题目链接:http://acm.hdu.edu.cn/showproblem.php?pid=1052

Problem Description
Here is a famous story in Chinese history.

"That was about 2300 years ago. General Tian Ji was a high official in the country Qi. He likes to play horse racing with the king and others."

"Both of Tian and the king have three horses in different classes, namely, regular, plus, and super. The rule is to have three rounds in a match; each of the horses must be used in one round. The winner of a single round takes two hundred silver dollars from the loser."

"Being the most powerful man in the country, the king has so nice horses that in each class his horse is better than Tian's. As a result, each time the king takes six hundred silver dollars from Tian."

"Tian Ji was not happy about that, until he met Sun Bin, one of the most famous generals in Chinese history. Using a little trick due to Sun, Tian Ji brought home two hundred silver dollars and such a grace in the next match."

"It was a rather simple trick. Using his regular class horse race against the super class from the king, they will certainly lose that round. But then his plus beat the king's regular, and his super beat the king's plus. What a simple trick. And how do you think of Tian Ji, the high ranked official in China?"

Were Tian Ji lives in nowadays, he will certainly laugh at himself. Even more, were he sitting in the ACM contest right now, he may discover that the horse racing problem can be simply viewed as finding the maximum matching in a bipartite graph. Draw Tian's horses on one side, and the king's horses on the other. Whenever one of Tian's horses can beat one from the king, we draw an edge between them, meaning we wish to establish this pair. Then, the problem of winning as many rounds as possible is just to find the maximum matching in this graph. If there are ties, the problem becomes more complicated, he needs to assign weights 0, 1, or -1 to all the possible edges, and find a maximum weighted perfect matching...

However, the horse racing problem is a very special case of bipartite matching. The graph is decided by the speed of the horses --- a vertex of higher speed always beat a vertex of lower speed. In this case, the weighted bipartite matching algorithm is a too advanced tool to deal with the problem.

In this problem, you are asked to write a program to solve this special case of matching problem.

 
Input
The input consists of up to 50 test cases. Each case starts with a positive integer n (n <= 1000) on the first line, which is the number of horses on each side. The next n integers on the second line are the speeds of Tian’s horses. Then the next n integers on the third line are the speeds of the king’s horses. The input ends with a line that has a single 0 after the last test case.
 
Output
For each input case, output a line containing a single number, which is the maximum money Tian Ji will get, in silver dollars.
 
题目大意:中国古代的历史故事“田忌赛马”是为大家所熟知的。话说齐王和田忌又要赛马了,他们各派出N匹马(N≤2000),每场比赛,输的一方将要给赢的一方200两黄金,如果是平局的话,双方都不必拿出钱。现在每匹马的速度值是固定而且已知的,而齐王出马也不管田忌的出马顺序。请问田忌该如何安排自己的马去对抗齐王的马,才能赢最多的钱?(摘自IOI国家集训队论文 黄劲松:《贪婪的动态规划》)
思路:传说这是一条经典题。不过看大家的方法挺复杂的(主要是证明部分……),所以我也写一下我的方法。
首先,设田忌为A,齐王为B。不妨把他们的马按速度从大到小排序。
然后用4个指针,分别指向A、B的速度最大未用马、速度最小未用马。然后扫描。
情况1:max{A} < max{B},那么反正A最好的马肯定要赢,就去赢B最好的马,这个贪心的选择能为A剩下的马留出更多的胜算。
情况2:min{A} < min{B],那么反正B最差的马肯定要输,就用A最差的马来赢,显然用更好的马来赢是不划算的。
情况3:在情况1和情况2都没有的时候,即max{A} ≤ max{B},min{A} ≤ min{B}。那么就用A最差的马去和B最好的马竞技。
证明3:若min{A} < min{B},反正A也要输,不如输给B最好的马,显然是正确的贪心;若min{A} = min{B},若此时用A最差的马和B最差的马竞技,平手。我们可以用A最差的马,跟A前面的其中一只马交换对手,结果一定不会比前者差。所以这个贪心也显然是对的。
虽然写起来有点长但是思考起来还是蛮简单的嗯嗯。
 
代码(31MS):
 #include <cstdio>
#include <cstring>
#include <algorithm>
#include <iostream>
#include <functional>
using namespace std; const int MAXN = ; int a[MAXN], b[MAXN];
int n; int main() {
while(scanf("%d", &n) != EOF) {
if(n == ) break;
for(int i = ; i < n; ++i) scanf("%d", &a[i]);
for(int i = ; i < n; ++i) scanf("%d", &b[i]);
sort(a, a + n, greater<int>());
sort(b, b + n, greater<int>()); int la = , ra = n - , lb = , rb = n - , res = ;
while(la <= ra) {
while(la <= ra && a[la] > b[lb]) ++res, ++la, ++lb;
while(la <= ra && a[ra] > b[rb]) ++res, --ra, --rb;
if(la <= ra) res -= (a[ra] < b[lb]), --ra, ++lb;
}
printf("%d\n", * res);
}
}

HDU 1052 Tian Ji -- The Horse Racing(贪心)(2004 Asia Regional Shanghai)的更多相关文章

  1. HDU 1052 Tian Ji -- The Horse Racing(贪心)

    题目来源:1052 题目分析:题目说的权值匹配算法,有点误导作用,这道题实际是用贪心来做的. 主要就是规则的设定: 1.田忌最慢的马比国王最慢的马快,就赢一场 2.如果田忌最慢的马比国王最慢的马慢,就 ...

