测试过程:

1)于A8将jpeg传送到videoM3解码,然后,videoM3编码。在编译jpeg图像传输到A8,主要是测试jpeg编码的图像需要多少时间;

1000w像素:  编码时间:43ms。

800w像素:   编码时间:35ms

1080P:       编码时间:10ms

1600w像素:  编码时间:73ms

当測试到1600w像素时,解码link报错,内存不够。

在utils_mem.c的utils_memFrameAlloc函数中报错,内存分配错误;

4096*4096分辨率下。declink分配的内存为:

memory alloc failed,size=26560512,numFrames=4,file=utils/src/utils_mem.c,line=185

将建立解码link时,原来是4个buff,改为2个buff

改动完后,videoM3又报例如以下错误。

[m3video]  58133: Assertion @ Line: 99 in utils/src/utils_ringbuffer.c: status == 0 : failed !!!

将编码link的buff内存个数改动成3

encPrm.numBufPerCh[i] = 3;

改动完后,1600w像素编码成功。

我看ti的编解码文档最大支持的分辨率就是4096*4096了。我測试了更高分辨率,5120*5120,解码器报错;

MA: ChannelID allocated:4

 [m3video]  523256: IPC_BITS_IN   : Create in progress !!!

 [m3video]  523256: SYSTEM: Opening ListMP [HOST_IPC_OUT_28] ...

 [m3video]  523257: SYSTEM: Opening ListMP [HOST_IPC_IN_28] ...

 [m3video]  523258: SYSTEM: Opening MsgQ [HOST_MSGQ] ...

 [m3video]  523261: IPC_BITS_IN   : Create Done !!!

 [m3video]  523261: DECODE: Create in progress ... !!!

 [m3video]  523521: DECODE: Creating CH0 of 5120 x 5120 [PROGRESSIVE] [NON-TILED  ],target bitrate = 8000 Kbps ... 

 [m3video] DECLINK_JPEG:HEAPID:0        USED:14512

 [m3video]  523523: DECODE: All CH Create ... DONE !!!

 [m3video] DECLINK:HEAPID:0     USED:14552

 [m3video]  523524: DECODE: Create ... DONE !!!

 [m3video]  523525: ENCODE: Create in progress ... !!!

 [m3video] prevLinkQueId=0,numQue=1

 [m3video]  EncLink_codecCreateOutObj BitBuf Q Status

 [m3video] Empty Q 0 -> count 1, wrPtr 1, rdPtr 0

 [m3video] Full Q -> count 0, wrPtr 0, rdPtr 0

 [m3video]  523609: ENCODE: Creating CH0 of 5120 x 5120, pitch = (5248, 5248) [PROGRESSIVE] [NON-TILED  ], bitrate = 24000 Kbps ... 

 [m3video] ENCLINK_JPEG:HEAPID:0        USED:4432

 [m3video]  523610: ENCODE: All CH Create ... DONE !!!

 [m3video] ENCLINK:HEAPID:0     USED:4672

 [m3video]  523613: ENCODE: Create ... DONE !!!

 [m3video]  523614: IPC_BITS_OUT   : Create in progress !!!

 [m3video]  523617: IPC_BITS_OUT   : Create Done !!!

 [m3video] 528461:DECLINK::links_m3video/iva_dec/decLink_jpeg.c:[203]::INTERNAL ERROR:-1

 [m3video] ALGPROCESS FAILED:STATUS

 [m3video] 528461:WARN

 [m3video] DECLINK:ERROR in Declink_jpegDecodeFrameBatch.Status[-1]

 [m3video] 530875:DECLINK::links_m3video/iva_dec/decLink_jpeg.c:[203]::INTERNAL ERROR:-1

 [m3video] ALGPROCESS FAILED:STATUS

 [m3video] 530875:WARN

 [m3video] DECLINK:ERROR in Declink_jpegDecodeFrameBatch.Status[-1]

错误码:

JPEG Extended error 20008000

查看错误码:http://www.doc88.com/p-3965543592868.html

第15位为1表示一个致命的错误。第29位为1。表示不支持的分辨率。width/height;

错误码:200000 第21位为1表示 :Not supported output chroma format set by the application to the codec

測试完后。看到一个ti的网页,也有这些性能的測试。

http://processors.wiki.ti.com/index.php/Latency_Measurement_on_Capture_Encode_Decode_Display_Demo

http://processors.wiki.ti.com/index.php/QualiTI

Latency Measurement on Capture Encode Decode Display Demo

Latency Measurement for Capture Encode/Decode Display application

This is the latency measurements performed on the sample Capture encode/decode display demo delivered along with the EZSDK 5.x for DM816x and DM814x devices from TI. The demo is created with the chain VFCC->DEI->VENC->VDEC->VFPC-SC->VFDC .
This demo is validated on EZSDK 5.03.01.15 and OMX components 5.02.00.30.

