Symptoms

When accessing an STL object created in one DLL or EXE through a pointer or reference in a different DLL or EXE, you may experience an access violation or other serious program errors including the appearance of data corruption or data loss.

Cause

Most classes in the Standard C++ Libraries use static data members directly or indirectly. Since these classes are generated through template instantiation, each executable image (usually with DLL or EXE file name extensions) will contain its own copy of the static data member for a given class. When a method of the class that requires the static data member is executed, it uses the static data member in the executable image in which the method code resides. Since the static data members in the executable images are not in sync, this action could result in an access violation or data may appear to be lost or corrupted.

Resolution

  1. Export accessor methods from the executable image that created the STL object. These methods wrap the required functionality of the STL object. In this way, the STL object will only be directly accessed inside a single executable image. For example, suppose MyProgram.EXE needs to get the next element in deque<MyClass> that resides in MyLibrary.DLL. MyLibrary.DLL could export an accessor method, MyClass* DequeNextItem (/*...*/). Then MyProgram.EXE could execute this method to get the next item in the deque. See the code sample below for a more complete example.

    This option works for STL objects that are either global, static, or static data members of a class that are not exported from a DLL. This option will not work for non-static data members of a class that are exported from a DLL or for automatic data.

  2. Export the template class instantiation from one executable image and import it into the other executable images. For example, if MyLibrary.DLL passes a pointer to vector<MyClass> back to a function in MyProgram.EXE, then export the classes MyClass and vector<MyClass> from MyLibrary.DLL. Then import these classes into MyProgram.EXE. By doing this, you will have one copy of the static class members residing in MyLibrary.DLL. For more information about exporting and importing STL, click the following article number to view the article in the Microsoft Knowledge Base:
    168958How to export STL components inside and outside of a class

Status

This behavior is by design.

More Information

Steps to reproduce the behavior

   //---------------------------------------------------------
// AVEXE.CPP
// Compile options needed: /GX
#pragma warning (disable : 4786)
#include <map>
#include <string>
#include <stdio.h> __declspec(dllimport)
std::map<int,std::string>* GiveMeAMap(int n); __declspec(dllimport)
void ShowMeTheMap(std::map<int,std::string> *amap); __declspec(dllexport)
const char* MapItemX (std::map<int,std::string> *m, int x); int main () { // Create the map in the DLL
int x = 6;
std::map<int,std::string> *p = GiveMeAMap(x); // Display the contents of the map from the DLL
printf("Showing contents from the DLL\n");
ShowMeTheMap(p); // Display the contents of the map from the EXE
// using the accessor function from the DLL so we
// aren't directly accessing the map
printf("Showing contents from the EXE using accessor\n");
int i = x;
while (i--) {
printf("%d = %s\n",i,MapItemX(p,i));
} // Access Violation when accessing the map that
// was created in the DLL from the EXE
printf("Showing contents from the EXE directly\n");
while (x--) {
printf("%d = %s\n",x,(*p)[x].c_str());
} return 0;
} //---------------------------------------------------------
// AVDLL.CPP
// Compile options needed /GX
#pragma warning (disable : 4786)
#include <map>
#include <string>
#include <stdlib.h> // Create the map here in the DLL
__declspec(dllexport)
std::map<int,std::string>* GiveMeAMap(int n) {
std::map<int,std::string> *m = new std::map<int,std::string>;
while(n--) {
char b[33];
itoa(n,b,2);
(*m)[n] = std::string(b);
}
return m;
} // We can access the map without error from the executable
// image where the map was created
__declspec(dllexport)
void ShowMeTheMap(std::map<int,std::string> *p) {
int x = p->size();
while (x--) {
printf("%d = %s\n",x,(*p)[x].c_str());
}
} // An accessor method to return the associated C string
// for key x
__declspec(dllexport)
const char* MapItemX (std::map<int,std::string> *m, int x) {
return (*m)[x].c_str();
}
 
Properties

Article ID: 172396 - Last Review: Sep 2, 2005 - Revision: 1

You may experience an access violation when you access an STL object through a pointer or reference in a different DLL or EXE的更多相关文章

  1. 如何捕获access violation异常

    文章目录 access violation的由来 access violation的实例 Win32 exception SEH异常与C++标准异常 捕获方法 1.access violation的由 ...

  2. 动态调用DLL函数有时正常,有时报Access violation的异常

    动态调用DLL函数有时正常,有时报Access violation的异常 typedef int (add *)(int a,int b); void test() {     hInst=LoadL ...

