POJ 2069 Super Star(计算几何の最小球包含+模拟退火)
Description
According to this theory, starts we are observing are
not independent objects, but only small portions of larger objects called super
stars. A super star is filled with invisible (or transparent) material, and only
a number of points inside or on its surface shine. These points are observed as
stars by us.
In order to verify this theory, Dr. Extreme wants to build
motion equations of super stars and to compare the solutions of these equations
with observed movements of stars. As the first step, he assumes that a super
star is sphere-shaped, and has the smallest possible radius such that the sphere
contains all given stars in or on it. This assumption makes it possible to
estimate the volume of a super star, and thus its mass (the density of the
invisible material is known).
You are asked to help Dr. Extreme by
writing a program which, given the locations of a number of stars, finds the
smallest sphere containing all of them in or on it. In this computation, you
should ignore the sizes of stars. In other words, a star should be regarded as a
point. You may assume the universe is a Euclidean space.
Input
set is given in the following format.
n
x1 y1 z1
x2 y2 z2
.
. .
xn yn zn
The first line of a data set contains an integer n,
which is the number of points. It satisfies the condition 4 <= n <= 30.
The location of n points are given by three-dimensional orthogonal
coordinates: (xi, yi, zi) (i = 1, ..., n). Three coordinates of a point appear
in a line, separated by a space character. Each value is given by a decimal
fraction, and is between 0.0 and 100.0 (both ends inclusive). Points are at
least 0.01 distant from each other.
The end of the input is indicated by
a line containing a zero.
Output
containing all given points should be printed, each in a separate line. The
printed values should have 5 digits after the decimal point. They may not have
an error greater than 0.00001.
#include <cstdio>
#include <cmath> const int MAXN = 50;
const double EPS = 1e-6; struct Point3D {
double x, y, z;
Point3D(double xx = 0, double yy = 0, double zz = 0):
x(xx), y(yy), z(zz) {}
}; Point3D operator - (const Point3D &a, const Point3D &b) {
return Point3D(a.x - b.x, a.y - b.y, a.z - b.z);
} double dist(const Point3D &a, const Point3D &b) {
Point3D c = a - b;
return sqrt(c.x * c.x + c.y * c.y + c.z * c.z);
} Point3D p[MAXN];
int n; void solve() {
Point3D s;
double delta = 100, ans = 1e20;
while(delta > EPS) {
int d = 0;
for(int i = 1; i < n; ++i)
if(dist(s, p[i]) > dist(s,p[d])) d = i;
double maxd = dist(s, p[d]);
if(ans > maxd) ans = maxd;
s.x += (p[d].x - s.x)/maxd*delta;
s.y += (p[d].y - s.y)/maxd*delta;
s.z += (p[d].z - s.z)/maxd*delta;
delta *= 0.98;
}
printf("%.5f\n", ans);
} int main() {
while(scanf("%d", &n) != EOF && n) {
for(int i = 0; i < n; ++i) scanf("%lf%lf%lf", &p[i].x, &p[i].y, &p[i].z);
solve();
}
}
POJ 2069 Super Star(计算几何の最小球包含+模拟退火)的更多相关文章
- poj 2069 Super Star——模拟退火(收敛)
题目:http://poj.org/problem?id=2069 不是随机走,而是每次向最远的点逼近.而且也不是向该点逼近随意值,而是按那个比例:这样就总是接受,但答案还是要取min更新. 不知那个 ...
- poj 2069 Super Star —— 模拟退火
题目:http://poj.org/problem?id=2069 仍是随机地模拟退火,然而却WA了: 看看网上的题解,都是另一种做法——向距离最远的点靠近: 于是也改成那样,竟然真的A了...感觉这 ...
- POJ 2069 Super Star
模拟退火. #include<iostream> #include<cstdio> #include<cstring> #include<algorithm& ...
- poj 2069 Super Star 模拟退火
题目大意: 给定三位空间上的n(\(n \leq 30\))个点,求最小的球覆盖掉所有的点. 题解: 貌似我们可以用类似于二维平面中的随机增量法瞎搞一下 但是我不会怎么搞 所以我们模拟退火就好了啊QA ...