The latency numbers are measured for the following resolutions:

  • 1080p60 (Capture, Encode, Decode and Display @ 1080p60)
  • 1080p30 (Capture, Encode, Decode and Display @ 1080p30)
  • 1080p60-30 ( Capture Display @ 1080p60. Encode Decoder @ 1080p30)
  • 720p60 (Capture, Encode, Decode and Display @ 720p60)

Usecase Description

The video data is captured by VFCC component from a HD camera source via HDMI . The captured data is fed to DEI.The DEI output is then encoded by VENC and decoded by VDEC component. The decoded frame is passed to Scalar component
( VFPC Sc) , which does chroma conversion from YUV 420 to YUV 422 format. The scalar ouput is passed to VFDC and the output is displayed on the TV via via on-chip HDMI interface. The IL Client source code is available hereMedia:capture_encode_decode_display.tar.gz

Setup Details

DM816x Base EVM DM816x Rev-C with DDR3 attached with a Video Conferencing Expansion IO (EIO) Card interface. A video source (Tandberg 1080p60 Camera / Sony PS3) is connected to the daughter card via a HDMI interface. The on-chip
HDMI out from the DM816x Base EVM is connected to a TV.

OMX Components Details

Following are the list of OMX components used in the usecase:

  • VFCC (Video Frame Capture Component)
  • VFPC-DEI (Video Frame Processing Component - Deinterlacer)
  • VENC (Video Encode Component)
  • VDEC (Video Decode Component)
  • VFPC-SC (Video Frame Processing Component - Scalar)
  • VFDC (Video Frame Display Component)

Measurement Procedure

  1. The IL-client is executed on ARM side and the corresponding firmware binaries are loaded on the Video and VPSS media controller cores.
  2. The HD camera is focused on a running stop watch video. Glass-to-Glass latency is measured by measuring the time difference between the source time stamp and the time stamp displayed on the TV display.
  3. Timestamps corresponding to various OMX component events for consecutive frames are logged for latency measurements
  4. T0 - Start of capture. (start time for encode path)
  5. T1 - Timestamp when capture of frame is complete
  6. T2 - Timestamp when DEI processing is done
  7. T3 - Timestamp when VENC finish encoding the frame
  8. T4 - Timestamp when VDEC starts decoding the frame
  9. T5 - Timestamp when VDEC finish decoding the frame .
  10. T6 - Timestamp when VFPC scaling is done
  11. T7 - Timestamp when VFDC send the frame to HDMI output for display
  12. T8 - Timestamp when the frame is displayed on TV
  13. From the above timestamps, Running average of various latency values are measured
  • Running average: Series of averages is calculated for a fixed window period (8 Frames) of different subsets of the full data set and final average is calculated from the average series

Results

Summary

Metrics

  1. Glass to Glass Latency T8–T0 - Total delay observed in the system including TV delay
  2. Capture-Encode Latency = Capture-Encode Path delay + Buffers in Capture Driver
  3. Decode-Display Latency = Decode delay + Scalar delay + Display delay

Breakup

  1. Buffers in Capture Driver - Delay due to buffers held in capure driver. Range is from 0.5 to 1 frame
  2. Capture-Encode Path delay- T3–T1
  3. Buffer Hand Off to Decoder - Delay due to buffers held between VENC and VDEC components. Range is from 1 to 1.5 frames
  4. Decode Delay T5–T4
  5. Scalar Delay T6–T5
  6. Scale/Chroma Con. Display Delay T7–T5 - Cummulative delay for scaling, chroma conversion and display
  7. TV/Monitor Delay - Delay due to the internal processing in the TV/monitor (8ms delay is observed in Samsung LCD TV)

Download the Latest EZSDK

The latest EZSDK is available for download from http://software-dl.ti.com/dsps/dsps_public_sw/ezsdk/latest/index_FDS.html.

The current version is 5.05.02.00. The supported platforms are DM816x and DM814x.

版权声明:本文博主原创文章。博客,未经同意不得转载。

dm8148 jpeg编解码器测试的更多相关文章

  1. 在NVIDIA A100 GPU上利用硬件JPEG解码器和NVIDIA nvJPEG库

    在NVIDIA A100 GPU上利用硬件JPEG解码器和NVIDIA nvJPEG库 根据调查,普通人产生的1.2万亿张图像可以通过电话或数码相机捕获.这样的图像的存储,尤其是以高分辨率的原始格式, ...

  2. NVIDIA A100 GPUs上硬件JPEG解码器和NVIDIA nvJPEG库

    NVIDIA A100 GPUs上硬件JPEG解码器和NVIDIA nvJPEG库 Leveraging the Hardware JPEG Decoder and NVIDIA nvJPEG Lib ...

