folly/AtomicHashmap.h

folly/AtomicHashmap.h introduces a synchronized UnorderedAssociativeContainer implementation designed for extreme performance in heavily multithreaded environments (about 2-5x faster than tbb::concurrent_hash_map) and good memory usage properties. Find and iteration are wait-free, insert has key-level lock granularity, there is minimal memory overhead, and permanent 32-bit ids can be used to reference each element.

Limitations


Although it can provide extreme performance, AtomicHashmap has some unique limitations as well.

  • The space for erased elements cannot be reclaimed (they are tombstoned forever) so it's generally not a good idea to use this if you're erasing things a lot.

  • Only supports 32 or 64 bit keys - this is because they must be atomically compare-and-swap'ed.

  • Growth beyond initialization reduces performance - if you don't know the approximate number of elements you'll be inserting into the map, you probably shouldn't use this class.

  • Must manage synchronization externally in order to modify values in the map after insertion. Lock pools are a common way to do this, or you may consider using folly::PackedSyncPtr<T> as your ValueT.

  • Must define special reserved key values for empty, erased, and locked elements.

For a complete list of limitations and departures from the UnorderedAssociativeContainer concept, see folly/AtomicHashMap.h

Unique Features


  • value_type references remain valid as long as the map itself. Note this is not true for most other probing hash maps which will move elements when rehashing, which is necessary for them to grow. AtomicHashMap grows by chaining additional slabs, so elements never need to be moved.

  • Unique 32-bit ids can be used to reference elements in the map via iterator::getIndex(). This can be helpful to save memory in the rest of the application by replacing 64-bit pointers or keys.

  • Iterators are never invalidated. This means you can iterate through the map while simultaneously inserting and erasing. This is particularly useful for non-blocking map serialization.

Usage


Usage is similar to most maps, although note the conspicuous lack of operator[] which encourages non thread-safe access patterns.

Below is a synchronized key counter implementation that allows the counter values to be incremented in parallel with serializing all the values to a string.

   class Counters {
private:
AtomicHashMap<int64_t,int64_t> ahm; public:
explicit Counters(size_t numCounters) : ahm(numCounters) {} void increment(int64_t obj_id) {
auto ret = ahm.insert(make_pair(obj_id, ));
if (!ret.second) {
// obj_id already exists, increment
NoBarrier_AtomicIncrement(&ret.first->second, );
}
} int64_t getValue(int64_t obj_id) {
auto ret = ahm.find(obj_id);
return ret != ahm.end() ? ret->second : ;
} // Serialize the counters without blocking increments
string toString() {
string ret = "{\n";
ret.reserve(ahm.size() * );
for (const auto& e : ahm) {
ret += folly::to<string>(
" [", e.first, ":", NoBarrier_Load(&e.second), "]\n");
}
ret += "}\n";
return ret;
}
};

Implementation


AtomicHashMap is a composition of AtomicHashArray submaps, which implement the meat of the functionality. Only one AHA is created on initialization, and additional submaps are appended if the first one gets full. If the AHM grows, there will be multiple submaps that must be probed in series to find a given key. The more growth, the more submaps will be chained, and the slower it will get. If the initial size estimate is good, only one submap will ever be created and performance will be optimal.

AtomicHashArray is a fixed-size probing hash map (also referred to as an open addressed hash map) where hash collisions are resolved by checking subsequent elements. This means that they can be allocated in slabs as arrays of value_type elements, have excellent cache performance, and have no memory overhead from storing pointers.

The algorithm is simple - when inserting, the key is hash-mod'ed to an offset, and that element-key is atomically compare-and-swap'ed with the locked key value. If successful, the value is written and the element-key is unlocked by setting it to the input key value. If the compare fails, the next element is tried until success or the map is full.

Finds are even simpler. The key is hash-mod'ed to an offset, and the element-key is examined. If it is the same as the input key, the reference is returned, if it's the empty key, failure is returned, otherwise the next key is tried. This can be done wait-free without any atomic instructions because the elements are always in a valid state.

