iOS开发中手势识别有六种:

轻击手势(TapGestureRecognizer),

轻扫手势 (SwipeGestureRecognizer),

长按手势(LongPressGestureRecognizer),

拖动手势(PanGestureRecognizer),

捏合手势(PinchGestureRecognizer),

旋转手势(RotationGestureRecognizer),

1,轻击手势(TapGestureRecognizer)

UITapGestureRecognizer *tapGesture = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(tapGesture:)];
tapGesture.numberOfTapsRequired = 1; //点击次数
tapGesture.numberOfTouchesRequired = 1; //点击手指数
[self.view addGestureRecognizer:tapGesture]; //轻击手势触发方法
-(void)tapGesture:(UITapGestureRecognizer *)sender
{
//your code
}

2,长按手势(LongPressGestureRecognizer)

UILongPressGestureRecognizer *longPressGesture = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(longPressGesture:)];
//设置长按时间
longPressGesture.minimumPressDuration = 0.5;
[self.view addGestureRecognizer:longPressGesture];
//长按手势触发方法
-(void)longPressGesture:(id)sender
{
UILongPressGestureRecognizer *longPress = sender;
if (longPress.state == UIGestureRecognizerStateBegan)
{
//your code
}
}
说明:长按手势的常用状态如下
开始:UIGestureRecognizerStateBegan
改变:UIGestureRecognizerStateChanged
结束:UIGestureRecognizerStateEnded
取消:UIGestureRecognizerStateCancelled
失败:UIGestureRecognizerStateFailed

3,轻扫手势(SwipeGestureRecognizer)

UISwipeGestureRecognizer *swipeGesture = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(swipeGesture:)];
//设置轻扫的方向
swipeGesture.direction = UISwipeGestureRecognizerDirectionRight; //向右
[self.view addGestureRecognizer:swipeGesture];
UISwipeGestureRecognizer *swipeGestureLeft = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(swipeGesture:)];
//设置轻扫的方向
swipeGestureLeft.direction = UISwipeGestureRecognizerDirectionLeft; //向左
[self.view addGestureRecognizer:swipeGestureLeft];
//轻扫手势触发方法
-(void)swipeGesture:(id)sender
{
UISwipeGestureRecognizer *swipe = sender;
if (swipe.direction == UISwipeGestureRecognizerDirectionLeft)
{
//向左轻扫
}
if (swipe.direction == UISwipeGestureRecognizerDirectionRight)
{
//向右轻扫
}
}

4,捏合手势(PinchGestureRecognizer)

UIPinchGestureRecognizer *pinchGesture = [[UIPinchGestureRecognizer alloc] initWithTarget:self action:@selector(pinchGesture:)];
[self.view addGestureRecognizer:pinchGesture];
////捏合手势触发方法
-(void) pinchGesture:(id)sender
{
UIPinchGestureRecognizer *gesture = sender;
//手势改变时
if (gesture.state == UIGestureRecognizerStateChanged)
{
//捏合手势中scale属性记录的缩放比例
_imageView.transform = CGAffineTransformMakeScale(gesture.scale, gesture.scale);
}
//结束后恢复
if(gesture.state==UIGestureRecognizerStateEnded)
{
[UIView animateWithDuration:0.5 animations:^{
_imageView.transform = CGAffineTransformIdentity;//取消一切形变
}];
}
}

5,拖动手势(PanGestureRecognizer)

UIPanGestureRecognizer *panGesture = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(panGesture:)];
[self.view addGestureRecognizer:panGesture]; //拖动手势触发方法
-(void) panGesture:(id)sender
{
UIPanGestureRecognizer *panGesture = sender;
CGPoint movePoint = [panGesture translationInView:self.view];
//your code
}

6,旋转手势(RotationGestureRecognizer)

UIRotationGestureRecognizer *rotationGesture = [[UIRotationGestureRecognizer alloc] initWithTarget:self action:@selector(rotationGesture:)];
[self.view addGestureRecognizer:rotationGesture];
//旋转手势触发方法
-(void)rotationGesture:(id)sender
{
UIRotationGestureRecognizer *gesture = sender;
if (gesture.state==UIGestureRecognizerStateChanged)
{
_imageView.transform=CGAffineTransformMakeRotation(gesture.rotation);
}
if(gesture.state==UIGestureRecognizerStateEnded)
{
[UIView animateWithDuration:1 animations:^{
_imageView.transform=CGAffineTransformIdentity;//取消形变
}];
}
}

iOS开发中六种手势识别的更多相关文章

  1. 总结iOS开发中的断点续传那些事儿

    前言 断点续传概述 断点续传就是从文件赏赐中断的地方重新开始下载或者上传数据,而不是从头文件开始.当下载大文件的时候,如果没有实现断点续传功能,那么每次出现异常或者用户主动的暂停,都会从头下载,这样很 ...

