GCD编程(封装GCD)
//GCDGroup 类
@interface GCDGroup : NSObject
@property (strong, nonatomic, readonly) dispatch_group_t dispatchGroup;
#pragma 初始化以及释放
- (instancetype)init;
#pragma 使用方法
- (void)enter;
- (void)leave;
- (void)wait;
- (BOOL)wait:(int64_t)delta;
@end
#import "GCDGroup.h"
@interface GCDGroup ()
@property (strong, nonatomic, readwrite) dispatch_group_t dispatchGroup;
@end
@implementation GCDGroup
- (instancetype)init {
self = [super init];
if (self) {
self.dispatchGroup = dispatch_group_create();
}
return self;
}
- (void)enter {
dispatch_group_enter(self.dispatchGroup);
}
- (void)leave {
dispatch_group_leave(self.dispatchGroup);
}
- (void)wait {
dispatch_group_wait(self.dispatchGroup, DISPATCH_TIME_FOREVER);
}
- (BOOL)wait:(int64_t)delta {
return dispatch_group_wait(self.dispatchGroup,
\
;
}
@end
//GCDQueue 类
@class GCDGroup;
@interface GCDQueue : NSObject
@property (strong, readonly, nonatomic) dispatch_queue_t dispatchQueue;
+ (GCDQueue *)mainQueue;
+ (GCDQueue *)globalQueue;
+ (GCDQueue *)highPriorityGlobalQueue;
+ (GCDQueue *)lowPriorityGlobalQueue;
+ (GCDQueue *)backgroundPriorityGlobalQueue;
#pragma 便利的构造方法
+ (void)executeInMainQueue:(dispatch_block_t)block;
+ (void)executeInGlobalQueue:(dispatch_block_t)block;
+ (void)executeInHighPriorityGlobalQueue:(dispatch_block_t)block;
+ (void)executeInLowPriorityGlobalQueue:(dispatch_block_t)block;
+ (void)executeInBackgroundPriorityGlobalQueue:(dispatch_block_t)block;
+ (void)executeInMainQueue:(dispatch_block_t)block afterDelaySecs:(NSTimeInterval)sec;
+ (void)executeInGlobalQueue:(dispatch_block_t)block afterDelaySecs:(NSTimeInterval)sec;
+ (void)executeInHighPriorityGlobalQueue:(dispatch_block_t)block afterDelaySecs:(NSTimeInterval)sec;
+ (void)executeInLowPriorityGlobalQueue:(dispatch_block_t)block afterDelaySecs:(NSTimeInterval)sec;
+ (void)executeInBackgroundPriorityGlobalQueue:(dispatch_block_t)block afterDelaySecs:(NSTimeInterval)sec;
#pragma 初始化以及释放
- (instancetype)init;
- (instancetype)initSerial;
- (instancetype)initConcurrent;
#pragma 使用方法
- (void)execute:(dispatch_block_t)block;
- (void)execute:(dispatch_block_t)block afterDelay:(int64_t)delta;
- (void)waitExecute:(dispatch_block_t)block;
- (void)barrierExecute:(dispatch_block_t)block;
- (void)waitBarrierExecute:(dispatch_block_t)block;
- (void)suspend;
- (void)resume;
#pragma 与GCDGroup相关
- (void)execute:(dispatch_block_t)block inGroup:(GCDGroup *)group;
- (void)notify:(dispatch_block_t)block inGroup:(GCDGroup *)group;
@end
#import "GCDQueue.h"
#import "GCDGroup.h"
static GCDQueue *mainQueue;
static GCDQueue *globalQueue;
static GCDQueue *highPriorityGlobalQueue;
static GCDQueue *lowPriorityGlobalQueue;
static GCDQueue *backgroundPriorityGlobalQueue;
@interface GCDQueue ()
@property (strong, readwrite, nonatomic) dispatch_queue_t dispatchQueue;
@end
@implementation GCDQueue
+ (GCDQueue *)mainQueue {
return mainQueue;
}
+ (GCDQueue *)globalQueue {
return globalQueue;
}
+ (GCDQueue *)highPriorityGlobalQueue {
return highPriorityGlobalQueue;
}
+ (GCDQueue *)lowPriorityGlobalQueue {
return lowPriorityGlobalQueue;
}
+ (GCDQueue *)backgroundPriorityGlobalQueue {
return backgroundPriorityGlobalQueue;
}
+ (void)initialize {
/**
Initializes the class before it receives its first message.
1. The runtime sends the initialize message to classes in a
thread-safe manner.
