<!DOCTYPE html>
 <html>
 <head lang="en">
     <meta charset="UTF-8">
     <title>炫彩时钟</title>

     <style>
         body{ background:#000;}
         canvas{ background:#fff; }
     </style>

     <script src="countdown.js"></script>
     <script src="digit.js"></script>
 </head>
 <body>
     <canvas id="canvas1"></canvas>
 </body>
 </html>
 digit =
     [
         [
             [0,0,1,1,1,0,0],
             [0,1,1,0,1,1,0],
             [1,1,0,0,0,1,1],
             [1,1,0,0,0,1,1],
             [1,1,0,0,0,1,1],
             [1,1,0,0,0,1,1],
             [1,1,0,0,0,1,1],
             [1,1,0,0,0,1,1],
             [0,1,1,0,1,1,0],
             [0,0,1,1,1,0,0]
         ],
         [
             [0,0,0,1,1,0,0],
             [0,1,1,1,1,0,0],
             [0,0,0,1,1,0,0],
             [0,0,0,1,1,0,0],
             [0,0,0,1,1,0,0],
             [0,0,0,1,1,0,0],
             [0,0,0,1,1,0,0],
             [0,0,0,1,1,0,0],
             [0,0,0,1,1,0,0],
             [1,1,1,1,1,1,1]
         ],
         [
             [0,1,1,1,1,1,0],
             [1,1,0,0,0,1,1],
             [0,0,0,0,0,1,1],
             [0,0,0,0,1,1,0],
             [0,0,0,1,1,0,0],
             [0,0,1,1,0,0,0],
             [0,1,1,0,0,0,0],
             [1,1,0,0,0,0,0],
             [1,1,0,0,0,1,1],
             [1,1,1,1,1,1,1]
         ],
         [
             [1,1,1,1,1,1,1],
             [0,0,0,0,0,1,1],
             [0,0,0,0,1,1,0],
             [0,0,0,1,1,0,0],
             [0,0,1,1,1,0,0],
             [0,0,0,0,1,1,0],
             [0,0,0,0,0,1,1],
             [0,0,0,0,0,1,1],
             [1,1,0,0,0,1,1],
             [0,1,1,1,1,1,0]
         ],
         [
             [0,0,0,0,1,1,0],
             [0,0,0,1,1,1,0],
             [0,0,1,1,1,1,0],
             [0,1,1,0,1,1,0],
             [1,1,0,0,1,1,0],
             [1,1,1,1,1,1,1],
             [0,0,0,0,1,1,0],
             [0,0,0,0,1,1,0],
             [0,0,0,0,1,1,0],
             [0,0,0,1,1,1,1]
         ],
         [
             [1,1,1,1,1,1,1],
             [1,1,0,0,0,0,0],
             [1,1,0,0,0,0,0],
             [1,1,1,1,1,1,0],
             [0,0,0,0,0,1,1],
             [0,0,0,0,0,1,1],
             [0,0,0,0,0,1,1],
             [0,0,0,0,0,1,1],
             [1,1,0,0,0,1,1],
             [0,1,1,1,1,1,0]
         ],
         [
             [0,0,0,0,1,1,0],
             [0,0,1,1,0,0,0],
             [0,1,1,0,0,0,0],
             [1,1,0,0,0,0,0],
             [1,1,0,1,1,1,0],
             [1,1,0,0,0,1,1],
             [1,1,0,0,0,1,1],
             [1,1,0,0,0,1,1],
             [1,1,0,0,0,1,1],
             [0,1,1,1,1,1,0]
         ],
         [
             [1,1,1,1,1,1,1],
             [1,1,0,0,0,1,1],
             [0,0,0,0,1,1,0],
             [0,0,0,0,1,1,0],
             [0,0,0,1,1,0,0],
             [0,0,0,1,1,0,0],
             [0,0,1,1,0,0,0],
             [0,0,1,1,0,0,0],
             [0,0,1,1,0,0,0],
             [0,0,1,1,0,0,0]
         ],
         [
             [0,1,1,1,1,1,0],
             [1,1,0,0,0,1,1],
             [1,1,0,0,0,1,1],
             [1,1,0,0,0,1,1],
             [0,1,1,1,1,1,0],
             [1,1,0,0,0,1,1],
             [1,1,0,0,0,1,1],
             [1,1,0,0,0,1,1],
             [1,1,0,0,0,1,1],
             [0,1,1,1,1,1,0]
         ],
         [
             [0,1,1,1,1,1,0],
             [1,1,0,0,0,1,1],
             [1,1,0,0,0,1,1],
             [1,1,0,0,0,1,1],
             [0,1,1,1,0,1,1],
             [0,0,0,0,0,1,1],
             [0,0,0,0,0,1,1],
             [0,0,0,0,1,1,0],
             [0,0,0,1,1,0,0],
             [0,1,1,0,0,0,0]
         ],
         [
             [0,0,0,0],
             [0,0,0,0],
             [0,1,1,0],
             [0,1,1,0],
             [0,0,0,0],
             [0,0,0,0],
             [0,1,1,0],
             [0,1,1,0],
             [0,0,0,0],
             [0,0,0,0]
         ]//:
     ];
 /**
  * Created by dell on 2016/1/29.
  */
 window.onload = function(){
     var CVS_WIDTH = document.body.clientWidth * 4/5;
     var CVS_HEIGHT = document.body.clientHeight * 4/5;
     var MARGIN_LEFT = document.body.clientWidth * 1/10;
     var MARGIN_TOP = document.body.clientHeight * 1/10;
     var RADIUS = (CVS_WIDTH*4/5)/108 - 1;
     var PADDINGLEFT = (CVS_WIDTH - 108*(RADIUS+1))/2;
     var color = '#00688B';//数字颜色
     var curShowTime = getCurShowTime();//当前剩余时间
     var colors = ['#FF3030','#7CCD7C','#0000EE','#EE9A49','#EEEE00','#FF00FF','#96CDCD','#D15FEE','#EEAEEE','#EEDC82'];//彩球颜色集合
     var balls = [];

