Bookmarks

alexis- (Alex Incogito) - Repositories · GitHub
GitHub - aetcnc-Arduino_DeltaHMI_RS485 Open source info describing how to connect an industrial HMI to an Arduino using RS485 Modbus
GitHub - AlexandruScutaru-WorldEditor World editor for a 3d game engine.
GitHub - andryblack-Chipmunk-Sandbox 2D physics world editor
GitHub - APCVSRepo-hmi_sdk This SDK project provides the SDK for the SDL HMI development.
GitHub - APCVSRepo-hmi_sdl_core_androidport android HMI including sdl
GitHub - asiekierka-WireWorld-DS A currently abandoned WireWorld cellular automata simulator-editor for the DS. Feel free to work on it!
GitHub - auralius-azolla-wth-lua With this simulator, we can design how a robot will navigate in a 2D world by using a set of rules that we design. The rules are designed by using Lua script. Lua itself is a po
GitHub - bjorn-tiled A generic tile map editor
GitHub - BlurEffect-LegoEditor An editor created with C++ and DirectX 11 enabling users to create their own worlds made up of Lego bricks.
GitHub - darsto-visual-elements-editor C++ - GTKmmm3 Binary data file editor for Perfect World Entertainment products. (elements.data)
GitHub - DatZach-CharacterEditor Cube World Character Editor
GitHub - duzhi5368-FKOgreWorldEdit It's a world editor for Ogre's projects.It add some usefully function for Ogre engine.Such as Trigger System, Editable Terrain, Collision System,Animation controller, Decal sy
GitHub - Edutech-ARM-LPC1768_HMI
GitHub - eJuke-RagaEditor Best Editor in the world! (maybe)
GitHub - emint-WorldEditor World editor for SDL based games.
GitHub - Emobil-LEV_charger_RPi HMI for LEV-Charger, EnergyBus communication and RFID authentification
GitHub - flylokj-ServerAndroidScada Server of Scada which write in Qt
GitHub - gabrielcsmo-3D-World-Editor Visual C++
GitHub - gavinz0228-INI_Parser-C It's a ini file parser written by me in C (Visual Studio)for my HMI(Human Machine Interation) project which is to be run on arm cortex processor. I use stm32f429i discovery for
GitHub - GENIVI-gdp-hmi GDP launcher application and old (now unused) HMI - for new HMI, go to https--github.com-GENIVI-hmi-layout-gdp
GitHub - GENIVI-hmi-layout-gdp
GitHub - gigaherz-reactos-build-scripts A collection of small scripts I use for testing ReactOS
GitHub - glararan-WorldOfWarcraftEditor Editor for World of Warcraft
GitHub - GoldKeeper-ResEditor Resource editor for http--origin-world.com-
GitHub - google-scene_lab Embedded World Editor Library for Game Developers
GitHub - HBelusca-NasuTek-Odyssey-Tools This repo contains tools used to build, debug, or extend Odyssey. These contains tools from ReactOS and other locations as needed.
GitHub - hfutyyj-hmi better hmi for nsa900
GitHub - hjek-webcafe simple webcafe for reactos or windows
GitHub - HumMod-editor A simple editor for HumMod that runs may run the model.
GitHub - hybrasyl-editor Hybrasyl world editor
GitHub - jakubszlendak-scada_hmi
GitHub - joshuaferrara-xprc X-Plane Remote Control - HMI
GitHub - kakus-dge A flexible and script-able box2d world editor. Written in C++ and javascript. Enjoy !
GitHub - Karlovsky120-7DaysWorldEditor Not working yet. Far far from it.
GitHub - karthagokul-quto Qt Automotive HMI framework
GitHub - katahiromz-FontSub Font Substitutes Editor for Windows-ReactOS
GitHub - KrisSin-HMI_Library Human Machine Interface (HMI) suitable for embedded system
GitHub - LeviOfficalDriftingRealmsDev-DriftingRealmsWorldEditor Map maker for Drifting Realms Game
GitHub - lyplcr-SWE_HMI0031 北京三宇、万能屏显压力机、SWE
GitHub - m-uu-Noggit3 Noggit is a Map Viewer, and Editor for the game World of Warcraft (3.3.5a)
GitHub - marwac-9-EDE Extra Drop-rate Editor for a MMORPG game, Perfect World
GitHub - merhalak-eltech-hmi-design-project Реализация тестовой программы по дисциплине Проектирование человеко-машинного интерфейса
GitHub - michpolicht-CuteHMI CuteHMI is an open-source HMI (Human Machine Interface) software written in C++ and QML, using Qt library as a framework.
GitHub - Mikeypilk-WorldEditor A 3D World Editor made with Qt
GitHub - nedo99-SCADA-system
GitHub - NickeManarin-ScreenToGif ScreenToGif allows you to record a selected area of your screen, edit and save it as a gif or video.
GitHub - noppoMan-Motion-HMI Develop new human interface with movement and voice. The goal is publishing monograph.
GitHub - OpenGameDevelopers-MULE-Client A 3D world editor for multiple contributors to collaborate and work on a single world as well as allow non-contributors to view the changes to the world in real-time. Thi
