#include <iostream>
#include <time.h>
#include "map"
#include "stdio.h"
#include "stdlib.h"
#include "string.h"
#include "array"
using namespace std; #define NULL (0) #define OUT_X (0b1111)
#define OUT_POS (0b11111111)
#define OUT_BLK (0b11111111111111111111111111111111) #define get_x_from_pos(pos) (((pos)>>4)&0b1111)
#define get_y_from_pos(pos) ((pos)&0b1111) #define get_pos_from_xy(x,y) (((x)<<4)|(y)) #define get_u_pos_from_blk(stBlk) (((stBlk)>>24)&0b11111111)
#define get_d_pos_from_blk(stBlk) (((stBlk)>>16)&0b11111111)
#define get_l_pos_from_blk(stBlk) (((stBlk)>>8)&0b11111111)
#define get_r_pos_from_blk(stBlk) ((stBlk)&0b11111111) #define get_blk_from_pos_u_d_l_r(u,d,l,r) (((u)<<24)|((d)<<16)|((l)<<8)|(r)) #define set_u_pos_in_blk(stBlk,pos) ((stBlk)=(((stBlk)&0b00000000111111111111111111111111)|(pos<<24)))
#define set_d_pos_in_blk(stBlk,pos) ((stBlk)=(((stBlk)&0b11111111000000001111111111111111)|(pos<<16)))
#define set_l_pos_in_blk(stBlk,pos) ((stBlk)=(((stBlk)&0b11111111111111110000000011111111)|(pos<<8)))
#define set_r_pos_in_blk(stBlk,pos) ((stBlk)=(((stBlk)&0b11111111111111111111111100000000)|(pos))) typedef unsigned char pos;
typedef unsigned int stBlk;
typedef unsigned int color; // global
array<array<color, 10>, 10> g_initColorMap;
array<array<stBlk, 10>, 10> g_initStateMap;
pos g_initHeadPos;
map<array<array<stBlk, 10>, 10>, int> g_SCORE;
int g_BEST_SCORE;
int g_mapSize, g_mapSize_old; void globalInit()
{
for (int i=1;i<=10;++i) g_initColorMap[i].fill(0);
for (int i=1;i<=10;++i) g_initStateMap[i].fill(0);
g_initHeadPos = 0;
g_SCORE.clear();
g_BEST_SCORE = 1;
g_mapSize = 0;
g_mapSize_old = 0;
} void readInitMap()
{
/*
2441353511
2122511244
3444543422
2131423443
4241445212
1122411534
1251131145
2441444415
4254453131
3321521455
*/
string x = "2441353511212251124434445434222131423443424144521211224115341251131145244144441542544531313321521455";
// read color map
for (int i=0; i<=9; ++i) {
for (int j=0; j<=9; ++j) {
g_initColorMap[i][j] = x[i+10*(9-j)]-'0';
}
}
// init state map
for (int i=0; i<=9; ++i) {
for (int j=0; j<=9; ++j) {
pos up, down, left, right;
if (j==9) up = OUT_POS; else up = get_pos_from_xy(i, j+1);
if (j==0) down = OUT_POS; else down = get_pos_from_xy(i, j-1);
if (i==0) left = OUT_POS; else left = get_pos_from_xy(i-1, j);
if (i==9) right = OUT_POS; else right = get_pos_from_xy(i+1, j);
//printf("g_initStateMap[%d][%d]=(%d,%d),(%d,%d),(%d,%d),(%d,%d)\n", i, j, \
get_x_from_pos(up), get_y_from_pos(up), \
get_x_from_pos(down), get_y_from_pos(down), \
get_x_from_pos(left), get_y_from_pos(left), \
get_x_from_pos(right), get_y_from_pos(right));
g_initStateMap[i][j] = get_blk_from_pos_u_d_l_r(up, down, left, right);
}
}
g_initHeadPos = get_pos_from_xy(0, 0);
} void printMap(array<array<stBlk, 10>, 10> stMp, pos RealHeadPos)
{
if (stMp[get_x_from_pos(RealHeadPos)][get_y_from_pos(RealHeadPos)] == 0) {
printf("printMap ERROR, RealHeadPos is NULL (%d,%d)\n", get_x_from_pos(RealHeadPos), get_y_from_pos(RealHeadPos));
return;
}
array<array<color, 10>, 10> temp;
for (int i=0; i<10; ++i) temp[i].fill(0);
pos temp2[10][10];
for(int i=0; i<10; ++i) for(int j=0; j<10; ++j) {
temp2[i][j] = OUT_POS;
} int xx = 0;
pos p = RealHeadPos;
while (p!=OUT_POS) {
xx++;