Erase is done by finding the key, then compare-and-swap'ing the element-key with the reserved erased key value. If the swap succeeds, return success, otherwise return failure (the element was erased by a competing thread). If the key does not exist, return failure.

AtomicHashMap的更多相关文章

  1. folly::AtomicHashmap源码分析(二)

    本文为原创,转载请注明:http://www.cnblogs.com/gistao/ 背景 上一篇只是细致的把源码分析了一遍,而源码背后的设计思想并没有写,设计思想往往是最重要的,没有它,基本无法做整 ...

  2. folly::AtomicHashmap源码分析(一)

    本文为原创,转载请注明:http://www.cnblogs.com/gistao/ Atomic的两点背景 看下这个场景,老张去厕所,发现门是锁着的,他就在门口等着里边人出来,此时小王也来了,他想了 ...

  3. folly学习心得(转)

    原文地址:  https://www.cnblogs.com/Leo_wl/archive/2012/06/27/2566346.html   阅读目录 学习代码库的一般步骤 folly库的学习心得 ...

  4. Folly: Facebook Open-source Library Readme.md 和 Overview.md(感觉包含的东西并不多,还是Boost更有用)

    folly/ For a high level overview see the README Components Below is a list of (some) Folly component ...

  5. 《HelloGitHub》第 75 期

    兴趣是最好的老师,HelloGitHub 让你对编程感兴趣! 简介 HelloGitHub 分享 GitHub 上有趣.入门级的开源项目. https://github.com/521xueweiha ...

随机推荐

  1. PostgreSQL备份工具-pg_backrest(转)

    转自:http://blog.chinaunix.net/uid-7270462-id-5777877.html 官网:https://pgbackrest.org 一.配置集中备份服务器 1.1 备 ...

  2. getaddrinfo()详解

    IPv4中使用gethostbyname()函数完成主机名到地址解析,但是该API不允许调用者指定所需地址类型的任何信息,返回的结构只包含 了用于存储IPv4地址的空间.为了解决该问题,IPv6中引入 ...

  3. java事务(一)

    Java中事务处理的基本方法与原理,包含以下文章: (一)Java事务处理的基本问题 (二)失败的案例 (三)丑陋的案例 (四)成功的案例(自己实现一个线程安全的TransactionManager) ...

  4. flowable EngineConfiguration的作用和继承关系(1)

    EngineConfiguration 是flowable引擎的核心部件. 在 flowable 中,实现引擎配置的顶层类是 AbstractEngineConfiguration 这是一个抽象类. ...

  5. Android Dialog 创建上下文菜单

    Android Dialog中的listview创建上下文菜单 listView.setOnCreateContextMenuListener(new OnCreateContextMenuListe ...

  6. Jmeter简单的操作数据库

    mysql驱动包下载地址: https://dev.mysql.com/downloads/connector/j/ 1.添加驱动配置,把下载下来的驱动配置上去 2.添加‘配置元件-用户定义的变量’, ...

  7. BZOJ3994:约数个数和(莫比乌斯反演:求[1,N]*[1,M]的矩阵的因子个数)

    Description  设d(x)为x的约数个数,给定N.M,求   Input 输入文件包含多组测试数据. 第一行,一个整数T,表示测试数据的组数. 接下来的T行,每行两个整数N.M. Outpu ...

  8. ueditor使用小结【来源网络】

    原文地址:http://www.cnblogs.com/janes/p/5072496.html ueditor是百度编辑器,官网地址:http://ueditor.baidu.com/website ...

  9. 每天一个linux命令(文件操作):【转载】find命令之xargs

    在使用 find命令的-exec选项处理匹配到的文件时, find命令将所有匹配到的文件一起传递给exec执行.但有些系统对能够传递给exec的命令长度有限制,这样在find命令运行几分钟之后,就会出 ...

  10. js去重复和取重复数据

    js数组中取重复数据的方法: 方法一:去重复数据 <script> Array.prototype.distinct=function(){ var a=[],b=[]; for(var ...