IOS 手势详解
在IOS中手势可以让用户有很好的体验,因此我们有必要去了解一下手势。
(在设置手势是有很多值得注意的地方)
*是需要设置为Yes的点击无法响应*
*要把手势添加到所需点击的View,否则无法响应*
手势共有六种,下面我会分开介绍。
点击手势

//
// ViewController.m
// CX-手势详解
//
// Created by ma c on 16/3/24.
// Copyright © 2016年 xubaoaichiyu. All rights reserved.
// #import "ViewController.h" @interface ViewController () @property (nonatomic, strong) UIImageView * imageView; @end @implementation ViewController
#pragma mark - set_and_get
-(UIImageView *)imageView{
if (!_imageView) { _imageView = [[UIImageView alloc]init]; UIImage * image = [UIImage imageNamed:@"nvshen.jpg"]; _imageView.bounds = (CGRect){CGPointZero,image.size}; _imageView.center = self.view.center;
//交互一定要设置为YES 否则无法实现手势
_imageView.userInteractionEnabled = YES; _imageView.image = image; }
return _imageView;
}
- (void)viewDidLoad {
[super viewDidLoad]; [self.view addSubview:self.imageView]; //点击手势 UITapGestureRecognizer * tap = [[UITapGestureRecognizer alloc]initWithTarget:self action:@selector(doAction:)]; //点击一下生效
tap.numberOfTapsRequired = ; UITapGestureRecognizer * tapNew = [[UITapGestureRecognizer alloc]initWithTarget:self action:@selector(doAction:)]; //点击两下生效
tapNew.numberOfTapsRequired = ; //在imageView上添加手势
[self.imageView addGestureRecognizer:tap];
[self.imageView addGestureRecognizer:tapNew]; //当点击两下生效时,使点击一下失效
[tap requireGestureRecognizerToFail:tapNew]; } -(void)doAction:(UITapGestureRecognizer *)tap{ if (tap.numberOfTapsRequired == ) {
NSLog(@"点击一下");
}else if(tap.numberOfTapsRequired == ){
NSLog(@"点击两下");
} } @end
拖动手势

//
// ViewController.m
// CX-手势详解
//
// Created by ma c on 16/3/24.
// Copyright © 2016年 xubaoaichiyu. All rights reserved.
// #import "ViewController.h" @interface ViewController () @property (nonatomic, strong) UIImageView * imageView; @end @implementation ViewController
#pragma mark - set_and_get
-(UIImageView *)imageView{
if (!_imageView) { _imageView = [[UIImageView alloc]init]; UIImage * image = [UIImage imageNamed:@"nvshen.jpg"]; _imageView.bounds = (CGRect){CGPointZero,image.size}; _imageView.center = self.view.center;
//交互一定要设置为YES 否则无法实现手势
_imageView.userInteractionEnabled = YES; _imageView.image = image; }
return _imageView;
}
- (void)viewDidLoad {
[super viewDidLoad]; [self.view addSubview:self.imageView]; //拖动手势 UIPanGestureRecognizer * pan = [[UIPanGestureRecognizer alloc]initWithTarget:self action:@selector(doAction:)]; [self.view addGestureRecognizer:pan]; } -(void)doAction:(UIPanGestureRecognizer *)pan{
//获取偏移量
CGPoint point = [pan translationInView:self.imageView]; //通过改变self。imageView的Center来实现拖动
self.imageView.center = CGPointMake(self.imageView.center.x + point.x
, self.imageView.center.y + point.y); //复位 如果不进行复位 会在改变的基础上改变 从而使效果不对
[pan setTranslation:CGPointZero inView:self.imageView]; } @end
长按手势