GitHub - OpenGameDevelopers-MULE-Server A 3D wold editor for multiple contributors to collaborate and work on a single world as well as allow non-contributors to view the changes to the world in real-time. This
GitHub - OpenPop-PopWorldEditor Source mirror of ALACN's PopWorldEditor utility (2013-09-10)
GitHub - pedromateo-openhmitester Open HMI Tester is a GUI Testing tool following an open architecture that describes a non intrusive capture-replay tool based on GUI Events. It may be adapted to support diff
GitHub - perfume-dev-VoxelEditor Editor app for http--perfume-world.jp-
GitHub - PopRe-Pop-World-Editor Populous World Editor
GitHub - rage311-ClearSCADAExternalEditor Edit ClearSCADA scripts with an external text editor
GitHub - reactos-reactos ReactOS Mirror
GitHub - reactos-RosFE ReactOS Forensics Edition
GitHub - rlk-edworld 3D world editor built on the Thumb engine
GitHub - robinJKU-hmi_robin The Human Machine Interface stack of robin
GitHub - RSukharev-hmiSCADA Qt graph visualiser (2)
GitHub - RSukharev-hmiSCADA Qt graph visualiser
GitHub - Sainiharpreet-IOT-HMI Internet of Things with Human Machine Interface
GitHub - ser0ja-PacketFramework A packet editor framework for World of Warcraft Warlords of Draenor (6.2.2 20574).
GitHub - sgynn-worldeditor Heightmap terrain editor
GitHub - sherls-GameEngine 3D game engine include networking (RakNet), AI, world editor, graphics (data driven, deferred rendering), collision, audio, ...
GitHub - sherls-GameEngine2 Simple game engine using C#
GitHub - ShuaiyiWu-Curriculumn_Design_HMIS HMIS - Database basic & Windows programming Curriculumn Design
GitHub - sk89q-WorldEdit An in-game voxel map editor for Minecraft
GitHub - SparrOSDeveloperTeam-Win-IExpress-ReactOS-Qi120983 Install Microsoft's IExpress v2.0 to ReactOS.
GitHub - Spiegel0-WiFiRoomSensor WiFiRoomSensor is a TCP-IP enabled temperature and humidity sensor and basic HMI. It is intended to interact with IEC 61499-based controllers.
GitHub - TheArni-SGIEditor Editor application to create worlds compatible with the SGI Engine.
GitHub - thejinchao-PhylixWorld Editor for physical world
GitHub - timbaker-pzworlded Official Project Zomboid world editor.
GitHub - TomHaffenden-3DMapEditor A 3D world editor, Use custom .obj models and .bmp textures to create your own maps.
GitHub - TrevorAron-OpenSourceIntrusionTolerantSCADA A SCADA system that uses prime for intrusion tolerance. Using PVBrowser as an HMI
GitHub - ulrichw-NASA-HMI-Observables-Code C codes to produce the observables for the NASA SDO-HMI Instrument, and for calibration of the instrument
GitHub - Unity-Technologies-EditorVR Author VR in VR - See blog post for supporting downloads
GitHub - vaddya-FootballEditor16 C++ application that allows you to keep results of the FIFA World Cup or the UEFA European Championship
GitHub - VeganRoach-OS-sih-world-editor A level editor for the Sih RPG
GitHub - Vort-RosRegTest Automatization of regression testing for ReactOS
GitHub - w8tcha-dnnckeditor CKEditor™ Provider for the DNN® Platform
GitHub - Wali8822-tinyscada A tiny scada system
GitHub - war2-war2edit Warcraft II World Map Editor
GitHub - wtrsltnk-BSPFactory [WIP] A map compile GUI written in c++. This is far from finished
GitHub - wtrsltnk-ControlLib Very old library of c++ wrapper classes around win32 controls
GitHub - wtrsltnk-craft A collection of sound synthesizing tools based on zynaddsubfx code
GitHub - wtrsltnk-csg-editor A editor for CSG worlds like the MAP format for Quake-Half-life
GitHub - wtrsltnk-game-assets Collection of loaders for game engine asset types. Currently supported Half-Life BSP, MDL and SPR.
GitHub - wtrsltnk-libzynth Library with the synthesizer code from ZynAddSubFX (2)
GitHub - wtrsltnk-libzynth Library with the synthesizer code from ZynAddSubFX
GitHub - wtrsltnk-sickle A map editor for quake based game levels
GitHub - wtrsltnk-Sunset3d Old piece of code that I wrote in 2004. It was a first attempt in creating an 3d world editor.
GitHub - wtrsltnk-txt-editor Text editor in opengl
GitHub - wtrsltnk-WorldBuilder Old piece of code that I wrote before 2005. GUI for configuring a map compile toolchain.
GitHub - wtrsltnk-zynaddsubfx-deps Dependancy files for compiling ZynAddSubFx on windows
GitHub - wtrsltnk-zynmusicstudio
GitHub - yatyricky-XYWE XianYu World Editor
GitHub - zrax-cctools Editor and Tool suite for Chip's Challenge and Tile World
GitHub - zs9024-quick_psd2ugui 解析psd文件,一键生成ugui面板
wtrsltnk (Wouter Saaltink) · GitHub

Bookmarks www的更多相关文章

  1. Google Chrome: Make the Bookmarks Bar Display as Icons Only

    By reducing your bookmarks to show only the icons, you can access more of them from the Bookmarks ba ...

