Hex-Rays decompiler type definitions and convenience macros
/******************************************************************************************
Copyright 2013 Andrea Ragusa Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
******************************************************************************************/ /* This file contains definitions used by the Hex-Rays decompiler output.
It has type definitions and convenience macros to make the
output more readable. Copyright (c) 2007-2011 Hex-Rays */
#ifndef __DEFS
#define __DEFS #if defined(__GNUC__)
typedef long long ll;
typedef unsigned long long ull;
#define __int64 long long
// #define uint32_t int
#define __int16 short
#define __int8 char
#define MAKELL(num) num ## LL
#define FMT_64 "ll"
#elif defined(_MSC_VER)
typedef __int64 ll;
typedef unsigned __int64 ull;
#define MAKELL(num) num ## i64
#define FMT_64 "I64"
#elif defined (__BORLANDC__)
typedef __int64 ll;
typedef unsigned __int64 ull;
#define MAKELL(num) num ## i64
#define FMT_64 "L"
#else
#error "unknown compiler"
#endif typedef unsigned int uint;
typedef unsigned char uchar;
typedef unsigned short ushort;
typedef unsigned long ulong; typedef char int8;
typedef signed char sint8;
typedef unsigned char uint8;
typedef short int16;
typedef signed short sint16;
typedef unsigned short uint16;
typedef int int32;
typedef signed int sint32;
typedef unsigned int uint32;
typedef ll int64;
typedef ll sint64;
typedef ull uint64; // Partially defined types:
#define _BYTE uint8
#define _WORD uint16
#define _DWORD uint32
#define _QWORD uint64
#if !defined(_MSC_VER)
#define _LONGLONG __int128
#endif #ifndef _WINDOWS_
//typedef int8 BYTE;
//typedef int16 WORD;
//typedef int32 DWORD;
//typedef int32 LONG;
#endif
typedef int64 QWORD;
#ifndef __cplusplus
typedef int bool; // we want to use bool in our C programs
#endif // Some convenience macros to make partial accesses nicer
// first unsigned macros:
#define LOBYTE(x) (*((_BYTE*)&(x))) // low byte
#define LOWORD(x) (*((_WORD*)&(x))) // low word
#define LODWORD(x) (*((_DWORD*)&(x))) // low dword
#define HIBYTE(x) (*((_BYTE*)&(x)+1))
#define HIWORD(x) (*((_WORD*)&(x)+1))
#define HIDWORD(x) (*((_DWORD*)&(x)+1))
#define BYTEn(x, n) (*((_BYTE*)&(x)+n))
#define WORDn(x, n) (*((_WORD*)&(x)+n))
#define BYTE1(x) BYTEn(x, 1) // byte 1 (counting from 0)
#define BYTE2(x) BYTEn(x, 2)
#define BYTE3(x) BYTEn(x, 3)
#define BYTE4(x) BYTEn(x, 4)
#define BYTE5(x) BYTEn(x, 5)
#define BYTE6(x) BYTEn(x, 6)
#define BYTE7(x) BYTEn(x, 7)
#define BYTE8(x) BYTEn(x, 8)
#define BYTE9(x) BYTEn(x, 9)
#define BYTE10(x) BYTEn(x, 10)
#define BYTE11(x) BYTEn(x, 11)
#define BYTE12(x) BYTEn(x, 12)
#define BYTE13(x) BYTEn(x, 13)
#define BYTE14(x) BYTEn(x, 14)
#define BYTE15(x) BYTEn(x, 15)
#define WORD1(x) WORDn(x, 1)
#define WORD2(x) WORDn(x, 2) // third word of the object, unsigned
#define WORD3(x) WORDn(x, 3)
#define WORD4(x) WORDn(x, 4)
#define WORD5(x) WORDn(x, 5)
#define WORD6(x) WORDn(x, 6)
#define WORD7(x) WORDn(x, 7) // now signed macros (the same but with sign extension)
#define SLOBYTE(x) (*((int8*)&(x)))
#define SLOWORD(x) (*((int16*)&(x)))
#define SLODWORD(x) (*((int32*)&(x)))
#define SHIBYTE(x) (*((int8*)&(x)+1))
#define SHIWORD(x) (*((int16*)&(x)+1))
#define SHIDWORD(x) (*((int32*)&(x)+1))
#define SBYTEn(x, n) (*((int8*)&(x)+n))
#define SWORDn(x, n) (*((int16*)&(x)+n))
#define SBYTE1(x) SBYTEn(x, 1)
#define SBYTE2(x) SBYTEn(x, 2)
#define SBYTE3(x) SBYTEn(x, 3)
#define SBYTE4(x) SBYTEn(x, 4)
#define SBYTE5(x) SBYTEn(x, 5)
#define SBYTE6(x) SBYTEn(x, 6)
#define SBYTE7(x) SBYTEn(x, 7)
#define SBYTE8(x) SBYTEn(x, 8)
#define SBYTE9(x) SBYTEn(x, 9)
#define SBYTE10(x) SBYTEn(x, 10)
#define SBYTE11(x) SBYTEn(x, 11)