2. initialize is invoked only once per class. If you want to
perform independent initialization for the class and for
categories of the class, you should implement load methods.
*/
if (self == [GCDQueue self])
{
mainQueue = [GCDQueue new];
mainQueue.dispatchQueue = \
dispatch_get_main_queue();
globalQueue = [GCDQueue new];
globalQueue.dispatchQueue = \
);
highPriorityGlobalQueue = [GCDQueue new];
highPriorityGlobalQueue.dispatchQueue = \
);
lowPriorityGlobalQueue = [GCDQueue new];
lowPriorityGlobalQueue.dispatchQueue = \
);
backgroundPriorityGlobalQueue = [GCDQueue new];
backgroundPriorityGlobalQueue.dispatchQueue = \
);
}
}
- (instancetype)init {
return [self initSerial];
}
- (instancetype)initSerial {
self = [super init];
if (self)
{
self.dispatchQueue = dispatch_queue_create(nil, DISPATCH_QUEUE_SERIAL);
}
return self;
}
- (instancetype)initConcurrent {
self = [super init];
if (self)
{
self.dispatchQueue = dispatch_queue_create(nil, DISPATCH_QUEUE_CONCURRENT);
}
return self;
}
- (void)execute:(dispatch_block_t)block {
dispatch_async(self.dispatchQueue, block);
}
- (void)execute:(dispatch_block_t)block afterDelay:(int64_t)delta
{
// NSEC_PER_SEC
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, delta), self.dispatchQueue,
block);
}
- (void)waitExecute:(dispatch_block_t)block {
/*
As an optimization, this function invokes the block on
the current thread when possible.
作为一个建议,这种方法尽量在当前线程池中调用.
*/
dispatch_sync(self.dispatchQueue, block);
}
- (void)barrierExecute:(dispatch_block_t)block {
/*
The queue you specify should be a concurrent queue that you
create yourself using the dispatch_queue_create function.
If the queue you pass to this function is a serial queue or
one of the global concurrent queues, this function behaves
like the dispatch_async function.
使用的线程池应该是你自己创建的并发线程池.假设你传进来的參数为串行线程池
或者是系统的并发线程池中的某一个,这种方法就会被当做一个普通的async操作
*/
dispatch_barrier_async(self.dispatchQueue,
block);
}
- (void)waitBarrierExecute:(dispatch_block_t)block {
/*
The queue you specify should be a concurrent queue that you
create yourself using the dispatch_queue_create function.
If the queue you pass to this function is a serial queue or
one of the global concurrent queues, this function behaves
like the dispatch_sync function.
使用的线程池应该是你自己创建的并发线程池.假设你传进来的參数为串行线程池
或者是系统的并发线程池中的某一个,这种方法就会被当做一个普通的sync操作
As an optimization, this function invokes the barrier block
on the current thread when possible.
作为一个建议,这种方法尽量在当前线程池中调用.
*/
dispatch_barrier_sync(self.dispatchQueue,
block);
}
- (void)suspend {
dispatch_suspend(self.dispatchQueue);
}
- (void)resume {
dispatch_resume(self.dispatchQueue);
}
- (void)execute:(dispatch_block_t)block inGroup:(GCDGroup *)group
{
dispatch_group_async(group.dispatchGroup, self.dispatchQueue,
block);
}
- (void)notify:(dispatch_block_t)block inGroup:(GCDGroup *)group
{
dispatch_group_notify(group.dispatchGroup, self.dispatchQueue,
block);
}
#pragma mark - 便利的构造方法
+ (void)executeInMainQueue:(dispatch_block_t)block afterDelaySecs:(NSTimeInterval)sec
{
[[GCDQueue mainQueue] execute:^{
block();
} afterDelay:NSEC_PER_SEC * sec];
}
+ (void)executeInGlobalQueue:(dispatch_block_t)block afterDelaySecs:(NSTimeInterval)sec
{
[[GCDQueue globalQueue] execute:^{
block();
} afterDelay:NSEC_PER_SEC * sec];
}
+ (void)executeInHighPriorityGlobalQueue:(dispatch_block_t)block afterDelaySecs:(NSTimeInterval)sec
{
[[GCDQueue highPriorityGlobalQueue] execute:^{
block();
} afterDelay:NSEC_PER_SEC * sec];
}
