Input Team
- Measure & improve input-to-paint latency. Web pages should stick to your finger!
- Reduce web-developer pain points around input and scrolling, including improving interoperability between browser engines, predictability, simplicity and consistency between chromium platforms.
- Enable high-performance rich touch interactions (such as pull-to-refresh) on the web.
- Ensure Chrome UI features driven by input over the contents area provide a great experience to both end-users and web developers.
- Enable the productivity of any chromium developer working with input-related code through effective code ownership and code health initiatives.
- Hotlist-InputDev - all (or most) bugs we're tracking
- Other potentially relevant labels: Cr-Blink-Input, Cr-Blink-Scroll or Cr-Internals-Input-Touch-Screen categories
- Available bugs
- Code cleanup ideas
- Chromium touch pipeline overview
- Scrolling in blink
- Android tracing cheat sheet
- Blink coordinate spaces
- Touch events specification - current draft
- W3C public-touchevents archive
- Touch event behavior details across browsers
- Issues with touch events
- Rick Byers' G+ stream
- Debugging common website touch issues
- Chromium input latency tracking
- Scroll-blocks-on: scrolling performance vs. richness tradeoff
- Chromium throttled async touchmove scrolling
- Gesture Recognition
- Vsync-aligned buffered input
- Touchpad and Wheel Latching
- Touchpad pinch zoom
- User Activation v2
- How Chrome uses user gestures (May 2017)
- Case study: Popup with user-activation across browsers (May 2017)
- User Activation v2: Main design (May 2017)
- User Activation v2 with site isolation (May 2018)
- Input for Worker:
- Initial design discussion: Low-latency Event Handling in Worker (July 2017)
- JS API proposals for Routing Worker Events through the Compositor Thread (July 2017)
- Plumbing mouse as mouse on Android (October 2016)
- Coalesced Events (October 2016)
- TODO: more
- Extensible Scrolling - BlinkOn 3 (Nov 2014): slides, video
- Smooth to the touch: chromium's challenges in input on mobile - BlinkOn 2 (May 2014)
- Input - BlinkOn 1 (Sept 2013)
- Point, click, tap, touch - Building multi-device web interfaces - Google I/O 2013
Input Team的更多相关文章
- BZOJ 4742: [Usaco2016 Dec]Team Building
4742: [Usaco2016 Dec]Team Building Time Limit: 10 Sec Memory Limit: 128 MBSubmit: 21 Solved: 16[Su ...
- POJ1112 Team Them Up![二分图染色 补图 01背包]
Team Them Up! Time Limit: 1000MS Memory Limit: 10000K Total Submissions: 7608 Accepted: 2041 S ...
- hdu 1387(Team Queue) STL
Team Queue Time Limit: 2000/1000 MS (Java/Others) Memory Limit: 65536/32768 K (Java/Others)Total ...
- Codeforces 410C.Team[构造]
C. Team time limit per test 1 second memory limit per test 256 megabytes input standard input output ...
- 【POJ 1112】Team Them Up!(二分图染色+DP)
Description Your task is to divide a number of persons into two teams, in such a way, that: everyone ...
- HDU 4251 The Famous ICPC Team Again 主席树
The Famous ICPC Team Again Problem Description When Mr. B, Mr. G and Mr. M were preparing for the ...
- Team Queue (uva540 队列模拟)
Team Queue Queues and Priority Queues are data structures which are known to most computer scientist ...
- sdut 2162:The Android University ACM Team Selection Contest(第二届山东省省赛原题,模拟题)
The Android University ACM Team Selection Contest Time Limit: 1000ms Memory limit: 65536K 有疑问?点这里 ...
- zoj The 12th Zhejiang Provincial Collegiate Programming Contest Team Formation
http://acm.zju.edu.cn/onlinejudge/showContestProblem.do?problemId=5494 The 12th Zhejiang Provincial ...
随机推荐
- Testbench的编写
Testbench的作用,在于给我们编写的可综合代码的模块送入激励.即在我们波形仿真中用编写testbench来代替拖拽波形.其中还包括了我们硬件仿真与matlab仿真的联调建立(将matlab产生的 ...
- CNN tflearn处理mnist图像识别代码解说——conv_2d参数解释,整个网络的训练,主要就是为了学那个卷积核啊。
官方参数解释: Convolution 2D tflearn.layers.conv.conv_2d (incoming, nb_filter, filter_size, strides=1, pad ...
- oracle 11g rac for linux add node (oracle 11g rac 节点添加)
说明: Adding Oracle RAC to Nodes with Oracle Clusterware Installed步骤来自ORACLE 官方文档: https://docs.oracle ...
- Kali linux 2016.2 的 plyload模块之meterpreter plyload详解
不多说,直接上干货! 前期博客 Kali linux 2016.2(Rolling)中的payloads模块详解 当利用成功后尝试运行一个进程,它将在系统进程列表里显示,即使在木马中尝试执行系统命令, ...
- Kali linux 2016.2(Rolling)中的Exploits模块详解
简单来将,这个Exploits模块,就是针对不同的已知漏洞的利用程序. root@kali:~# msfconsole Unable to handle kernel NULL pointer der ...
- 新疆大学(新大)OJ xju 1006: 比赛排名 第二类斯特林数+阶乘
题目链接:http://acm.xju.edu.cn/JudgeOnline/problem.php?id=1006 第二类斯特林数: 第二类Stirling数实际上是集合的一个拆分,表示将n个不同的 ...
- Servlet学习(一)——Servlet的生命周期、执行过程、配置
1.什么是Servlet Servlet 运行在服务端的Java小程序,是sun公司提供一套规范(接口),用来处理客户端请求.响应给浏览器的动态资源.但servlet的实质就是java代码,通过jav ...
- Glidar: 一个基于OpenGL的开源实时3D传感器仿真器
1 简介 这篇博文将介绍一个简单易用的3D传感器仿真器,可以用来模拟Lidars,立体视觉,基于时间飞行技术的ToF相机和微软的Kinect实时产生3D点云数据.Glidar仿真器并不是针对特定的某一 ...
- HYSBZ-1040 骑士 基环树上的树状dp
题目链接:https://cn.vjudge.net/problem/HYSBZ-1040 题意 Z国的骑士团是一个很有势力的组织,帮会中汇聚了来自各地的精英. 他们劫富济贫,惩恶扬善,受到社会各界的 ...
- HTTP——学习笔记(6)https
HTTP+加密+认证+完整性保护=HTTPS HTTP是一种新协议吗?: 不是,HTTPS只是HTTP通信接口部分用SSL和TLS协议代替而已 HTTP中,身处应用层的HTTP直接和TCP通信.而在使 ...