Square Ice

Description

Square Ice is a two-dimensional arrangement of water molecules H2O, with oxygen at the vertices of a square lattice and one hydrogen atom between each pair of adjacent oxygen atoms. The hydrogen atoms must stick out on the left and right sides but are not allowed to stick out the top or bottom. One 5 x 5 example is shown below. 

Note that each hydrogen atom is attached to exactly one of its neighboring oxygen atoms and each oxygen atom is attached to two of its neighboring hydrogen atoms. (Recall that one water molecule is a unit of one O linked to two H's.)

It turns out we can encode a square ice pattern with what is known as an alternating sign matrix (ASM): horizontal molecules are encoded as 1, vertical molecules are encoded as -1 and all other molecules are encoded as 0. So, the above pattern would be encoded as: 

An ASM is a square matrix with entries 0, 1 and -1, where the sum of each row and column is 1 and the non-zero entries in each row and in each column must alternate in sign. (It turns out there is a one-to-one correspondence between ASM's and square ice patterns!)

Your job is to display the square ice pattern, in the same format as the example above, for a given ASM. Use dashes (-) for horizontal attachments and vertical bars (|) for vertical attachments. The pattern should be surrounded with a border of asterisks (*), be left justified and there should be exactly one character between neighboring hydrogen atoms (H) and oxygen atoms (O): either a space, a dash or a vertical bar.

Input

Input consists of multiple cases. Each case consists of a positive integer m (<= 11) on a line followed by m lines giving the entries of an ASM. Each line gives a row of the ASM with entries separated by a single space. The end of input is indicated by a line containing m = 0.

Output

For each case, print the case number (starting from 1), in the format shown in the Sample Output, followed by a blank line, followed by the corresponding square ice pattern in the format described above. Separate the output of different cases by a blank line.

Sample Input

2
0 1
1 0
4
0 1 0 0
1 -1 0 1
0 0 1 0
0 1 0 0
0

Sample Output

Case 1:

***********
*H-O H-O-H*
* | *
* H H *
* | *
*H-O-H O-H*
*********** Case 2: *******************
*H-O H-O-H O-H O-H*
* | | | *
* H H H H *
* | *
*H-O-H O H-O H-O-H*
* | | *
* H H H H *
* | | *
*H-O H-O H-O-H O-H*
* | *
* H H H H *
* | | | *
*H-O H-O-H O-H O-H*
*******************

题目大意:模拟

分析: 1.1个'O'连接2个'H',1个'H'只连接1个'O'

    2.初始化不可以用memset(map,0,sizeof(map)) 应该初始化为空格

    3.1对应两个'-',-1对应两个'|',0必须对应一个'-'和一个'|'

    4.模拟题目尽量少开flag标记,容易出错又不好检查出来,尽量按照正常思维模拟。

代码如下:

 # include <iostream>
# include<cstdio>
# include<cstring>
# include<cmath>
using namespace std;
char map[][];
int s[][]; bool judge(int i,int j)
{
if(map[i-][j]=='|'||map[i+][j]=='|'||map[i][j-]=='-'||map[i][j+]=='-')
return false;
return true;
} int main()
{
int T,cas=,i,j,n,a,b;
while(scanf("%d",&n) && n)
{
for(i=; i<n; i++)
for(j=; j<n; j++)
scanf("%d",&s[i][j]);
int y = *n+;
int x = *n-;
for(i=; i<=x; i++)
for(j=; j<=y; j++)
map[i][j] = ' '; for(i=; i<x; i++)
map[i][] = map[i][y-] = '*';
for(j=; j<y; j++)
map[][j] = map[x-][j] = '*'; for(i=; i<=x-; i+=)
{
for(j=; j<=y-; j+=)
map[i][j] = 'H';
for(j=; j<=y-; j+=)
map[i][j] = 'O';
}
for(i=; i<=x-; i+=)
{
for(j=; j<=y-; j+=)
map[i][j] = 'H';
} for(i=; i<n; i++)
{
a = i*+;
for(j=; j<n; j++)
{
b= j*+;
if(s[i][j] == )
{
map[a][b-] = '-';
map[a][b+] = '-';
}
else if(s[i][j] == -)
{
map[a+][b] = '|';
map[a-][b] = '|';
}
}
} for(i=; i<n; i++)
{
for(j=; j<n; j++)
{
if(s[i][j]==)
{
a = i*+;
b= j*+;
if(judge(a,b-))
map[a][b-] = '-';
else
map[a][b+] = '-';
if(a->&&judge(a-,b))
map[a-][b] = '|';
else
map[a+][b] = '|';
}
}
} printf("Case %d:\n\n",cas++);
for(i=; i<x; i++)
{
for(j=; j<y; j++)
{
printf("%c",map[i][j]);
}
printf("\n");
}
printf("\n");
}
return ;
}

POJ 1099 Square Ice的更多相关文章

  1. POJ 1099 Square Ice 连蒙带猜+根据样例找规律

    目录 题面 思路 思路 AC代码 题面 Square Ice Time Limit: 1000MS   Memory Limit: 10000K Total Submissions: 4526   A ...