+ (void)executeInLowPriorityGlobalQueue:(dispatch_block_t)block afterDelaySecs:(NSTimeInterval)sec
{
[[GCDQueue lowPriorityGlobalQueue] execute:^{
block();
} afterDelay:NSEC_PER_SEC * sec];
}
+ (void)executeInBackgroundPriorityGlobalQueue:(dispatch_block_t)block afterDelaySecs:(NSTimeInterval)sec
{
[[GCDQueue backgroundPriorityGlobalQueue] execute:^{
block();
} afterDelay:NSEC_PER_SEC * sec];
}
+ (void)executeInMainQueue:(dispatch_block_t)block {
[[GCDQueue mainQueue] execute:^{
block();
}];
}
+ (void)executeInGlobalQueue:(dispatch_block_t)block {
[[GCDQueue globalQueue] execute:^{
block();
}];
}
+ (void)executeInHighPriorityGlobalQueue:(dispatch_block_t)block {
[[GCDQueue highPriorityGlobalQueue] execute:^{
block();
}];
}
+ (void)executeInLowPriorityGlobalQueue:(dispatch_block_t)block {
[[GCDQueue lowPriorityGlobalQueue] execute:^{
block();
}];
}
+ (void)executeInBackgroundPriorityGlobalQueue:(dispatch_block_t)block {
[[GCDQueue backgroundPriorityGlobalQueue] execute:^{
block();
}];
}
//3 GCDSemaphore 类
@interface GCDSemaphore : NSObject
@property (strong, readonly, nonatomic) dispatch_semaphore_t dispatchSemaphore;
#pragma 初始化以及释放
- (instancetype)init;
- (instancetype)initWithValue:(long)value;
#pragma 使用方法
- (BOOL)signal;
- (void)wait;
- (BOOL)wait:(int64_t)delta;
@end
#import "GCDSemaphore.h"
@interface GCDSemaphore ()
@property (strong, readwrite, nonatomic) dispatch_semaphore_t dispatchSemaphore;
@end
@implementation GCDSemaphore
- (instancetype)init {
self = [super init];
if (self) {
);
}
return self;
}
- (instancetype)initWithValue:(long)value {
self = [super init];
if (self) {
self.dispatchSemaphore = dispatch_semaphore_create(value);
}
return self;
}
- (BOOL)signal {
return dispatch_semaphore_signal(self.dispatchSemaphore)
!= ;
}
- (void)wait {
dispatch_semaphore_wait(self.dispatchSemaphore, DISPATCH_TIME_FOREVER);
}
- (BOOL)wait:(int64_t)delta {
return dispatch_semaphore_wait(self.dispatchSemaphore, dispatch_time(DISPATCH_TIME_NOW,
delta)) == ;
}
//4 GCDTimer
class GCDQueue;
@interface GCDTimer : NSObject
@property (strong, readonly, nonatomic) dispatch_source_t dispatchSource;
#pragma 初始化以及释放
- (instancetype)init;
- (instancetype)initInQueue:(GCDQueue *)queue;
#pragma 使用方法
- (void)event:(dispatch_block_t)block timeInterval:(uint64_t)interval;
- (void)start;
- (void)destroy;
@end
#import "GCDTimer.h"
#import "GCDQueue.h"
@interface GCDTimer ()
@property (strong, readwrite, nonatomic) dispatch_source_t dispatchSource;
@end
@implementation GCDTimer
- (instancetype)init
{
self = [super init];
if (self) {
self.dispatchSource = \
));
}
return self;
}
- (instancetype)initInQueue:(GCDQueue *)queue {
self = [super init];
if (self) {
self.dispatchSource = \
,
queue.dispatchQueue);
}
return self;
}
- (void)event:(dispatch_block_t)block timeInterval:(uint64_t)interval
{
dispatch_source_set_timer(self.dispatchSource,
),
interval,
);
dispatch_source_set_event_handler(self.dispatchSource,
^{
block();
});
}
- (void)start {
dispatch_resume(self.dispatchSource);
}
- (void)destroy {
dispatch_source_cancel(self.dispatchSource);
}
//GCD.h
#import "GCDQueue.h"
#import "GCDGroup.h"
#import "GCDSemaphore.h"
#import "GCDTimer.h"
GCD编程(封装GCD)的更多相关文章
- Object-C定时器,封装GCD定时器的必要性!!! (一)
实际项目开发中经常会遇到延迟某件任务的执行,或者让某件任务周期性的执行.然后也会在某些时候需要取消掉之前延迟执行的任务. iOS中延迟操作有三种解决方案: 1.NSObject的方法:(对象方法) p ...
- GCD编程 之 略微提高篇
额外任务:学习YouXianMing封装好的GCD源码 1.GCD串行队列与并发队列 串行队列一次只执行一个线程,按照添加到队列的顺序依次执行 并发队列一次可以执行多个线程,线程的执行没有先后 ...
