poj 3083 Children of th
#include <iostream>
#include<stdio.h>
#include<string.h> using namespace std;
int n,m;
int r[][]= {{,-},{,},{,},{-,}};
int l[][]= {{,},{,},{,-},{-,}};
int vis[][];
char map[][];
int x1,x2,y1,y2,ans;
int que[][];
int dfsl(int x,int y,int num1)
{
if(x==x2&&y==y2)
return ++num1;
if(x<||x>=n||y<||y>=m||map[x][y]=='#')
return ;
ans=(ans+)%;
int temp=;
while()
{
temp=dfsl(x+l[ans][],y+l[ans][],num1+);
if(temp>)
break;
ans=(ans+)%;
}
return temp; } int dfsr(int x,int y,int num2)
{
if(x==x2&&y==y2)
return ++num2;
if(x<||x>n||y<||y>m||map[x][y]=='#')
return ;
ans=(ans+)%;
int temp=;
while()
{
temp=dfsr(x+r[ans][],y+r[ans][],num2+);
if(temp>)
break;
ans=(ans+)%;
}
return temp; } int bfs()
{
int fir=,sec=;
que[sec][]=x1;
que[sec++][]=y1;
vis[x1][y1]=;
int step=;
while(fir<sec&&!vis[x2][y2])
{
int tmp=sec;
step++;
while(fir<tmp&&!vis[x2][y2])
{
int x=que[fir][];
int y=que[fir++][];
for(int i=; i<; i++)
{
int x1=x+r[i][];
int y1=y+r[i][];
if(x1>=&&x1<n&&y1>=&&y1<m&&!vis[x1][y1]&&map[x1][y1]!='#')
{
que[sec][]=x1;
que[sec++][]=y1;
vis[x1][y1]=;
}
}
}
}
return step;
} int main()
{
int T;
scanf("%d",&T);
while(T--)
{
scanf("%d%d",&m,&n);
memset(que,,sizeof(que));
memset(vis,,sizeof(vis));
for(int i=; i<n; i++)
{
// scanf("%s",map[i]);
for(int j=; j<m; j++)
{
cin>>map[i][j];
if(map[i][j]=='S')
{
x1=i;
y1=j;
}
if(map[i][j]=='E')
{
x2=i;
y2=j;
}
}
}
ans=;
printf("%d",dfsl(x1,y1,));
ans=;
printf(" %d",dfsr(x1,y1,));
printf(" %d\n",bfs());
}
return ;
}
Time Limit: 1000 MS Memory Limit: 65536 KB
64-bit integer IO format: %I64d , %I64u Java class name: Main
Description
One popular maze-walking strategy guarantees that the visitor will eventually find the exit. Simply choose either the right or left wall, and follow it. Of course, there's no guarantee which strategy (left or right) will be better, and the path taken is seldom the most efficient. (It also doesn't work on mazes with exits that are not on the edge; those types of mazes are not represented in this problem.)
As the proprieter of a cornfield that is about to be converted into a maze, you'd like to have a computer program that can determine the left and right-hand paths along with the shortest path so that you can figure out which layout has the best chance of confounding visitors.
Input
Exactly one 'S' and one 'E' will be present in the maze, and they will always be located along one of the maze edges and never in a corner. The maze will be fully enclosed by walls ('#'), with the only openings being the 'S' and 'E'. The 'S' and 'E' will also be separated by at least one wall ('#').
You may assume that the maze exit is always reachable from the start point.
Output
Sample Input
2
8 8
########
#......#
#.####.#
#.####.#
#.####.#
#.####.#
#...#..#
#S#E####
9 5
#########
#.#.#.#.#
S.......E
#.#.#.#.#
#########
Sample Output
37 5 5
17 17 9 题意:
S为起点 E为终点 #不可以走 以左为优先方向 以右为优先方向 最短 的步骤 求最短步骤都要用广搜
poj 3083 Children of th的更多相关文章
- POJ 3083 -- Children of the Candy Corn(DFS+BFS)TLE
POJ 3083 -- Children of the Candy Corn(DFS+BFS) 题意: 给定一个迷宫,S是起点,E是终点,#是墙不可走,.可以走 1)先输出左转优先时,从S到E的步数 ...
