HDUOJ-------Naive and Silly Muggles
Naive and Silly Muggles
Time Limit: 2000/1000 MS (Java/Others) Memory Limit: 32768/32768 K (Java/Others) Total Submission(s): 61 Accepted Submission(s): 39
通俗算法
定义:设平面上的三点A(x1,y1),B(x2,y2),C(x3,y3),定义
S(A,B,C) = (x1-x3)*(y2-y3) - (y1-y3)*(x2-x3) 已知三角形的三个顶点为A(x1,y1),B(x2,y2),C(x3,y3),则该三角形的外心为:
S((x1*x1+y1*y1, y1), (x2*x2+y2*y2, y2), (x3*x3+y3*y3, y3))
x0 = -----------------------------------------------------------
*S(A,B,C) S((x1,x1*x1+y1*y1), (x2, x2*x2+y2*y2), (x3, x3*x3+y3*y3))
y0 = -----------------------------------------------------------
*S(A,B,C)
代码形式:
//求外接圆的圆心
double S(double x1,double y1,double x2,double y2,double x3,double y3){
return ((x1-x3)*(y2-y3) - (y1-y3)*(x2-x3) );
} double getx(double x1,double y1,double x2,double y2,double x3,double y3){
return (S(x1*x1+y1*y1,y1, x2*x2+y2*y2, y2,x3*x3+y3*y3,y3)/(*S(x1,y1,x2,y2,x3,y3)) );
} double gety(double x1,double y1,double x2,double y2,double x3,double y3){
return (S(x1, x1*x1+y1*y1, x2, x2*x2+y2*y2, x3, x3*x3+y3*y3) / (*S(x1,y1,x2,y2,x3,y3)));
}
#include<iostream>
#include<cstdio>
#include<cstring>
#include<cmath>
using namespace std;
bool isline(double *a,double *b,double *c)
{
if(fabs((b[]-a[])*(c[]-a[])-(c[]-a[])*(b[]-a[]))<1e-)
return ;
else
return ;
}
//求外接圆的圆心
double S(double x1,double y1,double x2,double y2,double x3,double y3){
return ((x1-x3)*(y2-y3) - (y1-y3)*(x2-x3) );
} double getx(double x1,double y1,double x2,double y2,double x3,double y3){
return (S(x1*x1+y1*y1,y1, x2*x2+y2*y2, y2,x3*x3+y3*y3,y3)/(*S(x1,y1,x2,y2,x3,y3)) );
} double gety(double x1,double y1,double x2,double y2,double x3,double y3){
return (S(x1, x1*x1+y1*y1, x2, x2*x2+y2*y2, x3, x3*x3+y3*y3) / (*S(x1,y1,x2,y2,x3,y3)));
}
//求两条边的夹角
bool iftrue(double *a,double *b,double *c )
{
return (a[]-b[])*(c[]-b[])+(a[]-b[])*(c[]-b[])>?:; //不是锐角时yes
}
//求两点间的距离
double distan(double *a,double *b)
{
return sqrt((a[]-b[])*(a[]-b[])+(a[]-b[])*(a[]-b[]))/2.0;
} int main()
{
int t,count,i;
double po[][],r,save[][],x,y;
scanf("%d",&t);
for(count=;count<=t;count++)
{
for(i=;i<;i++)
{
scanf("%lf%lf",&po[i][],&po[i][]);
if(i==||save[][]*save[][]+save[][]*save[][]<po[i][]*po[i][]+po[i][]*po[i][])
save[][]=po[i][],save[][]=po[i][];
if(i==||save[][]*save[][]+save[][]*save[][]>po[i][]*po[i][]+po[i][]*po[i][])
save[][]=po[i][],save[][]=po[i][];
}
if(isline(po[],po[],po[]))
{
r=sqrt((save[][]-save[][])*(save[][]-save[][])+(save[][]-save[][])*(save[][]-save[][]))/2.0;
x=(save[][]+save[][])/2.0;
y=(save[][]+save[][])/2.0;
}
else
{
bool judge[];
judge[]=iftrue(po[],po[],po[]);
judge[]=iftrue(po[],po[],po[]);
judge[]=iftrue(po[],po[],po[]);
if(judge[]||judge[]||judge[])
{
if(judge[])
{
x=(po[][]+po[][])/2.0;
y=(po[][]+po[][])/2.0;
r=distan(po[],po[]);
}
else if(judge[])
{
x=(po[][]+po[][])/2.0;
y=(po[][]+po[][])/2.0;
r=distan(po[],po[]);
}
else if(judge[])
{
x=(po[][]+po[][])/2.0;
y=(po[][]+po[][])/2.0;
r=distan(po[],po[]);
}
}
else
{
//当为锐角时,求其外接圆,否者不求
x=getx(po[][],po[][],po[][],po[][],po[][],po[][]);
y=gety(po[][],po[][],po[][],po[][],po[][],po[][]);
r=sqrt((po[][]-x)*(po[][]-x)+(po[][]-y)*(po[][]-y));
}
}
double temp=sqrt((po[][]-x)*(po[][]-x)+(po[][]-y)*(po[][]-y));
if(r>temp-1e-)
printf("Case #%d: Danger\n",count);
else
printf("Case #%d: Safe\n",count);
}
return ;
}
HDUOJ-------Naive and Silly Muggles的更多相关文章
- 计算几何 HDOJ 4720 Naive and Silly Muggles
题目传送门 /* 题意:给三个点求它们的外接圆,判断一个点是否在园内 计算几何:我用重心当圆心竟然AC了,数据真水:) 正解以后补充,http://www.cnblogs.com/kuangbin/a ...