  3. iOS中app的分发测试

    知识的学习在于分享.分享出来才能共同进步. 关于测试 有几种方式 1.开发人员直接在电脑上 用模拟器 2. 真机调试,测试人员可以拿着测试机找开发人员在电脑上跑真机测试 3. 公司和个人账号  直接 ...

  4. 移动应用开发测试工具Bugtags集成和使用教程【转载】

    前段时间,有很多APP突然走红,最终却都是樱花一现.作为一个创业团队,突然爆红是非常难得的机会.然并卵,由于没有经过充分的测试,再加上用户的激增,APP闪退.服务器数据异常等问题就被暴露出来,用户的流 ...

  5. 从WinCE到Linux

    到新的公司已经快两个月了,新的工作主要方向是Linux驱动移植和Android系统定制.由于项目还在立项的阶段,并没有分配具体的工作任务,所以找来一个Linux的开发板先玩一玩.它采用的处理器NUC9 ...

  6. Java生成验证码小工具

    无意中看到一个生成简易验证码的小工具类(保存学习): 工具类代码: import java.awt.BasicStroke; import java.awt.Color; import java.aw ...

  7. [Compression] Hadoop 压缩

    0. 说明 Hadoop 压缩介绍 && 压缩格式总结 && 压缩编解码器测试 1. 介绍 [文件压缩的好处] 文件压缩的好处如下: 减少存储文件所需要的磁盘空间 加速 ...

  8. 基于html5 canvas 的客户端异步上传图片的插件,支持客户端压缩图片尺寸

    /** * Created by xx on 15-05-28. * 基于html5 canvas 的客户端异步上传画片的插件 * 在实际应用中,常常要用于上传图片的功能.在现在越来越多的手机weba ...

  9. Linux系统——Nginx反向代理与负载均衡

    集群集群是指一组(若干个)相互独立的计算机,利用高速通信网路组成的一个较大的计算机服务系统,每个集群节点(即集群中的每台计算机)都是运用各自服务的独立服务器.这些服务器之间可以彼此通信,协同向用户提供 ...

随机推荐

  1. java学习笔记08--泛型

    java学习笔记08--泛型 泛型可以解决数据类型的安全性问题,它主要的原理,是在类声明的时候通过一个标识标识类中某个属性的类型或者是某个方法的返回值及参数类型.这样在类声明或实例化的时候只要指定好需 ...

  2. 使用Seam Framework + JBoss 5.0 开发第一个Web应用 - 简单投票程序

    Seam这个单词的本意是缝合.连接,因而,Seam的作用即是把Java EE 规范里的JSF 和 EJB技术完美融合在一起,免去了很多胶合代码,并增强了JSF 和 EJB的很多功能.Seam的设计目标 ...

  3. android app 架构设计02

    二:在开放的过程中,尽量把工具类,BaseActivity 放在指定的位置. DateFormat Bitmap Notification Shared Preference Environment ...

  4. linux下的开源移动图像监测程序--motion编译与配置

    前几天在网上偶然看到一篇博客,是利用linxu下的开源的motion搭建嵌入式视频动态监控系统,感觉很好很强大于,是就想自己编译移植一下试试. 所谓移动图像监测,简单来说就是利用摄像头定点监测某个区域 ...

  5. eclipse中我要同时看两个console

    eclipse中我要同时看两个console 有一个按钮“New Console View”,可以让你再建一个Console,还有一个按钮“Display Selected Console”,可以在两 ...

  6. OCP读书笔记(1) - Oracle核心概念和工具

    ohasdoracle high available service daemon OEMweb -- Database Control资料库 -- sysman Starting Oracle Re ...

  7. android 自己定义通知栏遇到的问题

    首先看报错信息: E/AndroidRuntime(12220): FATAL EXCEPTION: main E/AndroidRuntime(12220): Process: gn.com.and ...

  8. php设计模式——UML类图

    前言 用php开发两年多了,准备也写一下平时常用的设计模式,都是基于自己的实践经验,当然,用设计模式之前首先要看懂设计模式,因此这里首先讲解一下UML类图.通过UML类图,能更好的和大家交流,也能很容 ...

  9. poj2763(树链剖分)

    题目链接:http://poj.org/problem?id=2763 题意:定一棵带边权的树,要求支持两种操作:1)询问树中某两点间的距离. 2)修改某条边的权值. 分析:树链剖分,边权修改,路径求 ...

  10. PHP实现栈(Stack)数据结构

    栈(Stack),是一种特殊的后进先出线性表,其只能在一端进行插入(插入一般称为压栈.进栈或入栈)和删除(删除一般称为弹栈.退栈或出栈)操作,允许进行插入和删除操作的一端称为栈顶,另一端则称为栈底.栈 ...