链接:https://www.nowcoder.com/acm/contest/163/A
来源:牛客网

时间限制:C/C++ 5秒,其他语言10秒
空间限制:C/C++ 262144K,其他语言524288K
64bit IO Format: %lld

题目描述

Fruit Ninja is a juicy action game enjoyed by millions of players around the world, with squishy,
splat and satisfying fruit carnage! Become the ultimate bringer of sweet, tasty destruction with every slash.
Fruit Ninja is a very popular game on cell phones where people can enjoy cutting the fruit by touching the screen.
In this problem, the screen is rectangular, and all the fruits can be considered as a point. A touch is a straight line cutting
thought the whole screen, all the fruits in the line will be cut.
A touch is EXCELLENT if ≥ x, (N is total number of fruits in the screen, M is the number of fruits that cut by the touch, x is a real number.)
Now you are given N fruits position in the screen, you want to know if exist a EXCELLENT touch.

输入描述:

The first line of the input is T(1≤ T ≤ 100), which stands for the number of test cases you need to solve.
The first line of each case contains an integer N (1 ≤ N ≤ 10

4

) and a real number x (0 < x < 1), as mentioned above.
The real number will have only 1 digit after the decimal point.
The next N lines, each lines contains two integers x

i

 and y

i

 (-10

9

 ≤ x

i

,y

i

 ≤ 10

9

), denotes the coordinates of a fruit.

输出描述:

For each test case, output "Yes" if there are at least one EXCELLENT touch. Otherwise, output "No".

输入例子:
2
5 0.6
-1 -1
20 1
1 20
5 5
9 9
5 0.5
-1 -1
20 1
1 20
2 5
9 9
输出例子:
Yes
No

-->

示例1

输入

复制

2
5 0.6
-1 -1
20 1
1 20
5 5
9 9
5 0.5
-1 -1
20 1
1 20
2 5
9 9

输出

复制

Yes
No
思路:暴力必定超时,所以以取随机数的方式确定两个端点,然后从1到n枚举,看有多少个点在这条直线上,将此过程重复120次即可!
AC代码:
#include <bits/stdc++.h>
using namespace std;
int t,n,m,sum,x,y;
double k;
bool flag;
struct record
{
int x,y;
};
record stu[];
int main()
{
scanf("%d",&t);
while(t--)
{
scanf("%d %lf",&n,&k);
for(int i=; i<=n-; i++)
{
scanf("%d %d",&stu[i].x,&stu[i].y);
}
if(n<=)
{
printf("Yes\n");
continue;
}
m=;
flag=false;
while(m--)
{
y=rand()%n;
x=rand()%n;
if(x==y) continue;
sum=;
for(int i=; i<=n-; i++)
{
if(i==y || i==x)
{
continue;
}
if((stu[i].y-stu[y].y)*(stu[i].x-stu[x].x)==(stu[i].y-stu[x].y)*(stu[i].x-stu[y].x))
{
sum++;
}
}
if((double)(sum)/n>=k)
{
flag=true;
break;
}
}
if(flag==true) printf("Yes\n");
else printf("No\n");
}
return ;
}

Fruit Ninja(取随机数)的更多相关文章

  1. sdut 2416:Fruit Ninja II(第三届山东省省赛原题,数学题)

    Fruit Ninja II Time Limit: 5000MS Memory limit: 65536K 题目描述 Have you ever played a popular game name ...

  2. SDUT 2416:Fruit Ninja II

    Fruit Ninja II Time Limit: 5000MS Memory limit: 65536K 题目描述 Have you ever played a popular game name ...

  3. hdu 4000 Fruit Ninja 树状数组

    题目链接:http://acm.hdu.edu.cn/showproblem.php?pid=4000 Recently, dobby is addicted in the Fruit Ninja. ...

  4. Sdut 2416 Fruit Ninja II(山东省第三届ACM省赛 J 题)(解析几何)

    Time Limit: 5000MS Memory limit: 65536K 题目描述 Haveyou ever played a popular game named "Fruit Ni ...

  5. hdu 4620 Fruit Ninja Extreme

    Fruit Ninja Extreme Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 32768/32768 K (Java/Othe ...

  6. Fruit Ninja(树状数组+思维)

    Fruit Ninja Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 32768/32768 K (Java/Others)Total ...

  7. hdu4620 Fruit Ninja Extreme

    Fruit Ninja Extreme Time Limit: 2000/1000 MS (Java/Others) Memory Limit: 32768/32768 K (Java/Others) ...

  8. Fruit Ninja(随机数rand())

    链接:https://www.nowcoder.com/acm/contest/163/A来源:牛客网 题目描述 Fruit Ninja is a juicy action game enjoyed ...

  9. Fruit Ninja

    Fruit Ninja 时间限制:C/C++ 5秒,其他语言10秒 空间限制:C/C++ 262144K,其他语言524288K 64bit IO Format: %lld 题目描述 Fruit Ni ...

随机推荐

  1. Fedora/CentOS使用技巧

    命令 获取系统安装包的编译源码及脚本 # dnf download --source package # yumdownloader --source virt-viewer 远程连接windows ...

  2. Keras实现MNIST分类

      仅仅为了学习Keras的使用,使用一个四层的全连接网络对MNIST数据集进行分类,网络模型各层结点数为:784: 256: 128 : 10:   使用整体数据集的75%作为训练集,25%作为测试 ...

  3. Unity3D 自动添加Fbx Animation Event

    http://blog.csdn.net/aa20274270/article/details/52528449 using UnityEngine; using System.Collections ...

  4. appium服务——封装生成可用端口

    一.判断端口是否可用 1.在windows中判断端口是否可用,使用dos命令"netstat -ano| findstr 8080".运行结果有如下两种 如果没有被占用,就是结果为 ...

  5. angularJs 自定义指令传值---父级与子级之间的通信

    angularJs自定义指令用法我忽略,之前有写过,这里只说一下父子级之间如何传值: 例如: 模块我定义为myApp,index.html定义 <my-html bol-val="bo ...

  6. Linux 中 ip netns 命令

    通过 ip netns help 可以查看所有关于ip netns的命令: network namespace 在逻辑上是网络堆栈的一个副本,它有自己的路由.防火墙规则和网络设备. ip netns ...

  7. Java基础笔记(四)——命名规则、数据类型

    标识符即Java程序中需要自定义的名称,如变量名.方法名.类名.包名.工程名等. 标识符的命名规则: 1.可由字母.数字.下划线(_)和美元符($)组成,不能以数字开头. 2.严格区分大小写. 3.不 ...

  8. xml布局文件

    https://blog.csdn.net/u013475386/article/details/44339035 gravity写在容器中中 layout_gravity写在控件中 layout_m ...

  9. 15 Puzzle LightOJ - 1121

    https://cn.vjudge.net/problem/LightOJ-1121 #include<cstdio> #include<algorithm> #include ...

  10. hdu2027 trie树 字典树模板

    #include <iostream> #include <cstdio> #include <cstring> #include <sstream> ...