WPF制作子窗体的弹出动画效果
创建一个WPF应用程序WpfApplication1,新建个窗体DialogWin
- <Windowx:Class="WpfApplication1.DialogWin"
- xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
- xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
- Title="DialogWin"Height="632"Width="635"WindowStyle="None"
- Name="DW1" Background="Transparent"AllowsTransparency="True"WindowStartupLocation="CenterScreen"WindowState="Normal">
- <Window.Resources>
- <!--此样式能去除按钮点击后的虚线框-->
- <Stylex:Key="MyFocusVisual">
- <SetterProperty="Control.Template">
- <Setter.Value>
- <ControlTemplate>
- <RectangleMargin="-2"StrokeThickness="0"Stroke="Red"StrokeDashArray="1 2"/>
- </ControlTemplate>
- </Setter.Value>
- </Setter>
- </Style>
- <!--原始旋转出来样例-->
- <Storyboardx:Key="showDW">
- <DoubleAnimationStoryboard.TargetName="Canvas1"
- Storyboard.TargetProperty="Opacity"
- From="0.2"To="1"Duration="0:0:2.5">
- </DoubleAnimation>
- <DoubleAnimationStoryboard.TargetName="Canvas1"
- Storyboard.TargetProperty="RenderTransform.Children[1].Angle"
- From="70"To="0"Duration="0:0:2">
- </DoubleAnimation>
- <DoubleAnimationStoryboard.TargetName="Canvas1"
- Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX"
- From="0"To="1"Duration="0:0:2"
- AccelerationRatio="1">
- </DoubleAnimation>
- <DoubleAnimationStoryboard.TargetName="Canvas1"
- Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY"
- From="0"To="1"Duration="0:0:2"
- AccelerationRatio="1">
- </DoubleAnimation>
- <DoubleAnimationStoryboard.TargetName="Canvas1"
- Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX"
- To="0.98"BeginTime="0:0:2"Duration="0:0:0.05"
- DecelerationRatio="1">
- </DoubleAnimation>
- <DoubleAnimationStoryboard.TargetName="Canvas1"
- Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY"
- To="0.98"BeginTime="0:0:2"Duration="0:0:0.05"
- DecelerationRatio="1">
- </DoubleAnimation>
- <DoubleAnimationStoryboard.TargetName="Canvas1"
- Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX"
- To="1"BeginTime="0:0:2.05"Duration="0:0:0.2"
- AccelerationRatio="1">
- </DoubleAnimation>
- <DoubleAnimationStoryboard.TargetName="Canvas1"
- Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY"
- To="1"BeginTime="0:0:2.05"Duration="0:0:0.2"
- AccelerationRatio="1">
- </DoubleAnimation>
- </Storyboard>
- <!--原始的旋转回去样例-->
- <Storyboardx:Key="closeDW">
- <DoubleAnimationStoryboard.TargetName="Canvas1"
- Storyboard.TargetProperty="RenderTransform.Children[1].Angle"
- To="360"Duration="0:0:1.5">
- </DoubleAnimation>
- <DoubleAnimationStoryboard.TargetName="Canvas1"
- Storyboard.TargetProperty="Opacity"
- To="0"Duration="0:0:3">
- </DoubleAnimation>
- <DoubleAnimationStoryboard.TargetName="Canvas1"
- Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX"
- To="0"Duration="0:0:1.5"AccelerationRatio="1">
- </DoubleAnimation>
- <DoubleAnimationStoryboard.TargetName="Canvas1"
- Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY"
- To="0"Duration="0:0:1.5"AccelerationRatio="1">
- </DoubleAnimation>
- </Storyboard>
- <!--转出来-->
- <Storyboardx:Key="showDW1">
- <DoubleAnimationStoryboard.TargetName="Canvas1"
- Storyboard.TargetProperty="Opacity"
- From="0"To="1"Duration="0:0:0.2">
- </DoubleAnimation>
- <DoubleAnimationStoryboard.TargetName="Canvas1"
- Storyboard.TargetProperty="RenderTransform.Children[1].Angle"
- From="180"To="0"Duration="0:0:0.2">
- </DoubleAnimation>
- <DoubleAnimationStoryboard.TargetName="Canvas1"
- Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX"
- From="0.2"To="1"Duration="0:0:0.2"
- AccelerationRatio="1">
- </DoubleAnimation>
- <DoubleAnimationStoryboard.TargetName="Canvas1"
- Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY"
