1. [代码]SharpEvent.hpp

/*
 * SharpEvent.hpp
 *
 *  Created on: 2014-5-5
 *      Author: leoking
 *   Copyright: This file is published under BSD license.
 *
    Copyright (c) <2014>, <leoking>
    All rights reserved.
 
    Redistribution and use in source and binary forms, with or without
    modification, are permitted provided that the following conditions are met:
        * Redistributions of source code must retain the above copyright
          notice, this list of conditions and the following disclaimer.
        * Redistributions in binary form must reproduce the above copyright
          notice, this list of conditions and the following disclaimer in the
          documentation and/or other materials provided with the distribution.
        * Neither the name of the <organization> nor the
          names of its contributors may be used to endorse or promote products
          derived from this software without specific prior written permission.
 
    THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
    ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
    WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
    DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
    DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
    (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
    LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
    ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
    (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
    SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
 
#ifndef SHARPEVENT_HPP_
#define SHARPEVENT_HPP_
 
#include <list>
#include <stdexcept>
 
namespace SharpEvent
{
    template<typename SenderT, typename EventArgsT>
    class CEventHandler
    {
    public:
        typedef SenderT     SenderType;
        typedef EventArgsT  EventArgsType;
 
    private:
        struct holder
        {
            virtual ~holder() {}
            virtual holder* clone() const = 0;
            virtual bool equals(const holder*) const = 0;
            virtual void invoke(SenderType, EventArgsType) const = 0;
        };
 
        struct fholder : public holder
        {
            typedef void (*function)(SenderType, EventArgsType);
            function func;
            fholder(function f) : func(f) {}
            virtual holder* clone() const { return new fholder(func); }
            virtual bool equals(const holder* rhs) const {
                const fholder* p = dynamic_cast<const fholder*>(rhs);
                if (p)
                    return func == p->func;
                else
                    return false;
            }
            virtual void invoke(SenderType a0, EventArgsType a1) const { (*func)(a0, a1); }
        };
 
        template<typename C>
        struct mholder : public holder
        {
            typedef C concept_t;
            typedef void (concept_t::*function)(SenderType, EventArgsType);
            concept_t& obj;
            function func;
            mholder(concept_t* o, function f) : obj(*o), func(f) {}
            virtual holder* clone() const { return new mholder(&obj, func); }
            virtual bool equals(const holder* rhs) const {
                const mholder* p = dynamic_cast<const mholder*>(rhs);
                if (p)
                    return &obj == &(p->obj) && func == p->func;
                else
                    return false;
            }
            virtual void invoke(SenderType a0, EventArgsType a1) const { (obj.*func)(a0, a1); }
        };
 
        holder* h;
 
    public:
        CEventHandler() : h(0) {}
 
        CEventHandler(void(*function)(SenderType, EventArgsType)) : h(0) {
            if (function)
                h = new fholder(function);
        }
 
        template<typename Concept>
        CEventHandler(Concept* object, void(Concept::*function)(SenderType, EventArgsType)) : h(0) {
            if (object && function)
                h = new mholder<Concept>(object, function);
        }
 
        CEventHandler(const CEventHandler& rhs) : h(0) {
            if (rhs.h)
                h = rhs.h->clone();
        }
 
        ~CEventHandler() { delete h; }
 
        void Assign(void(*function)(SenderType, EventArgsType)) {
            Clear();
            if (function)
                h = new fholder(function);
        }
 
        template<typename Concept>
        void Assign(Concept* object, void(Concept::*function)(SenderType, EventArgsType)) {
            Clear();
            if (object && function)
                h = new mholder<Concept>(object, function);
        }
 
        void Assign(const CEventHandler& rhs) {
            if (Equals(rhs))
                return;
            Clear();
            if (rhs.h)
                h = rhs.h->clone();
        }
 
        void Clear() {
            delete h;
            h = 0;
        }
 
        bool Empty() const { return h == 0; }
 
        bool Equals(const CEventHandler& rhs) const {
            if (h && rhs.h)
                return h->equals(rhs.h);
            return false;
        }
 
        void Invoke(SenderType sender, EventArgsType e) const {
            if (h)
                h->invoke(sender, e);
            else
                throw std::runtime_error("Empty EventHandler invoked.");
        }
 