//
// ViewController.m
// CX-手势详解
//
// Created by ma c on 16/3/24.
// Copyright © 2016年 xubaoaichiyu. All rights reserved.
// #import "ViewController.h" @interface ViewController () @property (nonatomic, strong) UIImageView * imageView; @end @implementation ViewController
#pragma mark - set_and_get
-(UIImageView *)imageView{
if (!_imageView) { _imageView = [[UIImageView alloc]init]; UIImage * image = [UIImage imageNamed:@"nvshen.jpg"]; _imageView.bounds = (CGRect){CGPointZero,image.size}; _imageView.center = self.view.center;
//交互一定要设置为YES 否则无法实现手势
_imageView.userInteractionEnabled = YES; _imageView.image = image; }
return _imageView;
}
- (void)viewDidLoad {
[super viewDidLoad]; [self.view addSubview:self.imageView]; //长按手势 UILongPressGestureRecognizer * longPress = [[UILongPressGestureRecognizer alloc]initWithTarget:self action:@selector(doAction:)]; [self.imageView addGestureRecognizer:longPress]; } -(void)doAction:(UILongPressGestureRecognizer *)longPress{ if (longPress.state == UIGestureRecognizerStateBegan) {
NSLog(@"开始");
}
else if (longPress.state == UIGestureRecognizerStateEnded){
NSLog(@"结束");
} } @end
轻扫手势
//
// ViewController.m
// CX-手势详解
//
// Created by ma c on 16/3/24.
// Copyright © 2016年 xubaoaichiyu. All rights reserved.
// #import "ViewController.h" @interface ViewController () @property (nonatomic, strong) UIImageView * imageView; @end @implementation ViewController
#pragma mark - set_and_get
-(UIImageView *)imageView{
if (!_imageView) { _imageView = [[UIImageView alloc]init]; UIImage * image = [UIImage imageNamed:@"nvshen.jpg"]; _imageView.bounds = (CGRect){CGPointZero,image.size}; _imageView.center = self.view.center;
//交互一定要设置为YES 否则无法实现手势
_imageView.userInteractionEnabled = YES; _imageView.image = image; }
return _imageView;
}
- (void)viewDidLoad {
[super viewDidLoad]; [self.view addSubview:self.imageView]; //轻扫手势 UISwipeGestureRecognizer * swipe = [[UISwipeGestureRecognizer alloc]initWithTarget:self action:@selector(doAction:)];
//需要设置 默认为右
/*
默认是UISwipeGestureRecognizerDirectionRight。所需的方向刷。可指定多个方向是否会导致相同的行为(例如,UITableView滑动删除)
*/
swipe.direction = UISwipeGestureRecognizerDirectionLeft; [self.imageView addGestureRecognizer:swipe]; } -(void)doAction:(UISwipeGestureRecognizer *)swipe{ if (swipe.direction == UISwipeGestureRecognizerDirectionLeft) {
NSLog(@"左");
}
else if (swipe.direction == UISwipeGestureRecognizerDirectionRight){
NSLog(@"右");
}
else if (swipe.direction == UISwipeGestureRecognizerDirectionDown){
NSLog(@"下");
}
else if (swipe.direction == UISwipeGestureRecognizerDirectionUp){
NSLog(@"上");
}
} @end
捏合手势
(在捏合和旋转手势中我们需要一些操作)
*按住option 在触碰到触摸板的时候会出现模拟出现的两根手指*
*如果你所操作的view不在两个触摸点的位置,可以按住shift进行移动*
*当进行捏合旋转的时候,一定要把触摸板按下,才可进行操作*

//
// ViewController.m
// CX-手势详解
//
// Created by ma c on 16/3/24.
// Copyright © 2016年 xubaoaichiyu. All rights reserved.
// #import "ViewController.h" @interface ViewController () @property (nonatomic, strong) UIImageView * imageView; @end @implementation ViewController
#pragma mark - set_and_get
-(UIImageView *)imageView{
if (!_imageView) { _imageView = [[UIImageView alloc]init]; UIImage * image = [UIImage imageNamed:@"nvshen.jpg"]; _imageView.bounds = (CGRect){CGPointZero,image.size}; _imageView.center = self.view.center;
//交互一定要设置为YES 否则无法实现手势
_imageView.userInteractionEnabled = YES; _imageView.image = image; }
return _imageView;
}
- (void)viewDidLoad {
[super viewDidLoad]; [self.view addSubview:self.imageView]; //捏合手势 UIPinchGestureRecognizer * pinch = [[UIPinchGestureRecognizer alloc]initWithTarget:self action:@selector(doAction:)]; [self.imageView addGestureRecognizer:pinch]; } -(void)doAction:(UIPinchGestureRecognizer *)pinch{
//持续改变
self.imageView.transform = CGAffineTransformScale(self.imageView.transform, pinch.scale, pinch.scale);
//复位
pinch.scale = ; } @end
旋转手势

