S-Nim

Time Limit: 5000/1000 MS (Java/Others)    Memory Limit: 65536/32768 K (Java/Others)

Total Submission(s): 9829    Accepted Submission(s): 4038

Problem Description

Arthur and his sister Caroll have been playing a game called Nim for some time now. Nim is played as follows:

The starting position has a number of heaps, all containing some, not necessarily equal, number of beads.

The players take turns chosing a heap and removing a positive number of beads from it.

The first player not able to make a move, loses.

Arthur and Caroll really enjoyed playing this simple game until they recently learned an easy way to always be able to find the best move:

Xor the number of beads in the heaps in the current position (i.e. if we have 2, 4 and 7 the xor-sum will be 1 as 2 xor 4 xor 7 = 1).

If the xor-sum is 0, too bad, you will lose.

Otherwise, move such that the xor-sum becomes 0. This is always possible.

It is quite easy to convince oneself that this works. Consider these facts:

The player that takes the last bead wins.

After the winning player's last move the xor-sum will be 0.

The xor-sum will change after every move.

Which means that if you make sure that the xor-sum always is 0 when you have made your move, your opponent will never be able to win, and, thus, you will win.

Understandibly it is no fun to play a game when both players know how to play perfectly (ignorance is bliss). Fourtunately, Arthur and Caroll soon came up with a similar game, S-Nim, that seemed to solve this problem. Each player is now only allowed to remove a number of beads in some predefined set S, e.g. if we have S =(2, 5) each player is only allowed to remove 2 or 5 beads. Now it is not always possible to make the xor-sum 0 and, thus, the strategy above is useless. Or is it?

your job is to write a program that determines if a position of S-Nim is a losing or a winning position. A position is a winning position if there is at least one move to a losing position. A position is a losing position if there are no moves to a losing position. This means, as expected, that a position with no legal moves is a losing position.

Input

Input consists of a number of test cases. For each test case: The first line contains a number k (0 < k ≤ 100 describing the size of S, followed by k numbers si (0 < si ≤ 10000) describing S. The second line contains a number m (0 < m ≤ 100) describing the number of positions to evaluate. The next m lines each contain a number l (0 < l ≤ 100) describing the number of heaps and l numbers hi (0 ≤ hi ≤ 10000) describing the number of beads in the heaps. The last test case is followed by a 0 on a line of its own.

Output

For each position: If the described position is a winning position print a 'W'.If the described position is a losing position print an 'L'. Print a newline after each test case.

Sample Input

2 2 5//两种取法,只能取2或5个

3//例数

2 5 12//例一:两堆石子个数分别为5和12

3 2 4 7

4 2 3 7 12

5 1 2 3 4 5//五种取法。。。。

3

2 5 12

3 2 4 7

4 2 3 7 12

0

Sample Output

LWW

WWL

#include<iostream>
#include<string.h>
using namespace std;
const int N=10001;
int k,sg[N],fa[111];
void getsg(int n)
{
bool mex[N];
for(int i=1;i<=n;i++)
{
memset(mex,0,sizeof(mex));
for(int j=0;j<k;j++)
if(i>=fa[j])
mex[sg[i-fa[j]]]=1;
for(int j=0;;j++)
if(!mex[j])
{
sg[i]=j;
break;
}
}
}
int main()
{
int m;
while(~scanf("%d",&k)&&k)
{
memset(fa,0,sizeof(fa));
for(int i=0;i<k;i++)
scanf("%d",&fa[i]);
getsg(N);
char s[111];
scanf("%d",&m);
for(int i=0;i<m;i++)
{
int h,l,sum=0;
scanf("%d",&l);
while(l--)
{
scanf("%d",&h);
sum^=sg[h];
}
if(sum)
s[i]='W';
else s[i]='L';
}
s[m]='\0';
printf("%s\n",s);
}
return 0;
}

HDU1536 S-Nim(sg函数变换规则)的更多相关文章

  1. hdu 3032 Nim or not Nim? sg函数 难度:0

    Nim or not Nim? Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 32768/32768 K (Java/Others)T ...

