HDOJ 3966 Aragorn's Story
树链拆分+树阵
(进入坑....)
Aragorn's Story
Time Limit: 10000/3000 MS (Java/Others) Memory Limit: 32768/32768 K (Java/Others)
Total Submission(s): 2934 Accepted Submission(s): 806
that for any two camps, there is one and only one path connect them. At first Aragorn know the number of enemies in every camp. But the enemy is cunning , they will increase or decrease the number of soldiers in camps. Every time the enemy change the number
of soldiers, they will set two camps C1 and C2. Then, for C1, C2 and all camps on the path from C1 to C2, they will increase or decrease K soldiers to these camps. Now Aragorn wants to know the number of soldiers in some particular camps real-time.
For each case, The first line contains three integers N, M, P which means there will be N(1 ≤ N ≤ 50000) camps, M(M = N-1) edges and P(1 ≤ P ≤ 100000) operations. The number of camps starts from 1.
The next line contains N integers A1, A2, ...AN(0 ≤ Ai ≤ 1000), means at first in camp-i has Ai enemies.
The next M lines contains two integers u and v for each, denotes that there is an edge connects camp-u and camp-v.
The next P lines will start with a capital letter 'I', 'D' or 'Q' for each line.
'I', followed by three integers C1, C2 and K( 0≤K≤1000), which means for camp C1, C2 and all camps on the path from C1 to C2, increase K soldiers to these camps.
'D', followed by three integers C1, C2 and K( 0≤K≤1000), which means for camp C1, C2 and all camps on the path from C1 to C2, decrease K soldiers to these camps.
'Q', followed by one integer C, which is a query and means Aragorn wants to know the number of enemies in camp C at that time.
3 2 5
1 2 3
2 1
2 3
I 1 3 5
Q 2
D 1 2 2
Q 1
Q 3
7
4
8Hint1.The number of enemies may be negative. 2.Huge input, be careful.
#include <iostream>
#include <cstdio>
#include <cstring>
#include <algorithm> using namespace std; const int maxn=100500; struct Edge
{
int to,next;
}edge[maxn]; int Adj[maxn],Size; void init_edge()
{
memset(Adj,-1,sizeof(Adj)); Size=0;
} void add_edge(int u,int v)
{
edge[Size].to=v; edge[Size].next=Adj[u]; Adj[u]=Size++;
} int fa[maxn],deep[maxn],num[maxn],son[maxn];
int top[maxn],p[maxn],rp[maxn],pos; void init()
{
init_edge();
memset(son,-1,sizeof(son)); pos=1;
} void dfs1(int u,int pre,int d)
{
num[u]=1; fa[u]=pre; deep[u]=d;
for(int i=Adj[u];~i;i=edge[i].next)
{
int v=edge[i].to;
if(v==pre) continue;
dfs1(v,u,d+1);
num[u]+=num[v];
if(son[u]==-1||num[son[u]]<num[v])
{
son[u]=v;
}
}
} void getPOS(int u,int to)
{
top[u]=to;
p[u]=pos++;
rp[p[u]]=u;
if(son[u]!=-1) getPOS(son[u],to);
for(int i=Adj[u];~i;i=edge[i].next)
{
int v=edge[i].to;
if(v!=fa[u]&&v!=son[u])
getPOS(v,v);
}
} int tree[maxn];
int n,m,q; inline int lowbit(int x)
{
return x&(-x);
} void ADD(int p,int v)
{
for(int i=p;i<=n;i+=lowbit(i))
tree[i]+=v;
} int SUM(int p)
{
int ret=0;
for(int i=p;i;i-=lowbit(i))
ret+=tree[i];
return ret;
} void Change(int u,int v,int K)
{
int f1=top[u],f2=top[v];
while(f1!=f2)
{
if(deep[f1]<deep[f2])
{
swap(f1,f2);
swap(u,v);
}
ADD(p[f1],K);
ADD(p[u]+1,-K);
u=fa[f1];
f1=top[u];
}
if(deep[u]<deep[v]) swap(u,v);
ADD(p[v],K);
ADD(p[u]+1,-K);
} int a[maxn]; int main()
{
//freopen("in.txt","r",stdin);
while(scanf("%d%d%d",&n,&m,&q)!=EOF)
{
init();
for(int i=1;i<=n;i++)
scanf("%d",a+i);
while(m--)
{
int a,b;
scanf("%d%d",&a,&b);
add_edge(a,b);
add_edge(b,a);
}
dfs1(1,-1,0);
getPOS(1,1);
memset(tree,0,sizeof(tree));
for(int i=1;i<=n;i++)
{
ADD(p[i],a[i]);
ADD(p[i]+1,-a[i]);
}
char ord;
int a,b,c;
while(q--)
{
scanf("%*c %c",&ord);
if(ord=='Q')
{
scanf("%d",&a);
printf("%d\n",SUM(p[a]));
}
else
{
scanf("%d%d%d",&a,&b,&c);
if(ord=='D') c=-c;
Change(a,b,c);
}
}
}
return 0;
}
版权声明:本文博客原创文章,博客,未经同意,不得转载。
HDOJ 3966 Aragorn's Story的更多相关文章
- hdu 3966 Aragorn's Story(树链剖分+树状数组)
pid=3966" target="_blank" style="">题目链接:hdu 3966 Aragorn's Story 题目大意:给定 ...