pos q = p;
int yy = 0;
while (q!=OUT_POS) {
yy++;
char qx = get_x_from_pos(q);
char qy = get_y_from_pos(q);
temp[xx-1][yy-1] = g_initColorMap[qx][qy];
temp2[xx-1][yy-1] = q;
q = get_u_pos_from_blk(stMp[qx][qy]);
}
p = get_r_pos_from_blk(stMp[get_x_from_pos(p)][get_y_from_pos(p)]);
} cout << "Head Pos: (" << get_x_from_pos(RealHeadPos) << "," << get_y_from_pos(RealHeadPos) << ")" << endl;
for (int j=9; j>=0; --j) {
for (int i=0; i<=9; ++i) {
//if (temp[i][j] == 0) cout<<" "; else cout<<temp[i][j];
if (temp2[i][j] == OUT_POS) printf(" "); else printf("(%d,%d) ",get_x_from_pos(temp2[i][j]),get_y_from_pos(temp2[i][j]));
}
cout<<endl;
}
cout<<endl;
} void tickOneBlk(array<array<stBlk, 10>, 10> &S, pos &Hp, pos tickP)
{
char tickPx = get_x_from_pos(tickP);
char tickPy = get_y_from_pos(tickP); stBlk tickBlk = S[tickPx][tickPy];
if (tickBlk == 0) {
for(int i=0;i<1000;++i) cout <<"fuck"<<endl;
return;
} pos up = get_u_pos_from_blk(tickBlk);
char upx = get_x_from_pos(up);
char upy = get_y_from_pos(up);
pos dp = get_d_pos_from_blk(tickBlk);
char dpx = get_x_from_pos(dp);
char dpy = get_y_from_pos(dp); // at least 1 block below it.
if (dp != OUT_POS) {
if (up == OUT_POS) {
set_u_pos_in_blk(S[dpx][dpy], OUT_POS);
}
else {
set_u_pos_in_blk(S[dpx][dpy], up);
set_d_pos_in_blk(S[upx][upy], dp);
}
}
else if (dp == OUT_POS) { // it's the bottom block
pos lp = get_l_pos_from_blk(tickBlk);
char lpx = get_x_from_pos(lp);
char lpy = get_y_from_pos(lp);
pos rp = get_r_pos_from_blk(tickBlk);
char rpx = get_x_from_pos(rp);
char rpy = get_y_from_pos(rp);
if (up == OUT_POS) {
if (lp != OUT_POS) {
if (rp == OUT_POS) {
set_r_pos_in_blk(S[lpx][lpy], OUT_POS);
}
else if (rp != OUT_POS) {
set_l_pos_in_blk(S[rpx][rpy], lp);
set_r_pos_in_blk(S[lpx][lpy], rp);
}
}
else if (lp == OUT_POS) {
if (rp == OUT_POS) {
Hp = OUT_POS;
}
else if (rp != OUT_POS) {
set_l_pos_in_blk(S[rpx][rpy], OUT_POS);
Hp = rp;
}
}
}
else if (up != OUT_POS){
if (lp != OUT_POS) {
if (rp == OUT_POS) {
set_r_pos_in_blk(S[lpx][lpy], up);
set_d_pos_in_blk(S[upx][upy], dp);
set_l_pos_in_blk(S[upx][upy], lp);
set_r_pos_in_blk(S[upx][upy], rp);
}
else if (rp != OUT_POS) {
set_r_pos_in_blk(S[lpx][lpy], up);
set_d_pos_in_blk(S[upx][upy], dp);
set_l_pos_in_blk(S[upx][upy], lp);
set_r_pos_in_blk(S[upx][upy], rp);
set_l_pos_in_blk(S[rpx][rpy], up);
}
}
else if (lp == OUT_POS) {
if (rp == OUT_POS) {
set_d_pos_in_blk(S[upx][upy], dp);
set_l_pos_in_blk(S[upx][upy], lp);
set_r_pos_in_blk(S[upx][upy], rp);
Hp = up;
}
else if (rp != OUT_POS) {
set_d_pos_in_blk(S[upx][upy], dp);
set_r_pos_in_blk(S[upx][upy], rp);
set_l_pos_in_blk(S[upx][upy], lp);
set_l_pos_in_blk(S[rpx][rpy], up);
Hp = up;
}
}
}
}
// destroy this block
S[tickPx][tickPy] = 0;
//printMap(S, Hp);
} void printInfo(pos p, stBlk pb)
{
printf("p:(%d,%d)\n", get_x_from_pos(p), get_y_from_pos(p));
pos up = get_u_pos_from_blk(pb);
pos dp = get_d_pos_from_blk(pb);
pos lp = get_l_pos_from_blk(pb);
pos rp = get_r_pos_from_blk(pb);
printf("up:(%d,%d)\n", get_x_from_pos(up), get_y_from_pos(up));
printf("dp:(%d,%d)\n", get_x_from_pos(dp), get_y_from_pos(dp));
printf("lp:(%d,%d)\n", get_x_from_pos(lp), get_y_from_pos(lp));
printf("rp:(%d,%d)\n", get_x_from_pos(rp), get_y_from_pos(rp));
}