  3. 解决 “access violation at address xxxxxxxxx”错误

    在进行磁盘整理的时候,打开Foxmail的时候出现了“access violation at address32383137”错误 和“access violation at address00000 ...

  4. STM32 KEIL不能输入仿真引脚端口error 65: access violation at 0x40021000 : no 'read' permission

    使用MDK自己创建一个STM32F103ZE核的项目 加入源码后编译,正常,在线仿真单步执行出现如下问题 error 65: access violation at 0x40021000 : no ' ...

  5. QDomDocument Access violation writing location

    今天犯了一个非常2的错误! 为了将面板参数保存起来,选择用QDomDocument构造Dom树,然后用doc.toString()方法返回符合xml格式的QString.如: QString CutF ...

  6. Access Violation at address 00000000.Read of address 00000000 解决办法

    是数组越标或没有初始化某个对象之类的问题,搂住细细检查一下代码, 使用指针前未做检查,而这个指针未初始化. 可能是new后没有delete,这样出现溢出的可能性比较大     检查代码或者跟踪试试 使 ...

  7. u-boot TFTP: &#39;Access violation&#39; (2)

    今天做tftp下载时间会遇到以下问题. --->8--- Load address: 0x20000000 Loading: * TFTP error: 'Access violation' ( ...

  8. laravel migrate时报错:Syntax error or access violation: 1071 Specified key was too long; max key length is 767 bytes

    今天在学习laravel的路由模型绑定时,在按照文档执行php artisan migrate时报错. In Connection.php line 664: SQLSTATE[42000]: Syn ...

  9. std::vector push_back报错Access violation

    C/C++ code   ? 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 #include < ...

随机推荐

  1. MD5,SHA1 都是哈希 摘要算法 MD5+SALT BCRYPT

    为什么说 MD5 是不可逆的? md5是摘要算法,你学数据结构的时候学过哈希表吧?也有叫散列的.md5就是干那个用的 当然,如果硬要说的话...你可以用md5 hash一段字符串,也算是加密好了,不过 ...

  2. 【转】marquee标签简介

    本文转自:http://www.360doc.com/content/12/0818/16/8351655_230872993.shtml marquee语法    <marquee>&l ...

  3. IOS应用图标尺寸

    Table 41-1Size (in pixels) of custom icons and images Asset iPhone 6 Plus (@3x) iPhone 6 and iPhone ...

  4. 监测代码执行时间之Stopwatch

    var sw = new System.Diagnostics.Stopwatch(); sw.Start(); 中间为要执行的代码 sw.Stop(); var msg = "上面操作耗时 ...

  5. Unity3d嵌入web网页

    应用场景 程序中的界面风格 UI内容等相关内容需要很容易方便的跟新替换,不使用unity传统的热加载方式,也不想使用和H5等做混合APP的时候, 就用嵌入web来实现. 假如我想替换某个背景图,一般来 ...

  6. C#动态创建Gridview及批量插入到数据库

    这里介绍两种动态创建Gridview的方法: (一).有时需要应付上头领导的检查,所以就弄一些静态的Gridview来显示数据,这种方法的优点就是不用连接数据库,比较方便,但是代码灵活性不高,所有数据 ...

  7. Enable Scribble,Enable Guard Edges,Enable Guard Malloc,Zombie Objects

    最近项目中使用一个翻拍身份证信息识别活体检测的第三方框架,在使用时会偶然性的出现崩溃的现象,经过查找是因为第三方框架中有释放的内存区域再次引用引起的,因而补充一下相关知识点.   在Xcode Edi ...

  8. iOS--支付宝环境集成

    1.下载支付宝SDK以及Demo https://doc.open.alipay.com/doc2/detail?treeId=54&articleId=103419&docType= ...

  9. gRPC 的 RoadMap 20151022 更新

    gRPC是一个高性能.通用的开源RPC框架,其由Google主要面向移动应用开发并基于HTTP/2协议标准而设计,基于ProtoBuf(Protocol Buffers)序列化协议开发,且支持众多开发 ...

  10. Centos7宽带连接

    网上大多教程都是虚拟机上实现宽带连接的,但是实际有差别 装完系统最头疼的就是宽带连接 转自:centos创建宽带连接-EnchanterBlue-ChinaUnix博客 http://blog.chi ...