WebGL是一种3D绘图标准,这种绘图技术标准允许把JavaScript和OpenGL ES 2.0结合在一起,通过增加OpenGL ES 2.0的一个JavaScript绑定,WebGL可以为HTML5 Canvas提供硬件3D加速渲染,这样Web开发人员就可以借助系统显卡来在浏览器里更流畅地展示3D场景和模型了,还能创建复杂的导航和数据视觉化。显然,WebGL技术标准免去了开发网页专用渲染插件的麻烦,可被用于创建具有复杂3D结构的网站页面,甚至可以用来设计3D网页游戏等等。
 

9个令人震惊的WebGL示例

1.  WebGL Water

This incredible demo is as fluid as you could believe.  Raise and drop the ball into the water to see realistic, beautiful splashing of the water.  You can also just click the water to see it ripple away.  I'm completely awestruck at how realistic and smooth the animation is in this excellent WebGL demo.  Unreal.

2.  Fizzy Cam

Fizzy Cam uses your machine's webcam to display your likeness but with thousands of moving blocks overlaid, giving a fun and artsy feel to the display.  The boxes move with motion so move about as you use the demo and marvel at how creative this WebGL demo is.

3.  Blossom

The Blossom demo animates leaves from a tree.  That sounds simple but there's something very realistic about this WebGL treat; the leaves look so real and flow so naturally that you can't help but keep watching.  Call me soft but I think this animation is incredibly beautiful.

4.  Teach Me to Fly

Teach Me to Fly is a fun game where your character flies through the air and it's your job to guide him around buildings.  The controls are simple, the game is simple, and yet it's very fun and challenging to play.  The 3D buildings look outstanding and control is spot on.

5.  Visualeyezer

This demo features an enormous eye that follows your cursor around the screen, all the while pulsating and changing colors as music plays.  Unsettling?  A bit.  Impressive?  Absolutely.  The detail within the the lessor obvious parts of the eye is what really caught my attention -- fluid, smooth, and consistent.

6.  Nucleal

Nucleal is another particle-based animation but this one transcends others.  Choose the amount of particles to use (i.e. how toasted you want your CPU to get) and drag/hold around the animation to view different perspectives.  The particles also animate at and curves to an amazing smoothness.

7.  Interactive Globe

This interactive globe is amazingly reactive and practical.  As you drag/pull around the globe, the information labels fluidly display.  The revolving, animating spheres round the globe also add great visual appeal.

8.  Google Maps Cube

Google Maps Cube is a game whereby you rotate your cursor around a cube, tipping the cube in a given direction, so as to get a ball to a destination on the map.  This is an interesting, creative use of Google Maps and very well executed.

9.  Ellie Goulding Light's

This demo may be the most impressive of the lot but I have to feature it last to hide my shame in that I really enjoy this...song.  Oh, but the demo.  This demo is outstanding, with lights...lots of lights.  As the music plays in the background, you navigate a beam of light through hills of lights.  Press down on your mouse and the beam of light accelerates.  As the demo continues, more and more lights and colors come into the animation.  I can't recommend this demo enough.

I have to say that I believe these nine demos are shocking and possibly better than the original nine.  The great work being done by animators is awe-inspiring and hugely ambitious.  I hope you strive to greatness after seeing these massive demos!

15 个可在 Chrome 浏览器上体验 WebGL 的例子

本文中 15 个 WebGL 的例子仅限在 Chrome 浏览器中体验,其他浏览器或许可以,但表现不佳。

GLOW – Complicated

Aquarium

Barry Martin’s Hopalong Orbits Visualizer

WebGL

HelloRacer

Materials Cars

WebGL Water

Lights

Red Shooting Hood

Surface

Nouvelle Vague by ultranoir

VideoFX

WebGL Bookcase

ROME

Tankworld

Source: http://designmodo.com/webgl-chrome/

相关链接

 

WebGL 初探的更多相关文章

  1. [js] webgl 初探 - 绘制三角形

    摘要: 1. webgl 概念挺多的, 顶点着色器.片段着色器, 坐标 2. 绘制前期准备工作好多 目前看的比较好的教材: https://developer.mozilla.org/zh-CN/do ...

  2. 透过WebGL 3D看动画Easing函数本质

    50年前的这个月诞生了BASIC这门计算机语言,回想起自己喜欢上图形界面这行,还得归功于当年在win98下用QBASIC照葫芦画瓢敲了一段绘制奥运五环的代码,当带色彩的奥运五环呈现在自己面前时我已知道 ...

