Description

Did you know that if you draw a circle that fills the screen on your 1080p high definition display, almost a million pixels are lit? That's a lot of pixels! But do you know exactly how many pixels are lit? Let's find out!

Assume that our display is set on a Cartesian grid where every pixel is a perfect unit square. For example, one pixel occupies the area of a square with corners (0,0) and (1,1). A circle can be drawn by specifying its center in grid coordinates and its radius. On our display, a pixel is lit if any part of it is covered by the circle being drawn; pixels whose edge or corner are just touched by the circle, however, are not lit.

Your job is to compute the exact number of pixels that are lit when a circle with a given position and radius is drawn.

Input

The input consists of several test cases, each on a separate line. Each test case consists of three integers, x,y, and r(1≤x,y,r≤1,000,000), specifying respectively the center (x,y) and radius of the circle drawn. Input is followed by a single line with x = y = r = 0, which should not be processed.

Output

For each test case, output on a single line the number of pixels that are lit when the specified circle is drawn. Assume that the entire circle will fit within the area of the display.

Sample Input

1 1 1
5 2 5
0 0 0

Sample Output

4
88 题意:给定圆心和半径,要你找这个圆覆盖了多少的矩形。由于圆是中心对称,所以考虑四分之一的圆。
那么怎么想?考虑右上方的四分之圆,如果一个一个矩形被覆盖,那么这个矩形的左下角的点到圆心的距离一定小于半径,可以自己画下图理解,如果这个矩形在圆内,那么这个矩形以下的一列都会被圆覆盖,所以我们考虑离圆心最远
的每个矩形,不断的向右向下走,直到它运动到圆心的水平线下。最后乘以4就是答案,不懂可以看代码和画图理解一下,应该不难。
#include <iostream>
#include <cstdio>
#include <cstring>
#include <algorithm>
#include <math.h>
using namespace std;
const int maxn=1005;
typedef long long LL;
int x,y,r;
int main()
{
while(scanf("%d %d %d",&x,&y,&r)!=EOF)
{
if(x==0&&y==0&&r==0)
return 0;
else
{
LL ans=0;
int i=r-1,j=0;
LL temp=r*r;
while(j<r)
{
if(i*i+j*j<temp)
ans+=(i+1);
else
{
i--;
continue;
}
j++;
}
printf("%lld\n",ans*4);
}
}
return 0;
} /**********************************************************************
Problem: 1011
User: therang
Language: C++
Result: AC
Time:28 ms
Memory:2024 kb
**********************************************************************/

  

CSU1011: Counting Pixels的更多相关文章

  1. CSUOJ 1011 Counting Pixels

    Description Did you know that if you draw a circle that fills the screen on your 1080p high definiti ...

  2. 萌新笔记——Cardinality Estimation算法学习(二)(Linear Counting算法、最大似然估计(MLE))

    在上篇,我了解了基数的基本概念,现在进入Linear Counting算法的学习. 理解颇浅,还请大神指点! http://blog.codinglabs.org/articles/algorithm ...

  3. POJ_2386 Lake Counting (dfs 错了一个负号找了一上午)

    来之不易的2017第一发ac http://poj.org/problem?id=2386 Lake Counting Time Limit: 1000MS   Memory Limit: 65536 ...

  4. [LeetCode] Smallest Rectangle Enclosing Black Pixels 包含黑像素的最小矩阵

    An image is represented by a binary matrix with 0 as a white pixel and 1 as a black pixel. The black ...

  5. ZOJ3944 People Counting ZOJ3939 The Lucky Week (模拟)

    ZOJ3944 People Counting ZOJ3939 The Lucky Week 1.PeopleConting 题意:照片上有很多个人,用矩阵里的字符表示.一个人如下: .O. /|\ ...

  6. find out the neighbouring max D_value by counting sort in stack

    #include <stdio.h> #include <malloc.h> #define MAX_STACK 10 ; // define the node of stac ...

  7. 1004. Counting Leaves (30)

    1004. Counting Leaves (30)   A family hierarchy is usually presented by a pedigree tree. Your job is ...

  8. 6.Counting Point Mutations

    Problem Figure 2. The Hamming distance between these two strings is 7. Mismatched symbols are colore ...

  9. 1.Counting DNA Nucleotides

    Problem A string is simply an ordered collection of symbols selected from some alphabet and formed i ...

随机推荐

  1. 关于solr云相关知识

    1.认识系统架构 1.1.集群概述 1.1.1.单点服务器的问题 我们之所以要学习集群,是因为单点服务器,存在一系列的问题. 我们以前学习的JavaEE项目,都是部署在一台Tomcat上,所有的请求, ...

  2. JS计算字符串实际长度

    http://www.qttc.net/201207136.html // UTF8字符集实际长度计算 function getStrLeng(str){ var realLength = 0; va ...

  3. 安装MySQL需要注意的事项

    一.安装MySQL之后,怎样启动MySQL,以及登录.查看数据库操作? 用管理员身份运行cmd或power shell 二.当然有可能会出现不能在cmd或power shell中登录数据库账户 造成这 ...

  4. springboot(九) Cache缓存和Redis缓存

    1. Cache缓存 1.1 缓存的概念&缓存注解 Cache 缓存接口,定义缓存操作.实现有:RedisCache.EhCacheCache.ConcurrentMapCache等 Cach ...

  5. JAVA中抽象类不可以实例化,却可以创建数组

    这是我定义的一个抽象类: 如果你试图创建一个对象,当然是不行的,抽象类不能用new运算符创建对象. 这是错误提示,还记得instantiate这个单词吗?在我的这篇随笔第二篇(那些JAVA程序BUG中 ...

  6. LuoguP1606 [USACO07FEB]荷叶塘Lilypad Pond 【最短路】By cellur925

    最短路好题!] 参考资料:学长 https://blog.csdn.net/TSOI_Vergil/article/details/52975779 学长太强了!!!%%% 题目传送门 ======= ...

  7. NOI题库--盒子和小球系列 By cellur925

    题目传送门 盒子和小球之二:N个有差别的盒子(1<=N<=20).你有A个红球和B个蓝球.0 <= A <= 15, 0 <= B <= 15.球除了颜色没有任何区 ...

  8. Spark SQL概念学习系列之Spark SQL入门

    前言 第1章   为什么Spark SQL? 第2章  Spark SQL运行架构 第3章 Spark SQL组件之解析 第4章 深入了解Spark SQL运行计划 第5章  测试环境之搭建 第6章 ...

  9. jQuery html操作

    jQuery 拥有可操作 HTML 元素和属性的强大方法. jQuery DOM 操作 DOM = Document Object Model(文档对象模型) jQuery 中非常重要的部分,就是操作 ...

  10. spoj DYNALCA - Dynamic LCA

    http://www.spoj.com/problems/DYNALCA/ 此题link.cut要求不能换根,当然也保证link时其中一个点必定已经是根. 方法: void link(Node *x, ...