Embeding Python & Extending Python with FFPython
Introduction
ffpython is a C++ lib, which is to simplify tasks that embed Python and extend Python. As the author, I am a developer for MMO server. Mainly I use C++ to implement part that needs to response user's requests in realtime, while other logic part that needs to be modified frequently is implemented by Python. Python makes it possible to reload our part of the server when the server is running. Python is so easy that even my colleague with no programing skills can implement some npc script. When I was first in charge of integrating Python runtime interpreter to our C++ server, I used Boost.python. Somehow Boost.python helped me solve most problems about Python API especially parts of Python reference. But Boost.python is not perfect.
- When exception happens while invoking python function by boost.python, boost.python doesn't provide interface to fetch traceback information.
- Boost python is a big lib to some extent. Someone will find it much difficult who just wants to try to experience how embedding Python works.
- Boost.pyhon supports badly to extend python by using C++
staticfunction and class in runtime. Boost.python recommends to use dynamic library to extending python. - Someone who wants to learn example code using Python API will find it difficult to understand well boost.python codes, in my opinion.
- If you have the need to convert data between C++ STL container and python object builtin, you have to implement these codes yourself, while Python reference is so annoying.
FFPython
Firstly, I implemented it just for converting data between C++ STL container and python object. Some of my colleagues have writes a lot of code using Python API directly. But there is some trap in some Python API even engineers who have a lot of experience using Python may have lost. PyDict_SetItem will auto increase reference key and value arguments, but other Python builtin structure API like PyTuple_SetItem will not increase reference the argument. It will cause memory leak. So I wanted to wrap operations about converting data between C++ STL container and Python builtin structure. Finally, I found some elegant ways to wrap embedding Python and extending Python by C++ template skills. So that is how FFPyhton was born.
Embedding Python
Sometimes I think it's easier to show codes to readers here. ^_^. But it will be forbidden by administrator if I post lots of code.
O(n_n)O~. So see code files or Github.
When Embedding Python, such functions are most needed.
- Fetch global variable of python script(or module). This happens when you use Python script as config files.
- Call python function in script. That is the most useful interface. Two parts of it are important.
- It should be supported to use C++ builtin type and C++ STL container as argument.
- It should be supported to convert returned value of Python builtin types (like list, tuple, dict, string...) to C++ builtin types.
- Fetch exception information when exception happens, especially traceback information. Because of feature of dynamic type, exception regularly happens even in online server, let alone debugging time. ffpython will throw std exception when Python exception happens. So it is much easier to print or log traceback info by output
exception.what(). - ffpython support nine arguments.
- ffpython implemented by C++ template to wrap Python API. It is easy to understand how it works if you see the code.
printf("sys.version=%s\n",
ffpython.get_global_var<string>("sys", "version").c_str());
int a1 = ; float a2 = 3.14f; string a3 = "OhWell";
ffpython.call<void>("fftest", "test_base", a1, a2, a3);
vector<int> a1;a1.push_back();a1.push_back();
list<string> a2; a2.push_back("Oh");a2.push_back("Nice");
vector<list<string> > a3;a3.push_back(a2);
ffpython.call<bool>("fftest", "test_stl", a1, a2, a3);
typedef map<string, list<vector<int> > > ret_t;
ret_t val = ffpython.call<ret_t>("fftest", "test_return_stl");
Extending Python
ffpython recommends to register C++ function/class in runtime. It works to design and develop MMO game server. So that is common use for me. There are some key points when embedding Python.
- ffpython supports to register C++
staticfunction. C++ builtin types and STL container can be as arguments. - C++ class can be registered to Python.
Register C++ static function, all base type supported. Arg num can be nine.
static int print_val(int a1, float a2, const string& a3, const vector<double>& a4)
{
printf("%s[%d,%f,%s,%d]\n", __FUNCTION__, a1, a2, a3.c_str(), a4.size());
return ;
} ffpython_t ffpython;//("ext1");
ffpython.reg(&print_val, "print_val");
ffpython.init("ext1");
Register C++ class, Python can use it just like builtin types.
class foo_t{
public:
foo_t(int v_):m_value(v_){
printf("%s\n", __FUNCTION__);
}
virtual ~foo_t(){
printf("%s\n", __FUNCTION__);
}
int get_value() const { return m_value; }
void set_value(int v_) { m_value = v_; }
void test_stl(map<string, list<int> >& v_)
{
printf("%s\n", __FUNCTION__);
}
int m_value;
};
class dumy_t: public foo_t
{
public:
dumy_t(int v_):foo_t(v_)
{
printf("%s\n", __FUNCTION__);
}
~dumy_t()
{
printf("%s\n", __FUNCTION__);
}
void dump()
{
printf("%s\n", __FUNCTION__);
}
};
static foo_t* obj_test(dumy_t* p)
{
printf("%s\n", __FUNCTION__);
return p;
}
void test_register_base_class(ffpython_t& ffpython)
{
ffpython.reg_class<foo_t, PYCTOR(int)>("foo_t")
.reg(&foo_t::get_value, "get_value")
.reg(&foo_t::set_value, "set_value")
.reg(&foo_t::test_stl, "test_stl")
.reg_property(&foo_t::m_value, "m_value");
};
Summary
- ffpython only one implements head file, it is easy to integrate to project.
- ffpython is simply wrap for Python API, so it is efficient.
- github: https://github.com/fanchy/ffpython
- python2.5 python2.6 python2.7, win / linux
- python3.x is being developed, but unfortunately, Python3.x API is so different to python2.x, even different between python3.2 and python3.3, Headache!!