  2. iOS开发中静态库之".framework静态库"的制作及使用篇

    iOS开发中静态库之".framework静态库"的制作及使用篇 .framework静态库支持OC和swift .a静态库如何制作可参照上一篇: iOS开发中静态库之" ...

  3. iOS开发中静态库制作 之.a静态库制作及使用篇

    iOS开发中静态库之".a静态库"的制作及使用篇 一.库的简介 1.什么是库? 库是程序代码的集合,是共享程序代码的一种方式 2.库的类型? 根据源代码的公开情况,库可以分为2种类 ...

  4. ios开发中的小技巧

    在这里总结一些iOS开发中的小技巧,能大大方便我们的开发,持续更新. UITableView的Group样式下顶部空白处理 //分组列表头部空白处理 UIView *view = [[UIViewal ...

  5. IOS 开发中 Whose view is not in the window hierarchy 错误的解决办法

    在 IOS 开发当中经常碰到 whose view is not in the window hierarchy 的错误,该错误简单的说,是由于 "ViewController" ...

  6. [转]iOS开发中的火星坐标系及各种坐标系转换算法

     iOS开发中的火星坐标系及各种坐标系转换算法 源:https://my.oschina.net/u/2607703/blog/619183   其原理是这样的:保密局开发了一个系统,能将实际的坐标转 ...

  7. iOS开发中常见问题集锦

    在iOS开发中,会出现各种各样的问题.今天,就把这些常见的问题以及各位大牛的解决方案汇总下,方便以后查阅: 常见错误: 1. linker command failed with exit code ...

  8. iOS开发中获取WiFi相关信息

    iOS 开发中难免会遇到很多与网络方面的判断,这里做个汇总,大多可能是与WiFi相关的. 1.Ping域名.Ping某IP 有 时候可能会遇到ping 某个域名或者ip通不通,再做下一步操作.这里的p ...

  9. iOS开发中设置UITextField的占位文字的颜色,和光标的颜色

    在iOS开发中,对于很多初学者而言,很有可能碰到需要修改UITextField的占位文字的颜色,以及当UITextField成为第一响应者后光标的颜色,那么下面小编就介绍一下修改占位文字和光标的颜色. ...

随机推荐

  1. UVA 11468 Substring (AC自动机)

    用把失配边也加到正常边以后AC自动机,状态是长度递减的DAG,每次选一个不会匹配字符的转移. dp[u][L]表示当前在tire树上u结点长度还剩L时候不匹配的概率,根据全概率公式跑记忆化搜索. #i ...

  2. Core Data stack

    https://developer.apple.com/library/content/documentation/DataManagement/Devpedia-CoreData/coreDataS ...

  3. APT和它的超级牛力

    当你在使用apt时,例如“apt -h”会提示“本APT具有超级牛” 先把牛放一放,先学习以下关于APT的知识. APT 高级打包工具(英语:Advanced Packaging Tools,缩写为A ...

  4. springboot(二十一)-集成memcached

    Memcached 介绍 Memcached 是一个高性能的分布式内存对象缓存系统,用于动态Web应用以减轻数据库负载.它通过在内存中缓存数据和对象来减少读取数据库的次数,从而提高动态.数据库驱动网站 ...

  5. matlab启动

    直接在命令行输入matlab会报错 用这两个命令没问题 sudo /usr/local/MATLAB/R2013a/bin/matlab sudo /usr/local/MATLAB/R2013a/b ...

  6. ssh整合思想 Spring分模块开发 crud参数传递 解决HTTP Status 500 - Write operations are not allowed in read-only mode (FlushMode.MANUAL): Turn your Session into FlushMode.COMMIT/AUTO or(增加事务)

    在Spring核心配置文件中没有增加事务方法,导致以上问题 Action类UserAction package com.swift.action; import com.opensymphony.xw ...

  7. Python正则表达式详解——re库

    一.简介 1.1.相关链接 官方文档: Python2:https://docs.python.org/2/library/re.html Python3:https://docs.python.or ...

  8. MyBatis的增删改查操作

    搭建好mybatis之后 进行对数据库的操作 添加语句 在映射文件中添加语句 insert into student(name,age,score) values(#{name},#{age},#{s ...

  9. POJ:1751-Highways(Kruskal和Prim)

    Highways Time Limit: 1000MS Memory Limit: 10000K Total Submissions: 6078 Accepted: 1650 Special Judg ...

  10. 线段树: CDOJ1598-加帕里公园的friends(区间合并,单点更新)

    加帕里公园的friends Time Limit: 3000/1000MS (Java/Others) Memory Limit: 131072/131072KB (Java/Others) 我还有很 ...