  2. HDU 1052 Tian Ji -- The Horse Racing (贪心)(转载有修改)

    Tian Ji -- The Horse Racing Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 65536/32768 K (J ...

  3. HDU 1052 Tian Ji -- The Horse Racing【贪心在动态规划中的运用】

    算法分析: 这个问题很显然可以转化成一个二分图最佳匹配的问题.把田忌的马放左边,把齐王的马放右边.田忌的马A和齐王的B之间,如果田忌的马胜,则连一条权为200的边:如果平局,则连一条权为0的边:如果输 ...

  4. Hdu 1052 Tian Ji -- The Horse Racing

    Tian Ji -- The Horse Racing Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 65536/32768 K (J ...

  5. hdu 1052 Tian Ji -- The Horse Racing (田忌赛马)

    Tian Ji -- The Horse Racing Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 65536/32768 K (J ...

  6. hdu 1052 Tian Ji -- The Horse Racing【田忌赛马】

    题目 这道题主要是需要考虑到各种情况:先对马的速度进行排序,然后分情况考虑: 1.当田忌最慢的马比国王最慢的马快则赢一局 2.当田忌最快的马比国王最快的马快则赢一局 3.当田忌最快的马比国王最快的马慢 ...

  7. 杭州电 1052 Tian Ji -- The Horse Racing(贪婪)

    http://acm.hdu.edu.cn/showproblem.php? pid=1052 Tian Ji -- The Horse Racing Time Limit: 2000/1000 MS ...

  8. hdoj 1052 Tian Ji -- The Horse Racing【田忌赛马】 【贪心】

    思路:先按从小到大排序, 然后从最快的開始比(如果i, j 是最慢的一端, flag1, flag2是最快的一端 ),田的最快的大于king的 则比較,如果等于然后推断,有三种情况: 一:大于则比較, ...

  9. POJ-2287.Tian Ji -- The Horse Racing (贪心)

    Tian Ji -- The Horse Racing Time Limit: 5000MS   Memory Limit: 65536K Total Submissions: 17662   Acc ...

随机推荐

  1. hadoop与云技术、云计算混肴澄清

    本文引用自:http://www.aboutyun.com/blog-61-248.html 一.初学者问题: 请教个问题在实际的生成环境里面,数据源产生的地方部署Hadoop,还是需要程序把数据给迁 ...

  2. Oozie协作框架

    一:概述 1.大数据协作框架 2.Hadoop的任务调度 3.Oozie的三大功能 Oozie Workflow jobs Oozie Coordinator jobs Oozie Bundle 4. ...

  3. HDFS的联盟Federation

    一:概述 1.单个namenode的局限性 namespace的限制 单个namenode所能存储的对象受到JVM中的heap size的限制 namenode的扩张性 不可以水平扩张 隔离性 单个n ...

  4. Java HashMap、LinkedHashMap

    如果需要使用的Map中的key无序,选择HashMap:如果要求key有序,则选择TreeMap. 但是选择TreeMap就会有性能问题,因为TreeMap的get操作的时间复杂度是O(log(n)) ...

  5. C/C++的编译器|编译环境(非常全面的比较)

    C/C++编译器的一些易混淆概念,总结一下. 关于什么是Unix-like操作系统,常见操作系统间差异,什么是操作系统接口等等,请参考<操作系统宝鉴>. C/C++编译器有哪些? 首先是如 ...

  6. js合计

    Js合计行: 可以先循环行,然后按行获取这行带有你定义的class的td,取得这些td的 text后相加,最终赋值到这行的“合计”单元格就行了 var trslength = $("#dat ...

  7. Android OpenGL ES 开发教程 从入门到精通

    感谢,摘自:http://blog.csdn.net/mapdigit/article/details/7526556 Android OpenGL ES 简明开发教程 Android OpenGL ...

  8. 常用jQuery代码01

    1.点击获得当前元素索引,实现切换相应的图片路径 $(".li").bind("click", function () { var _num = $(this) ...

  9. 查看CentOS上Apache位置,版本,停止,启动

    查看Apache是否被安装: [root@asg11 ~]# find / -name 'httpd'/etc/sysconfig/httpd/etc/httpd/etc/logrotate.d/ht ...

  10. JavaScript:综合案例-表单验证

    综合案例:表单验证 开发要求: 要求定义一个雇员信息的增加页面,例如页面名称为"emp_add.htmnl",而后在此页面中要提供有输入表单,此表单定义要求如下: .雇员编号:必须 ...