首先从Zookeeper入手,Zookeeper-->ClientCnxn-->sendThread/eventThread

public ZooKeeper(String connectString, int sessionTimeout, Watcher watcher,
boolean canBeReadOnly)
throws IOException
{
LOG.info("Initiating client connection, connectString=" + connectString
+ " sessionTimeout=" + sessionTimeout + " watcher=" + watcher); watchManager.defaultWatcher = watcher; ConnectStringParser connectStringParser = new ConnectStringParser(
connectString);
HostProvider hostProvider = new StaticHostProvider(
connectStringParser.getServerAddresses());
cnxn = new ClientCnxn(connectStringParser.getChrootPath(),
hostProvider, sessionTimeout, this, watchManager,
getClientCnxnSocket(), canBeReadOnly);
cnxn.start();
}

这里默认使用getClientCnxnSocket(),使用NIO实现ClientCnxnSocketNIO。

cnxn.start();

public void start() {
sendThread.start();
eventThread.start();
}

Zookeeper的APi与Server交互,cnxn.submitRequest提交请求,getData为例,各种xxRequest,xxRespone

public byte[] getData(final String path, Watcher watcher, Stat stat)
throws KeeperException, InterruptedException
{
final String clientPath = path;
PathUtils.validatePath(clientPath); // the watch contains the un-chroot path
WatchRegistration wcb = null;
if (watcher != null) {
wcb = new DataWatchRegistration(watcher, clientPath);
} final String serverPath = prependChroot(clientPath); RequestHeader h = new RequestHeader();
h.setType(ZooDefs.OpCode.getData);
GetDataRequest request = new GetDataRequest();
request.setPath(serverPath);
request.setWatch(watcher != null);
GetDataResponse response = new GetDataResponse();
ReplyHeader r = cnxn.submitRequest(h, request, response, wcb);
if (r.getErr() != 0) {
throw KeeperException.create(KeeperException.Code.get(r.getErr()),
clientPath);
}
if (stat != null) {
DataTree.copyStat(response.getStat(), stat);
}
return response.getData();
}

cnxn.submitRequest先丢到通过queuePacket将请求加入队列outgoingQueue,同步请求阻塞在packet.wait(),这个最后在SendThread.readRespons()-->finishPacket(packet);中被唤醒

public ReplyHeader submitRequest(RequestHeader h, Record request,
Record response, WatchRegistration watchRegistration)
throws InterruptedException {
ReplyHeader r = new ReplyHeader();
Packet packet = queuePacket(h, r, request, response, null, null, null,
null, watchRegistration);
synchronized (packet) {
while (!packet.finished) {
packet.wait();
}
}
return r;
}

加入outgoingQueue队列

Packet queuePacket(RequestHeader h, ReplyHeader r, Record request,
Record response, AsyncCallback cb, String clientPath,
String serverPath, Object ctx, WatchRegistration watchRegistration)
{
Packet packet = null; // Note that we do not generate the Xid for the packet yet. It is
// generated later at send-time, by an implementation of ClientCnxnSocket::doIO(),
// where the packet is actually sent.
synchronized (outgoingQueue) {
packet = new Packet(h, r, request, response, watchRegistration);
packet.cb = cb;
packet.ctx = ctx;
packet.clientPath = clientPath;
packet.serverPath = serverPath;
if (!state.isAlive() || closing) {
conLossPacket(packet);
} else {
// If the client is asking to close the session then
// mark as closing
if (h.getType() == OpCode.closeSession) {
closing = true;
}
//添加到outgoingQueue发送队列
outgoingQueue.add(packet);
}
}
//唤醒Selector
sendThread.getClientCnxnSocket().wakeupCnxn();
return packet;
}

ClientCnxn的后台线程SendThread负责发送outgoingQueue中的请求,以及接受Server端返回的数据,还包括心跳的发送,run()

先看主要IO流程

clientCnxnSocket.doTransport-->doIO(pendingQueue, outgoingQueue, cnxn)-->sockKey.isWritable()-->sock.write(p.bb)-->sockKey.isReadable()--> sendThread.readResponse(incomingBuffer)--> finishPacket(packet)-->p.notifyAll();