#define SBYTE12(x) SBYTEn(x, 12)
#define SBYTE13(x) SBYTEn(x, 13)
#define SBYTE14(x) SBYTEn(x, 14)
#define SBYTE15(x) SBYTEn(x, 15)
#define SWORD1(x) SWORDn(x, 1)
#define SWORD2(x) SWORDn(x, 2)
#define SWORD3(x) SWORDn(x, 3)
#define SWORD4(x) SWORDn(x, 4)
#define SWORD5(x) SWORDn(x, 5)
#define SWORD6(x) SWORDn(x, 6)
#define SWORD7(x) SWORDn(x, 7) // Helper functions to represent some assembly instructions. #ifdef __cplusplus // Fill memory block with an integer value
inline void memset32(void *ptr, uint32 value, int count)
{
uint32 *p = (uint32 *)ptr;
for ( int i=; i < count; i++ )
*p++ = value;
} // Generate a reference to pair of operands
template<class T> int16 __PAIR__( int8 high, T low) { return ((( int16)high) << sizeof(high)*) | uint8(low); }
template<class T> int32 __PAIR__( int16 high, T low) { return ((( int32)high) << sizeof(high)*) | uint16(low); }
template<class T> int64 __PAIR__( int32 high, T low) { return ((( int64)high) << sizeof(high)*) | uint32(low); }
template<class T> uint16 __PAIR__(uint8 high, T low) { return (((uint16)high) << sizeof(high)*) | uint8(low); }
template<class T> uint32 __PAIR__(uint16 high, T low) { return (((uint32)high) << sizeof(high)*) | uint16(low); }
template<class T> uint64 __PAIR__(uint32 high, T low) { return (((uint64)high) << sizeof(high)*) | uint32(low); } // rotate left
template<class T> T __ROL__(T value, uint count)
{
const uint nbits = sizeof(T) * ;
count %= nbits; T high = value >> (nbits - count);
value <<= count;
value |= high;
return value;
} // rotate right
template<class T> T __ROR__(T value, uint count)
{
const uint nbits = sizeof(T) * ;
count %= nbits; T low = value << (nbits - count);
value >>= count;
value |= low;
return value;
} // carry flag of left shift
template<class T> int8 __MKCSHL__(T value, uint count)
{
const uint nbits = sizeof(T) * ;
count %= nbits; return (value >> (nbits-count)) & ;
} // carry flag of right shift
template<class T> int8 __MKCSHR__(T value, uint count)
{
return (value >> (count-)) & ;
} // sign flag
template<class T> int8 __SETS__(T x)
{
if ( sizeof(T) == )
return int8(x) < ;
if ( sizeof(T) == )
return int16(x) < ;
if ( sizeof(T) == )
return int32(x) < ;
return int64(x) < ;
} // overflow flag of subtraction (x-y)
template<class T, class U> int8 __OFSUB__(T x, U y)
{
if ( sizeof(T) < sizeof(U) )
{
U x2 = x;
int8 sx = __SETS__(x2);
return (sx ^ __SETS__(y)) & (sx ^ __SETS__(x2-y));
}
else
{
T y2 = y;
int8 sx = __SETS__(x);
return (sx ^ __SETS__(y2)) & (sx ^ __SETS__(x-y2));
}
} // overflow flag of addition (x+y)
template<class T, class U> int8 __OFADD__(T x, U y)
{
if ( sizeof(T) < sizeof(U) )
{
U x2 = x;
int8 sx = __SETS__(x2);
return (( ^ sx) ^ __SETS__(y)) & (sx ^ __SETS__(x2+y));
}
else
{
T y2 = y;
int8 sx = __SETS__(x);
return (( ^ sx) ^ __SETS__(y2)) & (sx ^ __SETS__(x+y2));
}
} // carry flag of subtraction (x-y)
template<class T, class U> int8 __CFSUB__(T x, U y)
{
int size = sizeof(T) > sizeof(U) ? sizeof(T) : sizeof(U);
if ( size == )
return uint8(x) < uint8(y);
if ( size == )
return uint16(x) < uint16(y);
if ( size == )
return uint32(x) < uint32(y);
return uint64(x) < uint64(y);
} // carry flag of addition (x+y)
template<class T, class U> int8 __CFADD__(T x, U y)
{
int size = sizeof(T) > sizeof(U) ? sizeof(T) : sizeof(U);
if ( size == )
return uint8(x) > uint8(x+y);
if ( size == )
return uint16(x) > uint16(x+y);
if ( size == )
return uint32(x) > uint32(x+y);
return uint64(x) > uint64(x+y);
} #else // The following definition is not quite correct because it always returns
// uint64. The above C++ functions are good, though. #define __PAIR__(high, low) (((uint64)(high)<<sizeof(high)*8) | low)
// For C, we just provide macros, they are not quite correct.
