先上流程图

一,首先在.h中声明UIViewController类属性

//界面
@property(nonatomic,strong)UIView *mainScene;
@property(nonatomic,strong)UIView *aboutScene;
@property(nonatomic,strong)UIView *editScene;
@property(nonatomic,strong)UIView *lineColorScene;
@property(nonatomic,strong)UIView *bgColorScene;
@property(nonatomic,strong)UIView *lineWidthScene;
@property(nonatomic,strong)UIView *detailScene;
二,在.m文件中做好初始化和框架

//七大视图作为本类的属性,便于在类的内部调用
//视图加载完后,添加7大视图容器
- (void)viewDidLoad
{
    [super viewDidLoad];
    // Do any additional setup after loading the view, typically from a nib.
    [self.view addSubview:self.mainScene];
    [self.view addSubview:self.aboutScene];
    [self.view addSubview:self.editScene];
    [self.view addSubview:self.lineColorScene];
    [self.view addSubview:self.bgColorScene];
    [self.view addSubview:self.lineWidthScene];
    [self.view addSubview:self.detailScene];
}

//当根视图将要显示时会触发这个方法
-(void)viewWillAppear:(BOOL)animated
{
    [super viewWillAppear:animated];
    //将首页提前
    [self.view bringSubviewToFront:self.mainScene];
}

- (void)didReceiveMemoryWarning
{
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}

#pragma mark -property methods
-(UIView *)mainScene
{
    //如果不等于空 则实例化场景
    if (_mainScene!=Nil) {
        return _mainScene;
    }
   
    _mainScene=[[UIView alloc]initWithFrame:self.view.bounds];
    _mainScene.backgroundColor=[UIColor whiteColor];
    //实例化测试控制按钮
    CGRect frame=CGRectMake(0, 100, 320, 60);
    UISegmentedControl *testControl=[[UISegmentedControl alloc]initWithFrame:frame];
    testControl.momentary=YES;
    [testControl insertSegmentWithTitle:@"About" atIndex:0 animated:NO];
    [testControl insertSegmentWithTitle:@"Drawing" atIndex:0 animated:NO];
    [testControl insertSegmentWithTitle:@"New" atIndex:0 animated:NO];
    testControl.tag=KMainSceneTestControlTag;
    //添加测试按钮触发的测试方法
    [testControl addTarget:self action:@selector(testSegue:) forControlEvents:UIControlEventValueChanged];
    [_mainScene addSubview:testControl];
    return _mainScene;
}

-(UIView *)aboutScene
{
     //如果不等于空 则实例化场景
    if (_aboutScene!=Nil) {
        return _aboutScene;
    }
    _aboutScene=[[UIView alloc]initWithFrame:self.view.bounds];
    _aboutScene.backgroundColor=[UIColor whiteColor];
    
    CGRect frame=CGRectMake(0, 100, 320, 60);
    UISegmentedControl *testControl=[[UISegmentedControl alloc]initWithFrame:frame];
    testControl.momentary=YES;
    [testControl insertSegmentWithTitle:@"" atIndex:0 animated:NO];
    [testControl insertSegmentWithTitle:@"Drawing" atIndex:0 animated:NO];
    [testControl insertSegmentWithTitle:@"Back" atIndex:0 animated:NO];
    testControl.tag=KAboutSceneTestControlTag;
    //添加测试按钮触发的测试方法
    [testControl addTarget:self action:@selector(testSegue:) forControlEvents:UIControlEventValueChanged];
    [_aboutScene addSubview:testControl];
    return _aboutScene;
}

-(UIView *)editScene
{
    //如果不等于空 则实例化场景
    if (_editScene!=Nil) {
        return _editScene;
    }
    _editScene=[[UIView alloc]initWithFrame:self.view.bounds];
    _editScene.backgroundColor=[UIColor grayColor];
    
    CGRect frame=CGRectMake(0, 100, 320, 60);
    UISegmentedControl *testControl=[[UISegmentedControl alloc]initWithFrame:frame];
    testControl.momentary=YES;
    [testControl insertSegmentWithTitle:@"背景" atIndex:0 animated:NO];
     [testControl insertSegmentWithTitle:@"画笔颜色" atIndex:0 animated:NO];
     [testControl insertSegmentWithTitle:@"画笔大小" atIndex:0 animated:NO];
    [testControl insertSegmentWithTitle:@"Back" atIndex:0 animated:NO];
    testControl.tag=KEditSceneTestControlTag;
    //添加测试按钮触发的测试方法
    [testControl addTarget:self action:@selector(testSegue:) forControlEvents:UIControlEventValueChanged];
    [_editScene addSubview:testControl];

return _editScene;
}

-(UIView *)lineColorScene
{
      //如果不等于空 则实例化场景
    if (_lineColorScene!=Nil) {
        return _lineColorScene;
    }
    _lineColorScene=[[UIView alloc]initWithFrame:self.view.bounds];
    _lineColorScene.backgroundColor=[UIColor blueColor];
    