这里在sock.write(p.bb),hui将Packet加入到pendingQueue队列

如果是读取完了之后,自然要从pendingQueue移除remove


clientCnxnSocket.introduce(this,sessionId);
clientCnxnSocket.updateNow();
clientCnxnSocket.updateLastSendAndHeard();
int to;
long lastPingRwServer = System.currentTimeMillis();
while (state.isAlive()) {
try {
if (!clientCnxnSocket.isConnected()) {
if(!isFirstConnect){
try {
Thread.sleep(r.nextInt(1000));
} catch (InterruptedException e) {
LOG.warn("Unexpected exception", e);
}
}
// don't re-establish connection if we are closing
if (closing || !state.isAlive()) {
break;
}
startConnect();
clientCnxnSocket.updateLastSendAndHeard();
} if (state.isConnected()) {
// determine whether we need to send an AuthFailed event.
if (zooKeeperSaslClient != null) {
boolean sendAuthEvent = false;
if (zooKeeperSaslClient.getSaslState() == ZooKeeperSaslClient.SaslState.INITIAL) {
try {
zooKeeperSaslClient.initialize(ClientCnxn.this);
} catch (SaslException e) {
LOG.error("SASL authentication with Zookeeper Quorum member failed: " + e);
state = States.AUTH_FAILED;
sendAuthEvent = true;
}
}
KeeperState authState = zooKeeperSaslClient.getKeeperState();
if (authState != null) {
if (authState == KeeperState.AuthFailed) {
// An authentication error occurred during authentication with the Zookeeper Server.
state = States.AUTH_FAILED;
sendAuthEvent = true;
} else {
if (authState == KeeperState.SaslAuthenticated) {
sendAuthEvent = true;
}
}
} if (sendAuthEvent == true) {
eventThread.queueEvent(new WatchedEvent(
Watcher.Event.EventType.None,
authState,null));
}
}
to = readTimeout - clientCnxnSocket.getIdleRecv();
} else {
to = connectTimeout - clientCnxnSocket.getIdleRecv();
} if (to <= 0) {
throw new SessionTimeoutException(
"Client session timed out, have not heard from server in "
+ clientCnxnSocket.getIdleRecv() + "ms"
+ " for sessionid 0x"
+ Long.toHexString(sessionId));
}
if (state.isConnected()) {
int timeToNextPing = readTimeout / 2
- clientCnxnSocket.getIdleSend();
if (timeToNextPing <= 0) {
sendPing();
clientCnxnSocket.updateLastSend();
} else {
if (timeToNextPing < to) {
to = timeToNextPing;
}
}
} // If we are in read-only mode, seek for read/write server
if (state == States.CONNECTEDREADONLY) {
long now = System.currentTimeMillis();
int idlePingRwServer = (int) (now - lastPingRwServer);
if (idlePingRwServer >= pingRwTimeout) {
lastPingRwServer = now;
idlePingRwServer = 0;
pingRwTimeout =
Math.min(2*pingRwTimeout, maxPingRwTimeout);
pingRwServer();
}
to = Math.min(to, pingRwTimeout - idlePingRwServer);
} clientCnxnSocket.doTransport(to, pendingQueue, outgoingQueue, ClientCnxn.this);
} catch (Throwable e) {
if (closing) {
if (LOG.isDebugEnabled()) {
// closing so this is expected
LOG.debug("An exception was thrown while closing send thread for session 0x"
+ Long.toHexString(getSessionId())
+ " : " + e.getMessage());
}
break;
} else {
// this is ugly, you have a better way speak up
if (e instanceof SessionExpiredException) {
LOG.info(e.getMessage() + ", closing socket connection");
} else if (e instanceof SessionTimeoutException) {
LOG.info(e.getMessage() + RETRY_CONN_MSG);
} else if (e instanceof EndOfStreamException) {
LOG.info(e.getMessage() + RETRY_CONN_MSG);
} else if (e instanceof RWServerFoundException) {
LOG.info(e.getMessage());
} else {
LOG.warn(
"Session 0x"
+ Long.toHexString(getSessionId())
+ " for server "
+ clientCnxnSocket.getRemoteSocketAddress()
+ ", unexpected error"
+ RETRY_CONN_MSG, e);
}
cleanup();
if (state.isAlive()) {
eventThread.queueEvent(new WatchedEvent(
Event.EventType.None,
Event.KeeperState.Disconnected,
null));
}
clientCnxnSocket.updateNow();
clientCnxnSocket.updateLastSendAndHeard();
}
}
}
cleanup();
clientCnxnSocket.close();
if (state.isAlive()) {
eventThread.queueEvent(new WatchedEvent(Event.EventType.None,
Event.KeeperState.Disconnected, null));
}
ZooTrace.logTraceMessage(LOG, ZooTrace.getTextTraceLevel(),
"SendThread exitedloop.");

Zookeeper 3.4.6 Client端流程粗略梳理的更多相关文章

  1. zookeeper 3.4.6启动流程粗略梳理

    zookeeper 3.4.6 启动脚本里面 nohup "$JAVA" "-Dzookeeper.log.dir=${ZOO_LOG_DIR}" " ...