- Object-C定时器,封装GCD定时器的必要性!!! (二)
上一篇:Object-C定时器,封装GCD定时器的必要性!!! (一) 上一篇认识了Object-C中的几种定时器,这一篇将Dispatch定时器(GCD定时器)封装起来. p.p1 { margin ...
- 欧几里得算法:从证明等式gcd(m, n) = gcd(n, m mod n)对每一对正整数m, n都成立说开去
写诗或者写程序的时候,我们经常要跟欧几里得算法打交道.然而有没要考虑到为什么欧几里得算法是有效且高效的,一些偏激(好吧,请允许我用这个带有浓重个人情感色彩的词汇)的计算机科学家认为,除非程序的正确性在 ...
- iOS边练边学--GCD的基本使用、GCD各种队列、GCD线程间通信、GCD常用函数、GCD迭代以及GCD队列组
一.GCD的基本使用 <1>GCD简介 什么是GCD 全称是Grand Central Dispatch,可译为“牛逼的中枢调度器” 纯C语言,提供了非常多强大的函数 GCD的优势 G ...
- python面向对象编程 -- 封装、继承
面向对象编程 -- 封装.继承 面向对象编程三要素:封装.继承和多态.本文主要看和封装.继承相关的概念:在python中多态的概念比较模糊,本文不做讨论. 1 封装 封装:将数据和操作组装到一起,对外 ...
- UVA 1642 Magical GCD(经典gcd)
题意:给你n(n<=100000)个正整数,求一个连续子序列使序列的所有元素的最大公约数与个数乘积最大 题解:我们知道一个原理就是对于n+1个数与n个数的最大公约数要么相等,要么减小并且减小至少 ...
- Solve Equation gcd(x,y)=gcd(x+y,lcm(x,y)) gcd(x,y)=1 => gcd(x*y,x+y)=1
/** 题目:Solve Equation 链接:http://acm.hnust.edu.cn/JudgeOnline/problem.php?id=1643 //最终来源neu oj 2014新生 ...
- 学习:数学----gcd及扩展gcd
gcd及扩展gcd可以用来求两个数的最大公因数,扩展gcd甚至可以用来求一次不定方程ax+by=c的解 辗转相除法与gcd 假设有两个数a与b,现在要求a与b的最大公因数,我们可以设 a=b*q+ ...
随机推荐
- python 五——自定义线程池
内容概要: 1.low版线程池 2.绝版线程池 1.low版线程池 设计思路:运用队列queue 将线程类名放入队列中,执行一个就拿一个出来 import queue import threading ...
- python3--__radd__处理右侧加法
__radd__处理右侧加法 从严格意义上来讲,前边例子中出现的__add__方法并不支持+运算符右侧使用实例对象.要实现这类表达式,而支持可互换的运算符,可以一并编写__radd__方法.+右侧的对 ...
- POJ 2157 Maze
Maze Time Limit: 2000MS Memory Limit: 65536K Total Submissions: 3183 Accepted: 996 Description A ...
- iOS-APP图标和启动页的尺寸
图标
- 【dp】leetcode Best Time to Buy and Sell Stock IV
https://leetcode.com/problems/best-time-to-buy-and-sell-stock-iv/description/ [题意] 给定n天股市的票价,最多交易k次, ...
- 【数位DP】HDU 6156 Palindrome Function
http://acm.hdu.edu.cn/showproblem.php?pid=6156 [AC] #include<bits/stdc++.h> using namespace st ...
- 【2018.10.1】【JSOI2016】最佳团体(bzoj4753)
一看到“比值”最大(性价比最高)就知道跟分数规划有关系了.(这里讲过分数规划) 然后看到 要选一个候选人 必须选他的前置,画画图就知道是一棵树. 所以这道题是二分比值,每个点的权值就是战斗力-费用*比 ...
- charts jupyter notebook 画简单的柱状图
数据库是mongdb 数据是58同城上发的转手记录 一 为了保证数据安全,对需要进行处理的数据进行拷贝. > db.createCollection('test') { } > show ...
- [配置Cordova环境] [Alfred使用手册]
Mac神器 Alfred使用手册http://www.tuicool.com/articles/YJJv2i 配置Cordova环境 1.到nodejs官网下载最新版本,安装pkg文件 2.终端运行 ...
- Linux下AT&T汇编语法格式与Intel汇编语法格式异同
由于绝大多数的国内程序员以前只接触过Intel格式的汇编语言,很少或几乎没有接触过AT&T汇编语言,虽然这些汇编代码都是Intel风格的.但在Unix和Linux系统中,更多采用的还是AT&a ...