- Naive and Silly Muggles
Problem Description Three wizards are doing a experiment. To avoid from bothering, a special magic i ...
- Naive and Silly Muggles (计算几何)
Naive and Silly Muggles Time Limit: 2000/1000 MS (Java/Others) Memory Limit: 32768/32768 K (Java/ ...
- HDU 4720 Naive and Silly Muggles (外切圆心)
Naive and Silly Muggles Time Limit: 2000/1000 MS (Java/Others) Memory Limit: 32768/32768 K (Java/Oth ...
- Naive and Silly Muggles hdu4720
Naive and Silly Muggles Time Limit: 2000/1000 MS (Java/Others) Memory Limit: 32768/32768 K (Java/ ...
- HDU 4720 Naive and Silly Muggles (简单计算几何)
Naive and Silly Muggles Time Limit: 2000/1000 MS (Java/Others) Memory Limit: 32768/32768 K (Java/ ...
- ACM学习历程—HDU4720 Naive and Silly Muggles(计算几何)
Description Three wizards are doing a experiment. To avoid from bothering, a special magic is set ar ...
- HDU-4720 Naive and Silly Muggles 圆的外心
题目链接:http://acm.hdu.edu.cn/showproblem.php?pid=4720 先两两点之间枚举,如果不能找的最小的圆,那么求外心即可.. //STATUS:C++_AC_0M ...
- HDU 4720 Naive and Silly Muggles 2013年四川省赛题
题目链接:http://acm.hdu.edu.cn/showproblem.php?pid=4720 题目大意:给你四个点,用前三个点绘制一个最小的圆,而这三个点必须在圆上或者在圆内,判断最一个点如 ...
- HDU 4720 Naive and Silly Muggles 平面几何
题目链接:http://acm.hdu.edu.cn/showproblem.php?pid=4720 解题报告:给出一个三角形的三个顶点坐标,要求用一个最小的圆将这个三个点都包含在内,另外输入一个点 ...
随机推荐
- dao层的泛型实现(2种方法)
一: package com.wzs.test2.dao; import java.util.List; public interface CommonDAO { public <T> v ...
- PHP命名空间学习笔记
命名空间的支持版本:PHP 5 > 5.3.0,PHP 7 . 什么是命名空间 从广义上来说,命名空间是一种封装事物的方法.在很多地方都可以见到这种抽象概念.例如,在操作系统中目录用来将相关文件 ...
- [转]Unicode和UTF-8的关系
Unicode和UTF-8的关系作者: 张军 原文地址: http://blog.renren.com/blog/284133452/485453790 今天中午,我突然想搞清楚Unicode和UTF ...
- C++代码文件名标准化处理工具
工具功能:批量处理C++代码文件,将C++代码文件名中大写字母改为下划线+小写字母. 为了方便代码在不同平台下的移植,代码文件命名规范为:不使用大写字母,单词之间用下划线间隔开.为此写了这个小工具,将 ...
- C#中图片切割,图片压缩,缩略图生成的代码
**//// <summary> /// 图片切割函数 /// </summary> /// <param name="sourceFile"> ...
- vue组件级路由钩子函数介绍,及实际应用
正如其名,vue-router 提供的导航钩子主要用来拦截导航,让它完成跳转或取消. 有多种方式可以在路由导航发生时执行钩子:全局的.单个路由独享的.或者组件级的. 一.全局钩子 你可以使用 rout ...
- Dijkstra(迪杰斯特拉)算法求解最短路径
过程 首先需要记录每个点到原点的距离,这个距离会在每一轮遍历的过程中刷新.每一个节点到原点的最短路径是其上一个节点(前驱节点)到原点的最短路径加上前驱节点到该节点的距离.以这个原则,经过N轮计算就能得 ...
- IDA 远程调试 Android so
1.把ida 目录下android_server 传到android 目录中如:adb push android_server /data/local/tmp/adb shell 进入模拟器cd ...
- GetProcAddress 使用注意事项
使用 GetProcAddress Function 时,有以下几点需要特别留意: 1. 第二个参数类型是 LPCSTR,不是 : 2. 用 __declspec(dllexport),按 C 名称修 ...
- 支持各种控件上/下拉刷新的android-pulltorefresh
android- pulltorefresh 一个强大的拉动刷新开源项目,支持各种控件下拉刷新,如ListView.ViewPager.WevView. ExpandableListView.Grid ...