Nandflash镜像文件系统尾部经常被填充0xFF以补齐大小,这样做是错误的,可能会有意想不到的bug。包括JFFS2、UBIFS等。

因此建议丢弃多余的0xFF。

出自:http://www.linux-mtd.infradead.org/doc/ubi.html

If your UBI image contains UBIFS file system, and your flash is NAND, you may have to drop 0xFF bytes the end of input PEB data. This is very important, although not required for all NAND flashes. Sometimes a failure to do this may result in very unpleasant problems which might be difficult to debug later. So we recommend to always do this.

The reason for this is that UBIFS treats NAND pages which contain only 0xFF bytes (let's refer them to as empty NAND pages) as free. For example, suppose the first NAND page of a PEB has some data, the second one is empty, the third one also has some data, the fourth one and the rest of NAND pages are empty as well. In this case UBIFS will treat all NAND pages starting from the fourth one as free, and will write data there. If the flasher program has already written 0xFF's to these pages, then any new UBIFS data will cause a second write. However, many NAND flashes require NAND pages to be written only once, even if the data contains only 0xFF bytes.

To put it differently, writing 0xFF bytes may have side-effects. What the flasher has to do is to drop all empty NAND pages from the end of the PEB buffer before writing it. It is not necessary to drop all empty NAND pages, just the last ones. This means that the flasher does not have to scan whole buffer for 0xFF's. It is enough to scan the buffer from the end and stop on the first non-0xFF byte. This is much faster. Here is the code from UBI which does the right thing.

/**

* calc_data_len - calculate how much real data are stored in a buffer.

* @ubi: UBI device description object

* @buf: a buffer with the contents of the physical eraseblock

* @length: the buffer length

*

* This function calculates how much "real data" is stored in @buf and returns

* the length. Continuous 0xFF bytes at the end of the buffer are not

* considered as "real data".

*/

int ubi_calc_data_len(const struct ubi_device *ubi, const void *buf,

int length)

{

int i;

for (i = length - 1; i >= 0; i--)

if (((const uint8_t *)buf)[i] != 0xFF)

break;

/* The resulting length must be aligned to the minimum flash I/O size */

length = ALIGN(i + 1, ubi->min_io_size);

return length;

}

This function is called before writing the buf buffer to the PEB. The purpose of this function is to drop 0xFF's from the end and prevent the situation described above. The ubi->min_io_size is the minimal input/output unit size which is equivalent to NAND page size.

By the way, we experienced the similar problems with JFFS2. The JFFS2 images generated by the mkfs.jffs2 program were padded to the physical eraseblock size and were later flashed to our NAND. The flasher did not bother skipping empty NAND pages. When JFFS2 was mounted, it wrote to those NAND pages, and the writes did not fail. But later we observed weird ECC errors. It took a while to find out the problem. In other words, this is also relevant to JFFS2 images.

An alternative to this approach is to enable the "free space fixup" option when generating the UBIFS file system using mkfs.ubifs. This will allow your flasher to not have to worry about 0xFF bytes at the end of PEBs, which is particularly useful if you need to use an industrial flash programmer to write a UBI image. More information is available here.

Nandflash镜像尾部不应填充0xFF的更多相关文章

  1. s3c2440对nandflash的操作

    转:http://blog.csdn.net/zhaocj/article/details/5795254 nandflash在对大容量的数据存储中发挥着重要的作用.相对于norflash,它具有一些 ...

  2. 教程:在 VM Depot 中查找 Azure 可用的虚拟机镜像

     发布于 2014-07-08 作者 陈 忠岳 对于 Azure 的社区管理虚拟机资源库--VM Depot--的用户来说,网站的搜索功能已得到极大的改善.这一搜索能力的增强,可以帮助用户更容易地 ...

  3. Docker镜像构建

    一.简介 在构建容器化应用时,相当重要的步骤莫过于镜像制作,本文将介绍镜像制作方法以及镜像制作的建议.通常镜像的制作有两种方式: 使用现有的容器使用docker commit 生成镜像 使用Docke ...