- From="0.2"To="1"Duration="0:0:0.2"
- AccelerationRatio="1">
- </DoubleAnimation>
- </Storyboard>
- <!--弹出来-->
- <Storyboardx:Key="showDW2">
- <DoubleAnimationStoryboard.TargetName="Canvas1"
- Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX"
- From="0.2"To="0.5"Duration="0:0:0.04">
- </DoubleAnimation>
- <DoubleAnimationStoryboard.TargetName="Canvas1"
- Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY"
- From="0.2"To="0.5"Duration="0:0:0.04">
- </DoubleAnimation>
- <DoubleAnimationStoryboard.TargetName="Canvas1"
- Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX"
- From="0.5"To="1"Duration="0:0:0.04"BeginTime="0:0:0.04">
- </DoubleAnimation>
- <DoubleAnimationStoryboard.TargetName="Canvas1"
- Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY"
- From="0.5"To="1"Duration="0:0:0.04"BeginTime="0:0:0.04">
- </DoubleAnimation>
- <DoubleAnimationStoryboard.TargetName="Canvas1"
- Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX"
- From="1"To="1.2"Duration="0:0:0.04"BeginTime="0:0:0.08"AutoReverse="True">
- </DoubleAnimation>
- <DoubleAnimationStoryboard.TargetName="Canvas1"
- Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY"
- From="1" To="1.2"Duration="0:0:0.04"BeginTime="0:0:0.08"AutoReverse="True">
- </DoubleAnimation>
- </Storyboard>
- <!--转回去-->
- <Storyboardx:Key="closeDW1">
- <DoubleAnimationStoryboard.TargetName="Canvas1"
- Storyboard.TargetProperty="RenderTransform.Children[1].Angle"
- To="180"Duration="0:0:0.2">
- </DoubleAnimation>
- <DoubleAnimationStoryboard.TargetName="Canvas1"
- Storyboard.TargetProperty="Opacity"
- To="0"Duration="0:0:0.2">
- </DoubleAnimation>
- <DoubleAnimationStoryboard.TargetName="Canvas1"
- Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX"
- To="0.2"Duration="0:0:0.2"AccelerationRatio="1">
- </DoubleAnimation>
- <DoubleAnimationStoryboard.TargetName="Canvas1"
- Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY"
- To="0.2"Duration="0:0:0.2"AccelerationRatio="1">
- </DoubleAnimation>
- </Storyboard>
- <!--弹回去-->
- <Storyboardx:Key="closeDW2">
- <DoubleAnimationStoryboard.TargetName="Canvas1"
- Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX"
- From="1"To="1.2"Duration="0:0:0.04" AutoReverse="True">
- </DoubleAnimation>
- <DoubleAnimationStoryboard.TargetName="Canvas1"
- Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY"
- From="1"To="1.2"Duration="0:0:0.04" AutoReverse="True">
- </DoubleAnimation>
- <DoubleAnimationStoryboard.TargetName="Canvas1"
- Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX"
- From="1"To="0.5"Duration="0:0:0.04"BeginTime="0:0:0.04">
- </DoubleAnimation>
- <DoubleAnimationStoryboard.TargetName="Canvas1"
- Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY"
- From="1"To="0.5"Duration="0:0:0.04"BeginTime="0:0:0.04">
- </DoubleAnimation>
- <DoubleAnimationStoryboard.TargetName="Canvas1"
- Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX"
- From="0.5"To="0.2"Duration="0:0:0.04"BeginTime="0:0:0.08" >
- </DoubleAnimation>
- <DoubleAnimationStoryboard.TargetName="Canvas1"
- Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY"
- From="0.5" To="0.2"Duration="0:0:0.04"BeginTime="0:0:0.08">
- </DoubleAnimation>
- </Storyboard>
- </Window.Resources>
- <Window.Triggers>
- <!--设置DW1的事件触发-->
- <!--注意对窗体window的name取为DW1-->
- <EventTriggerSourceName="DW1"RoutedEvent="Window.Loaded">
- <BeginStoryboardName="showQueryCanvasStoryboard2"
- Storyboard="{StaticResource showDW}">
- </BeginStoryboard>
- </EventTrigger>
- <!--设置button1的事件触发-->
- <!--注意对按钮的name取为button1-->
- <EventTriggerSourceName="button1"RoutedEvent="Button.Click">
- <BeginStoryboardName="closeQueryCanvasStoryboard"