- 【POJ】2069.Super Star
题解 求一个最小的半径的球,包括三维平面上所有的点,输出半径 随机移动球心,半径即为距离最远的点,移动的方式是向离的最远的那个点移动一点,之后模拟退火就好 代码 #include <iostre ...
- Super Star(最小球覆盖)
Super Star http://poj.org/problem?id=2069 Time Limit: 1000MS Memory Limit: 65536K Total Submission ...
- POJ 2069 模拟退火算法
Super Star Time Limit: 1000MS Memory Limit: 65536K Total Submissions: 6422 Accepted: 1591 Spec ...
- 三分 POJ 2420 A Star not a Tree?
题目传送门 /* 题意:求费马点 三分:对x轴和y轴求极值,使到每个点的距离和最小 */ #include <cstdio> #include <algorithm> #inc ...
- POJ 2420 A Star not a Tree? (计算几何-费马点)
A Star not a Tree? Time Limit: 1000MS Memory Limit: 65536K Total Submissions: 3435 Accepted: 172 ...
随机推荐
- Windows10 IIS安装php manager和IIS URL Rewrite 2.0组件的方法
Windows10中自带的Server:Microsoft-IIS///8.5/10上安装.微软脑子秀逗,跳过了9,以为能解决版本识别的问题,没想到弄成10,还是出现了版本识别的问题,真是自己打自己的 ...
- 竞赛题解 - Broken Tree(CF-758E)
Broken Tree(CF-758E) - 竞赛题解 贪心复习~(好像暴露了什么算法--) 标签:贪心 / DFS / Codeforces 『题意』 给出一棵以1为根的树,每条边有两个值:p-强度 ...
- 获取地图的信息到input里
在最近项目中,我接触了百度地图的API写法,对其中的代码有了一点兴趣,所以我在完成任务后,在办公室里学习了百度地图的相关引用,并申请了服务秘钥: E7PCho0sv3FdzmjC901ttP0HrS9 ...
- UIDynamic-吸附-重力-碰撞-物理仿真动画
现实生活中: 运动场==物理仿真器 跑步==物理仿真行为 人==仿真元素 创建步骤: 1.创建物理仿真器,并且指定仿真范围 2.创建物理仿真行为,并且指定仿真元素 3.将物理仿真行为添加到仿真器中 D ...
- 【JavaWeb】从零实现用户登录
1.数据库预备 1.1 SQL 创建数据库 create database db; 创建表 create table userInfo( id int primary key , name ), pa ...
- 自添加LUCI菜单及编译为ipk
目录 添加汉化编译为ipk配置文件入口函数界面文件Makefile 添加 添加自己的luci界面,有3个必要的要素: a配置文件.新建一个在/etc/config/abcdefg b入口函数.新建一个 ...
- python网络编程之进程
一.什么是进程 进程(Process)是计算机中的程序关于某数据集合上的一次运行活动,是系统进行资源分配和调度的基本单位,是操作系统结构的基础.在早期面向进程设计的计算机结构中,进程是程序的基本执行实 ...
- 推荐软件7 taskbar numberer,结果get了WIN相关的快捷键
作为键盘控,Win+数字直达任务栏上的应用已经让我欣喜.接下来我的问题就是每次要数数字才能确定是哪个数字,期间我尝试过按常用顺序进行排序并尝试记住它们.直到我想也许应该有个软件可以在任务栏图标处贴上一 ...
- HyperLedger Fabric 1.4 多机多节点部署(10.3)
多机多节点指在多台电脑上部署多个组织和节点,本案例部署一个排序(orderer)服务,两个组织(org1,org2)和四个节点(peer),每个组织包括两个节点,需要五台计算机,计算机配置如下: 多机 ...
- 从官网下载centos
今天想从官网下载6.5版本的CentOS,结果找了好一会儿才找到,赶紧记录下来,以备以后查询. 第一步在百度搜索centos,点击"Download CentOS",如下图所示. ...