        CEventHandler& operator=(const CEventHandler& rhs) { Assign(rhs); return *this; }
 
        bool operator==(const CEventHandler& rhs) { return Equals(rhs); }
 
        void operator()(SenderType sender, EventArgsType e) const { Invoke(sender, e); }
    };
 
    template<typename DelegateType>
    class CEvent
    {
    public:
        typedef DelegateType EventHandlerType;
        typedef typename EventHandlerType::SenderType       SenderType;
        typedef typename EventHandlerType::EventArgsType    EventArgsType;
 
        CEvent() {}
 
        void operator+=(EventHandlerType handler) { handlers.push_front(handler); handlers.unique(); }
        void operator-=(EventHandlerType handler) { handlers.remove(handler); }
 
        void operator()(SenderType sender, EventArgsType e) {
            for (typename std::list<EventHandlerType>::const_iterator it = handlers.begin();
                    it != handlers.end(); it++)
            {
                EventHandlerType handler = *it;
                handler.Invoke(sender, e);
            }
        }
 
    private:
        std::list<EventHandlerType> handlers;
 
    private:
        CEvent(const CEvent&);
        void operator=(const CEvent&);
    };
}
 
 
#endif /* SHARPEVENT_HPP_ */
2. [代码]SharpProperty.hpp

/*
 * SharpProperty.hpp
 *
 *  Created on: 2014-5-8
 *      Author: leoking
 *   Copyright: This file is published under BSD license.
 *  
    Copyright (c) <2014>, <leoking>
    All rights reserved.
 
    Redistribution and use in source and binary forms, with or without
    modification, are permitted provided that the following conditions are met:
        * Redistributions of source code must retain the above copyright
          notice, this list of conditions and the following disclaimer.
        * Redistributions in binary form must reproduce the above copyright
          notice, this list of conditions and the following disclaimer in the
          documentation and/or other materials provided with the distribution.
        * Neither the name of the <organization> nor the
          names of its contributors may be used to endorse or promote products
          derived from this software without specific prior written permission.
 
    THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
    ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
    WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
    DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
    DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
    (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
    LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
    ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
    (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
    SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
 
#ifndef SHARPPROPERTY_HPP_
#define SHARPPROPERTY_HPP_
 
#include <stdexcept>
 
namespace SharpProperty
{
    template<typename T>
    class CGetter
    {
    public:
        typedef T ValueType;
 
    private:
        struct holder
        {
            virtual ~holder() {}
            virtual holder* clone() const = 0;
            virtual bool equals(const holder*) const = 0;
            virtual ValueType invoke() const = 0;
        };
 
        struct fholder : public holder
        {
            typedef ValueType(*function)();
            function func;
            fholder(function f) : func(f) {}
            virtual holder* clone() const { return new fholder(func); }
            virtual bool equals(const holder* rhs) const {
                const fholder* p = dynamic_cast<const fholder*>(rhs);
                if (p)
                    return p->func == func;
                else
                    return false;
            }
            virtual ValueType invoke() const { return (*func)(); }
        };
 
        template<typename Concept>
        struct mholder : public holder
        {http://www.huiyi8.com/hehua/
            typedef Concept concept;​荷花
            typedef ValueType(concept::*function)();
            concept& object;
            function func;
            mholder(concept* o, function f) : object(*o), func(f) {}
            virtual holder* clone() const { return new mholder(&object, func); }
            virtual bool equals(const holder* rhs) const {
                const mholder* p = dynamic_cast<const mholder*>(rhs);
                if (p)
                    return &(p->object) == &object && p->func == func;
                else
                    return false;
            }
            virtual ValueType invoke() const { return (object.*func)(); }
        };
 
        holder* h;
 
    public:
        CGetter(ValueType (*function)()) : h(0) {
            if (function)
                h = new fholder(function);
        }
 
        template<typename Concept>
        CGetter(Concept* object, ValueType(Concept::*function)()) : h(0) {
            if (object && function)
                h = new mholder<Concept>(object, function);
        }
 
