Fence Repair
Time Limit: 2000MS   Memory Limit: 65536K
Total Submissions: 23913   Accepted: 7595

Description

Farmer John wants to repair a small length of the fence around the pasture. He measures the fence and finds that he needs N (1 ≤ N ≤ 20,000) planks of wood, each having some integer length Li (1 ≤ Li ≤ 50,000) units. He then purchases a single long board just long enough to saw into the N planks (i.e., whose length is the sum of the lengths Li). FJ is ignoring the "kerf", the extra length lost to sawdust when a sawcut is made; you should ignore it, too.

FJ sadly realizes that he doesn't own a saw with which to cut the wood, so he mosies over to Farmer Don's Farm with this long board and politely asks if he may borrow a saw.

Farmer Don, a closet capitalist, doesn't lend FJ a saw but instead offers to charge Farmer John for each of the N-1 cuts in the plank. The charge to cut a piece of wood is exactly equal to its length. Cutting a plank of length 21 costs 21 cents.

Farmer Don then lets Farmer John decide the order and locations to cut the plank. Help Farmer John determine the minimum amount of money he can spend to create the N planks. FJ knows that he can cut the board in various different orders which will result in different charges since the resulting intermediate planks are of different lengths.

Input

Line 1: One integer N, the number of planks 
Lines 2..N+1: Each line contains a single integer describing the length of a needed plank

Output

Line 1: One integer: the minimum amount of money he must spend to make N-1 cuts

Sample Input

3
8
5
8

Sample Output

34

Hint

He wants to cut a board of length 21 into pieces of lengths 8, 5, and 8. 
The original board measures 8+5+8=21. The first cut will cost 21, and should be used to cut the board into pieces measuring 13 and 8. The second cut will cost 13, and should be used to cut the 13 into 8 and 5. This would cost 21+13=34. If the 21 was cut into 16 and 5 instead, the second cut would cost 16 for a total of 37 (which is more than 34).

Source

 
  堆排序应用,简单题
  思路是先用堆排序找到最短的一块木板,记下来,删除它,再对长度减1的数组堆排序,将堆顶最小的元素和刚才最小的相加,这就以最小的代价合成了第一块木板(贪心),之后不断循环这个过程直到合成到只有一块木板。最后输出代价之和。
  直接套模板过。没搞透,有时间再好好看看。
  堆排序模板
#define maxn 20000+2
int l[maxn];
void heap_sort(int h,int x)
{
int lg,lr,t;
while((x<<) <= h){
lg = x<<;
lr = (x<<) + ;
if( lr<=h && l[lg] > l[lr])
lg = lr;
if( l[x] > l[lg] ){
t = l[x];
l[x] = l[lg];
l[lg] = t;
x = lg;
}
else
break;
}
}

  代码

 #include <stdio.h>
#define maxn 20000+2
int l[maxn];
void heap_sort(int h,int x)
{
int lg,lr,t;
while((x<<) <= h){
lg = x<<;
lr = (x<<) + ;
if( lr<=h && l[lg] > l[lr])
lg = lr;
if( l[x] > l[lg] ){
t = l[x];
l[x] = l[lg];
l[lg] = t;
x = lg;
}
else
break;
}
}
int main()
{
int i,n;
while(scanf("%d",&n)!=EOF){
int Min;
long long ans = ;
for(i=;i<=n;i++) //输入
scanf("%d",&l[i]);
//建堆
for(i=n/;i>;i--)
heap_sort(n,i);
//work
while(n>){
heap_sort(n,);
Min = l[];
l[] = l[n--];
heap_sort(n,);
Min += l[];
l[] = Min;
ans+=Min;
}
printf("%I64d\n",ans);
}
return ;
}

Freecode : www.cnblogs.com/yym2013

poj 3253:Fence Repair(堆排序应用)的更多相关文章

  1. POJ 3253 Fence Repair(修篱笆)

    POJ 3253 Fence Repair(修篱笆) Time Limit: 2000MS   Memory Limit: 65536K [Description] [题目描述] Farmer Joh ...

