Android Guts: Intro to Loopers and Handlers
One of the reasons I love Android API is because it contains so many useful little things. Many of them are not even specific to the platform and I really miss them in Java SE. Today I’d like to give a short introduction to two nice classes – Looper and Handler. They are used in Android UI internally, and available to us developers so we can do some cool things with their help.
So what can you do with Loopers and Handlers? Basically, they implement a common concurrency pattern that I call the Pipeline Thread. Here’s how it works:
- The Pipeline Thread holds a queue of tasks which are just some units of work that can be executed or processed.
- Other threads can safely push new tasks into the Pipeline Thread’s queue at any time.
- The Pipeline Thread processes the queued tasks one after another. If there are no tasks queued, it blocks until a task appears in the queue.
- Sometimes tasks can called messages and other names.
This architecture has some valuable traits and is widely used in frameworks and applications on different platforms.
In this post, we are going to build a simple app that emulates a queue of background downloads while showing its status in the UI. It will be based on a Pipeline Thread that we will build using Looper and Handler. As usual, the complete source is available at the bottom of the article.
But before we start, let’s discuss the Pipeline Thread for some more time and see how Looper and Handler implement it.
Usages of the Pipeline Thread
The most prominent usage of Pipeline Thread is found within almost any UI framework, including Swing (remember the event-dispatching thread?), SWT, Adobe Flex and, of course, Android Activities. The Pipeline Thread pattern is used to process UI events (such as button clicks, mouse movement, orientation changes, screen redraw and so on). This allows you to change a button caption without having to worry that the user will click the button at the same moment.
On the other hand, this forces you to only do quick operations in the UI thread – any developer knows what happens if you try to download a file right there in a button onClick handler. In our app we will overcome that by adding another Pipeline Thread and pushing long-lasting operations (in our case, the downloads) to it so that the UI thread can run free.
Other common usages of the Pipeline Thread pattern:
- Executing requests to a remote service (usually you want to do them one by one and sequentially)
- Uploading images to an HTTP service
- Resizing and processing images (I once developed a picture uploader :))
- Downloading stuff, just like we’re going to do in our app
In general, using a Pipeline Thread rather than launching another thread for each background operation allows you to control the load and order (almost like law and order) of your background jobs. Also, you can have multiple Pipeline Threads and use them as a pool so you will have both the ability to execute multiple operations at once and keep the load under control.
In our example, we only want to allow one download at a time and we want downloads to execute in the order they were scheduled. Exactly the case to use a Pipeline Thread.
Looping and Handling
Looper is a class that turns a thread into a Pipeline Thread and Handler gives you a mechanism to push tasks into it from any other threads.
The Looper is named so because it implements the loop – takes the next task, executes it, then takes the next one and so on. The Handler is called a handler because someone could not invent a better name.
Here’s what you should put into a Thread‘s run() method to turn it into a Pipeline Thread and to create a Handler so that other threads can assign tasks to it:
|
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
16
17
18
19
20
21
22
|
@Overridepublic void run() { try { // preparing a looper on current thread // the current thread is being detected implicitly Looper.prepare(); // now, the handler will automatically bind to the // Looper that is attached to the current thread // You don't need to specify the Looper explicitly handler = new Handler(); // After the following line the thread will start // running the message loop and will not normally // exit the loop unless a problem happens or you // quit() the looper (see below) Looper.loop(); } catch (Throwable t) { Log.e(TAG, "halted due to an error", t); } } |
After that, you can just pass the handler to any other thread. It has a thread-safe interface that includes many operations, but the most straightforward ones arepostMessage() and its relatives.
Note: The Handler interface has many more cool operations, especially related to message passing, that I will not cover in this example.
For example, imagine another thread has a reference to the handler that was created in our Pipeline Thread. Here’s how that other thread can schedule an operation to be executed in the Pipeline Thread:
|
1
2
3
4
5
6
|
handler.post(new Runnable() { @Override public void run() { // this will be done in the Pipeline Thread }}); |
In our case, we will use this idiom to schedule download tasks to be performed (on the download pipeline thread) when the user clicks a button (which is handled on the UI thread). We will also use it the other way around – when the download thread notifies the activity that a download has completed (on the download thread), the activity will use a Handler that is attached to the UI thread to make sure that we update the UI on the UI thread only (which is a requirement of Android UI).
By the way, the UI thread has a Looper created for it implicitly, so you can just create a Handler in activity’s onCreate() and it will work fine:
|
1
2
3
4
5
6
7
8
9
|
@Overridepublic void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); // Create the Handler. It will implicitly bind to the Looper // that is internally created for this thread (since it is the UI thread) handler = new Handler();} |
Implementation Details
If you understood the idea of Looper and Handler, the rest is details. Basically, I created a DownloadTask class that emulates a download task of a random duration. I did not want to do actual downloads because I didn’t want to eat your data plans, but it’s straightforward to change this into real work. Then, theDownloadThread has an interface that allows to enqueue DownloadTask instances and also to request it to exit gracefully. There is also theDownloadThreadListener interface that allows the download thread to notify some other entity about status updates. In our case, that interface will be implemented by the DownloadQueueActivity because we want to reflect the download progress in the UI.
At this point, however, we need to use another Handler – the one that is attached to the UI thread. The DownloadThreadListener is notified by theDownloadThread from the download thread itself, but the action we want to take (updating the progressbar and the textview) needs to be done from the UI thread. Therefore we use the UI handler like this:
|
01
02
03
04
05
06
07
08
09
10
11
12
|
// note! this might be called from another thread@Overridepublic void handleDownloadThreadUpdate() { // we want to modify the progress bar so we need to do it from the UI thread // how can we make sure the code runs in the UI thread? use the handler! handler.post(new Runnable() { @Override public void run() { // update the UI etc. } });} |
Note: In case of doubt, it’s also OK to call a handler from its own thread.
