Timer.3 - Binding arguments to a handler
In this tutorial we will modify the program from tutorial Timer.2 so that the timer fires once a second. This will show how to pass additional parameters to your handler function.
#include <iostream>
#include <boost/asio.hpp>
#include <boost/bind.hpp>
#include <boost/date_time/posix_time/posix_time.hpp>
To implement a repeating timer using asio you need to change the timer's expiry time in your callback function, and to then start a new asynchronous wait. Obviously this means that the callback function will need to be able to access the timer object. To this end we add two new parameters to the print function:
- A pointer to a timer object.
- A counter so that we can stop the program when the timer fires for the sixth time.
void print(const boost::system::error_code& /*e*/,
boost::asio::deadline_timer* t, int* count)
{
As mentioned above, this tutorial program uses a counter to stop running when the timer fires for the sixth time. However you will observe that there is no explicit call to ask the io_service to stop. Recall that in tutorial Timer.2 we learnt that the boost::asio::io_service::run() function completes when there is no more "work" to do. By not starting a new asynchronous wait on the timer when count reaches 5, the io_service will run out of work and stop running.
if (*count < 5)
{
std::cout << *count << "\n";
++(*count);
Next we move the expiry time for the timer along by one second from the previous expiry time. By calculating the new expiry time relative to the old, we can ensure that the timer does not drift away from the whole-second mark due to any delays in processing the handler.
t->expires_at(t->expires_at() + boost::posix_time::seconds(1));
Then we start a new asynchronous wait on the timer. As you can see, the boost::bind() function is used to associate the extra parameters with your callback handler. The boost::asio::deadline_timer::async_wait() function expects a handler function (or function object) with the signature void(const boost::system::error_code&). Binding the additional parameters converts your print function into a function object that matches the signature correctly.
See the Boost.Bind documentation for more information on how to use boost::bind().
In this example, the boost::asio::placeholders::error argument to boost::bind() is a named placeholder for the error object passed to the handler. When initiating the asynchronous operation, and if using boost::bind(), you must specify only the arguments that match the handler's parameter list. In tutorial Timer.4 you will see that this placeholder may be elided if the parameter is not needed by the callback handler.
t->async_wait(boost::bind(print,
boost::asio::placeholders::error, t, count));
}
} int main()
{
boost::asio::io_service io;
A new count variable is added so that we can stop the program when the timer fires for the sixth time.
int count = 0;
boost::asio::deadline_timer t(io, boost::posix_time::seconds(1));
As in Step 4, when making the call to boost::asio::deadline_timer::async_wait() from main we bind the additional parameters needed for the print function.
t.async_wait(boost::bind(print,
boost::asio::placeholders::error, &t, &count)); io.run();
Finally, just to prove that the count variable was being used in the print handler function, we will print out its new value.
std::cout << "Final count is " << count << "\n"; return 0;
}
See the full source listing
Return to the tutorial index
Previous: Timer.2 - Using a timer asynchronously
Next: Timer.4 - Using a member function as a handler
Timer.3 - Binding arguments to a handler的更多相关文章
- Timer.4 - Using a member function as a handler
In this tutorial we will see how to use a class member function as a callback handler. The program s ...
- boost::asio译文
Christopher Kohlhoff Copyright © 2003-2012 Christopher M. Kohlhoff 以Boost1.0的软件授权进行发布(见附带的LICENS ...
- Boost.Asio技术文档
Christopher Kohlhoff Copyright © 2003-2012 Christopher M. Kohlhoff 以Boost1.0的软件授权进行发布(见附带的LICENSE_1_ ...
- 【转】Timer还是Handler
在我们Android开发过程中,经常需要执行一些短周期的定时任务,这时候有两个选择Timer或者Handler.然而个人认为:Handler在多个方面比Timer更为优秀,更推荐使用. 一.易用性 1 ...
- android Handler vs Timer
Handler vs Timer 在我们Android开发过程中,经常需要执行一些短周期的定时任务,这时候有两个选择Timer或者Handler.然而个人认为: Handler 在多个方面比Timer ...
- 倒计时 总结 Timer Handler CountDownTimer RxJava MD
Markdown版本笔记 我的GitHub首页 我的博客 我的微信 我的邮箱 MyAndroidBlogs baiqiantao baiqiantao bqt20094 baiqiantao@sina ...
- Handler vs Timer,究竟该用哪个?
Handler vs Timer 在我们Android开发过程中,经常需要执行一些短周期的定时任务,这时候有两个选择Timer或者Handler.然而个人认为:Handler在多个方面比Timer更为 ...
- Handler使用总结(转)
方法一:(java习惯,在android平台开发时这样是不行的,因为它违背了单线程模型) 刚刚开始接触android线程编程的时候,习惯好像java一样,试图用下面的代码解决问题 new Thread ...
- Handler的总结
Handler的总结 我们创建的Service.Activity,Broadcast均是一个主线程处理,即UI线程, 但是进行耗时操作时,比如I/O读写的大文件,数据库操作及网络下载需要很长的时间,为 ...
随机推荐
- C#中的一些复习。
摘自http://www.cnblogs.com/yuchengping/p/3151537.html 等日后自己来完善. 基本概念 1..NET是平台,C#是.NET上的一门语言. 2.C#的异常处 ...
- CodeSmith使用总结--创建一个基础模板
问:为什么要用CodeSmith? 答曰:因为我懒的写. Codesmith是一款非常不错的懒人工具,我也经常会用到,因为它在“重复代码”方面能够节省我们很多时间,并且解除了我们重复繁琐并且乏味的“码 ...
- contenteditable 属性
定义和用法 contenteditable 属性规定是否可编辑元素的内容. 语法 <element contenteditable="value"> 属性值 值 描述 ...
- 3D图片采集与展示(SurfaceView 自适应 Camera, 录制视频, 抽取帧)
最近在做一个3D图片采集与展示. 主要功能为:自定义Camera(google 已经摈弃了Camera, 推荐使用Camera2,后续篇幅,我将会用Camera2取代Camera),围绕一个物体360 ...
- 《第一行代码》学习笔记17-碎片Fragment(2)
1.碎片的状态和回调: (1)运行状态:碎片可见+所关联的活动处于运行状态. (2)暂停状态:当活动进入暂停状态(由于另一个未占满屏幕的活动被添加到栈顶),与其相关联的可见碎片会进入暂停状态. (3) ...
- OpenCV——级联分类器(CascadeClassifier)
级联分类器的计算特征值的基础类FeatureEvaluator 功能:读操作read.复制clone.获得特征类型getFeatureType,分配图片分配窗口的操作setImage.setWindo ...
- C++中explicit
[explicit] 1.用于抑制隐式转换,即: X x = ; // error X x(); // ok 2.只对一个实参的构造函数有效,但是,可以用多有多个实参的构造函数,目前没有意义: cla ...
- jquery mobile转场时加载js失效
jquery mobile拦截了所有的http请求,并使用ajax请求取代传统的http.请求发出后,框架会将请求的内容插入到页面中data- role="page"的部分,取代原 ...
- Effective Java 电子书 apk版本下载
下载安装包以后,安装即可阅读该书了,并且实时展示每章节代码哦,并且可以运行哦,赶快下载体验吧. Effective Java中文第二版下载地址:下载 应用截图:
- CSS3学习之圆角box-shadow,阴影border-radius
最近经常玩腾讯微博,出来职业习惯,看看它的CSS,里面运用了大量的css3的东东,有一处用到了Data URI,还有css expression有争议的地方,对png24图片的处理也是用滤镜,类似( ...