- HDU 3966 Aragorn's Story(树链剖分)
HDU Aragorn's Story 题目链接 树抛入门裸题,这题是区间改动单点查询,于是套树状数组就OK了 代码: #include <cstdio> #include <cst ...
- HDU 3966 Aragorn's Story 树链剖分+树状数组 或 树链剖分+线段树
HDU 3966 Aragorn's Story 先把树剖成链,然后用树状数组维护: 讲真,研究了好久,还是没明白 树状数组这样实现"区间更新+单点查询"的原理... 神奇... ...
- HDU - 3966 Aragorn's Story(树链剖分入门+线段树)
HDU - 3966 Aragorn's Story Time Limit: 3000MS Memory Limit: 32768KB 64bit IO Format: %I64d & ...
- Hdu 3966 Aragorn's Story (树链剖分 + 线段树区间更新)
题目链接: Hdu 3966 Aragorn's Story 题目描述: 给出一个树,每个节点都有一个权值,有三种操作: 1:( I, i, j, x ) 从i到j的路径上经过的节点全部都加上x: 2 ...
- HDU 3966 Aragorn's Story 动态树 树链剖分
Aragorn's Story Time Limit: 10000/3000 MS (Java/Others) Memory Limit: 32768/32768 K (Java/Others) ...
- HDU 3966 Aragorn's Story 树链剖分
Link: http://acm.hdu.edu.cn/showproblem.php?pid=3966 这题注意要手动扩栈. 这题我交g++无限RE,即使手动扩栈了,但交C++就过了. #pragm ...
- hdu 3966 Aragorn's Story 树链剖分 按点
Aragorn's Story Time Limit: 10000/3000 MS (Java/Others) Memory Limit: 32768/32768 K (Java/Others) ...
- HDU 3966 Aragorn's Story (树链点权剖分,成段修改单点查询)
题目链接:http://acm.hdu.edu.cn/showproblem.php?pid=3966 树链剖分的模版,成段更新单点查询.熟悉线段树的成段更新的话就小case啦. //树链剖分 边权修 ...
随机推荐
- GPS 偏移校正(WGS-84) 至(GCJ-02) java版本号以实现
public class EvilTransform { final static double pi = 3.14159265358979324; // // // a = 6378245.0, 1 ...
- 构建自己的Java并发模型框架
Java的多线程特性为构建高性能的应用提供了极大的方便,可是也带来了不少的麻烦.线程间同步.数据一致性等烦琐的问题须要细心的考虑,一不小心就会出现一些微妙的,难以调试的错误. 另外.应用逻辑和线程逻辑 ...
- Easy 2048 Again - ZOJ 3802 像缩进dp
Easy 2048 Again Time Limit: 2 Seconds Memory Limit: 65536 KB Dark_sun knows that on a single-tr ...
- 使用C#和.NET 4编写的并行应用程序“多核并发编程的规则”
“多核并发编程的规则” 规则的描述如下 1. 并发编程的思想—这条规则就是要谨记并发编程思想进行设计,就像前边章节所提交的. 2. 面向抽象编程-你可以利用.NET4中的TPL提供 ...
- Linux新手命令
给老婆写了一份速成培训教材--最经常使用的命令及解释.当然每一个人工作内容不同,经常使用命令也不同,这仅仅是我的个人经验,并且要考虑到接受者的基础. ls:列出文件夹下的内容,类似于dos下的dir. ...
- Android 内存泄漏优化汇总
android内存泄漏优化摘要 博客分类: android android内存溢出OutOfMemoryError . android移动应用程序的内存分配一般是8凯瑟琳约,不正确地假定处理内存处理非 ...
- win7/win8通过媒体流(DLNA技术)共享音乐照片和视频
http://www.jb51.net/os/windows/79421.html 工具/原料 Windows 7/8/10家庭高级版以上版本 家庭WiFi局域网(无须连接互联网) 支持DLNA的手机 ...
- linux基础知识1
1. 硬盘分区 分区类型:主分区,扩展分区.逻辑分区: 分区规则: 一个硬盘仅仅能有1到4个主分区: 一个硬盘仅仅能有1个扩展分区: 一个硬盘的主分区和扩展分区最多仅仅能有4个. 扩展分区仅仅能用来包 ...
- 开源NetWorkSocket通讯组件
开源NetWorkSocket通讯组件 前言 在<化茧成蝶,开源NetWorkSocket通讯组件>发表之后,收到大家很多个star,在此感谢!更可贵的是,一些网友提出了许多好建议,经 ...
- [模拟Android微信]主界面
首先看很像模仿: 走出来: 实现过程: 依赖类库:actionbarsherlock 用actionbarsherlock来实现顶部的搜索的效果. tab用的是Viewpaper实现的. 详细细节: ...