        CGetter(const CGetter& rhs) {
            if (rhs.h)
                h = rhs.h->clone();
        }
 
        ~CGetter() { delete h; }
 
        ValueType Invoke() const {
            if (h)
                return h->invoke();
            else
                throw std::runtime_error("Empty Getter invoked.");
        }
 
    private:
        void operator=(const CGetter&);
    };
 
    template<typename T>
    class CSetter
    {
    public:
        typedef T ValueType;
 
    private:
        struct holder
        {
            virtual ~holder() {}
            virtual holder* clone() const = 0;
            virtual bool equals(const holder*) const = 0;
            virtual void invoke(ValueType) const = 0;
        };
 
        struct fholder : public holder
        {
            typedef void(*function)(ValueType);
            function func;
            fholder(function f) : func(f) {}
            virtual holder* clone() const { return new fholder(func); }
            virtual bool equals(const holder* rhs) const {
                const fholder* p = dynamic_cast<const fholder*>(rhs);
                if (p)
                    return p->func == func;
                else
                    return false;
            }
            virtual void invoke(ValueType value) const { (*func)(value); }
        };
 
        template<typename Concept>
        struct mholder : public holder
        {
            typedef Concept concept;
            typedef void(concept::*function)(ValueType);
            concept& object;
            function func;
            mholder(concept* o, function f) : object(*o), func(f) {}
            virtual holder* clone() const { return new mholder(&object, func); }
            virtual bool equals(const holder* rhs) const {
                const mholder* p = dynamic_cast<const mholder*>(rhs);
                if (p)
                    return &(p->object) == &object && p->func == func;
                else
                    return false;
            }
            virtual void invoke(ValueType value) const { (object.*func)(value); }
        };
 
        holder* h;
 
    public:
        CSetter(void (*function)(ValueType)) : h(0) {
            if (function)
                h = new fholder(function);
        }
 
        template<typename Concept>
        CSetter(Concept* object, void(Concept::*function)(ValueType)) : h(0) {
            if (object && function)
                h = new mholder<Concept>(object, function);
        }
 
        CSetter(const CSetter& rhs) {
            if (rhs.h)
                h = rhs.h->clone();
        }
 
        ~CSetter() { delete h; }
 
        void Invoke(ValueType value) const {
            if (h)
                h->invoke(value);
            else
                throw std::runtime_error("Empty Setter invoked.");
        }
 
    private:
        void operator=(const CSetter&);
    };
 
    template<typename T>
    class property
    {
    public:
        typedef T ValueType;
 
        property() : getter(0), setter(0) {}
        ~property() { delete getter; delete setter; }
 
        void operator()(ValueType (*getter)(), void (*setter)(ValueType)) {
            if (getter)
                this->getter = new CGetter<ValueType>(getter);
            if (setter)
                this->setter = new CSetter<ValueType>(setter);
        }
 
        void operator()(ValueType (*getter)()) {
            this->operator()(getter, 0);
        }
 
        void operator()(void (*setter)(ValueType)) {
            this->operator()(0, setter);
        }
 
        template<typename Concept>
        void operator()(Concept* object, ValueType (Concept::*getter)(), void (Concept::*setter)(ValueType)) {
            if (object == 0)
                throw std::invalid_argument("Property initialized with null object.");
            if (getter)
                this->getter = new CGetter<ValueType>(object, getter);
            if (setter)
                this->setter = new CSetter<ValueType>(object, setter);
        }
 