void updateAllPos(array<array<stBlk, 10>, 10> &state, pos &RealHeadPos)
{
array<array<pos, 10>, 10> temp;
//for (int i=0; i<10; ++i) temp[i].fill(0);
for(int i=0; i<10; ++i) for(int j=0; j<10; ++j) temp[i][j] = OUT_POS; int xx1 = 0;
pos p1 = RealHeadPos;
while (p1 != OUT_POS) {
xx1++;
pos q1 = p1;
int yy1 = 0;
//cout<<"fuck1"<<endl;
while (q1 != OUT_POS) {
//printf("%d\n", RealHeadPos);
yy1++;
//printMap(state, RealHeadPos);
//printf("in p1=(%d,%d) q1=(%d,%d)\n",get_x_from_pos(p1), get_y_from_pos(p1), get_x_from_pos(q1), get_y_from_pos(q1));
//printInfo(p1, state[get_x_from_pos(p1)][get_y_from_pos(p1)]);
//printInfo(q1, state[get_x_from_pos(q1)][get_y_from_pos(q1)]);
temp[xx1-1][yy1-1] = q1;
q1 = get_u_pos_from_blk(state[get_x_from_pos(q1)][get_y_from_pos(q1)]);
}
p1 = get_r_pos_from_blk(state[get_x_from_pos(p1)][get_y_from_pos(p1)]);
//printf("out p1=(%d,%d) q1=(%d,%d)\n",get_x_from_pos(p1), get_y_from_pos(p1), get_x_from_pos(q1), get_y_from_pos(q1));
}
//printf("im out.\n");
for(int x=0; x<10; ++x) {
if (OUT_POS == temp[x][0]) {
break;
}
for(int y=0; y<10; ++y) {
if (OUT_POS == temp[x][y]) {
break;
}
//temp[x][y]--;
if (9 == y) {
set_u_pos_in_blk(state[get_x_from_pos(temp[x][y])][get_y_from_pos(temp[x][y])], OUT_POS);
}
else {
set_u_pos_in_blk(state[get_x_from_pos(temp[x][y])][get_y_from_pos(temp[x][y])], temp[x][y+1]);
}
if (0 == y) {
set_d_pos_in_blk(state[get_x_from_pos(temp[x][y])][get_y_from_pos(temp[x][y])], OUT_POS);
}
else {
set_d_pos_in_blk(state[get_x_from_pos(temp[x][y])][get_y_from_pos(temp[x][y])], temp[x][y-1]);
}
if (0 == x) {
set_l_pos_in_blk(state[get_x_from_pos(temp[x][y])][get_y_from_pos(temp[x][y])], OUT_POS);
}
else {
set_l_pos_in_blk(state[get_x_from_pos(temp[x][y])][get_y_from_pos(temp[x][y])], temp[x-1][y]);
}
if (9 == x) {
set_r_pos_in_blk(state[get_x_from_pos(temp[x][y])][get_y_from_pos(temp[x][y])], OUT_POS);
}
else {
set_r_pos_in_blk(state[get_x_from_pos(temp[x][y])][get_y_from_pos(temp[x][y])], temp[x+1][y]);
}
}
}
return;
} bool checkIsSingle(array<array<stBlk, 10>, 10> &state, pos &ckPos)
{
char ck_x = get_x_from_pos(ckPos);
char ck_y = get_y_from_pos(ckPos); color cx = g_initColorMap[ck_x][ck_y];
stBlk bx = state[ck_x][ck_y]; pos up = get_u_pos_from_blk(bx);
if (up!=OUT_POS && g_initColorMap[get_x_from_pos(up)][get_y_from_pos(up)]==cx){
return false;
}
pos dp = get_d_pos_from_blk(bx);
if (dp!=OUT_POS && g_initColorMap[get_x_from_pos(dp)][get_y_from_pos(dp)]==cx){
return false;
}
pos lp = get_l_pos_from_blk(bx);
if (lp!=OUT_POS && g_initColorMap[get_x_from_pos(lp)][get_y_from_pos(lp)]==cx){
return false;
}
pos rp = get_r_pos_from_blk(bx);
if (rp!=OUT_POS && g_initColorMap[get_x_from_pos(rp)][get_y_from_pos(rp)]==cx){
return false;
} return true;
} int destroy(array<array<stBlk, 10>, 10> &state, pos &realHeadPos, pos realTickPos, array<array<stBlk, 10>, 10> &tmpState, pos &tmpRealHeadPos)
{
pos toTick[105];
int head=0, tail=1;
toTick[tail] = realTickPos; bool vis[257];
for(int i=0; i<257; ++i) vis[i] = 0;
vis[realTickPos] = 1; while (head < tail) {
pos pp = toTick[++head];
char ppx = get_x_from_pos(pp);
char ppy = get_y_from_pos(pp);
color pc = g_initColorMap[ppx][ppy]; stBlk ppb = state[ppx][ppy];
pos up = get_u_pos_from_blk(ppb);