  3. 分享我收集的引擎、图形学、WebGL方面的电子资料

    本文分享我这一年以来收集的我认为比较经典的电子资料,希望能对大家有所帮助! 本文会不断更新! 目录 WebGL Insights OpenGL Insights Game Programming Pa ...

  4. 【GISER&&Painter】Chapter01:WebGL渲染初体验

    基于上一篇OpenGL的渲染原理,这两周又陆续接触了一些关于WebGL绘图的一些内容,因为刚入门,很多东西又很晦涩,所以特意花了小半天的时间整理了一下,特此记录. 零  画一个多边形吧! 把一个多边形 ...

  5. Web存储之LocalStorage初探

    Web存储之LocalStorage初探 HTML5的发布和定稿为前端界带来巨大的变化,新增的API和特性给业务带来了更多可能性,让用户体验拥有了更可能的丰富. · HTML Geolocation ...

  6. 初探领域驱动设计(2)Repository在DDD中的应用

    概述 上一篇我们算是粗略的介绍了一下DDD,我们提到了实体.值类型和领域服务,也稍微讲到了DDD中的分层结构.但这只能算是一个很简单的介绍,并且我们在上篇的末尾还留下了一些问题,其中大家讨论比较多的, ...

  7. Webgl的2D开发方案(一)spritebatcher

    使用TypeScript 和 webgl 开发   第一步:实现了SpriteBatcher 例子如下 http://oak2x0a9v.bkt.clouddn.com/test/index.html ...

  8. CSharpGL(8)使用3D纹理渲染体数据 (Volume Rendering) 初探

    CSharpGL(8)使用3D纹理渲染体数据 (Volume Rendering) 初探 2016-08-13 由于CSharpGL一直在更新,现在这个教程已经不适用最新的代码了.CSharpGL源码 ...

  9. HTML5 学习总结(四)——canvas绘图、WebGL、SVG

    一.Canvas canvas是HTML5中新增一个HTML5标签与操作canvas的javascript API,它可以实现在网页中完成动态的2D与3D图像技术.<canvas> 标记和 ...

随机推荐

  1. 插入排序(Insertion Sort)

    这是排序算法中最常见的排序方法,也是初学者使用最多的.有时候我们在生活中也会不自觉地用到插入排序,例如: 给手里的牌排序 这是最常见的例子之一,我们通常从纸牌的一边开始看,找到一张位置不正确的,把它拿 ...

  2. hdu5772-String problem(最大权闭合子图问题)

    解析: 多校标答 第一类:Pij 表示第i个点和第j个点组合的点,那么Pij的权值等于w[i][j]+w[j][i](表示得分)第二类:原串中的n个点每个点拆出一个点,第i个点权值为 –a[s[i]] ...

  3. UVa12096.The SetStack Computer

    题目链接:http://uva.onlinejudge.org/index.php?option=com_onlinejudge&Itemid=8&page=show_problem& ...

  4. 高精度快速幂(Java版)

    import java.io.*; import java.math.*; import java.util.*; import java.text.*; public class Main { pu ...

  5. 一个sql很多个not like的简化语句

    如: select * from table where `zongbu` not like '%北京%' and `zongbu` not like '%上海%' and `zongbu` not ...

  6. progressbar使用方法:进度画面大小,进度画面背景,进度百分比

    前一段时间,因为项目须要研究了下progressbar,发现这个小东西还真是不简单.在这个小控件的显示效果上,花费的时间远大于预估的工作量.话说程序猿一直是这样,预估的工作量远少于实际...      ...

  7. [跟我学Spring学习笔记][DI配置与使用]

    DI 依赖和依赖注入 定义 传统的依赖一般指"类之间的关系",那先让我们复习一下类之间的关系: 泛化:表示类与类之间的继承关系.接口与接口之间的继承关系: 实现:表示类对接口的实现 ...

  8. [HeadFist-HTMLCSS学习笔记][第四章Web镇之旅]

    重要 访问一个目录,即是访问他的index <a>链接到网站,必须加http:// <a>的title属性,能预先知道链接信息 id属性 使得<a> 能再本地跳转. ...

  9. [Python学习笔记][第四章Python字符串]

    2016/1/28学习内容 第四章 Python字符串与正则表达式之字符串 编码规则 UTF-8 以1个字节表示英语字符(兼容ASCII),以3个字节表示中文及其他语言,UTF-8对全世界所有国家需要 ...

  10. 《JavaScript 闯关记》之事件

    JavaScript 程序采用了异步事件驱动编程模型.在这种程序设计风格下,当文档.浏览器.元素或与之相关的对象发生某些有趣的事情时,Web 浏览器就会产生事件(event).例如,当 Web 浏览器 ...