- poj 3083 Children of the Candy Corn(DFS+BFS)
做了1天,总是各种错误,很无语 最后还是参考大神的方法 题目:http://poj.org/problem?id=3083 题意:从s到e找分别按照左侧优先和右侧优先的最短路径,和实际的最短路径 DF ...
- POJ:3083 Children of the Candy Corn(bfs+dfs)
http://poj.org/problem?id=3083 Description The cornfield maze is a popular Halloween treat. Visitors ...
- POJ 3083 Children of the Candy Corn (DFS + BFS + 模拟)
题目链接:http://poj.org/problem?id=3083 题意: 这里有一个w * h的迷宫,给你入口和出口,让你分别求以下三种情况时,到达出口的步数(总步数包括入口和出口): 第一种: ...
- poj 3083 Children of the Candy Corn 【条件约束dfs搜索 + bfs搜索】【复习搜索题目一定要看这道题目】
题目地址:http://poj.org/problem?id=3083 Sample Input 2 8 8 ######## #......# #.####.# #.####.# #.####.# ...
- poj 3083 Children of the Candy Corn
点击打开链接 Children of the Candy Corn Time Limit: 1000MS Memory Limit: 65536K Total Submissions: 8288 ...
- POJ 3083 Children of the Candy Corn bfs和dfs
Children of the Candy Corn Time Limit: 1000MS Memory Limit: 65536K Total Submissions: 8102 Acc ...
- poj 3083 Children of the Candy Corn (广搜,模拟,简单)
题目 靠墙走用 模拟,我写的是靠左走,因为靠右走相当于 靠左走从终点走到起点. 最短路径 用bfs. #define _CRT_SECURE_NO_WARNINGS #include<stdio ...
- POJ 3083 Children of the Candy Corn 解题报告
最短用BFS即可.关于左手走和右手走也很容易理解,走的顺序是左上右下. 值得注意的是,从起点到终点的右手走法和从终点到起点的左手走法步数是一样. 所以写一个左手走法就好了.贴代码,0MS #inclu ...
随机推荐
- 虚拟机安装centos7, 再安装gitlab 简单步骤
先安装Linux centos7(朋友贡献的. Linux官网有下) 我自己用vm安装的. 未出现特殊状况 gitlab的搭建 安装基础包 yum -y install curl policycore ...
- jmeter对需要登录的接口进行性能测测试
只需要一步: https://www.testwo.com/blog/7253
- barcode(index)
在很多情况下,我们需要把多个样本混合在一起,在同一个通道(lane)里完成测序.像转录组测序.miRNA测序.lncRNA测序.ChIP测序等等,通常每个样本所需要的数据量都比较少,远少于HiSeq一 ...
- CSS-背景-渐变-文本格式化
1.背景 1.背景色 属性:background-color 取值:合法的颜色值 注意:背景颜色和背景图片默认都从边框位置处开始填充 2.背景图片 属性:background-image 取值:url ...
- python学习 day08 (3月13日)----函数
函数 一.定义 def 关键字 函数名(): 函数体 函数 ---- 封装#def 关键字 # #定义后的函数就像变量 不调用是不执行的 # #函数名() ==函数的调用 def code(): ...
- Time.fixedDeltaTime和Time.DeltaTime
在Update中使用 Time.deltaTime,获取到的是这一帧的时间,如果游戏卡,帧率低,那这个值就大.如果游戏流畅,帧率高,这个值就小,Time.deltaTime = 1.0f / 帧率 在 ...
- kbmmw 中JSON 操作入门
现在各种系统中JSON 用的越来越多.delphi 也自身支持JSON 处理. 今天简要说一下kbmmw 内部如何使用和操作JSON. kbmmw 中json的操作是以TkbmMWJSONStream ...
- 41.App 框架的搭建思路以及代码的规范
本链接 引用别人文章https://www.jianshu.com/p/d553096914ff
- 【转】python 修改os环境变量
举一个很简单的例子,如果你发现一个包或者模块,明明是有的,但是会发生这样的错误: >>> from algorithm import *Traceback (most recent ...
- 使用Hadoop API 压缩HDFS文件
下篇解压缩:使用Hadoop API 解压缩 HDFS文件 起因: 集群磁盘剩余空间不足. 删除了存储在HDFS上的,一定时间之前的中间结果,发现并不能释放太多空间,查看计算业务,发现,每天的日志存在 ...