//
// ViewController.m
// CX-手势详解
//
// Created by ma c on 16/3/24.
// Copyright © 2016年 xubaoaichiyu. All rights reserved.
// #import "ViewController.h" @interface ViewController () @property (nonatomic, strong) UIImageView * imageView; @end @implementation ViewController
#pragma mark - set_and_get
-(UIImageView *)imageView{
if (!_imageView) { _imageView = [[UIImageView alloc]init]; UIImage * image = [UIImage imageNamed:@"nvshen.jpg"]; _imageView.bounds = (CGRect){CGPointZero,image.size}; _imageView.center = self.view.center;
//交互一定要设置为YES 否则无法实现手势
_imageView.userInteractionEnabled = YES; _imageView.image = image; }
return _imageView;
}
- (void)viewDidLoad {
[super viewDidLoad]; [self.view addSubview:self.imageView]; //旋转手势 UIRotationGestureRecognizer * rotation = [[UIRotationGestureRecognizer alloc]initWithTarget:self action:@selector(doAction:)]; [self.imageView addGestureRecognizer:rotation]; } -(void)doAction:(UIRotationGestureRecognizer *)rotation{
//持续改变
self.imageView.transform = CGAffineTransformRotate(self.imageView.transform, rotation.rotation);
//复位
rotation.rotation = ; } @end
有一点值得注意的是,旋转手势和捏合手势是不可以同时操作的,想要同时操作可以通过代理实现,如下。
- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer;
在上面的代码实现时返回YES即可。
IOS 手势详解的更多相关文章
- 【转】IOS AutoLayout详解(三)用代码实现(附Demo下载)
转载自:blog.csdn.net/hello_hwc IOS SDK详解 前言: 在开发的过程中,有时候创建View没办法通过Storyboard来进行,又需要AutoLayout,这时候用代码创建 ...
- IOS SDK详解
来源:http://blog.csdn.net/column/details/huangwenchen-ios-sdk.html?page=1#42803301 博客专栏>移动开发专栏>I ...
- iOS路由详解
本文如题,路由详解,注定是一篇详细解释iOS路由原理及使用的文章,由于此时正在外地出差,无法详细一一写出,只能不定时的补充. 一.什么是iOS路由 路由一词来源于路由器,可以实现层级之间消息转发的功能 ...
- IOS SizeClasses 详解
SizeClasses 详解 iOS 8在应用界面的可视化设计上添加了一个新的特性-Size Classes.对于任何设备来说,界面的宽度和高度都只分为三种描述:紧凑,任意和宽松.这样开发者便可以无视 ...
- iOS模式详解—「runtime面试、工作」看我就 🐒 了 ^_^.
Write in the first[写在最前] 对于从事 iOS 开发人员来说,当提到 ** runtime时,我想都可以说出来 「runtime 运行时」和基本使用的方法.相信很多开发者跟我当初一 ...
- iOS 模式详解—「runtime面试、工作」看我就 🐒 了 ^_^.
引导 Copyright © PBwaterln Unauthorized shall not be *copy reprinted* . 对于从事 iOS 开发人员来说,所有的人都会答出「runti ...
- ios学习--详解IPhone动画效果类型及实现方法
详解IPhone动画效果类型及实现方法是本文要介绍的内容,主要介绍了iphone中动画的实现方法,不多说,我们一起来看内容. 实现iphone漂亮的动画效果主要有两种方法,一种是UIView层面的,一 ...
- IOS中的手势详解
1.点击 UITapGestureRecognizer *tap=[[UITapGestureRecognizer alloc] initWithTarget:self action:@selecto ...
- iOS WKWebView详解
UIWebView就不用说了,这个过时了,现在iOS8以后建议都使用WKWebView. WKWebView 是现代 WebKit API 在 iOS 8 和 OS X Yosemite 应用中的核心 ...
随机推荐
- Redis使用总结(3):实现简单的消息队列
参考Redis实现简单消息队列 Redis提供了两种方式来作消息队列.一个是使用生产者消费模式模式,另外一个方法就是发布订阅者模式.前者会让一个或者多个客户端监听消息队列,一旦消息到达,消费者马上消费 ...
- 显示XML文档时排序数据
先看XML文档: 也可拷贝下面代码另存为XMl文档: <stepList> <steps> <step> <order>1</order> ...
- 使用DevExpress官方汉化文件对界面进行汉化的过程
在较早期的Dev开发中,基本上都是在使用一个DLL包的汉化文件,如基于13.1的汉化包文件Dxper.LocalizationCHS.Win.v13.1.5.dll,这个汉化包也比较方便,大多数时候复 ...
- WinForm打印
WinForm打印要用打印控件: PageSetupDialog:打印设置对话框 PrintDialog:打印对话框 PrintDocument:要打印的对象,非常重要 PrintPreviewCon ...
- 导入项目时Loading descriptor ...
最近导入了一个项目,始终在Loading descriptor ...,很长时间都没有结束. 这是Eclipse在从java.sun.com的服务器上下载配置文件,下载速度过慢导致的,其实配置文件不是 ...
- 使用MySQL WorkBench导入数据库
1. 在MySQL WorkBench的Server Administrator中双击要连接的数据库: 2. 点击左边的Data Import/Restore; 3. Import from Dump ...
- Scalaz(10)- Monad:就是一种函数式编程模式-a design pattern
Monad typeclass不是一种类型,而是一种程序设计模式(design pattern),是泛函编程中最重要的编程概念,因而很多行内人把FP又称为Monadic Programming.这其中 ...
- 泛函编程(4)-深入Scala函数类
既然是泛函编程,多了解一下函数自然是免不了的了: 方法(Method)不等于函数(Function) 方法不是函数但可以转化成函数:可以手工转换或者由编译器(compiler)在适当的情况下自动转换. ...
- codeforces 700A As Fast As Possible 二分求和?我觉得直接解更好
分析:一辆车最多载k个人,车的速度肯定比人快,所以想要到达时间最短,那么每个人必须做一次公交车.那么把n个人分成p=(n+k-1)/k组.设最短时间为t,每人乘车时间为t1,则t1*v2+(t-t1) ...
- bootstrap框架禁用谷歌字体
bootstrap框架禁用谷歌字体 H5框架换字体.png