    CGRect frame=CGRectMake(0, 100, 320, 60);
    UISegmentedControl *testControl=[[UISegmentedControl alloc]initWithFrame:frame];
    testControl.momentary=YES;
    [testControl insertSegmentWithTitle:@"完成" atIndex:0 animated:NO];
    [testControl insertSegmentWithTitle:@"画笔颜色" atIndex:0 animated:NO];
    [testControl insertSegmentWithTitle:@"取消" atIndex:0 animated:NO];
    testControl.tag=KLineColorSceneTestControlTag;
    //添加测试按钮触发的测试方法
    [testControl addTarget:self action:@selector(testSegue:) forControlEvents:UIControlEventValueChanged];
    [_lineColorScene addSubview:testControl];

return _lineColorScene;
}

-(UIView *)bgColorScene
{
     //如果不等于空 则实例化场景
    if (_bgColorScene!=Nil) {
        return _bgColorScene;
    }
    _bgColorScene=[[UIView alloc]initWithFrame:self.view.bounds];
    _bgColorScene.backgroundColor=[UIColor greenColor];
    
    CGRect frame=CGRectMake(0, 100, 320, 60);
    UISegmentedControl *testControl=[[UISegmentedControl alloc]initWithFrame:frame];
    testControl.momentary=YES;
    [testControl insertSegmentWithTitle:@"完成" atIndex:0 animated:NO];
    [testControl insertSegmentWithTitle:@"背景颜色" atIndex:0 animated:NO];
    [testControl insertSegmentWithTitle:@"取消" atIndex:0 animated:NO];
    testControl.tag=KBgColorSceneTestControlTag;
    //添加测试按钮触发的测试方法
    [testControl addTarget:self action:@selector(testSegue:) forControlEvents:UIControlEventValueChanged];
    [_bgColorScene addSubview:testControl];

return _bgColorScene;
}

-(UIView *)lineWidthScene
{
     //如果不等于空 则实例化场景
    if (_lineWidthScene!=Nil) {
        return _lineWidthScene;
    }
    _lineWidthScene=[[UIView alloc]initWithFrame:self.view.bounds];
    _lineWidthScene.backgroundColor=[UIColor brownColor];
    
    CGRect frame=CGRectMake(0, 100, 320, 60);
    UISegmentedControl *testControl=[[UISegmentedControl alloc]initWithFrame:frame];
    testControl.momentary=YES;
    [testControl insertSegmentWithTitle:@"完成" atIndex:0 animated:NO];
    [testControl insertSegmentWithTitle:@"画笔大小" atIndex:0 animated:NO];
    [testControl insertSegmentWithTitle:@"取消" atIndex:0 animated:NO];
    testControl.tag=KLineWidthSceneTestControlTag;
    //添加测试按钮触发的测试方法
    [testControl addTarget:self action:@selector(testSegue:) forControlEvents:UIControlEventValueChanged];
    [_lineWidthScene addSubview:testControl];

return _lineWidthScene;
}

-(UIView *)detailScene
{
      //如果不等于空 则实例化场景
    if (_detailScene!=Nil) {
        return _detailScene;
    }
    _detailScene=[[UIView alloc]initWithFrame:self.view.bounds];
    _detailScene.backgroundColor=[UIColor yellowColor];
    
    CGRect frame=CGRectMake(0, 100, 320, 60);
    UISegmentedControl *testControl=[[UISegmentedControl alloc]initWithFrame:frame];
    testControl.momentary=YES;
    [testControl insertSegmentWithTitle:@"Delete" atIndex:0 animated:NO];
    [testControl insertSegmentWithTitle:@"" atIndex:0 animated:NO];
    [testControl insertSegmentWithTitle:@"Back" atIndex:0 animated:NO];
    testControl.tag=KDetailSceneTestControlTag;
    //添加测试按钮触发的测试方法
    [testControl addTarget:self action:@selector(testSegue:) forControlEvents:UIControlEventValueChanged];
    [_detailScene addSubview:testControl];

return _detailScene;
}

三,每个页面都得跳转,跳转方法添加如下:     (出口方法不确定是否有参数,我们传递一个参数为id类型)

#pragma mark -mainScene         出口方法
-(void)mainSceneToAboutScene:(id)sender
{
    //将关于界面提前
    [self.view bringSubviewToFront:self.aboutScene];
}
-(void)mainSceneToEditScene:(id)sender
{
    //将编辑界面提前
    [self.view bringSubviewToFront:self.editScene];
}
-(void)mainSceneToDetailScene:(id)sender
{
    //将详细界面提前
    [self.view bringSubviewToFront:self.detailScene];
}

