转载:https://developer.chrome.com/extensions/messaging#external-webpage

Message Passing

Since content scripts run in the context of a web page and not the extension, they often need some way of communicating with the rest of the extension. For example, an RSS reader extension might use content scripts to detect the presence of an RSS feed on a page, then notify the background page in order to display a page action icon for that page.

Communication between extensions and their content scripts works by using message passing. Either side can listen for messages sent from the other end, and respond on the same channel. A message can contain any valid JSON object (null, boolean, number, string, array, or object). There is a simple API for one-time requests and a more complex API that allows you to have long-lived connections for exchanging multiple messages with a shared context. It is also possible to send a message to another extension if you know its ID, which is covered in the cross-extension messages section.

Simple one-time requests

If you only need to send a single message to another part of your extension (and optionally get a response back), you should use the simplified runtime.sendMessage or tabs.sendMessage . This lets you send a one-time JSON-serializable message from a content script to extension , or vice versa, respectively . An optional callback parameter allows you handle the response from the other side, if there is one.

Sending a request from a content script looks like this:

chrome.runtime.sendMessage({greeting: "hello"}, function(response) {
console.log(response.farewell);
});

Sending a request from the extension to a content script looks very similar, except that you need to specify which tab to send it to. This example demonstrates sending a message to the content script in the selected tab.

chrome.tabs.query({active: true, currentWindow: true}, function(tabs) {
chrome.tabs.sendMessage(tabs[0].id, {greeting: "hello"}, function(response) {
console.log(response.farewell);
});
});

On the receiving end, you need to set up an runtime.onMessage event listener to handle the message. This looks the same from a content script or extension page.

chrome.runtime.onMessage.addListener(
function(request, sender, sendResponse) {
console.log(sender.tab ?
"from a content script:" + sender.tab.url :
"from the extension");
if (request.greeting == "hello")
sendResponse({farewell: "goodbye"});
});

In the above example, sendResponse was called synchronously. If you want to asynchronously use sendResponse, add return true; to the onMessage event handler.

Note: If multiple pages are listening for onMessage events, only the first to call sendResponse() for a particular event will succeed in sending the response. All other responses to that event will be ignored.

Note: The sendResponse callback is only valid if used synchronously, or if the event handler returns true to indicate that it will respond asynchronously. The sendMessagefunction's callback will be invoked automatically if no handlers return true or if thesendResponse callback is garbage-collected.

Long-lived connections

Sometimes it's useful to have a conversation that lasts longer than a single request and response. In this case, you can open a long-lived channel from your content script to an extension page , or vice versa, using runtime.connect or tabs.connect, respectively . The channel can optionally have a name, allowing you to distinguish between different types of connections.

One use case might be an automatic form fill extension. The content script could open a channel to the extension page for a particular login, and send a message to the extension for each input element on the page to request the form data to fill in. The shared connection allows the extension to keep shared state linking the several messages coming from the content script.

When establishing a connection, each end is given a runtime.Port object which is used for sending and receiving messages through that connection.

Here is how you open a channel from a content script, and send and listen for messages:

var port = chrome.runtime.connect({name: "knockknock"});
port.postMessage({joke: "Knock knock"});
port.onMessage.addListener(function(msg) {
if (msg.question == "Who's there?")
port.postMessage({answer: "Madame"});
else if (msg.question == "Madame who?")
port.postMessage({answer: "Madame... Bovary"});
});

Sending a request from the extension to a content script looks very similar, except that you need to specify which tab to connect to. Simply replace the call to connect in the above example with tabs.connect.

In order to handle incoming connections, you need to set up a runtime.onConnect event listener. This looks the same from a content script or an extension page. When another part of your extension calls "connect()", this event is fired, along with the runtime.Port object you can use to send and receive messages through the connection. Here's what it looks like to respond to incoming connections:

chrome.runtime.onConnect.addListener(function(port) {
console.assert(port.name == "knockknock");
port.onMessage.addListener(function(msg) {
if (msg.joke == "Knock knock")
port.postMessage({question: "Who's there?"});
else if (msg.answer == "Madame")
port.postMessage({question: "Madame who?"});
else if (msg.answer == "Madame... Bovary")
port.postMessage({question: "I don't get it."});
});
});

Port lifetime

Ports are designed as a two-way communication method between different parts of the extension, where a (top-level) frame is viewed as the smallest part. 
Upon calling tabs.connectruntime.connect or runtime.connectNative, a Port is created. This port can immediately be used for sending messages to the other end via postMessage.

If there are multiple frames in a tab, calling tabs.connect results in multiple invocations of the runtime.onConnect event (once for each frame in the tab). Similarly, if runtime.connect is used, then the onConnect event may be fired multiple times (once for every frame in the extension process).