  2. 超棒的响应式设计测试书签和工具(bookmarks)(转)

    一.测试书签(bookmarks) Viewport Resizer 这个书签号称拥有158个国家3万多活跃的用户,主要特性: 完全自定制 方便的添加自定义尺寸 手动的横竖屏切换 自动的横竖屏切换 ( ...

  3. 解决Mac Linux USB Loader“Couldn't get security scoped bookmarks”错误

    Mac Linux USB Loader出现 "Couldn't get security scoped bookmarks"错误时, 需要删除 ~/Library/Contain ...

  4. chrome google mozilla firefox bookmarks import export

    chrome导出导入bookmarks 1◆ google帐号 自己申请,脑补   2◆ google访问 脑补   suggestion   Lantern   3◆ 步骤 4◆ 导入 sample ...

  5. chrome误删了bookmarks且已经同步清空了google云端的挽救方式

    收藏夹里被误删文件恢复步骤:1.快捷键 Win+R 输入 Chrome 的用户数据路径:Windows XP:%USERPROFILE%\Local Settings\Application Data ...

  6. chrome bookmarks location

    .config/google-chrome/Default file: Bookmarks

  7. ArcGIS API for javascript Bookmarks(书签)示例2

    1.运行效果图 说明:这篇博文介绍的书签位于地图之上 有关博文中引用的API文件 怎么iis上部署,请参考我前面的博文 2.HTML代码 <!DOCTYPE html> <html ...

  8. ArcGIS API for JavaScript Bookmarks(书签)

    说明:本篇博文介绍的是ArcGIS API for JavaScript中的 Bookmarks(书签) ,书签的作用是,把地图放大到一个地方 添加书签,书签名称可以和地图名称一直,单击标签 地图会定 ...

  9. 书签(Bookmarks)

    工作台允许使用者在文件中创建书签,通过这些书签,使用者可以从书签视图里快速打开这些文件,并跳转到相应的行. (1)在编辑器左边灰色的区域里单击鼠标右键,在弹出的菜单里选择“Add Bookmark.. ...

随机推荐

  1. 存储引擎(Mysql)

    最常使用的2种存储引擎:1.Myisam是Mysql的默认存储引擎,当create创建新表时,未指定新表的存储引擎时,默认使用Myisam.每个MyISAM在磁盘上存储成三个文件.文件名都和表名相同, ...

  2. POJ1066:Treasure Hunt——题解

    http://poj.org/problem?id=1066 题目大意:给一个由墙围成的正方形,里面有若干墙,每次破墙只能从(当前看到的)墙的中点破,求最少破多少墙才能看到宝藏. —————————— ...

  3. BZOJ1037 [ZJOI2008]生日聚会Party 【DP】

    1037: [ZJOI2008]生日聚会Party Time Limit: 10 Sec  Memory Limit: 162 MB Submit: 2800  Solved: 1654 [Submi ...

  4. 【套题】qbxt国庆刷题班D1

    Day1 事实上D1的题目还是比较简单的= =然而D1T2爆炸了就十分尴尬--错失一波键盘 看题 T1 传送门 Description 现在你手里有一个计算器,上面显示了一个数\(S\),这个计算器十 ...

  5. 除了love和hate,还能怎么表达那些年的“爱恨情仇”?

    实用英语 帮你全面提高英语水平 关注 童鞋们每次刷美剧的时候,相信都会被CP感满满的男女主角虐得体无完肤吧. 可是,一到我们自己表达爱意或者恨意的时候,却苦于词穷,只会用love, like, hat ...

  6. python邮件服务

    文件形式的邮件 [python] view plaincopy #!/usr/bin/env python3 #coding: utf-8 import smtplib from email.mime ...

  7. Codeforces Round #542 [Alex Lopashev Thanks-Round] (Div. 2) 题解

    Codeforces Round #542 [Alex Lopashev Thanks-Round] (Div. 2) 题目链接:https://codeforces.com/contest/1130 ...

  8. BZOJ:2460[BeiJing2011]元素 (异或基+贪心)

    2460: [BeiJing2011]元素 Time Limit: 20 Sec  Memory Limit: 128 MBSubmit: 2910  Solved: 1535 题目链接:https: ...

  9. stout代码分析之三:Option类

    为了安全表示NULL, stout实现了Option类.Option对象有两种状态: enum State { SOME, NONE, }; 其中SOME表示非空,NONE表示为空.可通过isSome ...

  10. Anaconda创建python(2.7/3.6)的虚拟环境后需要添加ipykernel

    今天在工作的过程中遇到这样一个问题:安装完Anaconda利用conda创建了虚拟环境,但是启动jupyter notebook之后却找不到虚拟环境中的python kernel.后来上网找到了解决办 ...