- Storyboard="{StaticResource closeDW}">
- </BeginStoryboard>
- </EventTrigger>
- </Window.Triggers>
- <CanvasBackground="Transparent"Height="257"Width="214">
- <CanvasBackground="Brown"Height="236"Width="201"Canvas.Left="9"Canvas.Top="14"Name="Canvas1">
- <!--设置动画-->
- <Canvas.RenderTransform>
- <TransformGroup>
- <ScaleTransformCenterX="100"CenterY="50"></ScaleTransform><!--缩放中心为100,50。RenderTransform.Children[0]-->
- <RotateTransformCenterX="100"CenterY="50"></RotateTransform><!--旋转中心为100,50。RenderTransform.Children[1]-->
- </TransformGroup>
- </Canvas.RenderTransform>
- <ButtonMargin="98,107,124,127"Name="button1" FocusVisualStyle="{DynamicResource MyFocusVisual}"
- Click="button1_Click" Height="28"Width="112"Canvas.Left="-53"Canvas.Top="77">关闭</Button>
- <CheckBoxHeight="31"HorizontalAlignment="Left"Margin="32,25,0,0"Name="checkBox1"VerticalAlignment="Top"Width="75"Canvas.Left="11"Canvas.Top="-1">CheckBox</CheckBox>
- <TextBlockHeight="35"Margin="124,21,34,0"Name="textBlock1"VerticalAlignment="Top"Background="BlueViolet"Text="dfdf"Width="60"Canvas.Left="-73"Canvas.Top="43"/>
- </Canvas>
- </Canvas>
- </Window>
<Window x:Class="WpfApplication1.DialogWin"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="DialogWin" Height="632" Width="635" WindowStyle="None"
Name="DW1" Background="Transparent" AllowsTransparency="True" WindowStartupLocation="CenterScreen" WindowState="Normal">
<Window.Resources>
<!--此样式能去除按钮点击后的虚线框-->
<Style x:Key="MyFocusVisual">
<Setter Property="Control.Template">
<Setter.Value>
<ControlTemplate>
<Rectangle Margin="-2" StrokeThickness="0" Stroke="Red" StrokeDashArray="1 2"/>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
<!--原始旋转出来样例-->
<Storyboard x:Key="showDW">
<DoubleAnimation Storyboard.TargetName="Canvas1"
Storyboard.TargetProperty="Opacity"
From="0.2" To="1" Duration="0:0:2.5">
</DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Canvas1"
Storyboard.TargetProperty="RenderTransform.Children[1].Angle"
From="70" To="0" Duration="0:0:2" >
</DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Canvas1"
Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX"
From="0" To="1" Duration="0:0:2"
AccelerationRatio="1">
</DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Canvas1"
Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY"
From="0" To="1" Duration="0:0:2"
AccelerationRatio="1">
</DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Canvas1"
Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX"
To="0.98" BeginTime="0:0:2" Duration="0:0:0.05"
DecelerationRatio="1">
</DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Canvas1"
Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY"
To="0.98" BeginTime="0:0:2" Duration="0:0:0.05"
DecelerationRatio="1">
</DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Canvas1"
Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX"
To="1" BeginTime="0:0:2.05" Duration="0:0:0.2"
AccelerationRatio="1">
</DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Canvas1"
Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY"
To="1" BeginTime="0:0:2.05" Duration="0:0:0.2"
AccelerationRatio="1">
</DoubleAnimation>
</Storyboard>
<!--原始的旋转回去样例-->
<Storyboard x:Key="closeDW">
<DoubleAnimation Storyboard.TargetName="Canvas1"
Storyboard.TargetProperty="RenderTransform.Children[1].Angle"
To="360" Duration="0:0:1.5" >
</DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Canvas1"
Storyboard.TargetProperty="Opacity"
To="0" Duration="0:0:3">
</DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Canvas1"
Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX"
To="0" Duration="0:0:1.5" AccelerationRatio="1">
</DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Canvas1"
Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY"
To="0" Duration="0:0:1.5" AccelerationRatio="1">
</DoubleAnimation>
</Storyboard>
<!--转出来-->
<Storyboard x:Key="showDW1">
<DoubleAnimation Storyboard.TargetName="Canvas1"
Storyboard.TargetProperty="Opacity"
From="0" To="1" Duration="0:0:0.2">
</DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Canvas1"
Storyboard.TargetProperty="RenderTransform.Children[1].Angle"
From="180" To="0" Duration="0:0:0.2" >
</DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Canvas1"
Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX"
From="0.2" To="1" Duration="0:0:0.2"
AccelerationRatio="1">
</DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Canvas1"
Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY"
From="0.2" To="1" Duration="0:0:0.2"
AccelerationRatio="1">
</DoubleAnimation>
</Storyboard>
<!--弹出来-->
<Storyboard x:Key="showDW2">
<DoubleAnimation Storyboard.TargetName="Canvas1"
Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX"
From="0.2" To="0.5" Duration="0:0:0.04" >
</DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Canvas1"
Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY"
From="0.2" To="0.5" Duration="0:0:0.04" >
</DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Canvas1"
Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX"
From="0.5" To="1" Duration="0:0:0.04" BeginTime="0:0:0.04" >
</DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Canvas1"
Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY"
From="0.5" To="1" Duration="0:0:0.04" BeginTime="0:0:0.04">
</DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Canvas1"
Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX"
From="1" To="1.2" Duration="0:0:0.04" BeginTime="0:0:0.08" AutoReverse="True" >
</DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Canvas1"
Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY"
From="1" To="1.2" Duration="0:0:0.04" BeginTime="0:0:0.08" AutoReverse="True">
</DoubleAnimation>
</Storyboard>
<!--转回去-->
<Storyboard x:Key="closeDW1">
<DoubleAnimation Storyboard.TargetName="Canvas1"
Storyboard.TargetProperty="RenderTransform.Children[1].Angle"
To="180" Duration="0:0:0.2" >
</DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Canvas1"
Storyboard.TargetProperty="Opacity"
To="0" Duration="0:0:0.2">
</DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Canvas1"
Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX"
To="0.2" Duration="0:0:0.2" AccelerationRatio="1">
</DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Canvas1"
Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY"
To="0.2" Duration="0:0:0.2" AccelerationRatio="1">
</DoubleAnimation>
</Storyboard>
<!--弹回去-->
<Storyboard x:Key="closeDW2">
<DoubleAnimation Storyboard.TargetName="Canvas1"
Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX"
From="1" To="1.2" Duration="0:0:0.04" AutoReverse="True">
</DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Canvas1"
Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY"
From="1" To="1.2" Duration="0:0:0.04" AutoReverse="True">
</DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Canvas1"
Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX"
From="1" To="0.5" Duration="0:0:0.04" BeginTime="0:0:0.04" >
</DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Canvas1"
Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY"
From="1" To="0.5" Duration="0:0:0.04" BeginTime="0:0:0.04">
</DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Canvas1"
Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX"