if (up!=OUT_POS && !vis[up] && g_initColorMap[get_x_from_pos(up)][get_y_from_pos(up)]==pc){
vis[up] = 1;
toTick[++tail] = up;
}
pos dp = get_d_pos_from_blk(ppb);
if (dp!=OUT_POS && !vis[dp] && g_initColorMap[get_x_from_pos(dp)][get_y_from_pos(dp)]==pc){
vis[dp] = 1;
toTick[++tail] = dp;
}
pos lp = get_l_pos_from_blk(ppb);
if (lp!=OUT_POS && !vis[lp] && g_initColorMap[get_x_from_pos(lp)][get_y_from_pos(lp)]==pc){
vis[lp] = 1;
toTick[++tail] = lp;
}
pos rp = get_r_pos_from_blk(ppb);
if (rp!=OUT_POS && !vis[rp] && g_initColorMap[get_x_from_pos(rp)][get_y_from_pos(rp)]==pc){
vis[rp] = 1;
toTick[++tail] = rp;
}
}
for(int i=1; i<=tail; ++i) {
tickOneBlk(state, realHeadPos, toTick[i]);
tickOneBlk(tmpState, tmpRealHeadPos, toTick[i]);
}
return tail;
} int explore(array<array<stBlk, 10>, 10> state, pos RealHeadPos)
{
//cout<<RealHeadPos<<endl;
int sco = g_SCORE[state];
if ( sco != 0 ) {
return sco;
} //printMap(state, RealHeadPos);
updateAllPos(state, RealHeadPos); array<array<stBlk, 10>, 10> tmpState = state;
pos tmpRealHeadPos = RealHeadPos;
int tmpMax = 1; while (tmpRealHeadPos != OUT_POS) {
if (checkIsSingle(state, tmpRealHeadPos) == true) {
tickOneBlk(tmpState, tmpRealHeadPos, tmpRealHeadPos);
}
else {
array<array<stBlk, 10>, 10> state1 = state;
pos RealHeadPos1 = RealHeadPos;
pos RealTickPos = tmpRealHeadPos;
int cnt = destroy(state1, RealHeadPos1, RealTickPos, tmpState, tmpRealHeadPos);
tmpMax = max(tmpMax, explore(state1, RealHeadPos1)+5*cnt*cnt);
}
}
g_SCORE[state] = tmpMax;
#if 0
g_mapSize++;
#endif
if(tmpMax > g_BEST_SCORE) {
g_BEST_SCORE = tmpMax;
cout << "---------------------------" << endl;
cout << "Best Score: " << g_BEST_SCORE << endl;
printMap(state, RealHeadPos);
//g_BEST_SCORE = 999999;
}
//printt(state, g_BEST_SCORE);
return tmpMax;
} void proc()
{
g_BEST_SCORE = explore(g_initStateMap, g_initHeadPos);
cout << "BEST SCORE :" << g_BEST_SCORE << endl;
} void random(pos a[], int n)
{
srand((unsigned)time(NULL));
for(int i=0; i<n; ++i) {
int index = rand()%(n-i)+i;
if (index != i) {
pos tmp = a[i];
a[i] = a[index];
a[index] = tmp;
}
}
} void test(array<array<stBlk, 10>, 10> S, pos H)
{
pos tick[100];
for(int i=0; i<100; ++i) {
tick[i] = get_pos_from_xy(i/10, i%10);
}
random(tick, 100);
for(int i=0; i<100; ++i) {
int x; stBlk tB = S[get_x_from_pos(tick[i])][get_y_from_pos(tick[i])];
pos uu = get_u_pos_from_blk(tB);
pos dd = get_d_pos_from_blk(tB);
pos ll = get_l_pos_from_blk(tB);
pos rr = get_r_pos_from_blk(tB);
printf("-----------------------------\n");
printf("tick on (%d, %d)\n", get_x_from_pos(tick[i]), get_y_from_pos(tick[i]));
printf("u:(%d,%d) d:(%d,%d) l:(%d,%d) r:(%d,%d)\n",\
get_x_from_pos(uu), get_y_from_pos(uu),\
get_x_from_pos(dd), get_y_from_pos(dd),\
get_x_from_pos(ll), get_y_from_pos(ll),\
get_x_from_pos(rr), get_y_from_pos(rr)
);
//cin >> x;
tickOneBlk(S, H, tick[i]);
printf("tick Done.\n");
//printMap(S, H);
printf("printMap Done.\n");
}
cout<<"test done"<<endl;
printf("%d\n", H);
//printMap(S, H);
}
int main()
{
globalInit();
readInitMap();
printMap(g_initStateMap, g_initHeadPos);
//test(g_initStateMap, g_initHeadPos);
//tickOneBlk(g_initStateMap, g_initHeadPos, get_pos_from_xy(4, 7));
//printMap(g_initStateMap, g_initHeadPos);
proc(); return 0;
}

