POJ2632——Crashing Robots
Crashing Robots
Description
In a modernized warehouse, robots are used to fetch the goods. Careful planning is needed to ensure that the robots reach their destinations without crashing into each other. Of course, all warehouses are rectangular, and all robots occupy a circular floor space with a diameter of 1 meter. Assume there are N robots, numbered from 1 through N. You will get to know the position and orientation of each robot, and all the instructions, which are carefully (and mindlessly) followed by the robots. Instructions are processed in the order they come. No two robots move simultaneously; a robot always completes its move before the next one starts moving.
A robot crashes with a wall if it attempts to move outside the area of the warehouse, and two robots crash with each other if they ever try to occupy the same spot.

Input
The first line of input is K, the number of test cases. Each test case starts with one line consisting of two integers, 1 <= A, B <= 100, giving the size of the warehouse in meters. A is the length in the EW-direction, and B in the NS-direction.
The second line contains two integers, 1 <= N, M <= 100, denoting the numbers of robots and instructions respectively.
Then follow N lines with two integers, 1 <= Xi <= A, 1 <= Yi <= B and one letter (N, S, E or W), giving the starting position and direction of each robot, in order from 1 through N. No two robots start at the same position.
Figure 1: The starting positions of the robots in the sample warehouse
Finally there are M lines, giving the instructions in sequential order.
An instruction has the following format:
< robot #> < action> < repeat>
Where is one of
L: turn left 90 degrees,
R: turn right 90 degrees, or
F: move forward one meter,
and 1 <= < repeat> <= 100 is the number of times the robot should perform this single move.
Output
Output one line for each test case:
Robot i crashes into the wall, if robot i crashes into a wall. (A robot crashes into a wall if Xi = 0, Xi = A + 1, Yi = 0 or Yi = B + 1.)
Robot i crashes into robot j, if robots i and j crash, and i is the moving robot.
OK, if no crashing occurs.
Only the first crash is to be reported.
Sample Input
4
5 4
2 2
1 1 E
5 4 W
1 F 7
2 F 7
5 4
2 4
1 1 E
5 4 W
1 F 3
2 F 1
1 L 1
1 F 3
5 4
2 2
1 1 E
5 4 W
1 L 96
1 F 2
5 4
2 3
1 1 E
5 4 W
1 F 4
1 L 1
1 F 20
Sample Output
Robot 1 crashes into the wall
Robot 1 crashes into robot 2
OK
Robot 1 crashes into robot 2
题目大意:给定一个A*B的棋盘,N个机器人,每个机器人都有起始位置,M个指令(x,C,r)代表第x个机器人执行指令C重复r次。
F->向前走一步
L->向左转
R->向右转
若i号机器人撞墙,输出:Robot i crashes into the wall
若i号机器人撞到j号机器人,输出:Robot i crashes into robot j
若M个指令执行完仍无事故发生 输出:OK
解题思路:模拟,写的比较长。。。
Code:
#include<string>
#include<iostream>
#include<stdio.h>
#define INTO_WALL 0
#define INTO_ROBIT -1
#define SAFE 1
using namespace std;
struct Robit
{
int x,y;
int dir;
} R[];
int date1,date2,N,T,M,A,B;;
void step(int i,int dir)
{
if (dir==) R[i].y++;
if (dir==) R[i].x++;
if (dir==) R[i].y--;
if (dir==) R[i].x--;
}
int move(int i,char dir,int dis)
{
if (dir=='L')
for (int j=; j<=dis; j++)
R[i].dir=(R[i].dir-)?(R[i].dir-):;
else if (dir=='R')
for (int j=; j<=dis; j++)
R[i].dir=(R[i].dir-)?(R[i].dir+):;
else
{
for (int j=; j<=dis; j++)
{
step(i,R[i].dir);
if ((R[i].x>=A+||R[i].x<=)||(R[i].y>=B+||R[i].y<=))
{
date1=i;
return INTO_WALL;
}
for (int k=; k<=N; k++)
{
if (k==i) continue;
if (R[k].x==R[i].x&&R[k].y==R[i].y)
{
date1=i,date2=k;
return INTO_ROBIT;
}
}
}
}
return SAFE;
}
int main()
{
int flag=,tmp,meter,ok,i;
char tdir,ctmp;
cin>>T;
while (T--)
{
flag=;
cin>>A>>B;
cin>>N>>M;
for (i=; i<=N; i++)
{
cin>>R[i].x>>R[i].y>>ctmp;
if (ctmp=='N') R[i].dir=;
if (ctmp=='E') R[i].dir=;
if (ctmp=='S') R[i].dir=;
if (ctmp=='W') R[i].dir=;
}
for (i=; i<=M; i++)
{
cin>>tmp>>tdir>>meter;
if (flag) continue;
ok=move(tmp,tdir,meter);
if (ok==SAFE) continue;
else if (ok==INTO_ROBIT)
{
printf("Robot %d crashes into robot %d\n",date1,date2);
flag=;
}
else if (ok==INTO_WALL)
{
printf("Robot %d crashes into the wall\n",date1);
flag=;
}
}
if (!flag) printf("OK\n");
}
return ;
}
POJ2632——Crashing Robots的更多相关文章
- poj2632 Crashing Robots
Crashing Robots Time Limit: 1000MS Memory Limit: 65536K Total Submissions: 9859 Accepted: 4209 D ...