#pragma mark -aboutScene        出口方法
-(void)aboutSceneBackMainScene:(id)sender
{
    //返回主界面
    [self.view bringSubviewToFront:self.mainScene];
}

#pragma mark -editScene         出口方法
-(void)editSceneToLineColorScene:(id)sender
{
    //将lineColor界面提前
    [self.view bringSubviewToFront:self.lineColorScene];
}

-(void)editSceneToBgColorScene:(id)sender
{
    //将BgColorScene界面提前
    [self.view bringSubviewToFront:self.bgColorScene];
}

-(void)editSceneToLineWidthScene:(id)sender
{
    //LineWidthScene提前
    [self.view bringSubviewToFront:self.lineWidthScene];
}

-(void)editSceneBackMainScene:(id)sender
{
    //MainScene提前
    [self.view bringSubviewToFront:self.mainScene];
}

#pragma mark -lineColorScene    出口方法
-(void)lineColorSceneBackEditScene:(id)sender
{
    //editScene提前
    [self.view bringSubviewToFront:self.editScene];
}

#pragma mark -bgColorScene      出口方法
-(void)bgColorSceneBackEditScene:(id)sender
{
    //editScene提前
    [self.view bringSubviewToFront:self.editScene];
}

#pragma mark -lineWidthScene    出口方法
-(void)lineWidthSceneBackEditScene:(id)sender
{
    //editScene提前
    [self.view bringSubviewToFront:self.editScene];
}

#pragma mark -detailScene       出口方法
-(void)detailSceneToEditScene:(id)sender
{
    //editScene提前
    [self.view bringSubviewToFront:self.editScene];
}

-(void)detailSceneBackMainScene:(id)sender
{
    //mainScene提前
    [self.view bringSubviewToFront:self.mainScene];
}

四,定义页面的tag作为宏

#define KMainSceneTestControlTag        1001
#define KAboutSceneTestControlTag       1002
#define KEditSceneTestControlTag        1003
#define KLineColorSceneTestControlTag   1004
#define KBgColorSceneTestControlTag     1005
#define KLineWidthSceneTestControlTag   1006
#define KDetailSceneTestControlTag      1007

五,实现跳转,都是一个模式,看一个就知道其他的了,下面把所有的都列举出来,其实并不复杂

#pragma mark --测试程序流程的方法
-(void)testSegue:(UISegmentedControl *)testControl
{
    switch (testControl.tag) {
        case KMainSceneTestControlTag:
        {
            switch (testControl.selectedSegmentIndex) {
                case 0:
                {
                    [self mainSceneToEditScene:nil];
                    break;
                }
                case 1:
                {
                    break;
                }
                case 2:
                {
                    [self mainSceneToAboutScene:nil];
                    break;
                }
                    
                default:
                    break;
            }
             break;
        }
            
        case KAboutSceneTestControlTag:
        {
            switch (testControl.selectedSegmentIndex) {
                case 0:
                {
                    [self aboutSceneBackMainScene:nil];
                    break;
                }
                case 1:
                {
                    
                    break;
                }
                case 2:
                {
                    
                    break;
                }
                    
                default:
                    break;
            }
            break;
        }
        case KEditSceneTestControlTag:
        {
            switch (testControl.selectedSegmentIndex) {
                case 0:
                {
                    [self editSceneBackMainScene:nil];
                    break;
                }
                case 1:
                {
                    [self editSceneToBgColorScene:nil];
                    break;
                }
                case 2:
                {
                    [self editSceneToLineColorScene:nil];
                    break;
                }
                case 3:
                {
                    [self editSceneToLineWidthScene:nil];
                    break;
                }
                  
                default:
                    break;
            }
            break;
        }
            
        case KLineColorSceneTestControlTag:
        {
            switch (testControl.selectedSegmentIndex) {
                case 0:
                {
                   [self lineColorSceneBackEditScene:nil];
                    break;
                }
                case 1:
                {
                   
                    break;
                }
                case 2:
                {
                    [self lineColorSceneBackEditScene:nil];
                    break;
                }
                    
                default:
                    break;
            }
            break;
        }
        case KLineWidthSceneTestControlTag:
        {
            switch (testControl.selectedSegmentIndex) {
                case 0:
                {
                    [self lineWidthSceneBackEditScene:nil];

break;
                }
                case 1:
                {
                    
                    break;
                }
                case 2:
                {
                    [self lineWidthSceneBackEditScene:nil];
                    break;
                }
                    
                default:
                    break;
            }
            break;
        }
            
        case KBgColorSceneTestControlTag:
        {
            switch (testControl.selectedSegmentIndex) {
                case 0:
                {
                    [self bgColorSceneBackEditScene:nil];
                    break;
                }
                case 1:
                {
                    
                    break;
                }
                case 2:
                {
                   [self bgColorSceneBackEditScene:nil];
                    break;
                }
                    
                default:
                    break;
            }
            break;
        }
        case KDetailSceneTestControlTag:
        {
            switch (testControl.selectedSegmentIndex) {
                case 0:
                {
                    [self detailSceneToEditScene:nil];
                    break;
                }
                case 1:
                {
                    
                    break;
                }
                case 2:
                {
                    [self detailSceneBackMainScene:nil];
                    break;
                }
                    
                default:
                    break;
            }
            break;
        }           
        default:
            break;
            
