1.

2. dialog.h 头文件

#ifndef DIALOG_H
#define DIALOG_H #include <QDialog> QT_BEGIN_NAMESPACE
class QLabel;
class QErrorMessage;
QT_END_NAMESPACE class Dialog : public QDialog
{
Q_OBJECT public: Dialog(QWidget *parent = 0); private slots: void getAge();
void getStature();
void getSex();
void getName();
void getColor();
void getFont(); void getCriticalMessage();
void getInformationMessage();
void getQuestionMessage();
void getWarningMessage();
void getErrorMessage(); private: QLabel *nameLabel;
QLabel *sexLabel;
QLabel *ageLabel;
QLabel *statureLabel; QLabel *colorLabel;
QLabel *fontLabel; QLabel *criticalLabel;
QLabel *informationLabel;
QLabel *questionLabel;
QLabel *warningLabel;
QLabel *errorLabel;
QErrorMessage *errorMessageDialog; }; #endif

3. dialog.cpp源文件

#include <QtGui>

#include "dialog.h"

#define MESSAGE \
Dialog::tr("<p>Message boxes have a caption, a text, " \
"and any number of buttons, each with standard or custom texts." \
"<p>Click a button to close the message box. Pressing the Esc button " \
"will activate the detected escape button (if any).") Dialog::Dialog(QWidget *parent)
: QDialog(parent)
{ setWindowTitle(tr("Standard Dialogs"));
errorMessageDialog = new QErrorMessage(this); int frameStyle = QFrame::Sunken | QFrame::Panel; //Name
nameLabel = new QLabel;
nameLabel->setFrameStyle(QFrame::Sunken | QFrame::Panel);
QPushButton *nameButton = new QPushButton(tr("&Name")); //Sex
sexLabel = new QLabel;
sexLabel->setFrameStyle(frameStyle);
QPushButton *sexButton = new QPushButton(tr("&Sex")); //Age
ageLabel = new QLabel;
ageLabel->setFrameStyle(frameStyle);
QPushButton *ageButton = new QPushButton(tr("&Age")); //Stature
statureLabel = new QLabel;
statureLabel->setFrameStyle(frameStyle);
QPushButton *statureButton = new QPushButton(tr("S&tature")); //Color
colorLabel = new QLabel;
colorLabel->setFrameStyle(frameStyle);
QPushButton *colorButton = new QPushButton(tr("&Color")); //Font
fontLabel = new QLabel;
fontLabel->setFrameStyle(frameStyle);
QPushButton *fontButton = new QPushButton(tr("&Font")); //Critical MessageBox
criticalLabel = new QLabel;
criticalLabel->setFrameStyle(frameStyle);
QPushButton *criticalButton =
new QPushButton(tr("Critica&l")); //Information MessageBox
informationLabel = new QLabel;
informationLabel->setFrameStyle(frameStyle);
QPushButton *informationButton =
new QPushButton(tr("&Information")); //Question MessageBox
questionLabel = new QLabel;
questionLabel->setFrameStyle(frameStyle);
QPushButton *questionButton =
new QPushButton(tr("&Question")); //Warning MessageBox
warningLabel = new QLabel;
warningLabel->setFrameStyle(frameStyle);
QPushButton *warningButton = new QPushButton(tr("&Warning")); //Error MessageBox
errorLabel = new QLabel;
errorLabel->setFrameStyle(frameStyle);
QPushButton *errorButton =
new QPushButton(tr("Show &Message")); connect(ageButton, SIGNAL(clicked()), this, SLOT(getAge()));
connect(statureButton, SIGNAL(clicked()), this, SLOT(getStature()));
connect(sexButton, SIGNAL(clicked()), this, SLOT(getSex()));
connect(nameButton, SIGNAL(clicked()), this, SLOT(getName()));
connect(colorButton, SIGNAL(clicked()), this, SLOT(getColor()));
connect(fontButton, SIGNAL(clicked()), this, SLOT(getFont())); connect(criticalButton, SIGNAL(clicked()), this, SLOT(getCriticalMessage()));
connect(informationButton, SIGNAL(clicked()),
this, SLOT(getInformationMessage()));
connect(questionButton, SIGNAL(clicked()), this, SLOT(getQuestionMessage()));
connect(warningButton, SIGNAL(clicked()), this, SLOT(getWarningMessage()));
connect(errorButton, SIGNAL(clicked()), this, SLOT(getErrorMessage())); //Setup Layout
QGridLayout *layout = new QGridLayout;
layout->setColumnStretch(1, 1);
layout->setColumnMinimumWidth(1, 250); layout->addWidget(nameButton, 0, 0);
layout->addWidget(nameLabel, 0, 1);
layout->addWidget(sexButton, 1, 0);
layout->addWidget(sexLabel, 1, 1);
layout->addWidget(ageButton, 3, 0);
layout->addWidget(ageLabel, 3, 1);
layout->addWidget(statureButton, 4, 0);