  2. Eureka系列(三)获取服务Client端具体实现

    获取服务Client 端流程   我们先看下面这张图片,这张图片简单描述了下我们Client是如何获取到Server已续约实例信息的流程:  从图片中我们可以知晓大致流程就是Client会自己开启一个 ...

  3. Zookeeper全解析——Client端(转)

    Zookeeper的Client直接与用户打交道,是我们使用Zookeeper的interface.了解ZK Client的结构和工作原理有利于我们合理的使用ZK,并能在使用中更早的发现问题.本文将在 ...

  4. 基于Netty和SpringBoot实现一个轻量级RPC框架-Client端请求响应同步化处理

    前提 前置文章: <基于Netty和SpringBoot实现一个轻量级RPC框架-协议篇> <基于Netty和SpringBoot实现一个轻量级RPC框架-Server篇> & ...

  5. ZooKeeper源码阅读——client(二)

    原创技术文章,转载请注明:转自http://newliferen.github.io/ 如何连接ZooKeeper集群   要想了解ZooKeeper客户端实现原理,首先需要关注一下客户端的使用方式, ...

  6. Linux下的C Socket编程 -- 简介与client端的处理

    Linux下的C Socket编程(一) 介绍 Socket是进程间通信的方式之一,是进程间的通信.这里说的进程并不一定是在同一台机器上也有可能是通过网络连接的不同机器上.只要他们之间建立起了sock ...

  7. Spring Cloud Eureka源码分析 --- client 注册流程

    Eureka Client 是一个Java 客户端,用于简化与Eureka Server的交互,客户端同时也具备一个内置的.使用轮询负载算法的负载均衡器. 在应用启动后,将会向Eureka Serve ...

  8. BPM端到端流程解决方案分享

    一.需求分析 1.企业规模的不断发展.管理水平的不断提升,通常伴随着企业各业务板块管理分工更细.更专业,IT系统同样越来越多.越来越专 业化.不可避免的,部门墙和信息孤岛出现了,企业的流程被部门或者I ...

  9. Python自动化之rabbitmq rpc client端代码分析(原创)

    RPC调用client端解析 import pika import uuid # 建立连接 class FibonacciRpcClient(object): def __init__(self): ...

随机推荐

  1. vector 去重复

    ①首先将vector排序 sort( vecSrc.begin(), vecSrc.end() ); // 1,2,3,3,4,4,6,7,8,9 ②然后使用unique算法,unique返回值是重复 ...

  2. 2.2 顺序容器-list

    list(双向链表) 1) *  :包含头文件list **:不支持随机存取:增删元素时间是常数,只需要修改指针 2)成员函数 *  :vector的成员函数list基本都有 **:以下是部分独有成员 ...

  3. 三、jQuery--jQuery基础--jQuery基础课程--第6章 jQuery 事件与应用

    1.页面加载时触发ready()事件 ready()事件类似于onLoad()事件,但前者只要页面的DOM结构加载后便触发,而后者必须在页面全部元素加载成功才触发,ready()可以写多个,按顺序执行 ...

  4. Python下安装MySQLdb

    前提是你已经安装过mysql 1.从https://pypi.python.org/pypi/MySQL-python/下载MySQL-python,然后用rz命令上传到相关目录 2.用tar -zx ...

  5. AJAX XML返回类型

    例题 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.o ...

  6. Delphi的属性Property

    参考:http://www.cnblogs.com/edisonfeng/archive/2012/05/22/2513727.html 一.基本属性 TOnUserInfoShow = proced ...

  7. ExcelReport第二篇:ExcelReport源码解析

    导航 目   录:基于NPOI的报表引擎——ExcelReport 上一篇:使用ExcelReport导出Excel 下一篇:扩展元素格式化器 概述 针对上一篇随笔收到的反馈,在展开对ExcelRep ...

  8. 【JAVA集合框架之Set】

    一.Set概述. Set集合的特点是元素不允许重复,而且是无序的(添加和取出的顺序不一致). Set接口中的方法和Collection接口中的方法几乎相同,略. Set接口下常用的两个类:HashSe ...

  9. python多线程之Condition(条件变量)

    #!/usr/bin/env python # -*- coding: utf-8 -*- from threading import Thread, Condition import time it ...

  10. JavaScript中判断对象类型方法大全1

    我们知道,JavaScript中检测对象类型的运算符有:typeof.instanceof,还有对象的constructor属性: 1) typeof 运算符 typeof 是一元运算符,返回结果是一 ...