    }

IOS 作业项目(4)步步完成 画图 程序(上)的更多相关文章

  1. IOS 作业项目(4)步步完成 画图 程序(中续)

    一,程序布局整理 前言://1,程序启动//2,程序流程框架//3,程序界面一致//4,程序界面功能, //这里只做页面的固定功能, //在首次创建界面时,我们会指定好固定事件触发前的固定方法 //至 ...

  2. IOS 作业项目(4)步步完成 画图 程序(问题处理)终结

    一,解决换色程序崩溃问题 程序崩溃是因为颜色的内存被释放,添加如下类的内容即可 @implementation TuyaPath - (id)init { self = [super init]; i ...

  3. IOS 作业项目(4)步步完成 画图 程序(剧终)

    // //  CHViewController.m //  SuperDrawingSample // //  Created by JaikenLI on 13-11-21. //  Copyrig ...

  4. IOS 作业项目(4)步步完成 画图 程序(中)

    一,承接上文,继续本文  [UIButton buttonWithType:UIButtonTypeRoundedRect]; 如此声明的按钮才会有点击闪动的效果!如果直接frame方式声明就不会有. ...

  5. IOS 作业项目(2) 画图(保存,撤销,笔粗细设定功能)

    先上效果图

  6. IOS 作业项目 TableView两个section中cell置顶功能实现

    点击cell会置顶,其他的下移

  7. IOS 作业项目(3) 霓虹灯效果

    先上效果图 #import "CHViewController.h"@interface CHViewController (){    int i;    int j;}@pro ...

  8. IOS 作业项目(1) 关灯游戏 (百行代码搞定)

    1,准备工作,既然要开关灯,就需要确定灯的灯的颜色状态 首先想到的是扩展UIColor

  9. (转)直接拿来用!最火的iOS开源项目(一)

    1. AFNetworking 在众多iOS开源项目中,AFNetworking可以称得上是最受开发者欢迎的库项目.AFNetworking是一个轻量级的iOS.Mac OS X网络通信类库,现在是G ...

随机推荐

  1. Merge Sorted Array [LeetCode]

    Given two sorted integer arrays A and B, merge B into A as one sorted array. Note:You may assume tha ...

  2. JavaScript实现冒泡排序、快速排序、插入排序

    JavaScript实现冒泡排序.快速排序.插入排序 时间:2014-01-09 18:05:51  来源:  作者:胡晗 冒泡排序的基本思想:所谓冒泡就是泡泡一个一个往上冒,让体积最轻的泡泡浮在最上 ...

  3. [工程备案]linux基本命令以及C和C++编程

    whereis 查看程序安装在了哪里 where 产看运行程序在哪里. libtool --mode=link  g++ test.cpp  -o test  libSegmentorForSim2T ...

  4. 搭建SSH框架所需Jar包及其解释

    SSH2 ----struts2.1.8---- struts2-core-2.1.8.1.jar struts2核心包 struts2-json-plugin-2.1.8.1.jar struts2 ...

  5. Android统计图表MPAndroidChart.

    Android统计图表MPAndroidChart MPAndroidChart是在Android平台上开源的第三方统计图表库,可以绘制样式复杂.丰富的各种统计图表,如一般常见的折线图.饼状图.柱状图 ...

  6. [css3]文字过多以省略号显示

    text-overflow:ellipsis; 优点: 1.不用通过程序限定字数 2.有利于SEO(实际上并未被截字,只是局限于宽度未被显示而已) width: 某个值; overflow: hidd ...

  7. 浅谈C++源码的过国内杀软的免杀

    以下只是简单的思路和定位.也许有人秒过,但是不要笑话我写的笨方法.定位永远是过期不了的. 其实这里废话一下 , 本人并不是大牛 ,今天跟大家分享下 .所以写出这篇文章.(大牛飘过) 只是个人实战的经验 ...

  8. Android webview 取得javascript返回值

    package com.she.jyass.UI; import android.content.Context; import android.webkit.WebView; public clas ...

  9. wScratchPad 实现刮刮卡效果

    插件网址http://wscratchpad.websanova.com/

  10. Python的排序

    1.reversed() 这个很好理解,reversed英文意思就是:adj. 颠倒的:相反的:(判决等)撤销的 print list(reversed(['dream','a','have','I' ...