v3的更多相关文章

  1. DBImport V3.7版本发布及软件稳定性(自动退出问题)解决过程分享

    DBImport V3.7介绍: 1:先上图,再介绍亮点功能: 主要的升级功能为: 1:增加(Truncate Table)清表再插入功能: 清掉再插,可以保证两个库的数据一致,自己很喜欢这个功能. ...

  2. AEAI DP V3.6.0 升级说明,开源综合应用开发平台

    AEAI DP综合应用开发平台是一款扩展开发工具,专门用于开发MIS类的Java Web应用,本次发版的AEAI DP_v3.6.0版本为AEAI DP _v3.5.0版本的升级版本,该产品现已开源并 ...

  3. atitit 商业项目常用模块技术知识点 v3 qc29

    atitit 商业项目常用模块技术知识点 v3 qc29 条码二维码barcodebarcode 条码二维码qrcodeqrcode 条码二维码dm码生成与识别 条码二维码pdf147码 条码二维码z ...

  4. Atitit. 提升存储过程与编程语言的可读性解决方案v3 qc25.docx

    Atitit. 提升存储过程与编程语言的可读性解决方案v3 qc25.docx 1. 大原则:分解+命名1 1.1. 命名规范1 1.2. 分层.DI和AOP是继OO1 1.3. 运算符可读性一般要比 ...