  4. 镜像仓库管理:与Portus不得不说的那些事

    背景: 目前在做一个云计算相关的项目,其中有这样一个需求:每个平台用户都有自己的docker镜像仓库(docker registry),用户可以对自己的镜像仓库的push/pull权限进行管理,也就是 ...

  5. XenServer创建镜像Storage

    Youtube:https://www.youtube.com/watch?v=-AK3nauKUw0 在安装了XenServer后,是没有镜像Storage的,我们可以在XenCenter中创建一个 ...

  6. node官方docker镜像运行bower 提示 permission denied 解决方法

    在使用node官方docker镜像部署node应用时,应用需要npm的scripts中运行bower install 来安装前端包,但是用docker 构建时失败,提示 permission dein ...

  7. QEMU支持的几种常见的镜像文件格式

    qemu-img支持非常多种的文件格式,可以通过"qemu-img  -h"查看其命令帮助得到,它支持二十多种格式:blkdebug.blkverify.bochs.cloop.c ...

  8. jffs2根文件系统制作

    http://www.eetop.cn/blog/html/98/510998-20964.html 作者:刘洪涛,华清远见嵌入式学院高级讲师,ARM公司授权ATC讲师. JFFS2是Flash上应用 ...

  9. C结构体中数据的内存对齐问题

    转自:http://www.cnblogs.com/qwcbeyond/archive/2012/05/08/2490897.html 32位机一般默认4字节对齐(32位机机器字长4字节),64位机一 ...

随机推荐

  1. pythonGUI编程用Canvas模拟画板

    代码如下: from tkinter import * import webbrowser root = Tk() w = Canvas(root,width=400,height=200) w.pa ...

  2. IOS学习笔记39--NSString各种语法的使用

    今天就NSString的各种语法学习学习,以后慢慢补充: 1.字符串的遍历 NSString *string = @"CHENGWULI"; //字符串的长度 int count ...

  3. 虚拟内存,MMU/TLB,PAGE,Cache之间关系

    转:http://hi.baidu.com/gilbertjuly/item/6690ba0dfdf57adfdde5b040 虚拟地址VA到物理地址PA以页page为单位.通常page的大小为4K. ...

  4. JS中的Math.pow(a,b)方法

    定义和用法 pow() 方法可返回 x 的 y 次幂的值. 语法 Math.pow(x,y) 参数 描述 x 必需.底数.必须是数字. y 必需.幂数.必须是数字. 返回值 x 的 y 次幂. 说明 ...

  5. poj 3468 A Simple Problem with Integers 线段树区间更新

    id=3468">点击打开链接题目链接 A Simple Problem with Integers Time Limit: 5000MS   Memory Limit: 131072 ...

  6. poj_1284_原根

    一開始看题的时候第一想法就是暴力,可是无奈数据量有点大,看了题解之后才知道原来牵扯到数论上的一个叫做原根的东西,这个题的题意就是,给你一个奇素数,问题他的原根有多少.依据初等数论上所说,此时牵扯到了三 ...

  7. Java ActiveMQ队列模式案例

    创建Eclipse项目并运行 创建java project:ActiveMQ-5.14,新建lib文件夹 打开apache-activemq-5.14.0-bin\apache-activemq-5. ...

  8. [TypeScript] Create Explicit and Readable Type Declarations with TypeScript mapped Type Modifiers

    Using the optional “+” sign together with mapped type modifiers, we can create more explicit and rea ...

  9. zStack学习笔记(原创,绝对不是抄的……)

    我之前写的文章都没写上面那句,但是这篇写了,主要是因为zStack文章抄袭太严重……故此声明 因为涉及到数据的双向交互问题,所以在这里我考虑使用协议栈来实现数据的收发.首先说下如何在Zstack中添加 ...

  10. 通过 react-native-keyboard-aware-scroll-view 解决键盘遮盖输入框的问题

    1.安装 yarn add react-native-keyboard-aware-scroll-view 2.引入 import { KeyboardAwareScrollView } from ' ...