layout->addWidget(statureLabel, 4, 1); layout->addWidget(colorButton, 5, 0);
layout->addWidget(colorLabel, 5, 1);
layout->addWidget(fontButton, 6, 0);
layout->addWidget(fontLabel, 6, 1); layout->addWidget(criticalButton, 7, 0);
layout->addWidget(criticalLabel, 7, 1);
layout->addWidget(informationButton, 8, 0);
layout->addWidget(informationLabel, 8, 1);
layout->addWidget(questionButton, 9, 0);
layout->addWidget(questionLabel, 9, 1);
layout->addWidget(warningButton, 10, 0);
layout->addWidget(warningLabel, 10, 1);
layout->addWidget(errorButton, 11, 0);
layout->addWidget(errorLabel, 11, 1); setLayout(layout); } void Dialog::getAge()
{ bool ok;
int age = QInputDialog::getInteger(this,tr("User Age"),
tr("Please input age"),ageLabel->text().toInt(),0,150,1,&ok);
if(ok)
{
ageLabel->setText(QString(tr("%1")).arg(age));
}
} void Dialog::getStature()
{ bool ok;
double d = QInputDialog::getDouble(this,tr("Stature"),
tr("Please input stature"),6782.5,0,65536.00,1,&ok);
if(ok)
{
statureLabel->setText(QString(tr("%1")).arg(d));
}
} void Dialog::getSex()
{ QStringList items;
items << tr("male") << tr("female"); bool ok;
QString sex = QInputDialog::getItem(this,tr("Sex"),
tr("Please select sex"),items,0,false,&ok);
if (ok)
{
sexLabel->setText(sex);
}
} void Dialog::getName()
{ bool ok;
QString name = QInputDialog::getText(this,tr("User Name"),
tr("Please input new name"),QLineEdit::Normal,nameLabel->text(),&ok); if(ok && !name.isEmpty())
{
nameLabel->setText(name);
}
} void Dialog::getColor()
{
QColor color = QColorDialog::getColor(Qt::green, this); if (color.isValid())
{
colorLabel->setText(color.name());
colorLabel->setPalette(QPalette(color));
colorLabel->setAutoFillBackground(true);
}
} void Dialog::getFont()
{
bool ok;
QFont font = QFontDialog::getFont(&ok, QFont(fontLabel->text()), this); if (ok)
{
fontLabel->setText(font.key());
fontLabel->setFont(font);
}
} void Dialog::getCriticalMessage()
{
QMessageBox::StandardButton reply;
reply = QMessageBox::critical(this, tr("QMessageBox::critical()"),
MESSAGE,
QMessageBox::Abort | QMessageBox::Retry | QMessageBox::Ignore); if (reply == QMessageBox::Abort)
{
criticalLabel->setText(tr("Abort"));
}
else if (reply == QMessageBox::Retry)
{
criticalLabel->setText(tr("Retry"));
}
else
{
criticalLabel->setText(tr("Ignore"));
}
} void Dialog::getInformationMessage()
{
QMessageBox::StandardButton reply;
reply = QMessageBox::information(this, tr("QMessageBox::information()"), MESSAGE); if (reply == QMessageBox::Ok)
{
informationLabel->setText(tr("OKOK"));
}
else
{
informationLabel->setText(tr("Escape"));
}
} void Dialog::getQuestionMessage()
{
QMessageBox::StandardButton reply;
reply = QMessageBox::question(this, tr("QMessageBox::question()"),
MESSAGE,
QMessageBox::Yes | QMessageBox::No | QMessageBox::Cancel); if (reply == QMessageBox::Yes)
{
questionLabel->setText(tr("Yes"));
}
else if (reply == QMessageBox::No)
{
questionLabel->setText(tr("No"));
}
else
{
questionLabel->setText(tr("Cancel"));
}
} void Dialog::getWarningMessage()
{
QMessageBox msgBox(QMessageBox::Warning, tr("QMessageBox::warning()"),
MESSAGE, 0, this);
msgBox.addButton(tr("Save &Again"), QMessageBox::AcceptRole);
msgBox.addButton(tr("&Continue"), QMessageBox::RejectRole); if (msgBox.exec() == QMessageBox::AcceptRole)
{
warningLabel->setText(tr("Save Again"));
}
else
{
warningLabel->setText(tr("Continue"));
} } void Dialog::getErrorMessage()
{
errorMessageDialog->showMessage(
tr("This dialog shows and remembers error messages. "
"If the checkbox is checked (as it is by default), "
"the shown message will be shown again, "
"but if the user unchecks the box the message "
"will not appear again if QErrorMessage::showMessage() "
"is called with the same message.")); errorLabel->setText(tr("If the box is unchecked, the message "
"won't appear again."));
}

QT 创建对话框 Dialog 实例的更多相关文章

  1. EasyUI 动态创建对话框Dialog

    // 拒绝审批通过 function rejectApproval() { // 创建填写审批意见对话框 $("<div id='reject-comment'> </di ...

