在IOS中手势可以让用户有很好的体验,因此我们有必要去了解一下手势。

(在设置手势是有很多值得注意的地方)

*是需要设置为Yes的点击无法响应*

*要把手势添加到所需点击的View,否则无法响应*

手势共有六种,下面我会分开介绍。

点击手势

//
// ViewController.m
// CX-手势详解
//
// Created by ma c on 16/3/24.
// Copyright © 2016年 xubaoaichiyu. All rights reserved.
// #import "ViewController.h" @interface ViewController () @property (nonatomic, strong) UIImageView * imageView; @end @implementation ViewController
#pragma mark - set_and_get
-(UIImageView *)imageView{
if (!_imageView) { _imageView = [[UIImageView alloc]init]; UIImage * image = [UIImage imageNamed:@"nvshen.jpg"]; _imageView.bounds = (CGRect){CGPointZero,image.size}; _imageView.center = self.view.center;
//交互一定要设置为YES 否则无法实现手势
_imageView.userInteractionEnabled = YES; _imageView.image = image; }
return _imageView;
}
- (void)viewDidLoad {
[super viewDidLoad]; [self.view addSubview:self.imageView]; //点击手势 UITapGestureRecognizer * tap = [[UITapGestureRecognizer alloc]initWithTarget:self action:@selector(doAction:)]; //点击一下生效
tap.numberOfTapsRequired = ; UITapGestureRecognizer * tapNew = [[UITapGestureRecognizer alloc]initWithTarget:self action:@selector(doAction:)]; //点击两下生效
tapNew.numberOfTapsRequired = ; //在imageView上添加手势
[self.imageView addGestureRecognizer:tap];
[self.imageView addGestureRecognizer:tapNew]; //当点击两下生效时,使点击一下失效
[tap requireGestureRecognizerToFail:tapNew]; } -(void)doAction:(UITapGestureRecognizer *)tap{ if (tap.numberOfTapsRequired == ) {
NSLog(@"点击一下");
}else if(tap.numberOfTapsRequired == ){
NSLog(@"点击两下");
} } @end

拖动手势

//
// ViewController.m
// CX-手势详解
//
// Created by ma c on 16/3/24.
// Copyright © 2016年 xubaoaichiyu. All rights reserved.
// #import "ViewController.h" @interface ViewController () @property (nonatomic, strong) UIImageView * imageView; @end @implementation ViewController
#pragma mark - set_and_get
-(UIImageView *)imageView{
if (!_imageView) { _imageView = [[UIImageView alloc]init]; UIImage * image = [UIImage imageNamed:@"nvshen.jpg"]; _imageView.bounds = (CGRect){CGPointZero,image.size}; _imageView.center = self.view.center;
//交互一定要设置为YES 否则无法实现手势
_imageView.userInteractionEnabled = YES; _imageView.image = image; }
return _imageView;
}
- (void)viewDidLoad {
[super viewDidLoad]; [self.view addSubview:self.imageView]; //拖动手势 UIPanGestureRecognizer * pan = [[UIPanGestureRecognizer alloc]initWithTarget:self action:@selector(doAction:)]; [self.view addGestureRecognizer:pan]; } -(void)doAction:(UIPanGestureRecognizer *)pan{
//获取偏移量
CGPoint point = [pan translationInView:self.imageView]; //通过改变self。imageView的Center来实现拖动
self.imageView.center = CGPointMake(self.imageView.center.x + point.x
, self.imageView.center.y + point.y); //复位 如果不进行复位 会在改变的基础上改变 从而使效果不对
[pan setTranslation:CGPointZero inView:self.imageView]; } @end

长按手势

//
// ViewController.m
// CX-手势详解
//
// Created by ma c on 16/3/24.
// Copyright © 2016年 xubaoaichiyu. All rights reserved.
// #import "ViewController.h" @interface ViewController () @property (nonatomic, strong) UIImageView * imageView; @end @implementation ViewController
#pragma mark - set_and_get
-(UIImageView *)imageView{
if (!_imageView) { _imageView = [[UIImageView alloc]init]; UIImage * image = [UIImage imageNamed:@"nvshen.jpg"]; _imageView.bounds = (CGRect){CGPointZero,image.size}; _imageView.center = self.view.center;
//交互一定要设置为YES 否则无法实现手势
_imageView.userInteractionEnabled = YES; _imageView.image = image; }
return _imageView;
}
- (void)viewDidLoad {
[super viewDidLoad]; [self.view addSubview:self.imageView]; //长按手势 UILongPressGestureRecognizer * longPress = [[UILongPressGestureRecognizer alloc]initWithTarget:self action:@selector(doAction:)]; [self.imageView addGestureRecognizer:longPress]; } -(void)doAction:(UILongPressGestureRecognizer *)longPress{ if (longPress.state == UIGestureRecognizerStateBegan) {
NSLog(@"开始");
}
else if (longPress.state == UIGestureRecognizerStateEnded){
NSLog(@"结束");
} } @end

