使用TimeZoneInfo:

static void Main()
{
TimeZoneInfo wa = TimeZoneInfo.FindSystemTimeZoneById
("W. Australia Standard Time"); Console.WriteLine (wa.Id); // W. Australia Standard Time
Console.WriteLine (wa.DisplayName); // (GMT+08:00) Perth
Console.WriteLine (wa.BaseUtcOffset); // 08:00:00
Console.WriteLine (wa.SupportsDaylightSavingTime); // True foreach (TimeZoneInfo.AdjustmentRule rule in wa.GetAdjustmentRules())
{
Console.WriteLine ("Rule: applies from " + rule.DateStart +
" to " + rule.DateEnd); Console.WriteLine (" Delta: " + rule.DaylightDelta); Console.WriteLine (" Start: " + FormatTransitionTime
(rule.DaylightTransitionStart, false)); Console.WriteLine (" End: " + FormatTransitionTime
(rule.DaylightTransitionEnd, true));
Console.WriteLine();
}
} static string FormatTransitionTime (TimeZoneInfo.TransitionTime tt,
bool endTime)
{
if (endTime && tt.IsFixedDateRule
&& tt.Day == 1 && tt.Month == 1
&& tt.TimeOfDay == DateTime.MinValue)
return "-"; string s;
if (tt.IsFixedDateRule)
s = tt.Day.ToString();
else
s = "The " +
"first second third fourth last".Split() [tt.Week - 1] +
" " + tt.DayOfWeek + " in"; return s + " " + DateTimeFormatInfo.CurrentInfo.MonthNames [tt.Month-1]
+ " at " + tt.TimeOfDay.TimeOfDay;
}

DateTime和daylight保存:

DaylightTime changes = TimeZone.CurrentTimeZone.GetDaylightChanges (2008);
TimeSpan halfDelta = new TimeSpan (changes.Delta.Ticks / 2); DateTime utc1 = changes.End.ToUniversalTime() - halfDelta;
DateTime utc2 = utc1 - changes.Delta; // Converting these variables to local times demonstrates why you should use
// UTC and not local time if your code relies on time moving forward: DateTime loc1 = utc1.ToLocalTime(); // (Pacific Standard Time)
DateTime loc2 = utc2.ToLocalTime();
Console.WriteLine (loc1); // 2/11/2008 1:30:00 AM
Console.WriteLine (loc2); // 2/11/2008 1:30:00 AM
Console.WriteLine (loc1 == loc2); // True Console.Write (loc1.ToString ("o")); // 2008-11-02T02:30:00.0000000-08:00
Console.Write (loc2.ToString ("o")); // 2008-11-02T02:30:00.0000000-07:00 Console.WriteLine (loc1.ToUniversalTime() == utc1); // True
Console.WriteLine (loc2.ToUniversalTime() == utc2); // True

写一个自定义格式provider:

public class WordyFormatProvider : IFormatProvider, ICustomFormatter
{
static readonly string[] _numberWords =
"zero one two three four five six seven eight nine minus point".Split(); IFormatProvider _parent; // Allows consumers to chain format providers public WordyFormatProvider() : this (CultureInfo.CurrentCulture) { }
public WordyFormatProvider (IFormatProvider parent)
{
_parent = parent;
} public object GetFormat (Type formatType)
{
if (formatType == typeof (ICustomFormatter)) return this;
return null;
} public string Format (string format, object arg, IFormatProvider prov)
{
// If it's not our format string, defer to the parent provider:
if (arg == null || format != "W")
return string.Format (_parent, "{0:" + format + "}", arg); StringBuilder result = new StringBuilder();
string digitList = string.Format (CultureInfo.InvariantCulture,
"{0}", arg);
foreach (char digit in digitList)
{
int i = "0123456789-.".IndexOf (digit);
if (i == -1) continue;
if (result.Length > 0) result.Append (' ');
result.Append (_numberWords[i]);
}
return result.ToString();
}
}

重载相等语义:

public struct Area : IEquatable <Area>
{
public readonly int Measure1;
public readonly int Measure2; public Area (int m1, int m2)
{
Measure1 = m1;
Measure2 = m2;
} public override bool Equals (object other)
{
if (!(other is Area)) return false;
return Equals ((Area) other); // Calls method below
} public bool Equals (Area other) // Implements IEquatable<Area>
{
return Measure1 == other.Measure1 && Measure2 == other.Measure2
|| Measure1 == other.Measure2 && Measure2 == other.Measure1;
} public override int GetHashCode()
{
if (Measure1 > Measure2)
return Measure1 * 37 + Measure2; // 37 = a prime number
else
return Measure2 * 37 + Measure1;
} public static bool operator == (Area a1, Area a2)
{
return a1.Equals (a2);
} public static bool operator != (Area a1, Area a2)
{
return !a1.Equals (a2);
}
}

实现IComparable接口:

public struct Note : IComparable<Note>, IEquatable<Note>, IComparable
{
int _semitonesFromA; public Note (int semitonesFromA)
{
_semitonesFromA = semitonesFromA;
} public int CompareTo (Note other) // Generic IComparable<T>
{
if (Equals (other)) return 0; // Fail-safe check
return _semitonesFromA.CompareTo (other._semitonesFromA);
} int IComparable.CompareTo (object other) // Nongeneric IComparable
{
if (!(other is Note))
throw new InvalidOperationException ("CompareTo: Not a note");
return CompareTo ((Note) other);
} public static bool operator < (Note n1, Note n2)
{
return n1.CompareTo (n2) < 0;
} public static bool operator > (Note n1, Note n2)
{
return n1.CompareTo (n2) > 0;
} public bool Equals (Note other) // for IEquatable<Note>
{
return _semitonesFromA == other._semitonesFromA;
} public override bool Equals (object other)
{
if (!(other is Note)) return false;
return Equals ((Note) other);
} public override int GetHashCode()
{
return _semitonesFromA.GetHashCode();
} public static bool operator == (Note n1, Note n2)
{
return n1.Equals (n2);
} public static bool operator != (Note n1, Note n2)
{
return !(n1 == n2);
}
}

C# 3.0 基本框架的更多相关文章

  1. Yii2.0高级框架数据库增删改查的一些操作(转)

    yii2.0框架是PHP开发的一个比较高效率的框架,集合了作者的大量心血,下面通过用户为例给大家详解yii2.0高级框架数据库增删改查的一些操作 --------------------------- ...