        template<typename Concept>
        void operator()(Concept* object, ValueType (Concept::*getter)()) {
            this->operator()<Concept>(object, getter, 0);
        }
 
        template<typename Concept>
        void operator()(Concept* object, void (Concept::*setter)(ValueType)) {
            this->operator()<Concept>(object, 0, setter);
        }
 
        operator ValueType() {
            if (getter == 0)
                throw std::runtime_error("Property without getter is not readable.");
            return getter->Invoke();
        }
 
        void operator=(ValueType value) {
            if (setter == 0)
                throw std::runtime_error("Property without setter is not assignable.");
            setter->Invoke(value);
        }
 
    private:
        CGetter<ValueType>* getter;
        CSetter<ValueType>* setter;
 
        property(const property&);
    };
}
 
#endif /* SHARPPROPERTY_HPP_ */
3. [代码]Sample.cpp

#include "SharpEvent.hpp"
#include "SharpProperty.hpp"
#include <string>
#include <iostream>
 
class CPerson;
 
using SharpProperty::property;
typedef SharpEvent::CEventHandler<CPerson*, double> EventHandler;
typedef SharpEvent::CEvent<EventHandler> event;
 
class CPerson
{
public:
    // enum:
    enum SexFlag { FEMALE, MALE };
     
    CPerson(const std::string& name, int age, SexFlag sex, double tall)
        : name(name), age(age), sex(sex), tall(tall)
    {
        Name(this, &CPerson::getName, &CPerson::setName);
        Age(this, &CPerson::getAge, &CPerson::setAge);
        Sex(this, &CPerson::getSex); // Sex property can not be modified.
        Tall(this, &CPerson::getTall, &CPerson::setTall);
    }
     
    // property:
    property<std::string> Name;
    property<int> Age;
    property<SexFlag> Sex;
    property<double> Tall;
     
    // event:
    event Growth;
         
private:
    // field:
    std::string name;
    int age;
    SexFlag sex;
    double tall;
     
    // getter-setter:
    std::string getName() { return name; }
    void setName(std::string value) { name = value; }
     
    int getAge() { return age; }
    void setAge(int value) { age = value; }
     
    SexFlag getSex() { return sex; }
    //void setSex(SexFlag value) { sex = value; }
     
    double getTall() { return tall; }
    void setTall(double value) {
        tall = value;
        Growth(this, tall);
    }
};
 
void OnGrowth(CPerson* sender, double e) {
    std::cout << "Person named " << (std::string)sender->Name
            << " has grown to " << e << " cm."
            << std::endl;
}
 
int main()
{
    CPerson person("LiMing", 20, CPerson::MALE, 173.4);
    person.Growth += EventHandler(&OnGrowth);
    person.Tall = 174;
}

模拟C#的事件处理和属性语法糖的更多相关文章

  1. Python进阶-XVIII 封装、(属性、静态方法、类方法)语法糖、反射

    1.封装 类中的私有化:属性的私有化和方法的私有化 会用到私有的这个概念de场景 1.隐藏起一个属性 不想让类的外部调用 2.我想保护这个属性,不想让属性随意被改变 3.我想保护这个属性,不被子类继承 ...

  2. Zepto源码分析-event模块

    源码注释 // Zepto.js // (c) 2010-2015 Thomas Fuchs // Zepto.js may be freely distributed under the MIT l ...

  3. hdu-1034(模拟+小朋友分糖)

    题目链接:http://acm.hdu.edu.cn/showproblem.php?pid=1034 参考文章:https://blog.csdn.net/zyy173533832/article/ ...

  4. selenium3+python3自动化测试学习之模拟事件处理

    自动化测试实战之ActionChains模拟用户行为 需要模拟鼠标操作才能进行的情况,比如单击.双击.点击鼠标右键.拖拽 解决:selenium提供了一个类来处理这类事件 selenium.webdr ...