轻扫手势

//
// ViewController.m
// CX-手势详解
//
// Created by ma c on 16/3/24.
// Copyright © 2016年 xubaoaichiyu. All rights reserved.
// #import "ViewController.h" @interface ViewController () @property (nonatomic, strong) UIImageView * imageView; @end @implementation ViewController
#pragma mark - set_and_get
-(UIImageView *)imageView{
if (!_imageView) { _imageView = [[UIImageView alloc]init]; UIImage * image = [UIImage imageNamed:@"nvshen.jpg"]; _imageView.bounds = (CGRect){CGPointZero,image.size}; _imageView.center = self.view.center;
//交互一定要设置为YES 否则无法实现手势
_imageView.userInteractionEnabled = YES; _imageView.image = image; }
return _imageView;
}
- (void)viewDidLoad {
[super viewDidLoad]; [self.view addSubview:self.imageView]; //轻扫手势 UISwipeGestureRecognizer * swipe = [[UISwipeGestureRecognizer alloc]initWithTarget:self action:@selector(doAction:)];
//需要设置 默认为右
/*
默认是UISwipeGestureRecognizerDirectionRight。所需的方向刷。可指定多个方向是否会导致相同的行为(例如,UITableView滑动删除)
*/
swipe.direction = UISwipeGestureRecognizerDirectionLeft; [self.imageView addGestureRecognizer:swipe]; } -(void)doAction:(UISwipeGestureRecognizer *)swipe{ if (swipe.direction == UISwipeGestureRecognizerDirectionLeft) {
NSLog(@"左");
}
else if (swipe.direction == UISwipeGestureRecognizerDirectionRight){
NSLog(@"右");
}
else if (swipe.direction == UISwipeGestureRecognizerDirectionDown){
NSLog(@"下");
}
else if (swipe.direction == UISwipeGestureRecognizerDirectionUp){
NSLog(@"上");
}
} @end

捏合手势

(在捏合和旋转手势中我们需要一些操作)

*按住option 在触碰到触摸板的时候会出现模拟出现的两根手指*

*如果你所操作的view不在两个触摸点的位置,可以按住shift进行移动*

*当进行捏合旋转的时候,一定要把触摸板按下,才可进行操作*

//
// ViewController.m
// CX-手势详解
//
// Created by ma c on 16/3/24.
// Copyright © 2016年 xubaoaichiyu. All rights reserved.
// #import "ViewController.h" @interface ViewController () @property (nonatomic, strong) UIImageView * imageView; @end @implementation ViewController
#pragma mark - set_and_get
-(UIImageView *)imageView{
if (!_imageView) { _imageView = [[UIImageView alloc]init]; UIImage * image = [UIImage imageNamed:@"nvshen.jpg"]; _imageView.bounds = (CGRect){CGPointZero,image.size}; _imageView.center = self.view.center;
//交互一定要设置为YES 否则无法实现手势
_imageView.userInteractionEnabled = YES; _imageView.image = image; }
return _imageView;
}
- (void)viewDidLoad {
[super viewDidLoad]; [self.view addSubview:self.imageView]; //捏合手势 UIPinchGestureRecognizer * pinch = [[UIPinchGestureRecognizer alloc]initWithTarget:self action:@selector(doAction:)]; [self.imageView addGestureRecognizer:pinch]; } -(void)doAction:(UIPinchGestureRecognizer *)pinch{
//持续改变
self.imageView.transform = CGAffineTransformScale(self.imageView.transform, pinch.scale, pinch.scale);
//复位
pinch.scale = ; } @end

旋转手势

//
// ViewController.m
// CX-手势详解
//
// Created by ma c on 16/3/24.
// Copyright © 2016年 xubaoaichiyu. All rights reserved.
// #import "ViewController.h" @interface ViewController () @property (nonatomic, strong) UIImageView * imageView; @end @implementation ViewController
#pragma mark - set_and_get
-(UIImageView *)imageView{
if (!_imageView) { _imageView = [[UIImageView alloc]init]; UIImage * image = [UIImage imageNamed:@"nvshen.jpg"]; _imageView.bounds = (CGRect){CGPointZero,image.size}; _imageView.center = self.view.center;
//交互一定要设置为YES 否则无法实现手势
_imageView.userInteractionEnabled = YES; _imageView.image = image; }
return _imageView;
}
- (void)viewDidLoad {
[super viewDidLoad]; [self.view addSubview:self.imageView]; //旋转手势 UIRotationGestureRecognizer * rotation = [[UIRotationGestureRecognizer alloc]initWithTarget:self action:@selector(doAction:)]; [self.imageView addGestureRecognizer:rotation]; } -(void)doAction:(UIRotationGestureRecognizer *)rotation{
//持续改变
self.imageView.transform = CGAffineTransformRotate(self.imageView.transform, rotation.rotation);
//复位
rotation.rotation = ; } @end

有一点值得注意的是,旋转手势和捏合手势是不可以同时操作的,想要同时操作可以通过代理实现,如下。

- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer;

在上面的代码实现时返回YES即可。

IOS 手势详解的更多相关文章

  1. 【转】IOS AutoLayout详解(三)用代码实现(附Demo下载)

    转载自:blog.csdn.net/hello_hwc IOS SDK详解 前言: 在开发的过程中,有时候创建View没办法通过Storyboard来进行,又需要AutoLayout,这时候用代码创建 ...