     var oCvs = document.getElementById('canvas1');
     var oCxt = oCvs.getContext('2d');

     //设置画布大小
     oCvs.width = CVS_WIDTH;
     oCvs.height = CVS_HEIGHT;
     oCvs.style.marginLeft = MARGIN_LEFT + 'px';
     oCvs.style.marginTop = MARGIN_TOP + 'px';

     setInterval(function () {
         render(oCxt);
         update();
     },50);

 function update(){
     var nextShowTime = getCurShowTime();

     var nextHour = parseInt(nextShowTime/3600);
     var nextMin = parseInt((nextShowTime - nextHour*3600)/60);
     var nextSec = parseInt(nextShowTime%60);

     var curHour = parseInt(curShowTime/3600);
     var curMin = parseInt((curShowTime - curHour*3600)/60);
     var curSec = parseInt(curShowTime%60);

     if(nextSec != curSec){
         curShowTime = nextShowTime;

         if(parseInt(nextHour/10) != parseInt(curHour/10)){
             addBalls(PADDINGLEFT,MARGIN_TOP,parseInt(nextSec/10));
         }
         if(parseInt(nextHour%10) != parseInt(curHour%10)){
             addBalls(PADDINGLEFT+15*(RADIUS+1),MARGIN_TOP,parseInt(nextSec%10));
         }
         if(parseInt(nextMin/10) != parseInt(curMin/10)){
             addBalls(PADDINGLEFT+40*(RADIUS+1),MARGIN_TOP,parseInt(nextSec/10));
         }
         if(parseInt(nextMin%10) != parseInt(curMin%10)){
             addBalls(PADDINGLEFT+55*(RADIUS+1),MARGIN_TOP,parseInt(nextSec%10));
         }
         if(parseInt(nextSec/10) != parseInt(curSec/10)){
             addBalls(PADDINGLEFT+79*(RADIUS+1),MARGIN_TOP,parseInt(nextSec/10));
         }
         if(parseInt(nextSec%10) != parseInt(curSec%10)){
             addBalls(PADDINGLEFT+94*(RADIUS+1),MARGIN_TOP,parseInt(nextSec%10));
         }
         //console.info(balls)
     }
     updateBalls();
     //console.info(balls.length)
 }

 function updateBalls(){
     for(var i=0;i<balls.length;i++) {
         balls[i].x += balls[i].xv;
         balls[i].y += balls[i].yv;
         balls[i].yv += balls[i].g;

         if(balls[i].y >= CVS_HEIGHT-RADIUS){
             balls[i].y = CVS_HEIGHT - RADIUS;
             balls[i].yv = -balls[i].yv*0.75;
         }
     }
     var num = 0;
     for(var j=0;j<balls.length;j++){
         if(balls[j].x+RADIUS>0 && balls[j].x-RADIUS<CVS_WIDTH){
             balls[num++] = balls[j];
         }
     }

     balls = balls.slice(0,Math.min(500,num));

