Problem C. Equivalent Cards

题目连接:

http://www.codeforces.com/gym/100253

Description

Jane is playing a game with her friends. They have a deck of round cards of radius 100. Each card has a

set of disjoint rectangles strictly within the bounding circle. The rectangles' vertices and the card center

have integer coordinates. However, the rectangles' edges are not necessarily parallel to the axes. The value

of a card depends on the rectangles in it and equals the sum of areas of all its rectangles. The cards are

equivalent if they have same values.

The rules are simple. Each player is given a card in the beginning. Then they turn the cards face-up. If

any player can spot another player's card equivalent to their own card, the player who rst noticed the

equivalency gives their cards to another player and draws a new card from the deck face-up. The game

ends when there are no equivalent cards among players, or when a player needs to draw a card, but the

deck is empty. The player with the least number of cards wins.

Of course, Jane never cheats. She also believes that her friends don't cheat as well. But the game is so

dynamic, that there is no time to verify if some cards are equivalent, i.e. have the same total area of

rectangles. So, if somebody makes a mistake and claims that two cards are equivalent while they are not,

other players may leave it unnoticed and keep playing.

To avoid this, Jane decided to use her web-camera and write a program to nd equivalent cards. She noticed

that cards on the pictures from the camera taken under some angle look like ellipses and rectangles look

like parallelograms, but she is not good at geometry. Also the images are scaled, shifted and rotated, so

the problem seems to be too hard to Jane. She asked you to write an algorithm to nd equivalent cards.

Fortunately, you know a good image processing library which does the hardest work of nding gures for

you. Your task is, given the library output, nd all equivalence classes and for each card tell which class

it belongs to. An equivalence class is a set of cards having the same sum of areas of rectangles.

Input

The rst line of the input contains n (1 ≤ n ≤ 100), where n is the number of pictures. Each picture

contains a single card in it.

Then n descriptions of pictures follow. The description of a picture consists of several lines. The rst

two lines of the description specify an ellipse a card boundary on the picture. The rst line contains

coordinates of two most distant opposite points on the ellipse (any pair of opposite points in case of a

tie). The second line contains the coordinates of two closest opposite points on the ellipse (any pair of

opposite points in case of a tie), the distance between them is at least 1. These four points completely

determine the ellipse. The following line contains ri (1 ≤ ri ≤ 4) the number of rectangles on the card.

The following ri blocks contain the coordinates of four points, a pair of coordinates per line. Each point

is a corner of a corresponding parallelogram on the picture in the clockwise or counter-clockwise order.

All coordinates are oating point numbers between -1000 and 1000, inclusively. They are given with an

accuracy of exactly 8 digits after the decimal point

Output

Print the only line containing the sequence f1, f2, . . . , fn describing the equivalence classes. It should be

true that fi = fj if and only if the i-th and the j-th cards are equivalent. You may use any integer values

between 1 and 100 inclusive.

Sample Input

3

-10.00000000 0.00000000 10.00000000 0.00000000

0.00000000 -10.00000000 0.00000000 10.00000000

2

5.00000000 5.00000000

5.00000000 6.00000000

6.00000000 6.00000000

6.00000000 5.00000000

3.00000000 2.00000000

3.00000000 1.00000000

4.00000000 1.00000000

4.00000000 2.00000000

-8.00000000 -6.00000000 8.00000000 6.00000000

6.00000000 8.00000000 -6.00000000 -8.00000000

1

1.00000000 0.00000000

0.00000000 1.00000000

-1.00000000 0.00000000

0.00000000 -1.00000000

-10.00000000 0.00000000 10.00000000 0.00000000

0.00000000 -5.00000000 0.00000000 5.00000000

1

1.00000000 1.00000000

0.00000000 1.00000000

0.00000000 -1.00000000

1.00000000 -1.00000000

Sample Output

1 1 2

Hint

题意

说平面上有一个圆,圆内有很多正方形,现在这个圆被拉伸成为了一个椭圆,里面的正方形就被拉成了平行四边形。

现在问你按照面积和分类,这些圆能够分成几类

题解:

