http://acm.hust.edu.cn/vjudge/contest/view.action?cid=82828#problem/I

Fire Game

Time Limit:1000MS     Memory Limit:32768KB     64bit IO Format:%I64d & %I64u

Description

Fat brother and Maze are playing a kind of special (hentai) game on an N*M board (N rows, M columns). At the beginning, each grid of this board is consisting of grass or just empty and then they start to fire all the grass. Firstly they choose two grids which are consisting of grass and set fire. As we all know, the fire can spread among the grass. If the grid (x, y) is firing at time t, the grid which is adjacent to this grid will fire at time t+1 which refers to the grid (x+1, y), (x-1, y), (x, y+1), (x, y-1). This process ends when no new grid get fire. If then all the grid which are consisting of grass is get fired, Fat brother and Maze will stand in the middle of the grid and playing a MORE special (hentai) game. (Maybe it’s the OOXX game which decrypted in the last problem, who knows.)

You can assume that the grass in the board would never burn out and the empty grid would never get fire.

Note that the two grids they choose can be the same.

Input

The first line of the date is an integer T, which is the number of the text cases.

Then T cases follow, each case contains two integers N and M indicate the size of the board. Then goes N line, each line with M character shows the board. “#” Indicates the grass. You can assume that there is at least one grid which is consisting of grass in the board.

1 <= T <=100, 1 <= n <=10, 1 <= m <=10

Output

For each case, output the case number first, if they can play the MORE special (hentai) game (fire all the grass), output the minimal time they need to wait after they set fire, otherwise just output -1. See the sample input and output for more details.

Sample Input

4
3 3
.#.
###
.#.
3 3
.#.
#.#
.#.
3 3
...
#.#
...
3 3
###
..#
#.#

Sample Output

Case 1: 1
Case 2: -1
Case 3: 0
Case 4: 2
 
就一个简单的广搜题, 害的我A了2两天, 后来才发现是a[]数组开小了, -_- (不开心)
 
 
#include<iostream>
#include<stdio.h>
#include<string.h>
#include<stdlib.h>
#include<queue>
using namespace std; #define INF 0x3f3f3f3f
#define N 20 struct node
{
int x, y, step;
}a[N*N]; int n, m, t;
char G[N][N];
int f[N][N];
int dir[][] = {{-,},{,-},{,},{,}}; int BFS(node s1, node s2)
{
node p, q; queue<node>Q;
Q.push(s1);
Q.push(s2); t = ;
f[s1.x][s1.y] = ;
f[s2.x][s2.y] = ; while(Q.size())
{
p = Q.front(), Q.pop(); for(int i=; i<; i++)
{
q.x = p.x + dir[i][];
q.y = p.y + dir[i][]; if(q.x>= && q.x<n && q.y>= && q.y<m && G[q.x][q.y]=='#' && !f[q.x][q.y])
{
f[q.x][q.y] = ;
q.step = p.step + ;
t = max(t, q.step);
Q.push(q);
}
}
} return t;
} int Judge()
{
int i, j; for(i=; i<n; i++)
for(j=; j<m; j++)
{
if(G[i][j]=='#' && !f[i][j])
return ;
}
return ;
} int main()
{
int T, iCase=;
scanf("%d", &T);
while(T--)
{
int i, j, k=;
scanf("%d%d", &n, &m); memset(G, , sizeof(G));
for(i=; i<n; i++)
{
scanf("%s", G[i]);
for(j=; j<m; j++)
{
if(G[i][j]=='#')
{
a[k].x=i, a[k].y=j, a[k].step=;
k++;
}
}
} int ans=INF, Step;
for(i=; i<k; i++)
for(j=i; j<k; j++)
{
memset(f, , sizeof(f));
Step = BFS(a[i], a[j]);
if(Step<ans && Judge())
ans = Step;
} printf("Case %d: ", iCase++);
if(ans==INF)
printf("-1\n");
else
printf("%d\n", ans);
}
return ;
}
 
 

(广搜)Fire Game -- FZU -- 2150的更多相关文章

  1. Fire Game FZU - 2150 (bfs)

    Problem 2150 Fire Game Accept: 3772    Submit: 12868Time Limit: 1000 mSec    Memory Limit : 32768 KB ...

  2. kuangbin专题 专题一 简单搜索 Fire Game FZU - 2150

    题目链接:https://vjudge.net/problem/FZU-2150 题意:’ . '代表火无法烧着的地方,‘ # ’表示草,火可以烧着.选择任意两个‘ # ’(可以两个都选同一个 ‘ # ...