 }

 function addBalls(x,y,num){
     for(var i=0;i<digit[num].length;i++){
         for(var j=0;j<digit[num][i].length;j++){
             if(digit[num][i][j] == 1){
                 var ball = {
                     x:x+j*2*(RADIUS+1)+(RADIUS+1),
                     y:y+i*2*(RADIUS+1)+(RADIUS+1),
                     color:colors[Math.floor(Math.random()*colors.length)],
                     g:1.5+Math.random(),
                     xv:Math.pow(-1,Math.ceil(Math.random()*1000))*4,
                     yv:-10
                 };
                 balls.push(ball);
             }
         }
     }
 }

 function getCurShowTime(){
     var date = new Date();
     var ret = date.getHours()*3600 + date.getMinutes()*60 + date.getSeconds();

     return ret;

 }

 function render(cxt){
     var hour = parseInt(curShowTime/3600);
     var min = parseInt((curShowTime - hour*3600)/60);
     var sec = parseInt(curShowTime%60);

     cxt.clearRect(0,0,CVS_WIDTH,CVS_HEIGHT);
     renderDigit(cxt,PADDINGLEFT,MARGIN_TOP,parseInt(hour/10));
     renderDigit(cxt,PADDINGLEFT+15*(RADIUS+1),MARGIN_TOP,parseInt(hour%10));
     renderDigit(cxt,PADDINGLEFT+31*(RADIUS+1),MARGIN_TOP,10);
     renderDigit(cxt,PADDINGLEFT+40*(RADIUS+1),MARGIN_TOP,parseInt(min/10));
     renderDigit(cxt,PADDINGLEFT+55*(RADIUS+1),MARGIN_TOP,parseInt(min%10));
     renderDigit(cxt,PADDINGLEFT+70*(RADIUS+1),MARGIN_TOP,10);
     renderDigit(cxt,PADDINGLEFT+79*(RADIUS+1),MARGIN_TOP,parseInt(sec/10));
     renderDigit(cxt,PADDINGLEFT+94*(RADIUS+1),MARGIN_TOP,parseInt(sec%10));

     for(var i=0;i<balls.length;i++){
         cxt.fillStyle = balls[i].color;
         cxt.beginPath();
         cxt.arc(balls[i].x,balls[i].y,RADIUS,0,2*Math.PI);
         cxt.closePath();
         cxt.fill();
     }
 }

 function renderDigit(cxt,x,y,num){
     cxt.fillStyle = color;
     for(var i=0;i<digit[num].length;i++){
         for(var j=0;j<digit[num][i].length;j++){
             if(digit[num][i][j] == 1){
                 cxt.beginPath();
                 cxt.arc(x+j*2*(RADIUS+1)+(RADIUS+1),y+i*2*(RADIUS+1)+(RADIUS+1),RADIUS,0,2*Math.PI);
                 cxt.closePath();
                 cxt.fill();
             }
         }
     }

 }

 }

实例出处:慕课网http://www.imooc.com/,喜欢的朋友可以到慕课网搜索学习哦~

HTML5自学笔记[ 19 ]canvas绘图实例之炫彩时钟的更多相关文章

  1. HTML5自学笔记[ 15 ]canvas绘图实例之钟表

    <!doctype html> <html> <head> <meta charset="utf-8"> <title> ...

  2. HTML5自学笔记[ 21 ]canvas绘图实例之马赛克

    <!DOCTYPE html> <html> <head lang="en"> <meta charset="UTF-8&quo ...

  3. HTML5自学笔记[ 20 ]canvas绘图实例之绘制倒影

    <!DOCTYPE html> <html> <head lang="en"> <meta charset="UTF-8&quo ...