You may want to find out when a connection is closed, for example if you are maintaining separate state for each open port. For this you can listen to the runtime.Port.onDisconnect event. This event is fired when there are no valid ports at the other side of the channel. This happens in the following situations:

  • There are no listeners for runtime.onConnect at the other end.
  • The tab containing the port is unloaded (e.g. if the tab is navigated).
  • The frame from where connect was called has unloaded.
  • All frames that received the port (via runtime.onConnect) have unloaded.
  • runtime.Port.disconnect is called by the other end. Note that if a connect call results in multiple ports at the receiver's end, and disconnect() is called on any of these ports, then the onDisconnect event is only fired at the port of the sender, and not at the other ports.

Cross-extension messaging

In addition to sending messages between different components in your extension, you can use the messaging API to communicate with other extensions. This lets you expose a public API that other extensions can take advantage of.

Listening for incoming requests and connections is similar to the internal case, except you use theruntime.onMessageExternal or runtime.onConnectExternal methods. Here's an example of each:

// For simple requests:
chrome.runtime.onMessageExternal.addListener(
function(request, sender, sendResponse) {
if (sender.id == blocklistedExtension)
return; // don't allow this extension access
else if (request.getTargetData)
sendResponse({targetData: targetData});
else if (request.activateLasers) {
var success = activateLasers();
sendResponse({activateLasers: success});
}
}); // For long-lived connections:
chrome.runtime.onConnectExternal.addListener(function(port) {
port.onMessage.addListener(function(msg) {
// See other examples for sample onMessage handlers.
});
});

Likewise, sending a message to another extension is similar to sending one within your extension. The only difference is that you must pass the ID of the extension you want to communicate with. For example:

// The ID of the extension we want to talk to.
var laserExtensionId = "abcdefghijklmnoabcdefhijklmnoabc"; // Make a simple request:
chrome.runtime.sendMessage(laserExtensionId, {getTargetData: true},
function(response) {
if (targetInRange(response.targetData))
chrome.runtime.sendMessage(laserExtensionId, {activateLasers: true});
}); // Start a long-running conversation:
var port = chrome.runtime.connect(laserExtensionId);
port.postMessage(...);

Sending messages from web pages

Similar to cross-extension messaging, your app or extension can receive and respond to messages from regular web pages. To use this feature, you must first specify in your manifest.json which web sites you want to communicate with. For example:

"externally_connectable": {
"matches": ["*://*.example.com/*"]
}

This will expose the messaging API to any page which matches the URL patterns you specify. The URL pattern must contain at least a second-level domain - that is, hostname patterns like "*", "*.com", "*.co.uk", and "*.appspot.com" are prohibited. From the web page, use the runtime.sendMessage or runtime.connect APIs to send a message to a specific app or extension. For example:

// The ID of the extension we want to talk to.
var editorExtensionId = "abcdefghijklmnoabcdefhijklmnoabc"; // Make a simple request:
chrome.runtime.sendMessage(editorExtensionId, {openUrlInEditor: url},
function(response) {
if (!response.success)
handleError(url);
});

From your app or extension, you may listen to messages from web pages via the runtime.onMessageExternalor runtime.onConnectExternal APIs, similar to cross-extension messaging. Only the web page can initiate a connection. Here is an example:

chrome.runtime.onMessageExternal.addListener(
function(request, sender, sendResponse) {
if (sender.url == blocklistedWebsite)
return; // don't allow this web page access
if (request.openUrlInEditor)
openUrl(request.openUrlInEditor);
});

Native messaging

Extensions and apps can exchange messages with native applications that are registered as a native messaging host. To learn more about this feature, see Native messaging.

Security considerations

When receiving a message from a content script or another extension, your background page should be careful not to fall victim to cross-site scripting. Specifically, avoid using dangerous APIs such as the below:

chrome.tabs.sendMessage(tab.id, {greeting: "hello"}, function(response) {
// WARNING! Might be evaluating an evil script!
var resp = eval("(" + response.farewell + ")");
});
chrome.tabs.sendMessage(tab.id, {greeting: "hello"}, function(response) {
// WARNING! Might be injecting a malicious script!
document.getElementById("resp").innerHTML = response.farewell;
});

Instead, prefer safer APIs that do not run scripts:

chrome.tabs.sendMessage(tab.id, {greeting: "hello"}, function(response) {
// JSON.parse does not evaluate the attacker's scripts.
var resp = JSON.parse(response.farewell);
});
chrome.tabs.sendMessage(tab.id, {greeting: "hello"}, function(response) {
// innerText does not let the attacker inject HTML elements.
document.getElementById("resp").innerText = response.farewell;
});

Examples

You can find simple examples of communication via messages in the examples/api/messaging directory. The native messaging sample demonstrates how a Chrome app can communicate with a native app. For more examples and for help in viewing the source code, see Samples.

Content available under the CC-By 3.0 license

 

谷歌扩展程序--------------Message的更多相关文章

  1. 在别家网站上执行自己的js代码(谷歌浏览器)(谷歌扩展程序)

    @参考文章1  @参考文章2 日前针对一家投标网站进行了程序干预,且一定程度的干预成功,把方法给大家提取分享出来,感谢上述两篇博文 测试网站:百度https://www.baidu.com/ 测试步骤 ...