  5. selenium模拟事件处理

    执行原理: 调用ActionChains的方法时不会立即执行,会将所有的操作按顺序存放在一个队列里,当调用perform()方法时,从队列中的事件会依次执行. 支持链式写法或者是分布写法. 鼠标键盘方 ...

  6. js中传统事件绑定模拟现代事件处理

    大家都知道,IE中的现代事件绑定(attachEvent)与W3C标准的(addEventListener)相比存在很多问题, 例如:内存泄漏,重复添加事件并触发的时候是倒叙执行等. 下面是用传统事件 ...

  7. C++ 事件驱动型银行排队模拟

    最近重拾之前半途而废的C++,恰好看到了<C++ 实现银行排队服务模拟>,但是没有实验楼的会员,看不到具体的实现,正好用来作为练习. 模拟的是银行的排队叫号系统,所有顾客以先来后到的顺序在 ...

  8. Android中使用ListView实现分页刷新(线程休眠模拟)

    当要显示的数据过多时,为了更好的提升用户感知,在很多APP中都会使用分页刷新显示,比如浏览新闻,向下滑动到当前ListView的最后一条信息(item)时,会提示刷新加载,然后加载更新后的内容.此过程 ...

  9. 解密jQuery事件核心 - 模拟事件(四)

    前几章已经把最核心的实现都分解过了,这一章我们看看jQuery是如何实现事件模拟的 在Internet Explorer 8和更低,一些事件change 和 submit本身不冒泡,但jQuery修改 ...

随机推荐

  1. poj 2553 The Bottom of a Graph(强连通、缩点、出入度)

    题意:给出一个有向图G,寻找所有的sink点.“sink”的定义为:{v∈V|∀w∈V:(v→w)⇒(w→v)},对于一个点v,所有能到达的所有节点w,都能够回到v,这样的点v称为sink. 分析:由 ...

  2. centos 防火墙开放80端口

    辛辛苦苦编译安装完Ngnix,mysql ,PHP,后发现不能访问,后来发现是防火墙把80端口给禁用了.开启之:(以下参考自:http://llhdf.javaeye.com/blog/526176) ...

  3. android开发中遇到的问题汇总【九】

    244.http请求的url含有中字符时.须要Uri编码.Uri.encoder() 245.使用androidstudio时,不知道什么原因svn不见了 Android Studio missing ...

  4. MySql 数据库系列问题

    0. 我的MYSQL学习心得(四) 数据类型(系列文章) 1.MySql数据库学习--存储过程(1) 0.[转]MySQL存储过程调试工具-dbForge Studio for MySQL ①.存储过 ...

  5. oracle 11g r2 blob类型getString报错问题

    摘要: 问题: 在hibernate中实体类中blob类型字段为 private String textBlob; 查询时报错: java.sql.SQLException: 无效的列类型: getS ...

  6. php 获取文件加的名称

    /*** * 根本平台类型获取文件名 */ function showGetFileName($type,$url){ #判断平台类型 if($type=='android'||$type=='ios ...

  7. ViewPager系列之 仿魅族应用的广告BannerView(转)

    转载:http://www.open-open.com/lib/view/open1496585426285.html 使用方法:http://www.see-source.com/androidwi ...

  8. winerror.h中的内容(可以查看last error对应)

    /************************************************************************* ** winerror.h -- error co ...

  9. Github上好的Android开源框架

    1.volley 项目地址 https://github.com/smanikandan14/Volley-demo (1)  JSON,图像等的异步下载: (2)  网络请求的排序(scheduli ...

  10. Django模板系统(非常详细)(后台数据如何展示在前台)

    前面的章节我们看到如何在视图中返回HTML,但是HTML是硬编码在Python代码中的这会导致几个问题:1,显然,任何页面的改动会牵扯到Python代码的改动网站的设计改动会比Python代码改动更频 ...