椭圆面积为piab,平行四边形面积为ab,所以两个图形是等比例放缩的,那就直接按照比例算就好了……

代码

#include<bits/stdc++.h>
using namespace std;
const double INF = 1E200 ;
const double EP = 1E-10 ;
const int MAXV = 300 ;
const double PI = 3.14159265 ;
/* 基本几何结构 */
struct POINT
{
double x;
double y;
POINT(double a=0, double b=0) { x=a; y=b;} //constructor
};
struct LINESEG
{
POINT s;
POINT e;
LINESEG(POINT a, POINT b) { s=a; e=b;}
LINESEG() { }
};
struct LINE // 直线的解析方程 a*x+b*y+c=0 为统一表示,约定 a >= 0
{
double a;
double b;
double c;
LINE(double d1=1, double d2=-1, double d3=0) {a=d1; b=d2; c=d3;}
};
LINE makeline(POINT p1,POINT p2)
{
LINE tl;
int sign = 1;
tl.a=p2.y-p1.y;
if(tl.a<0)
{
sign = -1;
tl.a=sign*tl.a;
}
tl.b=sign*(p1.x-p2.x);
tl.c=sign*(p1.y*p2.x-p1.x*p2.y);
return tl;
}
bool lineintersect(LINE l1,LINE l2,POINT &p) // 是 L1,L2
{
double d=l1.a*l2.b-l2.a*l1.b;
if(abs(d)<EP) // 不相交
return false;
p.x = (l2.c*l1.b-l1.c*l2.b)/d;
p.y = (l2.a*l1.c-l1.a*l2.c)/d;
return true;
}
/*
r=dotmultiply(p1,p2,op),得到矢量(p1-op)和(p2-op)的点积,如果两个矢量都非零矢量
r<0:两矢量夹角为钝角;
r=0:两矢量夹角为直角;
r>0:两矢量夹角为锐角
*******************************************************************************/
double dist(POINT p1,POINT p2) // 返回两点之间欧氏距离
{
return( sqrt( (p1.x-p2.x)*(p1.x-p2.x)+(p1.y-p2.y)*(p1.y-p2.y) ) );
}
double multiply(POINT sp,POINT ep,POINT op)
{
return((sp.x-op.x)*(ep.y-op.y)-(ep.x-op.x)*(sp.y-op.y));
}
double dotmultiply(POINT p1,POINT p2,POINT p0)
{
return ((p1.x-p0.x)*(p2.x-p0.x)+(p1.y-p0.y)*(p2.y-p0.y));
}
double relation(POINT p,LINESEG l)
{
LINESEG tl;
tl.s=l.s;
tl.e=p;
return dotmultiply(tl.e,l.e,l.s)/(dist(l.s,l.e)*dist(l.s,l.e));
}
// 求点C到线段AB所在直线的垂足 P
POINT perpendicular(POINT p,LINESEG l)
{
LINE l1=makeline(l.s,l.e);
LINE l2=l1;
l2.c=-(l1.a*p.x+l2.b*p.y);
}
double dis(POINT A,POINT B)
{
return sqrt((A.x-B.x)*(A.x-B.x)+(A.y-B.y)*(A.y-B.y));
}
double solve()
{
POINT p1,p2,p3,p4,P[4],mid;
double ans=0;
scanf("%lf%lf%lf%lf",&p1.x,&p1.y,&p2.x,&p2.y);
scanf("%lf%lf%lf%lf",&p3.x,&p3.y,&p4.x,&p4.y);
mid.x=(p1.x+p2.x)/2.0,mid.y=(p1.y+p2.y)/2.0;
double tmp=dist(p1,p2)*dist(p3,p4);
int q;
scanf("%d",&q);
for(int i=0;i<q;i++)
{
for(int i=0;i<4;i++)
scanf("%lf%lf",&P[i].x,&P[i].y);
ans+=abs(multiply(P[0],P[2],P[1]));
}
return ans/tmp;
}
double area[5000];
int Ans[5005];
int main()
{
int t;
scanf("%d",&t);
for(int i=1;i<=t;i++)
{
Ans[i]=i;
area[i]=solve(); } for(int i=1;i<=t;i++)
{
for(int j=1;j<i;j++)
{
if(abs(area[i]-area[j])<1e-6)
{
Ans[i]=Ans[j];
break;
}
}
}
for(int i=1;i<=t;i++)
{
if(i==1)printf("%d",Ans[i]);
else printf(" %d",Ans[i]);
}
printf("\n");
return 0;
}

2013-2014 ACM-ICPC, NEERC, Southern Subregional Contest Problem C. Equivalent Cards 计算几何的更多相关文章

  1. 2018-2019 ICPC, NEERC, Southern Subregional Contest

    目录 2018-2019 ICPC, NEERC, Southern Subregional Contest (Codeforces 1070) A.Find a Number(BFS) C.Clou ...

  2. Codeforces 2018-2019 ICPC, NEERC, Southern Subregional Contest

    2018-2019 ICPC, NEERC, Southern Subregional Contest 闲谈: 被操哥和男神带飞的一场ACM,第一把做了这么多题,荣幸成为7题队,虽然比赛的时候频频出锅 ...

  3. 2018-2019 ICPC, NEERC, Southern Subregional Contest (Online Mirror) Solution

    从这里开始 题目列表 瞎扯 Problem A Find a Number Problem B Berkomnadzor Problem C Cloud Computing Problem D Gar ...

