JavaScript Design Patterns: Mediator
The Mediator Design Pattern
The Mediator is a behavioral design pattern in which objects, instead of communicating directly with each other, communicate only through a central message passing object (the Mediator). The Mediator pattern facilitates both loose couple and high cohesion.
Loose Coupling
Coupling measures the degree to which program modules rely on other modules. Loose couplingimplies each component can operate or be tested independently of other components. Tight coupling implies each component "knows" the details or inner workings of other components. The Mediator almost entirely eliminates coupling between participating objects by becoming the only outside point of contact. All a module needs to know is how to broadcast messages through the Mediator — it doesn't matter whether 0, 1, or even 100 other modules act on those messages.
- What's good about loose coupling? Loose coupling facilitates rapid prototyping by getting rid of code dependencies. Components can broadcast and/or listen for messages without worrying about the rest of the system. Messages can be completely ignored, or handled by any number of other components at once. You can add and remove listening objects without changing anything about how those messages are broadcast. It is typically much easier to add new features to software when its components are loosely coupled.
- What's bad about loose coupling? By inserting the Mediator between objects, components always communicate indirectly, which may cause a very slight performance hit. Also, due to the very definition of loose coupling, there's no way to tell how the system might react to a message by only looking at the point of broadcast. For some, this may take a shift in thinking. This is actually good, though — If components call each other directly, for example using
myObject.someFunction(args), then one change in how your program works may cause a ripple effect of changes through several modules. TL;DR: tight coupling causes headaches
High Cohesion
Cohesion is a measure of how focused a piece of code is. High cohesion implies a component's properties and methods are strongly related, and work toward one or more closely related tasks.Low cohesion implies a component may handle two or more unrelated or dissimilar tasks.
- What's good about high cohesion? Lower maintenance cost, whether that means money, time, stress, or some combination thereof. Software modifications tend not to affect other parts of the program, which means you can make them in less time and with more confidence. Reading and understanding your code also becomes easier when related tasks are grouped. High cohesion also facilitates code reuse, which again saves time and money. If you need to perform the same task in another application, you know where to go for the solution, and you know unrelated or unnecessary code won't "tag along".
- What's bad about high cohesion? I could come up with no obvious downsides to high cohesion — if you know any, please leave a comment for the sake of completeness!
The following example was built on ideas presented by Paul Marcotte. I especially like his comparison between the Mediator pattern and the Observer pattern:
"Instead of using the Observer pattern to explicitly set many-to-many listeners and events, Mediator allows you to broadcast events globally across colleagues."— Paul Marcotte
Mediator = function() {
var debug = function() {
// console.log or air.trace as desired
};
var components = {};
var broadcast = function(event, args, source) {
if (!event) {
return;
}
args = args || [];
//debug(["Mediator received", event, args].join(' '));
for (var c in components) {
if (typeof components[c]["on" + event] == "function") {
try {
//debug("Mediator calling " + event + " on " + c);
source = source || components[c];
components[c]["on" + event].apply(source, args);
} catch (err) {
debug(["Mediator error.", event, args, source, err].join(' '));
}
}
}
};
var addComponent = function(name, component, replaceDuplicate) {
if (name in components) {
if (replaceDuplicate) {
removeComponent(name);
} else {
throw new Error('Mediator name conflict: ' + name);
}
}
components[name] = component;
};
var removeComponent = function(name) {
if (name in components) {
delete components[name];
}
};
var getComponent = function(name) {
return components[name]; // undefined if component has not been added
};
var contains = function(name) {
return (name in components);
};
return {
name : "Mediator",
broadcast : broadcast,
add : addComponent,
rem : removeComponent,
get : getComponent,
has : contains
};
}();
And here's how to use it:
Mediator.add('TestObject', function() {
var someNumber = 0; // sample variable
var someString = 'another sample variable';
return {
onInitialize: function() {
// this.name is automatically assigned by the Mediator
alert(this.name + " initialized.");
},
onFakeEvent: function() {
someNumber++;
alert("Handled " + someNumber + " times!");
},
onSetString: function(str) {
someString = str;
alert('Assigned ' + someString);
}
}
}());
Mediator.broadcast("Initialize"); // alerts "TestObject initialized"
Mediator.broadcast('FakeEvent'); // alerts "Handled 1 times!" (I know, bad grammar)
Mediator.broadcast('SetString', ['test string']); // alerts "Assigned test string"
Mediator.broadcast('FakeEvent'); // alerts "Handled 2 times!"