- POJ2632 Crashing Robots 解题报告
Description In a modernized warehouse, robots are used to fetch the goods. Careful planning is neede ...
- POJ2632 Crashing Robots(模拟)
题目链接. 分析: 虽说是简单的模拟,却调试了很长时间. 调试这么长时间总结来的经验: 1.坐标系要和题目建的一样,要不就会有各种麻烦. 2.在向前移动过程中碰到其他的机器人也不行,这个题目说啦:a ...
- POJ-2632 Crashing Robots模拟
题目链接: https://vjudge.net/problem/POJ-2632 题目大意: 在一个a×b的仓库里有n个机器人,编号为1到n.现在给出每一个机器人的坐标和它所面朝的方向,以及m条指令 ...
- Crashing Robots(imitate)
Crashing Robots Time Limit: 1000MS Memory Limit: 65536K Total Submissions: 8124 Accepted: 3528 D ...
- 模拟 POJ 2632 Crashing Robots
题目地址:http://poj.org/problem?id=2632 /* 题意:几个机器人按照指示,逐个朝某个(指定)方向的直走,如果走过的路上有机器人则输出谁撞到:如果走出界了,输出谁出界 如果 ...
- Crashing Robots 分类: POJ 2015-06-29 11:44 10人阅读 评论(0) 收藏
Crashing Robots Time Limit: 1000MS Memory Limit: 65536K Total Submissions: 8340 Accepted: 3607 D ...
- poj 2632 Crashing Robots
点击打开链接 Crashing Robots Time Limit: 1000MS Memory Limit: 65536K Total Submissions: 6655 Accepted: ...
- Poj OpenJudge 百练 2632 Crashing Robots
1.Link: http://poj.org/problem?id=2632 http://bailian.openjudge.cn/practice/2632/ 2.Content: Crashin ...
随机推荐
- L001-老男孩教育-Python13期VIP视频-19节-pbb
L001-老男孩教育-Python13期VIP视频-19节-pbb Windows上安装 Python3开发环境 下载:www.python.org >选择Downloads>All re ...
- 《RHEL6.3 FTP服务器虚拟用户的配置(含图)》——如此简单
虚拟用户就是传说中的ftp服务vip用户,大致分为这么几步: 1.安装ftp软件包 yum install *ftp* 2.启动vsftpd服务 /etc/init.d/vsftpd restart ...
- CSS3 弹性盒布局模型(转)
简介 引入弹性盒布局模型的目的是提供一种更加有效的方式来对一个容器中的条目进行排列. 对齐和分配空白空间.即便容器中条目的尺寸未知或是动态变化的,弹性盒布局模型也能正常的工作.在该布局模型中,容器会根 ...
- [原创] linux课堂-学习笔记-课程3.Linux目录结构介绍及内核与shell分析
一.目录说明 1.1 bin 一般用户,可执行的系统内置命令 1.2 sbin 系统管理员,可执行的系统内置命令 1.3 boot 启动文件目录,启动有关的文件都保存在此 1.4 dev 设备管理文件 ...
- DEV GridControl表格数据源为空在表格中间显示提醒字符
private static void gv_CustomDrawEmptyForeground(object sender, DevExpress.XtraGrid.Views.Base.Custo ...
- Flasback数据库(闪回数据库)
数据库闪回原理: 一旦启用了闪回数据库,修改的块映像会不时从数据库缓冲区复制到闪回缓冲区.通过新的后台恢复写入器(Recovery Writer, RVWR)将此闪回缓冲区内容刷新到磁盘和闪回日志接着 ...
- 【EF】 proxy
逐步解說:使用 WCF 序列化 POCO Proxy (Entity Framework) .NET Framework 4 POCO Proxy 型別無法由 Windows Communicat ...
- iOS开发学习路线图
很多初学iOS开发的人会经常问:“我想学iOS应该从何入手呢?”.作为一个做了2年多各种iOS开发的程序员,只想写写自己的一些心得体会,好和体验与不好的体验.写的不好,请多包涵.希望能起到抛砖引玉的作 ...
- easy ui 下拉框绑定数据select控件
easy ui 中的下拉框控件叫做select,具体代码如下: html代码:①.这是一个公司等级的下拉框 <tr> <td>公司等级:</td> <td&g ...
- EXTJS 4.2 资料 控件GroupingGrid
http://www.shuyangyang.com.cn/jishuliangongfang/qianduanjishu/2013-11-17/179.html