modify those objects however you like. Unless you actually save those changes, however, the persistent store remains unaltered.

All managed objects must be registered with a managed object context. You use the context to add objects to the object graph and remove objects from the object graph. The context tracks the changes you make, both to individual objects’ attributes and to the relationships between objects. By tracking changes, the context is able to provide undo and redo support for you. It also ensures that if you change relationships between objects, the integrity of the object graph is maintained.

If you choose to save the changes you have made, the context ensures that your objects are in a valid state. If they are, the changes are written to the persistent store (or stores), new records are added for objects you created, and records are removed for objects you deleted.

Without Core Data, you have to write methods to support archiving and unarchiving of data, to keep track of model objects, and to interact with an undo manager to support undo. In the Core Data framework, most of this functionality is provided for you automatically, primarily through the managed object context.

coredata栈的更多相关文章

  1. CoreData 从入门到精通 (一) 数据模型 + CoreData 栈的创建

    CoreData 是 Cocoa 平台上用来管理模型层数据和数据持久化的一个框架,说简单点,就是一个数据库存储框架.CoreData 里相关的概念比较多,而且初始化也非常繁琐,所以对初学者的学习还是有 ...

  2. [Swift]创建CoreData的两种方式

    一.CoreData介绍 CoreData主要分为两部分: 上层是模型层,模型层有NSManagedObjectContext上下文管理着, 底层则是由SQLite实现的持久化部分,通过NSPersi ...

  3. CoreData 从入门到精通(五)CoreData 和 TableView 结合

    我们知道 CoreData 里存储的是具有相同结构的一系列数据的集合,TableView 正好是用列表来展示一系列具有相同结构的数据集合的.所以,要是 CoreData 和 TableView 能结合 ...

  4. CoreData 从入门到精通(四)并发操作

    通常情况下,CoreData 的增删改查操作都在主线程上执行,那么对数据库的操作就会影响到 UI 操作,这在操作的数据量比较小的时候,执行的速度很快,我们也不会察觉到对 UI 的影响,但是当数据量特别 ...

  5. CoreData 从入门到精通(二) 数据的增删改查

    在上篇博客中,讲了数据模型和 CoreData 栈的创建,那下一步就是对数据的操作了.和数据库一样,CoreData 里的操作也无非是增删改查.下面我们将逐步讲解在 CoreData 中进行增删改查的 ...

  6. iOS 资源大全

    这是个精心编排的列表,它包含了优秀的 iOS 框架.库.教程.XCode 插件.组件等等. 这个列表分为以下几个部分:框架( Frameworks ).组件( Components ).测试( Tes ...

  7. IOS中文版资源库

    Swift 语言写成的项目会被标记为  ★ ,AppleWatch 的项目则会被标记为 ▲. [转自]https://github.com/jobbole/awesome-ios-cn#librari ...

  8. 墙裂推荐 iOS 资源大全

    这是个精心编排的列表,它包含了优秀的 iOS 框架.库.教程.XCode 插件.组件等等. 这个列表分为以下几个部分:框架( Frameworks ).组件( Components ).测试( Tes ...

  9. iOS 资源大全整理

    这是个精心编排的列表,它包含了优秀的 iOS 框架.库.教程.XCode 插件.组件等等. 这个列表分为以下几个部分:框架( Frameworks ).组件( Components ).测试( Tes ...

随机推荐

  1. HRBUST - 1819 石子合并问题--圆形版(区间dp+环形+四边形优化)

    石子合并问题--圆形版 在圆形操场上摆放着一行共n堆的石子.现要将石子有序地合并成一堆.规定每次只能选相邻的两堆合并成新的一堆,并将新的一堆石子数记为该次合并的得分.请编辑计算出将n堆石子合并成一堆的 ...

  2. mysql给id生成uuid

    mysql中id一般都设为uuid,除了我们在后台用到的uuid利用jpa注解来生成外,其实在mysql中直接也可以生成 直接上代码: 1.mysql中直接使用uuid()函数,可以生成一个随机的uu ...

  3. 渲染路径-surface shader 光照函数与渲染路径

    https://docs.unity3d.com/Manual/SL-SurfaceShaderLighting.html Lighting Model declaration Lighting mo ...

  4. codeforces986F Oppa Funcan Style Remastered【线性筛+最短路】

    容易看出是用质因数凑n 首先01个因数的情况可以特判,2个的情况就是ap1+bp2=n,b=n/p2(mod p1),这里的b是最小的特解,求出来看bp2<=n则有解,否则无解 然后剩下的情况最 ...

  5. pgpool-ii 安装手册 基于Centos7.3

    http://www.bkjia.com/jQuery/1173582.html地址被占用pgpool启动失败 Nov 15 02:33:56 node3 pgpool: 2016-11-15 02: ...

  6. 界面切换动画(CATransition实现 )

    调用 // CATransition动画实现 [self pushWithAnimationType:@"fade"]; - (void)pushWithAnimationType ...

  7. python进阶02 特殊方法与特殊属性

    python进阶02 特殊方法与特殊属性 一.初始化.析构 1.初始化 # python中有很多双下划线开头且以下划线结尾的固定方法,它们会在特定的时机被触发执行,这便是特殊方法 # 在实例化的时候就 ...

  8. Net Core2.0 基于QuartzNet任务管理系统

    Net Core2.0 基于QuartzNet任务管理系统 Quartz.NET官网地址:https://www.quartz-scheduler.net/ Quartz.NET文档地址:https: ...

  9. 【干货分享】大话团队的GIT分支策略进化史

    封面 作为一名85后的技术男,一转眼10年过去了(一不小心暴露了年龄,虽然我叫18岁fantasy),亲手写代码已经是5年前了,目前主要负责公司的软件产品的规划和设计(所以最近写的东西也主要与设计和产 ...

  10. VS2013使用EF6通过ADO.NET 连接mySql成功步骤

    VS2013使用EF6通过ADO.NET 连接mySql成功步骤 1.安装mysql-for-visualstudio-1.2.6(我用的目前最新版,这个一般安装VS2013就已经有了,没有的话下载一 ...