  3. ACM: FZU 2150 Fire Game - DFS+BFS+枝剪 或者 纯BFS+枝剪

    FZU 2150 Fire Game Time Limit:1000MS     Memory Limit:32768KB     64bit IO Format:%I64d & %I64u ...

  4. FZU 2150 Fire Game

    Fire Game Time Limit:1000MS     Memory Limit:32768KB     64bit IO Format:%I64d & %I64u Submit St ...

  5. FZU 2150 Fire Game(点火游戏)

    FZU 2150 Fire Game(点火游戏) Time Limit: 1000 mSec    Memory Limit : 32768 KB Problem Description - 题目描述 ...

  6. FZU 2150 Fire Game (暴力BFS)

    [题目链接]click here~~ [题目大意]: 两个熊孩子要把一个正方形上的草都给烧掉,他俩同一时候放火烧.烧第一块的时候是不花时间的.每一块着火的都能够在下一秒烧向上下左右四块#代表草地,.代 ...

  7. HDU--杭电--1195--Open the Lock--深搜--都用双向广搜,弱爆了,看题了没?语文没过关吧?暴力深搜难道我会害羞?

    这个题我看了,都是推荐的神马双向广搜,难道这个深搜你们都木有发现?还是特意留个机会给我装逼? Open the Lock Time Limit: 2000/1000 MS (Java/Others)  ...

  8. HDU 5652(二分+广搜)

    题目链接:http://acm.hust.edu.cn/vjudge/contest/128683#problem/E 题目大意:给定一只含有0和1的地图,0代表可以走的格子,1代表不能走的格 子.之 ...

  9. nyoj 613 免费馅饼 广搜

    免费馅饼 时间限制:1000 ms  |  内存限制:65535 KB 难度:3   描述 都说天上不会掉馅饼,但有一天gameboy正走在回家的小径上,忽然天上掉下大把大把的馅饼.说来gameboy ...

随机推荐

  1. JS高级:事件冒泡和事件捕获;

    1.事件:浏览器客户端上客户触发的行为成为时事件:所有的事件都是天生自带的,不需要我们去绑定,只需要我们去触发 当用户触发一个事件时,浏览器的所有详细信息都存在一个叫做event的对象上,我们把它叫做 ...

  2. Linux移植之移植步骤

    在这里总结一下我在移植Linux2.6.22.6内核过程时的步骤.移植成功后最终能挂接做好的根文件系统,并且启动第一个init程序.移植的步骤如下: 1.将网上下载的内核源码文件linux-2.6.2 ...

  3. mybatis入门--mapper代理方式开发

    不使用代理开发 之前,我们说了如何搭建mybatis框架以及我们使用mybatis进行简单的增删改查.现在,我们一起来构建一个dao层的完整代码.并用@test来模拟service层对dao层进行一下 ...

  4. spring boot 项目属性配置

    一.系统配置文件 1.application.properties是新建springboot项目后默认得配置文件 配置的示例如下 server.port= server.context-path=/g ...

  5. andorid 对话框

    activity_ui2.xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout x ...

  6. BZOJ1925或洛谷2467 [SDOI2010]地精部落

    BZOJ原题链接 洛谷原题链接 先讲下关于波动数列的\(3\)个性质. 性质\(1\):对于数列中的每一对\(i\)和\(i + 1\),若它们不相邻,那么交换这两个数形成的依旧是一个波动数列. 性质 ...

  7. JoyOI1035 棋盘覆盖

    原题链接 对棋盘染色,坐标和为奇数的染黑,偶数为白.这时会发现对于相同颜色的格子,是无法放置骨牌的,这样我们就将所有格子分成两类,然后根据能否放置骨牌连边,最后就是求二分图最大匹配了. 这里我是用的匈 ...

  8. ​零基础该如何学习UI设计

    ​零基础学习该如何学习UI设计,没有基础该怎么开始学习呢?UI设计可以说是入行门槛很低的职业了,而且随着互联网的快速发展,UI设计的市场前景也越来也好,更多的人看到了这个高薪的行业也开始心动了,想要在 ...

  9. option_match

    //与match区别:如果没有匹配到,返回NULLCREATE (olive:Person {name:'Olive Stone'}),(charlie:Person {name:'Charlie S ...

  10. R.java的生成规则

    0x7f010000 开头的是attr 0x7f050000 开头的是anim 0x7f0b0002 开头的是bool 0x7f020000 开头的是drawable 0x7f060000 开头的是i ...