#define __ROL__(x, y) __rotl__(x, y) // Rotate left
#define __ROR__(x, y) __rotr__(x, y) // Rotate right
#define __CFSHL__(x, y) invalid_operation // Generate carry flag for (x<<y)
#define __CFSHR__(x, y) invalid_operation // Generate carry flag for (x>>y)
#define __CFADD__(x, y) invalid_operation // Generate carry flag for (x+y)
#define __CFSUB__(x, y) invalid_operation // Generate carry flag for (x-y)
#define __OFADD__(x, y) invalid_operation // Generate overflow flag for (x+y)
#define __OFSUB__(x, y) invalid_operation // Generate overflow flag for (x-y)
#endif // No definition for rcl/rcr because the carry flag is unknown
#define __RCL__(x, y) invalid_operation // Rotate left thru carry
#define __RCR__(x, y) invalid_operation // Rotate right thru carry
#define __MKCRCL__(x, y) invalid_operation // Generate carry flag for a RCL
#define __MKCRCR__(x, y) invalid_operation // Generate carry flag for a RCR
#define __SETP__(x, y) invalid_operation // Generate parity flag for (x-y) // In the decompilation listing there are some objects declarared as _UNKNOWN
// because we could not determine their types. Since the C compiler does not
// accept void item declarations, we replace them by anything of our choice,
// for example a char: #define _UNKNOWN char #ifdef _MSC_VER
#define snprintf _snprintf
#define vsnprintf _vsnprintf
#endif #endif
Hex-Rays decompiler type definitions and convenience macros的更多相关文章
- 类型转换bin()、chr()、ord() 、int()、float()、str()、repr()、bytes()、tuple(s )、 list(s ) 、unichr(x ) 、 ord(x ) 、 hex(x ) 、 type()数据类型查询
1.bin() 将整数x转换为二进制字符串,如果x不为Python中int类型,x必须包含方法__index__()并且返回值为integer: 参数x:整数或者包含__index__()方法切返回值 ...
- The repository for high quality TypeScript type definitions
Best practices This is a guide to the best practices to follow when creating typing files. There are ...
- [TypeScript] Type Definitions and Modules
For example you are building your own module, the same as Lodash: my-lodash.d.ts declare module &quo ...
- [Typescript] Installing Promise Type Definitions Using the lib Built-In Types
To fix Promise is not recolized in TypeScript, we can choose to use a lib: npm i @types/es6-promise ...
- 【typedef】Type definitions 自定义类型
- IDA Pro反编译代码类型转换参考
/* This file contains definitions used by the Hex-Rays decompiler output. It has type definitions an ...
- IDA Pro plug-in defines
/* This file contains definitions used by the Hex-Rays decompiler output. It has type definitions an ...
- IDA 宏定义
/* This file contains definitions used by the Hex-Rays decompiler output. It has type definitions an ...
- IDA逆向常用宏定义
/* This file contains definitions used by the Hex-Rays decompiler output. It has type definitions an ...
随机推荐
- 树莓派 安装 php
执行如下命令(注意红色字部分是关键!) sudo apt-get install apache2 php5 libapache2-mod-php5 然后把网页文件复制到 /usr/www 中即可 参考 ...
- Eclipse c++环境搭建 并加载OpenCV库 2015最新
C++: 搜索 Eclipse c++ 即可 注意新版的mingw安装器,要安装: 1.mingw-developer-toolkit 2.mingw32-base 3.mingw32-gcc-g++ ...
- nginx的配置,要求根据不同的来路域名,发送到不同的端口去处理
这一台电脑上既有tomcat 也有 apache,他俩是没有办法同时享用80端口的.我现在让tomcat用8088,apache用8080,然后让nginx用80,这样nginx在收到请求后,根据不同 ...
- Redis 主从 Replication 的配置,主从复制原理
概述 Redis的replication机制允许slave从master那里通过网络传输拷贝到完整的数据备份.具有以下特点: 异步复制.从2.8版本开始,slave能不时地从master那里获取到数据 ...
- HDU5808Price List Strike Back (BestCoder Round #86 E) cdq分治+背包
严格按题解写,看能不能形成sum,只需要分割当前sum怎么由两边组成就好 #include <cstdio> #include <cstring> #include <c ...
- bundle install rake-10.4.2
这个是由于被墙了的原因,提供一个不用FQ解决的方法 淘宝做了一个gem镜像,地址是http://ruby.taobao.org/ 为什么有这个? 由于国内网络原因(你懂的),导致 rubygems. ...
- 项目常用jquery/easyui函数小结
#项目常用jquery/easyui函数小结 ##背景 项目中经常需要使用到一些功能,封装.重构.整理后形成代码沉淀,在此进行分享 ##代码 ```javascript /** * @author g ...
- MySQL 5.5 服务器变量详解一(转)
add by zhj:在MySQL5.6中对一些参数有增删改,详见http://dev.mysql.com/doc/refman/5.6/en/server-system-variables.html ...
- CMake编译linux C++
CMake是一个跨平台的安装(编译)工具,可以用简单的语句来描述所有平台的安装(编译过程).他能够输出各种各样的makefile或者project文件,能测试编译器所支持的C++特性,类似UNIX下的 ...
- spring 的properties解析
一般使用PropertyPlaceholderConfigurer来替换占位符,例如: <bean class="org.springframework.beans.factory.c ...