  4. Codeforces1070 2018-2019 ICPC, NEERC, Southern Subregional Contest (Online Mirror, ACM-ICPC Rules, Teams Preferred)总结

    第一次打ACM比赛,和yyf两个人一起搞事情 感觉被两个学长队暴打的好惨啊 然后我一直做傻子题,yyf一直在切神仙题 然后放一波题解(部分) A. Find a Number LINK 题目大意 给你 ...

  5. codeforce1070 2018-2019 ICPC, NEERC, Southern Subregional Contest (Online Mirror, ACM-ICPC Rules, Teams Preferred) 题解

    秉承ACM团队合作的思想懒,这篇blog只有部分题解,剩余的请前往星感大神Star_Feel的blog食用(表示男神汉克斯更懒不屑于写我们分别代写了下...) C. Cloud Computing 扫 ...

  6. 2018-2019 ICPC, NEERC, Southern Subregional Contest (Online Mirror, ACM-ICPC Rules, Teams Preferred)

    A. Find a Number 找到一个树,可以被d整除,且数字和为s 记忆化搜索 static class S{ int mod,s; String str; public S(int mod, ...

  7. 2018.10.20 2018-2019 ICPC,NEERC,Southern Subregional Contest(Online Mirror, ACM-ICPC Rules)

    i207M的“怕不是一个小时就要弃疗的flag”并没有生效,这次居然写到了最后,好评=.= 然而可能是退役前和i207M的最后一场比赛了TAT 不过打得真的好爽啊QAQ 最终结果: 看见那几个罚时没, ...

  8. 2018-2019 ICPC, NEERC, Southern Subregional Contest (Online Mirror, ACM-ICPC Rules, Teams Preferred) Solution

    A. Find a Number Solved By 2017212212083 题意:$找一个最小的n使得n % d == 0 并且 n 的每一位数字加起来之和为s$ 思路: 定义一个二元组$< ...

  9. 【*2000】【2018-2019 ICPC, NEERC, Southern Subregional Contest C 】Cloud Computing

    [链接] 我是链接,点我呀:) [题意] [题解] 我们可以很容易知道区间的每个位置有哪些安排可以用. 显然 我们优先用那些花费的钱比较少的租用cpu方案. 但一个方案可供租用的cpu有限. 我们可以 ...

随机推荐

  1. linq.js - LINQ for JavaScript

    var jsonArray = [ { "user": { "id": 100, "screen_name": "d_linq&q ...

  2. zabbix user parameters和Loadable modules的使用方法介绍

    目录 需求 实现 原理 前端配置 后端配置 shell实现 python实现 C实现 需求: 采集主机的-/+ buffers/cache  free的数据 实现: 采集/proc/meminfo中的 ...

  3. 第9月第16天 tolua++ cocos2dx cocos2d-lua

    1. http://www.jianshu.com/p/1cdfc60da04f 2.lua c++ Lua访问C++类 现在,我们在Lua里面操作这个Student类.注意,我们绑定的每一个函数都需 ...

  4. jquery或者js对html控件的处理汇总

    1.下拉列表select的处理 a).后台通过jquery获取的json数据对下拉列表select的赋值操作: html页面:<select name="gameserverlist& ...

  5. (FFT) A * B Problem Plus

    题目链接:https://cn.vjudge.net/contest/280041#problem/F 题目大意:给你两个数,求这俩数相乘的结果.(长度最长5000) 具体思路:硬算肯定是不行的,比如 ...

  6. linux网络编程--Circular Buffer(Ring Buffer) 环形缓冲区的设计与实现【转】

    转自:https://blog.csdn.net/yusiguyuan/article/details/18368095 1. 应用场景 网络编程中有这样一种场景:需要应用程序代码一边从TCP/IP协 ...

  7. 优化MySQL的21个建议 – MySQL Life【转】

    今天一个朋友向我咨询怎么去优化 MySQL,我按着思维整理了一下,大概粗的可以分为21个方向. 还有一些细节东西(table cache, 表设计,索引设计,程序端缓存之类的)先不列了,对一个系统,初 ...

  8. 洛谷P1886 滑动窗口

    传送门啦 以最大值为例,既然我们想要保证队列开头为答案,那么我们就要保证每次更新使最大值一直放在队列.那么如果存储的最大值该弹出了怎么办呢?我们只需要记录下每个元素的位置,判断是否在区间内即可. 队头 ...

  9. 2017-2018-2 20155225《网络对抗技术》实验一 PC平台逆向破解

    2017-2018-2 20155225<网络对抗技术>实验一 PC平台逆向破解 1.直接修改程序机器指令,改变程序执行流程 理清思路: 我们的目标文件是一个linux可执行文件,格式为E ...

  10. **CI创建类库(创建自己的工具类等)

    创建类库 当我们使用术语"类库"时,我们一般指的是位于libraries 文件夹中的类,它们在wiki的"类库参考"这个板块被讨论.在当前这个话题中,我们将讨论 ...