  4. HTML5自学笔记[ 13 ]canvas绘图小实例之方块移动

    <!doctype html> <html> <head> <meta charset="utf-8"> <title> ...

  5. HTML5自学笔记[ 12 ]canvas绘图小示例之鼠标画线

    <!doctype html> <html> <head> <meta charset="utf-8"> <title> ...

  6. HTML5自学笔记[ 11 ]canvas绘图基础1

    html5新增<canvas>标签用于绘制图像,默认宽高是300*150,canvas的宽高需要在这里设置,在css中设置会有问题:设置的形状,如矩形,会等比缩放,而非设置的宽高. 在不支 ...

  7. HTML5自学笔记[ 24 ]canvas绘图之星空草地

    <!DOCTYPE html> <html> <head lang="en"> <meta charset="UTF-8&quo ...

  8. HTML5自学笔记[ 17 ]canvas绘图基础4

    绘制图像: drawImage(oImg,x,y),oImg是一个Image对象,(x,y)为绘制起点,绘制的图像大小和源图大小一样. drawImage(oImg,x,y,w,h),后两个参数设置绘 ...

  9. HTML5自学笔记[ 16 ]canvas绘图基础3

    canvas还提供提供了一些动态方法,使图像可以旋转.缩放和移动,与css3中的方法一样. 移动:translate(x,y),x和y为横竖方向的偏移量 旋转:rotate(弧度),弧度=角度*Mat ...

随机推荐

  1. GZFramwork快速开发框架演练之会员系统(二)添加字典模块

    开始前请先阅读 GZFramwork快速开发框架之窗体设计说明 第一步:准备模块图片 图片为2张大小分别为16x16和32x32,放在\Debug\images目录下    因为会员管理模块并不多   ...

  2. __declspec(dllexport) & __declspec(dllimport)

    __declspec(dllexport) 声明一个导出函数,是说这个函数要从本DLL导出.我要给别人用.一般用于dll中 省掉在DEF文件中手工定义导出哪些函数的一个方法.当然,如果你的DLL里全是 ...

  3. Hearthstone-Deck-Tracker项目的编译

    https://github.com/HearthSim/Hearthstone-Deck-Tracker https://github.com/HearthSim/HearthDb https:// ...

  4. JavaScript经典代码【二】【javascript判断用户点了鼠标左键还是右键】

    IE 下 onMouseDown 事件有个 events.button 可以返回一个数值,根据数值判断取得用户按了那个鼠标键 events.button==0 默认.没有按任何按钮. events.b ...

  5. 《Linux内核设计的艺术》学习笔记(五)INT 0x10中断

    参考书籍: 1. <IBM-PC汇编语言程序设计> 2. http://www.ctyme.com/intr/int-10.htm   ◆ 设置显示方式: 功能号:AH = 00H 调用参 ...

  6. 读jQuery源码有感3

    这次的主题是,具体的库和抽象的思路. 当看到Deferred这个区块时,觉得jQuery代码设计挺复杂,得用许多脑力才能看明白. 可是把这个峰回路转十八回的代码看懂又如何,是为了使用过程中出现bug后 ...

  7. 2013 Multi-University Training Contest 8

    HDU-4676 Sum Of Gcd 题意:给定一个1-N的全排列序列,N<=20000,有Q组询问,Q<=20000,每组询问给出左右区间[l, r],问区间内的任意两个数的gcd之和 ...

  8. 强大!基于拖放布局的 Twitter Bootstrap 网站生成器

    强大!基于拖放布局的 Twitter Bootstrap 网站生成器 网址如下 http://www.layoutit.com/build http://demo.sc.chinaz.com/File ...

  9. Codeforces 731F Video Cards

    题意:给定n个数字,你可以从中选出一个数A(不能对该数进行修改操作),并对其它数减小至该数的倍数,统计总和.问总和最大是多少? 题解:排序后枚举每个数作为选出的数A,再枚举其他数, sum += a[ ...

  10. hdu4717The Moving Points(三分)

    链接 需要特判一下n=1的时候 精度调太低会超时 #include <iostream> #include<cstdio> #include<cstring> #i ...