  2. [ACM_其他] Square Ice (poj1099 规律)

    Description Square Ice is a two-dimensional arrangement of water molecules H2O, with oxygen at the v ...

  3. DFS POJ 2362 Square

    题目传送门 /* DFS:问能否用小棍子组成一个正方形 剪枝有3:长的不灵活,先考虑:若根本构不成正方形,直接no:若第一根比边长长,no 这题是POJ_1011的精简版:) */ #include ...

  4. poj 1099

    http://poj.org/problem?id=1099 #include<stdio.h> #include<string.h> #include <iostrea ...

  5. (中等) POJ 1084 Square Destroyer , DLX+可重复覆盖。

    Description The left figure below shows a complete 3*3 grid made with 2*(3*4) (=24) matchsticks. The ...

  6. POJ 2362 Square DFS

    传送门:http://poj.org/problem?id=2362 题目大意: 给一些不同长度的棍棒,问是否可能组成正方形. 学习了写得很好的dfs 赶紧去玩博饼了.....晚上三个地方有约.... ...

  7. POJ 2362 Square

    题意:给n个木棍,问能不能正好拼成一个正方形. 解法:POJ1011的简单版……不需要太多剪枝……随便剪一剪就好了……但是各种写屎来着QAQ 代码: #include<stdio.h> # ...

  8. [DLX反复覆盖] poj 1084 Square Destroyer

    题意: n*n的矩形阵(n<=5),由2*n*(n+1)根火柴构成,那么当中会有非常多诸如边长为1,为2...为n的正方形,如今能够拿走一些火柴,那么就会有一些正方形被破坏掉. 求在已经拿走一些 ...

  9. POJ题目排序的Java程序

    POJ 排序的思想就是根据选取范围的题目的totalSubmittedNumber和totalAcceptedNumber计算一个avgAcceptRate. 每一道题都有一个value,value ...

随机推荐

  1. Android设计模式系列--模板方法模式

    模板方法,和单例模式是我认为GOF的23中最简单的两种模式.但是我个人对模板方法的经典思想特别推崇,虽然模板方法在大对数情况下并不被推荐使用,但是这种通过父类调用子类的方法,使用继承来改变算法的一部分 ...

  2. Php AES加密、解密与Java互操作的问题

    国内私募机构九鼎控股打造APP,来就送 20元现金领取地址:http://jdb.jiudingcapital.com/phone.html 内部邀请码:C8E245J (不写邀请码,没有现金送) 国 ...

  3. SVN 中trunk、branches、tags都什么意思?

    1.trunk是主分支,是日常开发进行的地方. 2.branches是分支.一些阶段性的release版本,这些版本是可以继续进行开发和维护的,则放在branches目录中.又比如为不同用户客制化的版 ...

  4. 父 shell,子 shell ,export 与 变量传递

    http://blog.csdn.net/dreamcoding/article/details/8519689/ http://caoruntao.iteye.com/blog/1018656

  5. Google前工程经理王忻:如何准备软件工程师的面试

    http://t.jobdu.com/thread-368-1-1.html 导读:原文作者王忻,Google前工程经理,2003年月加入Google,是Google Lively背后的主导力量,是G ...

  6. Mysql-5.6乱码问题

    1 参考:http://www.testwo.com/blog/6930 mysql数据库默认的编码是:Latin1,要想支持中文需要修改为gbk/utf8的编码格式.   1.以root管理员身份查 ...

  7. java8 之java.time

    Java 8 之 java.time 包 标签: java java8 | 发表时间:2013-10-15 08:29 | 作者:coderbee 分享到: 出处:http://coderbee.ne ...

  8. innodb对update的处理

    当更新非聚集索引上记录 和 聚集索引上的主键时,是标记删除,然后插入新的记录 当更新聚集索引上的非主键列时,是updated-in-place,也就是说原地修改,不会插入新记录. 之前一直以为都是以标 ...

  9. C#总结3

    第四章:文件管理 File类:      对于File类,里面的方法都是静态方法,就是直接可以用FIle来“.”: 记几个方法吧:File.Copy(string filename1,string f ...

  10. BeanFactory与FactoryBean

    1. BeanFactory BeanFactory定义了 IOC 容器的最基本形式,并提供了 IOC 容器应遵守的的最基本的接口,也就是Spring IOC 所遵守的最底层和最基本的编程规范.在  ...