Of course, you should read the code and the comments to understand things clearly.
Also, it’s better to do things like background downloads in a service, as described in my previous article.
Conclusion
Loopers and Handlers allow you to do cool things. However, they are related to concurrency which is often a slippery area. Be sure to ask your questions and give feedback in the comments – and to stay tuned for updates!
Attachment: the complete project source
Tags: activity, android, apps, architecture, concurrency, development, guts, handler, looper, queue, tutorial
In General. You can leave a response, or trackback from your site.
Android Guts: Intro to Loopers and Handlers的更多相关文章
- Android Handler处理机制 ( 一 )(图+源码分析)——Handler,Message,Looper,MessageQueue
android的消息处理机制(图+源码分析)——Looper,Handler,Message 作为一个大三的预备程序员,我学习android的一大乐趣是可以通过源码学习 google大牛们的设计思想. ...
- android的消息处理有三个核心类:Looper,Handler和Message。
android的消息处理机制(图+源码分析)——Looper,Handler,Message 作为 一名android程序员,我学习android的一大乐趣是可以通过源码学习google大牛们的设 ...
- 转 Android的消息处理机制(图+源码分析)——Looper,Handler,Message
作为一个大三的预备程序员,我学习android的一大乐趣是可以通过源码学习google大牛们的设计思想.android源码中包含了大量的设计模式,除此以外,android sdk还精心为我们设计了各种 ...
- 【转】android的消息处理机制(图+源码分析)——Looper,Handler,Message
原文地址:http://www.cnblogs.com/codingmyworld/archive/2011/09/12/2174255.html#!comments 作为一个大三的预备程序员,我学习 ...
- android的消息处理机制(图+源码分析)——Looper,Handler,Message
android源码中包含了大量的设计模式,除此以外,android sdk还精心为我们设计了各种helper类,对于和我一样渴望水平得到进阶的人来说,都太值得一读了.这不,前几天为了了解android ...
- Android的消息处理机制(Looper,Handler,Message)(转)
Handler Handler的定义: 主要接收子线程发送的数据,并用此数据配合主线程更新UI. 当应用程序启动时,Android首先会开启一个主线程(也就是UI线程),主线程为管理界面中的UI空间进 ...
- android的消息处理机制(图文+源码分析)—Looper/Handler/Message[转]
from:http://www.jb51.net/article/33514.htm 作为一个大三的预备程序员,我学习android的一大乐趣是可以通过源码学习google大牛们的设计思想.andro ...
- Android中的Handler,Looper,Message机制
Android的消息处理有三个核心类:Looper,Handler和Message.其实还有一个Message Queue(消息队列),但是MQ被封装到Looper里面了,我们不会直接与MQ打交道,因 ...
- 线程间的通信方式3--Handler
Android的消息处理有三个核心类:Looper,Handler和Message.其实还有一个Message Queue(消息队列),但是MQ被封装到Looper里面了,我们不会直接与MQ打交道,因 ...
随机推荐
- 这一招让 Word 帮你自动生成文件目录,也能自动更新
学生的研究报告或是公司员工的提案企划书,为了务求严明详尽,往往是洋洋洒洒数十页或甚至上百页之多,像这样大篇幅的文件,在结构上通常会划分为好几个部分,比如像论文就会区分为封面.摘要.内文章节.参考文献等 ...
- maven 国内镜像地址
由于连接国外网站时网速特慢,为解决这个问题,os china 建立了一个maven 的私服.为了记忆,特将此记录. settings.xml 设置镜像方法步骤如下: 1. mirrors 设置 < ...
- Linux查询系统配置常用命令
系统 # uname -a # 查看内核/操作系统/CPU信息# head -n 1 /etc/issue # 查看操作系统版本# cat /proc/cpuinfo ...
- 注意题目条件!!! 团问题 HDU 5952
题目大意:团的定义就是,团内的所有点,两两之间各有一条边,团的大小就是点的个数.现给你一个n个点,m条边的图.问,该图中有多少点的个数为s的团. (题目保证每个点的度数不超过20,n<=100, ...
- 在vim中使用perltidy美化perl代码
来源: http://www.cnblogs.com/itech/archive/2013/02/18/2915279.html 格式优美的perl代码不但让人赏心悦目,而且可以方便阅读. perlt ...
- Eclipse+EPIC+PadWalker
来源: http://www.cnblogs.com/itech/archive/2010/02/23/1671676.html http://blog.csdn.net/haoyujie/artic ...
- Android:SQLite无法update/insert/delete数据(数据库被locked)
//在频繁范围数据库进行读写操作后,会发生增删改数据都无效的问题,查询一般正常. mDatabase.beginTransaction(); try { Log.v(TAG,"locked: ...
- Win32串口API
在工业控制中,工控机(一般都基于Windows平台)经常需要与智能仪表通过串口进行通信.串口通信方便易行,应用广泛. 一般情况下,工控机和各智能仪表通过RS485总线进行通信.RS485的通信方式是半 ...
- linux视频学习(简单介绍)20160405
看一周学会linux系统的学习笔记. 1.linux系统是一个安全性高的开源,免费的多用户多任务的操作系统. 2.linux工作分为linux系统管理员,linux程序员(PC上软件开发,嵌入式开发) ...
- java的两种异常runtimeException和checkedException
java异常处理机制主要依赖于try,catch,finally,throw,throws五个关键字. try 关键字后紧跟一个花括号括起来的代码块,简称try块.同理:下面的也被称为相应的块. ...