  5. 高效 Java Web 开发框架 JessMA v3.5.1

    JessMA 是功能完备的高性能 Full-Stack Web 应用开发框架,内置可扩展的 MVC Web 基础架构和 DAO 数据库访问组件(内部已提供了 Hibernate.MyBatis 与 J ...

  6. 高性能 TCP & UDP 通信框架 HP-Socket v3.5.3

    HP-Socket 是一套通用的高性能 TCP/UDP 通信框架,包含服务端组件.客户端组件和 Agent 组件,广泛适用于各种不同应用场景的 TCP/UDP 通信系统,提供 C/C++.C#.Del ...

  7. 高性能 TCP & UDP 通信框架 HP-Socket v3.5.2

    HP-Socket 是一套通用的高性能 TCP/UDP 通信框架,包含服务端组件.客户端组件和 Agent 组件,广泛适用于各种不同应用场景的 TCP/UDP 通信系统,提供 C/C++.C#.Del ...

  8. 高性能 TCP & UDP 通信框架 HP-Socket v3.5.1

    HP-Socket 是一套通用的高性能 TCP/UDP 通信框架,包含服务端组件.客户端组件和 Agent 组件,广泛适用于各种不同应用场景的 TCP/UDP 通信系统,提供 C/C++.C#.Del ...

  9. 高性能 TCP & UDP 通信框架 HP-Socket v3.4.1

    HP-Socket 是一套通用的高性能 TCP/UDP 通信框架,包含服务端组件.客户端组件和 Agent 组件,广泛适用于各种不同应用场景的 TCP/UDP 通信系统,提供 C/C++.C#.Del ...

  10. 高性能 TCP & UDP 通信框架 HP-Socket v3.3.1

    HP-Socket 是一套通用的高性能 TCP/UDP 通信框架,包含服务端组件.客户端组件和 Agent 组件,广泛适用于各种不同应用场景的 TCP/UDP 通信系统,提供 C/C++.C#.Del ...

随机推荐

  1. python爬取疫情数据存入MySQL数据库

    import requests from bs4 import BeautifulSoup import json import time from pymysql import * def mes( ...

  2. c++ if语句讲解&例题

    一.if语句 1.基本语法: if(条件 布尔型){ 当条件符合执行的语句 } 2.例子: #include <iostream> using namespace std; int mai ...

  3. dede图片集关联的数据库用表:

    如果在本地的环境中,安装目录不在根目录,搬到外网上的时候,就需要对数据库里的图片路径数据进行字段替换: dede图片集关联的数据库用表:1.dede_addonimages 2.dede_arctin ...

  4. 送你一个Python 数据排序的好方法

    摘要:学习 Pandas排序方法是开始或练习使用 Python进行基本数据分析的好方法.最常见的数据分析是使用电子表格.SQL或pandas 完成的.使用 Pandas 的一大优点是它可以处理大量数据 ...

  5. jqGride的基本使用

    1. 定义:jqGrid是一个在jQuery基础上封装一个表格控件,以ajax的方式和服务器端通信. 2. 使用方式: 2.1 项目中引入jqGride的文件: 2.2 搭建开发页面:  2.3 构建 ...

  6. ci框架 查询构造器类

    $this->db->get() 该方法执行 SELECT 语句并返回查询结果,可以得到一个表的所有数据: $query = $this->db->get('mytable') ...

  7. django 常用教程网址

    第一:url中反向解析教程网址 https://docs.djangoproject.com/zh-hans/2.2/ref/templates/builtins/#url

  8. python+宝塔nginx+uwsgi的搭建方法

    第一: 百度搜索宝塔,然后进入root,安装lnmp,根据情况选择选择需的选项进行安装,nginx必须安装. 第二: 进入宝塔,新建网站,网站的目录,先随便指定,绑定好的域名, 进入root,到宝塔网 ...

  9. Object of type type is not JSON serializable

    报这个错的原因是因为json.dumps函数发现字典里面有bytes类型的数据,无法编码.解决方法:将bytes类型的数据就把它转化成str类型. 定义dates[]后return JsonRespo ...

  10. CF708E-Student‘s Camp【数学期望,dp】

    正题 题目链接:https://www.luogu.com.cn/problem/CF708E 题目大意 有\(n*m\)的矩形网格,然后每次每行最左边和最右边的格子各有\(p=\frac{c}{d} ...