  2. POJ 3253 Fence Repair (优先队列)

    POJ 3253 Fence Repair (优先队列) Farmer John wants to repair a small length of the fence around the past ...

  3. poj 3253 Fence Repair 优先队列

    poj 3253 Fence Repair 优先队列 Description Farmer John wants to repair a small length of the fence aroun ...

  4. POJ 3253 Fence Repair (贪心)

    Fence Repair Time Limit:2000MS     Memory Limit:65536KB     64bit IO Format:%I64d & %I64u Submit ...

  5. POJ 3253 Fence Repair 贪心 优先级队列

    Fence Repair Time Limit: 2000MS   Memory Limit: 65536K Total Submissions: 77001   Accepted: 25185 De ...

  6. poj 3253 Fence Repair

    Fence Repair Time Limit: 2000MS   Memory Limit: 65536K Total Submissions: 42979   Accepted: 13999 De ...

  7. poj 3253 Fence Repair(优先队列+哈夫曼树)

    题目地址:POJ 3253 哈夫曼树的结构就是一个二叉树,每个父节点都是两个子节点的和. 这个题就是能够从子节点向根节点推. 每次选择两个最小的进行合并.将合并后的值继续加进优先队列中.直至还剩下一个 ...

  8. POJ 3253 Fence Repair (哈夫曼树)

    Fence Repair Time Limit: 2000MS   Memory Limit: 65536K Total Submissions: 19660   Accepted: 6236 Des ...

  9. POJ 3253 Fence Repair【哈弗曼树/贪心/优先队列】

    Fence Repair Time Limit: 2000MS   Memory Limit: 65536K Total Submissions: 53645   Accepted: 17670 De ...

随机推荐

  1. std::bind(二)

    bind - boost 头文件: boost/bind.hpp bind 是一组重载的函数模板. 用来向一个函数(或函数对象)绑定某些参数. bind的返回值是一个函数对象. 它的源文件太长了. 看 ...

  2. list的使用命令 百度经验保存

    在key对应的list的头部添加字符串元素 命令:lpush               #参数0 到-1  是从开始到结束 2 在key对应list的尾部添加字符串元素: 命令:rpush 3 在k ...

  3. Oracle数据分页,并传出数据集

    1.创建Package create or replace package forPaged is type my_csr is ref cursor; procedure getPaged(tabl ...

  4. spark1.6配置sparksql 的元数据存储到postgresql中

    1:首先配置hive-site.xml <configuration> <property> <name>javax.jdo.option.ConnectionUR ...

  5. Linux的一些基础

    想要知道你的 Linux 支持的文件系统有哪些,可以察看底下这个目录: [root@www ~]# ls -l /lib/modules/$(uname -r)/kernel/fs 系统目前已加载到内 ...

  6. win7下搭建PHP环境

    一.安装软件 1.apache下载地址:http://httpd.apache.org/download.cgi 2.php下载地址:http://windows.php.net/download/ ...

  7. cocos2dx的内存管理机制

    首先我们必须说一下c++中变量的内存空间的分配问题,我们在c++中写一个类,可以在栈上分配内存空间也可以使用new在堆上分配内存空间,如果类对象是在栈上分配的内存空间,这个内存空间的管理就不是我们的事 ...

  8. MFC 中控件的启用与禁用

    启用和禁用控件可以调用CWnd::EnableWindow 函数. BOOL EnableWindow(BOOL bEnable = TRUE); 判断控件是否可用可以调用 CWnd::IsWindo ...

  9. NGUI之UICamera控制触摸,鼠标事件

    http://blog.csdn.net/onerain88/article/details/18963539 . UICamera 功能介绍 主要包括UI事件的监听,分发,覆盖范围为此Camera渲 ...

  10. Unity游戏开发之“屏幕截图”

    原地址:http://sygame.lofter.com/post/117105_791680 在unity游戏开发中,可能会遇到在游戏中截屏的效果.这儿提供两种截屏方法.(方法二提供显示截图缩略图代 ...