Mediator.broadcast('SessionStart'); // this call is safely ignored
Mediator.broadcast('Translate', ['this is also safely ignored']);
http://arguments.callee.info/2009/05/18/javascript-design-patterns--mediator/
JavaScript Design Patterns: Mediator的更多相关文章
- Learning JavaScript Design Patterns The Module Pattern
The Module Pattern Modules Modules are an integral piece of any robust application's architecture an ...
- AMD - Learning JavaScript Design Patterns [Book] - O'Reilly
AMD - Learning JavaScript Design Patterns [Book] - O'Reilly The overall goal for the Asynchronous Mo ...
- Learning JavaScript Design Patterns The Observer Pattern
The Observer Pattern The Observer is a design pattern where an object (known as a subject) maintains ...
- Learning JavaScript Design Patterns The Singleton Pattern
The Singleton Pattern The Singleton pattern is thus known because it restricts instantiation of a cl ...
- Javascript Design Patterns - Js Class
JavaScript is a class-less language, however classes can be simulated using functions. eg: // A car ...
- Learning JavaScript Design Patterns The Constructor Pattern
In classical object-oriented programming languages, a constructor is a special method used to initia ...
- javascript design patterns
http://jsdesignpatterns.com/ http://www.joezimjs.com/tag/design-patterns/ http://codecube.net/#archi ...
- [Design Pattern] Mediator Pattern 简单案例
Meditor Pattern,即调解模式,用一个调解类类处理所有的沟通事件,使得降低多对象之间的沟通难度,属于行为类的设计模式.为了方便理解记忆,我也称其为,沟通模式. 下面是一个调解模式的简单案例 ...
- Design Patterns All in One (JavaScript Version)
Design Patterns All in One (JavaScript Version) JavaScript 设计模式 JavaScript 数据结构 23种设计模式分为 3 大类: 创建型模 ...
随机推荐
- 基类,派生类,内存分配情况 .xml
pre{ line-height:1; color:#1e1e1e; background-color:#d2d2d2; font-size:16px;}.sysFunc{color:#627cf6; ...
- bzoj3064 CPU监控
今天终于写了一道正常的题 思路是这样的: 1.普通线段树add,set不变,并改为下放标记版本 2.past_addv 记录一个区间内可能的addv值的最大值 3.past_setv 记录一个区间被s ...
- 离线树状数组 hihocoder 1391 Countries
官方题解: // 离线树状数组 hihocoder 1391 Countries #include <iostream> #include <cstdio> #include ...
- 一起刷LeetCode5-Longest Palindromic Substring
发现自己原来掌握的一下算法,都忘掉了,啊啊啊 ----------------------------------------------------------------------------- ...
- win7 下启动mysql
1.下载mysql最新版,解压,不用安装. 2.启动服务: 进入bin文件夹下,使用管理员权限运行 mysqld.exe. 3.测试是否启动了服务. 4.登录mysql.初次安装的,没有设置密码,直接 ...
- focus与定位
<html> <head> <script type="text/javascript" src="/jquery/jquery.js&qu ...
- hadoop 伪分布模式的配置
转自 http://blog.csdn.net/zhaogezhuoyuezhao/article/details/7328313 centos系统自带ssh,版本为openssh4.3 免密码ssh ...
- Git 的核心概念解读
本文不是Git使用教学篇,而是偏向理论方面,旨在更加深刻的理解Git,这样才能更好的使用它,让工具成为我们得力的助手. 版本控制系统 Git 是目前世界上最优秀的分布式版本控制系统.版本控制系统是能够 ...
- ntpd和ntpdate
以无GUI 的Ubuntu 为例 1. ntpdate ntpdate是Ubuntu发行版的标配.按Ubuntu14.04的官方文档(这里),Ubuntu在启动时,会调用ntpdate,根据Ubunt ...
- Intellij IDEA 14.x 中的Facets和Artifacts的区别
Facets和Artifacts的区别: Facets 表示这个module有什么特征,比如 Web,Spring和Hibernate等: Artifact 是maven中的一个概念,表示某个modu ...