From="0.5" To="0.2" Duration="0:0:0.04" BeginTime="0:0:0.08" >
</DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Canvas1"
Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY"
From="0.5" To="0.2" Duration="0:0:0.04" BeginTime="0:0:0.08" >
</DoubleAnimation>
</Storyboard>
</Window.Resources>
<Window.Triggers>
<!--设置DW1的事件触发-->
<!--注意对窗体window的name取为DW1-->
<EventTrigger SourceName="DW1" RoutedEvent="Window.Loaded">
<BeginStoryboard Name="showQueryCanvasStoryboard2"
Storyboard="{StaticResource showDW}">
</BeginStoryboard>
</EventTrigger>
<!--设置button1的事件触发-->
<!--注意对按钮的name取为button1-->
<EventTrigger SourceName="button1" RoutedEvent="Button.Click">
<BeginStoryboard Name="closeQueryCanvasStoryboard"
Storyboard="{StaticResource closeDW}">
</BeginStoryboard>
</EventTrigger>
</Window.Triggers>
<Canvas Background="Transparent" Height="257" Width="214">
<Canvas Background="Brown" Height="236" Width="201" Canvas.Left="9" Canvas.Top="14" Name="Canvas1">
<!--设置动画-->
<Canvas.RenderTransform>
<TransformGroup>
<ScaleTransform CenterX="100" CenterY="50"></ScaleTransform><!--缩放中心为100,50。RenderTransform.Children[0]-->
<RotateTransform CenterX="100" CenterY="50"></RotateTransform><!--旋转中心为100,50。RenderTransform.Children[1]-->
</TransformGroup>
</Canvas.RenderTransform>
<Button Margin="98,107,124,127" Name="button1" FocusVisualStyle="{DynamicResource MyFocusVisual}"
Click="button1_Click" Height="28" Width="112" Canvas.Left="-53" Canvas.Top="77">关闭</Button>
<CheckBox Height="31" HorizontalAlignment="Left" Margin="32,25,0,0" Name="checkBox1" VerticalAlignment="Top" Width="75" Canvas.Left="11" Canvas.Top="-1">CheckBox</CheckBox>
<TextBlock Height="35" Margin="124,21,34,0" Name="textBlock1" VerticalAlignment="Top" Background="BlueViolet" Text="dfdf" Width="60" Canvas.Left="-73" Canvas.Top="43" />
</Canvas>
</Canvas>
</Window>
cs代码:
添加引用
- using System.Windows.Threading
using System.Windows.Threading
- privatevoid button1_Click(object sender, RoutedEventArgs e)
- {
- // this.Close();
- /////timer定义
- tm.Tick += new EventHandler(tm_Tick);
- tm.Interval = TimeSpan.FromSeconds(0.2);
- tm.Start();
- }
- DispatcherTimer tm = new DispatcherTimer();
- void tm_Tick(object sender, EventArgs e)
- { this.Close(); }
private void button1_Click(object sender, RoutedEventArgs e)
{
// this.Close();
/////timer定义
tm.Tick += new EventHandler(tm_Tick);
tm.Interval = TimeSpan.FromSeconds(0.2);
tm.Start();
}
DispatcherTimer tm = new DispatcherTimer();
void tm_Tick(object sender, EventArgs e)
{ this.Close(); }
其中动画目标为Canvas1,包括:
慢速旋转显示(showDW)、慢速旋转消失(closeDW)
快速旋转显示(showDW1)、快速旋转消失(closeDW1)
快速弹出显示(showDW2)、快速旋转消失(closeDW2)
快速旋转显示(showDW1):
time:0 → 0.2
旋转角度:180→0
透明度: 0→1
放大: X向:0.2→1 Y向:0.2→1
快速弹出显示(showDW2):
time:0 → 0.04 → 0.08 →← 0.12
放大 放大 放大(并复原)
X向:0.2→0.5 0.5→1 1→1.2→1
Y向:0.2→0.5 0.5→1 1→1.2→1
最后在主窗口的
1.MainWindow.xaml里的<Grid>之间放上按钮:
<Grid>
<Button Content="显示子窗口" Height="23" Click="ShowWindow_Click" Margin="114,138,141,138" />
</Grid>
2.MainWindow.xaml.cs里加上相应的按钮事件:
public partial class MainWindow : Window
{
DialogWin myChildWindow = new DialogWin();
public MainWindow()
{
InitializeComponent();
//子窗口事件绑定
myChildWindow.Closed += new EventHandler(myChildWindow_Closed);
}
#region 子窗口事件代码
void myChildWindow_Closed(object sender, EventArgs e)
{
}
private void ShowWindow_Click(object sender, RoutedEventArgs e)
{
myChildWindow.Title = "子窗口信息";
SolidColorBrush(Colors.Yellow);
myChildWindow.Opacity = 0.9;
myChildWindow.Foreground = new SolidColorBrush(Colors.Red);
myChildWindow.FontSize = 14;
myChildWindow.Show();
}
#endregion
}
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