  2. HDU1536&&POJ2960 S-Nim(SG函数博弈)

    S-Nim Time Limit: 2000MS   Memory Limit: 65536KB   64bit IO Format: %I64d & %I64u Submit Status ...

  3. 多校6 1003 HDU5795 A Simple Nim (sg函数)

    思路:直接打表找sg函数的值,找规律,没有什么技巧 还想了很久的,把数当二进制看,再类讨二进制中1的个数是必胜或者必败状态.... 打表: // #pragma comment(linker, &qu ...

  4. HDU 3032 Nim or not Nim (sg函数)

    加强版的NIM游戏,多了一个操作,可以将一堆石子分成两堆非空的. 数据范围太大,打出sg表后找规律. # include <cstdio> # include <cstring> ...

  5. hdu 3032 Nim or not Nim? (SG函数博弈+打表找规律)

    Nim or not Nim? Time Limit:1000MS     Memory Limit:32768KB     64bit IO Format:%I64d & %I64u Sub ...

  6. HDU 1729 Stone Game 石头游戏 (Nim, sg函数)

    题意: 有n个盒子,每个盒子可以放一定量的石头,盒子中可能已经有了部分石头.假设石头无限,每次可以往任意一个盒子中放石头,可以加的数量不得超过该盒中已有石头数量的平方k^2,即至少放1个,至多放k^2 ...

  7. HDU 3032 Nim or not Nim?(sg函数)

    题目链接 暴力出来,竟然眼花了以为sg(i) = i啊....看表要认真啊!!! #include <cstdio> #include <cstring> #include & ...

  8. S-Nim POJ - 2960 Nim + SG函数

    Code: #include<cstdio> #include<algorithm> #include<string> #include<cstring> ...

  9. [BeiJing2009 WinterCamp]取石子游戏 Nim SG 函数

    Code: #include<cstdio> #include<algorithm> #include<cstring> using namespace std; ...

随机推荐

  1. JAVA记录-redis缓存机制介绍(三)

    Redis 事务 Redis 事务可以一次执行多个命令, 并且带有以下两个重要的保证: 事务是一个单独的隔离操作:事务中的所有命令都会序列化.按顺序地执行.事务在执行的过程中,不会被其他客户端发送来的 ...

  2. js实用代码段(持续更新)

    1.得到一个数,在一个有序数组中应该排在的位置序号: function orderInArr(num,arr) { if(num > arr[0]){ return 1 + arguments. ...

  3. python -- 异步IO 协程

    python 3.4 >>> import asyncio >>> from datetime import datetime >>> @asyn ...

  4. MyBatis全局配置文件MyBatis-config.xml代码

    <?xml version="1.0" encoding="UTF-8" ?> <!DOCTYPE configuration PUBLIC ...

  5. SQL Server 2008“备份集中的数据库备份与现有的数据库不同”解决方法

    对于SQL Server 2008,有几个地方是要注意的,比方在还原数据库时,不像2000里边将数据库和文件区分的很细, 统一均为文件,这就使还原的数据库文件制定为. bak.那么想还原2000的数据 ...

  6. Linux - iptable 限制 IP 访问端口

    iptable 设置iptables 限制特定IP 访问: -A INPUT -s 172.16.2.20 -p tcp -j ACCEPT-A INPUT -s -p tcp -j ACCEPT 设 ...

  7. 修改mysql的用户root密码

    第一种方法:root用户登录系统/usr/local/mysql/bin/mysqladmin -u root -p password 新密码enter password 旧密码 第二种方法:root ...

  8. Linux安装后首次设置root密码

    ① 1.sudo password root //给指定用户设置密码 2.sudo passwd root //给指定用户设置密码 ②su root //切换到指定用户

  9. javascript随笔和常见的知识点

    1.js中循环中用 return只能停止循环,不能停止到函数的定义部分.所以下面的返回值为1 return 100没有意义,只起到终止循环的目的 function bb() { var sum = 0 ...

  10. Linux内核驱动--mmap设备方法【原创】

    mmap系统调用(功能) void *mmap(void *addr, size_t len, int prot, int flags, int fd, off_t offset) 内存映射函数mma ...