  2. 谷歌扩展程序设置ajax请求允许跨域(极少人知道的解决方案)

    前言: 跨域问题一直是个老生常谈的问题,在实际开发过程中,跨域的问题常常会让开发者非常的头疼. 常用的几种跨域解决方案: 1.代理 2.XHR2 HTML5中提供的XMLHTTPREQUEST Lev ...

  3. Chrome扩展程序的二次开发:把它改得更适合自己使用

    我当然知道未经作者允许修改别人程序是不道德的了,但作为学习研究之用还是无可厚非,这里仅供交流. 一切都是需求驱动的 话说某天我在网上猎奇的时候无意间发现这么一款神奇的谷歌浏览器插件:Extension ...

  4. 在谷歌安装扩展程序Axure RP Extension for Chrome后,经常无故损坏,无法使用

    最近因为要看需求给的原型图,但需求只给了html格式的文件,没有给可以在Axure软件里看的格式, 所以在谷歌安装了一个Axure RP Extension for Chrome扩展程序在谷歌浏览器看 ...

  5. 谷歌应用商店chrome扩展程序和APP的发布流程

    互联网上有很多大牛,他们再工作中需要一些难题,再找到解决办法后,如果会使用js的话,大多数人就可以自己动手写一个chrome插件,而且非常容易.开发人员都喜欢与大家分享自己的成就!google是一个全 ...

  6. chromevue扩展 vue-devtools-master 谷歌vue的扩展程序

    1,在百度网盘中下载压缩包,网盘地址:https://pan.baidu.com/s/1BnwWHANHNyJzG3Krpy7S8A ,密码:xm6s 2,将压缩包解压到F盘,F:\chromeVue ...

  7. Web 开发人员必备的12款 Chrome 扩展程序

    之前已经分享过一些帮助 Web 开发人员和设计师的 Chrome 扩展,这次我们继续展示一组很有用的 Chrome 应用程序.这些免费的 Chrome 应用程序可以简化您的工作流程,为了加快您的工作流 ...

  8. 【前端工具】Chrome 扩展程序的开发与发布 -- 手把手教你开发扩展程序

    关于 chrome 扩展的文章,很久之前也写过一篇.清除页面广告?身为前端,自己做一款简易的chrome扩展吧. 本篇文章重在分享一些制作扩展的过程中比较重要的知识及难点. 什么是 chrome 扩展 ...

  9. chrome总是提示“请停用开发者模式运行的扩展程序”

    方法1:通过组策略的扩展白名单.要下载一个组策略管理模板 1.开始 -> 运行 -> 输入gpedit.msc -> 回车确定打开计算机本地组策略编辑器(通过Win + R快捷键可以 ...

随机推荐

  1. jstorm系列-2:入门

    有了基本的概念之后,我们用jstorm来做一点小事情吧 做一个很无聊的事情:给定一个时间戳,输出对应的问候语 规则是:时间戳的十位对应的数字对应不同的时间段,0-2代表早上,3代表中午,4-6代表下午 ...

  2. Nginx web proxy NFS服务

    1.nginx web 安装 配置 #systemctl stop firewalld #systemctl disabled firewalld #wget -O /etc/yum.repos.d/ ...

  3. Java之CyclicBarrier使用

    http://blog.csdn.net/shihuacai/article/details/8856407 1.类说明: 一个同步辅助类,它允许一组线程互相等待,直到到达某个公共屏障点 (commo ...

  4. 数据库索引(Index)【未完待续】

    数据库索引是啥?有什么用?原理是什么?最佳实践什么? 索引是啥 一个索引是这样的数据结构:从数据上来说,不仅包含了从表中某一列或多列的数据拷贝,同时,还包含了指向这列数据行的链接: 从结构上来说,索引 ...

  5. 急!急!急!请问win32api参数乱码如何解决!

    我想做一个QQ自动登陆,使用的QQ是2009.现在先模拟打开QQ,然后通过api调用回调函数.回调函数为一个委托方法,但是在方法中整个参数乱码,请问如何解决? 具体流程为,启动QQ,获取当前启动QQ的 ...

  6. canvas时钟效果

    话不多说,直接上代码 <!DOCTYPE html PUBLIC “-//W3C//DTD XHTML 1.0 Transitional//EN” “http://www.w3.org/TR/x ...

  7. 探索"+"的原本

    躺了一会,回忆以前看过的一些描述"原本"的知识,突然想到简单的数学运算1+1=2,在程序设计里的原本是什么呢,想到这里,不睡了,按照前人的指引,我也来探索一下阿 (以下代码使用C# ...

  8. 字典树&01字典树算法笔记

    1]学习了字典树之后,觉得它很明显的就是用空间来换时间,空间复杂度特别大,比如字典数单单存26个小写字母,那么每个节点的孩子节点都有26个孩子节点,字典树中的每一层都保留着不同单词的相同字母. 2]0 ...

  9. python——聊聊iterable,sequence和iterators

    ---------------------------------------------------------------前言----------------------------------- ...

  10. D - Matrix Multiplication ZOJ - 2316 规律题

    Let us consider undirected graph G = which has N vertices and M edges. Incidence matrix of this grap ...