  2. 【Qt】2.3 使用Qt设计师来创建对话框

    安装完Qt OpenSource之后,在开始菜单目录下会有这几个东西. 其中[Designer]是用来设计窗口界面的程序.所以现在可以使用它来设计一个对话框.在[Qt Creator]中,[设计]这一 ...

  3. 详解Linux交互式shell脚本中创建对话框实例教程_linux服务器

    本教程我们通过实现来讲讲Linux交互式shell脚本中创建各种各样对话框,对话框在Linux中可以友好的提示操作者,感兴趣的朋友可以参考学习一下. 当你在终端环境下安装新的软件时,你可以经常看到信息 ...

  4. Android中制作自定义dialog对话框的实例

    http://www.jb51.net/article/83319.htm   这篇文章主要介绍了Android中制作自定义dialog对话框的实例分享,安卓自带的Dialog显然不够用,因而我们要继 ...

  5. QT创建模态对话框阻塞整个应用程序和非模态对话框唯一性约束的简单示例

    QT创建模态对话框阻塞整个应用程序和非模态对话框唯一性约束的简单示例 部分代码: // 创建模态对话框阻塞整个应用程序和非模态对话框唯一性约束 QMenu *pDialog = mBar->ad ...

  6. 【转】QT创建子对话框的方法

    原文地址:http://blog.csdn.net/baidu_18991997/article/details/42713159 代码实现功能:单击某个按钮后,弹出对话框,对话框中的内容可自行设计. ...

  7. Android对话框Dialog深度剖析

    对话框 对话框是提示用户作出决定或输入额外信息的小窗口. 对话框不会填充屏幕,通常用于需要用户采取行动才能继续执行的模式事件. 对话框设计 Dialog 类是对话框的基类,但您应该避免直接实例化 Di ...

  8. QT模态对话框及非模态对话框

    QT模态对话框及非模态对话框 模态对话框(Modal Dialog)与非模态对话框(Modeless Dialog)的概念不是Qt所独有的,在各种不同的平台下都存在.又有叫法是称为模式对话框,无模式对 ...

  9. Android 对话框(Dialog) 及 自己定义Dialog

    Activities提供了一种方便管理的创建.保存.回复的对话框机制,比如 onCreateDialog(int), onPrepareDialog(int, Dialog), showDialog( ...

随机推荐

  1. B - Catch That Cow (抓牛)

    B - Catch That Cow Time Limit:2000MS     Memory Limit:65536KB     64bit IO Format:%I64d & %I64u ...

  2. SQL Server函数​

    阅读目录 SQL Server函数---Union与Union All的区别 回到顶部 SQL Server函数---Union与Union All的区别 如果我们需要将两个select语句的结果作为 ...

  3. python系列九:python3迭代器和生成器

    #!/usr/bin/python import sys '''迭代器是一个可以记住遍历的位置的对象.迭代器对象从集合的第一个元素开始访问,直到所有的元素被访问完结束.迭代器只能往前不会后退.迭代器有 ...

  4. jquery.fileDownload plugin: Success msg alert before actual pdf download completed

    Currently , I use jquery fileDownload plugin to download multiple pdf that in a list page, which eve ...

  5. React-学习总结

    概念知识:1.JSX是什么 JSX其实是JavaScript的扩展,React为了代码的可读性更方便地创建虚拟DOM等原因,加入了一些类似XML的语法的扩展. 2.编译器——jsxTransforme ...

  6. json & pickle & shelve 模块

    JSON表示的对象就是标准的JavaScript语言的对象,JSON和Python内置的数据类型对应如下: # json序列化 import json,time user={'name':'egon' ...

  7. PyNest——part 2: populations of neurons

    part 2: populations of neurons introduction 在这篇讲义中,我们着眼于创建和参数化神经元批次,并将它们连接起来. 当你完成这些材料时,你会知道如何: 创建具有 ...

  8. payload有效载荷(转)

    payload 记载着信息的那部分数据.通常在传输数据时,为了使数据传输更可靠,要把原始数据分批传输,并且在每一批数据的头和尾都加上一定的辅助信息,比如这一批数据量的大小,校验位等,这样就相当于给已经 ...

  9. Windows.old

    如果通过执行自定义安装来安装 Windows 7,而没有在安装过程中格式化分区,则以前版本的 Windows中使用的文件存储在 Windows.old文件夹中.此文件夹中文件的类型取决于您的电脑.使用 ...

  10. Python函数之—— 装饰器(Day13)

    一.什么是装饰器 顾名思义,装饰器指为其他函数添加新功能 装饰器定义:本质就是函数,功能是为其他函数添加新功能 二.装饰器需要遵循的原则 1.不修改被装饰函数的源代码(开放封闭原则) 2.为被装饰函数 ...