Embeding Python & Extending Python with FFPython的更多相关文章
- 1 python学习——python环境配置
1 python学习--python环境配置 要学习python语言,光看书看教程还是不好,得动手去写.当然,不管学习什么编程语言,最佳的方式还在于实践. 要实践,先得有一个Python解释器来解释执 ...
- CentOS使用virtualenv搭建独立的Python环境-python虚拟环境
CentOS使用virtualenv搭建独立的Python环境-python虚拟环境 virtualenv可以搭建虚拟且独立的python环境,可以使每个项目环境与其他项目独立开来,保持环境的干净,解 ...
- python 运行python manege.py runserver时报错:“no module named djangorestframework” 的解决方案
python 运行python manege.py runserver时报错:“no module named djangorestframework” 的解决方案 importerror:no mo ...
- 翻译文章“AST 模块:用 Python 修改 Python 代码”---!!注意ironpathyon未实现此功能
https://github.com/upsuper/blog/commit/0214fdd084c4adf2de2ed9912d644fb59ce13a1c +Title: [翻译] AST 模块: ...
- Python学习(二) 运行Python,编译Python
无论windos还是Linux只要安装了python,配置好了环境变量,则在命令行输入python这个命令的时候就会进入交互模式.在这个模式下可以进行一些简单的python代码编写.退出可以使用exi ...
- Python:Python学习总结
Python:Python学习总结 背景 PHP的$和->让人输入的手疼(PHP确实非常简洁和强大,适合WEB编程),Ruby的#.@.@@也好不到哪里(OO人员最该学习的一门语言). Pyth ...
- Python 正则表达式 (python网络爬虫)
昨天 2018 年 01 月 31 日,农历腊月十五日.20:00 左右,152 年一遇的月全食.血月.蓝月将今晚呈现空中,虽然没有看到蓝月亮,血月.月全食也是勉强可以了,还是可以想像一下一瓶蓝月亮洗 ...
- Python和Python解释器
目录 Python介绍(了解) Python解释器发展史(了解) Python解释器(了解) CPython IPython PyPy Jython IronPython 安装Python解释器(掌握 ...
- Python之python的一些理解
应用领域: 1. 网络爬虫 2. 大数据分析与挖掘 3. 机器学习 4. web应用 5. 游戏开发 6. 自动化运维 入门学习网站: imooc,廖雪峰,黑马 环境变量 --- 就是告诉电脑,你的程 ...
随机推荐
- 注册表(regedit)
注册表(Registry,繁体中文版Windows称之为登录档)是Microsoft Windows中的一个重要的数据库,用于存储系统和应用程序的设置信息. 打开方式:1.开始>>运行.中 ...
- 【Python自动化运维之路Day4】
abs() 取绝对值all() 所有为真,则为真,否则为假any() 至少有一个为真,就为真,否则为假callable() 判断函数是否可以被调用,如果可以返回True,否则返回False ...
- Magicodes.WeiChat——利用纷纭打造云日志频道
纷纭,是个免费的渠道集成工具.这里我就不多介绍了,右侧是飞机票:https://lesschat.com/ 在开发或者在运维情况下,我们经常需要查看并关注服务器端日志以确保程序是否健康运行.尤其是在微 ...
- WPF快速入门系列(2)——深入解析依赖属性
一.引言 感觉最近都颓废了,好久没有学习写博文了,出于负罪感,今天强烈逼迫自己开始更新WPF系列.尽管最近看到一篇WPF技术是否老矣的文章,但是还是不能阻止我系统学习WPF.今天继续分享WPF中一个最 ...
- 跟我一起学WCF(10)——WCF中事务处理
一.引言 好久没更新,总感觉自己欠了什么一样的,所以今天迫不及待地来更新了,因为后面还有好几个系列准备些,还有很多东西需要学习总结的.今天就来介绍下WCF对事务的支持. 二.WCF事务详解 2.1 事 ...
- .NET跨平台:在mac命令行下用vim手写ASP.NET 5 MVC程序
昨天在 Mac 上手写了一个最简单的 ASP.NET 5 程序,直接在 Startup.cs 中通过 Response.WriteAsync() 输出响应内容,详见 .NET跨平台:在Mac上跟着错误 ...
- 你在用什么思想编码:事务脚本 OR 面向对象?
最近在公司内部做技术交流的时候,说起技能提升的问题,调研大家想要培训什么,结果大出我意料,很多人想要培训:面向对象编码.于是我抛出一个问题:你觉得我们现在的代码是面向对象的吗?有人回答:是,有人回答否 ...
- jQuery的XX如何实现?——3.data与cache机制
往期回顾: jQuery的XX如何实现?——1.框架 jQuery的XX如何实现?——2.show与链式调用 -------------------------- 源码链接:内附实例代码 jQuery ...
- 玩转cocos2d-x lua-binding, 实现c++与lua混合编程
引言 城市精灵GO(http://csjl.teamtop3.com/)是一款基于cocos2d-x开发的LBS社交游戏, 通过真实地图的探索, 发现和抓捕隐匿于身边的野生精灵, 利用游戏中丰富的玩法 ...
- 错误The request sent by the client was syntactically incorrect ()的解决
http://www.cnblogs.com/xiandedanteng/p/4168609.html 这个错误是SpringMVC报出来的,见到它意味着html/jsp页面的控件名称 和 contr ...