  2. IOS SDK详解

    来源:http://blog.csdn.net/column/details/huangwenchen-ios-sdk.html?page=1#42803301 博客专栏>移动开发专栏>I ...

  3. iOS路由详解

    本文如题,路由详解,注定是一篇详细解释iOS路由原理及使用的文章,由于此时正在外地出差,无法详细一一写出,只能不定时的补充. 一.什么是iOS路由 路由一词来源于路由器,可以实现层级之间消息转发的功能 ...

  4. IOS SizeClasses 详解

    SizeClasses 详解 iOS 8在应用界面的可视化设计上添加了一个新的特性-Size Classes.对于任何设备来说,界面的宽度和高度都只分为三种描述:紧凑,任意和宽松.这样开发者便可以无视 ...

  5. iOS模式详解—「runtime面试、工作」看我就 🐒 了 ^_^.

    Write in the first[写在最前] 对于从事 iOS 开发人员来说,当提到 ** runtime时,我想都可以说出来 「runtime 运行时」和基本使用的方法.相信很多开发者跟我当初一 ...

  6. iOS 模式详解—「runtime面试、工作」看我就 🐒 了 ^_^.

    引导 Copyright © PBwaterln Unauthorized shall not be *copy reprinted* . 对于从事 iOS 开发人员来说,所有的人都会答出「runti ...

  7. ios学习--详解IPhone动画效果类型及实现方法

    详解IPhone动画效果类型及实现方法是本文要介绍的内容,主要介绍了iphone中动画的实现方法,不多说,我们一起来看内容. 实现iphone漂亮的动画效果主要有两种方法,一种是UIView层面的,一 ...

  8. IOS中的手势详解

    1.点击 UITapGestureRecognizer *tap=[[UITapGestureRecognizer alloc] initWithTarget:self action:@selecto ...

  9. iOS WKWebView详解

    UIWebView就不用说了,这个过时了,现在iOS8以后建议都使用WKWebView. WKWebView 是现代 WebKit API 在 iOS 8 和 OS X Yosemite 应用中的核心 ...

随机推荐

  1. 获取MS SQL TABLE列名列表

    在MS SQL Server中,想获取表的所有列名,可以使用下面SQL语句: SELECT [COLUMN_NAME] FROM [INFORMATION_SCHEMA].[Columns] WHER ...

  2. Java连接MYSQL 数据库的连接步骤

    这篇文章主要以MySQL为例讲下Java如何连接到数据库的. 当然,首先要安装有JDK(一般是JDK1.5.X).然后安装MySQL,这些都比较简单,具体过程就不说了.配置好这两个环境后,下载JDBC ...

  3. iOS阶段学习第21天笔记(ARC内存管理-Copy-代理)

    iOS学习(OC语言)知识点整理 一.OC 中的ARC内存管理 1)ARC中释放对象的内存原则:看这个对象有没有强引用指向它 2)strong:强引用,默认情况下的引用都是强引用 3) weak:弱引 ...

  4. gcd和ex_gcd

    gcd就是欧几里得算法,可以快速的求出俩个数的最大公因数,进而也可以求其最大公倍数(俩数之积除以最大公因数),比较简单直接看代码就好了,一般用递归版,简短精简,敲得快,但如果数剧奇葩,怕溢出,那就用递 ...

  5. 算法实质【Matrix67】

    动态规划 :你追一个MM的时候,需要对该MM身边的各闺中密友都好,这样你追MM这个问题 就分解为对其MM朋友的问题,只有把这些问题都解决了,最终你才能追到MM. 因此,该问题适用于聪明的MM,懂得“看 ...

  6. Java.io.DataInputStream.readInt()

    1. 代码 import java.io.DataInputStream; import java.io.IOException; public class Test { public static ...

  7. prototype和__proto__

    一.prototype和__proto__的概念 prototype是函数的一个属性(每个函数都有一个prototype属性),这个属性是一个指针,指向一个对象.它是显示修改对象的原型的属性. __p ...

  8. SQL SERVER 2008 R2 SP1更新时,遇上共享功能更新失败解决方案

    SQL SERVER 2008 R2 SP1更新时,遇上共享功能更新失败的问题,可作如下尝试: 更新失败后,在windows的[事件查看器→应用程序]中找到来源为MsiInstaller,事件ID为1 ...

  9. SequenceInputStream

    SequenceInputStream从名字上看, 他是一个序列字节输入流 既然是个序列 那么意味着 SequenceInputStream装着许多的输入流 所以 可以用他来合并文件 Sequence ...

  10. 推荐12个最好的 JavaScript 图形绘制库

    众多周知,图形和图表要比文本更具表现力和说服力.图表是数据图形化的表示,通过形象的图表来展示数据,比如条形图,折线图,饼图等等.可视化图表可以帮助开发者更容易理解复杂的数据,提高生产的效率和 Web  ...