  2. 使用DotNetOpenAuth搭建OAuth2.0授权框架

    标题还是一如既往的难取. 我认为对于一个普遍问题,必有对应的一个简洁优美的解决方案.当然这也许只是我的一厢情愿,因为根据宇宙法则,所有事物总归趋于混沌,而OAuth协议就是混沌中的产物,不管是1.0. ...

  3. Yii2.0高级框架数据库增删改查的一些操作

    yii2.0框架是PHP开发的一个比较高效率的框架,集合了作者的大量心血,下面通过用户为例给大家详解yii2.0高级框架数据库增删改查的一些操作 --------------------------- ...

  4. Tao 1.2.0图形框架发布

    Tao 1.2.0图形框架发布         Tao图形框架是方便在Mono和.Net环境下进行游戏相关开发的库绑定和实用工具集.目前,对以下库提供支持: Cg - [Cg website] Dev ...

  5. 从壹开始前后端分离【 .NET Core2.0 +Vue2.0 】框架之四 || Swagger的使用 3.2

    前言 如果想直接在域名的根目录直接加载 swagger 比如访问:localhost:8001 就能访问,可以这样设置: app.UseSwaggerUI(c => { c.SwaggerEnd ...

  6. 从壹开始前后端分离【 .NET Core2.0 +Vue2.0 】框架之十二 || 三种跨域方式比较,DTOs(数据传输对象)初探

    更新反馈 1.博友@落幕残情童鞋说到了,Nginx反向代理实现跨域,因为我目前还没有使用到,给忽略了,这次记录下,为下次补充.此坑已填 2.提示:跨域的姊妹篇——<三十三║ ⅖ 种方法实现完美跨 ...

  7. OAuth 2.0 RFC 框架 中文

    Internet Engineering Task Force (IETF) D. Hardt, Ed.Request for Comments: 6749 MicrosoftObsoletes: 5 ...

  8. Chisel辅助iOS 应用程序调试,MusicApp模仿酷狗4.0 UI框架

    本文转载至 http://www.cocoachina.com/ios/20140825/9446.html Chisel Chisel集合了大量的LLDB 命令来辅助iOS 应用程序调试,并支持添 ...

  9. Z从壹开始前后端分离【 .NET Core2.0/3.0 +Vue2.0 】框架之四 || Swagger的使用 3.2

    本文梯子 本文3.0版本文章 前言 一.swagger的一般用法 0.设置swagger页面为首页——开发环境 1.设置默认直接首页访问 —— 生产环境 2.为接口添加注释 3.对 Model 也添加 ...

  10. OAuth 2.0授权框架详解

    目录 简介 OAuth的构成 refresh Token Authorization Code模式 隐式授权 Resource Owner 授权密码认证 Client 认证授权 github的OAut ...

随机推荐

  1. Error starting static Resources java.lang.IllegalArgumentException: Document base D:\Program Files\apache-tomcat-xxx\webapps\xxx does not exist or is not a readable directory

    网上的答案大多数如下: 但并没有解决我的问题  经过我的观察: 在tomcat的server.xml有Lottery项目描述,但实际上,该项目已被我删除,不存在于webapps中了    该行Cont ...

  2. C++&OpenCV中读取灰度图像到数组的两种

    如标题所言,此处是对于灰度图像而言 ///method 1 read the image data one by one for (int row = 0, i = 0;row < imgDst ...

  3. Fun with layers

    Fun with layers 这篇文章的有些内容很奇怪,我根本就没有这种现象,所以暂时就这样吧 In this post, I’ll explain how to add a border, rou ...

  4. python 继承和多态

    在OOP程序设计中,当我们定义一个class的时候,可以从某个现有的class继承,新的class称为子类(Subclass),而被继承的class称为基类.父类或超类(Base class.Supe ...

  5. android中常用的尺寸单位及其关系

    1 尺寸单位定义 px(pixel,像素):每个px对应屏幕上的一个点 dip或dp(device independent pixels,设备独立像素):一种基于屏幕密度的抽象单位.在每英寸160个点 ...

  6. ECSHOP 数据库结构说明 (适用版本v2.7.3)

    ECSHOP 数据库结构说明 (适用版本v2.7.3) 1.account_log 用户账目日志表 字段 类型 Null/默认 注释 log_id mediumint(8) 否 / 自增 ID 号 u ...

  7. 继续推广我的新博客xysay:http://www.xysay.com/

    RT 博客收拾了一下,准备以后就在那里记录论文笔记啦,求交流,求推荐,求友链~~~ http://www.xysay.com/

  8. SAP 库存查询算法

    SAP 的后台有关库存的表,是一种很有意思的表.库存表分两种,一种是当前库存表,另一种是历史库存表.例如有MARD\MCHB\MSPR\MKOL等表,对应的历史库存表就是MARDH\MCHBH\MSP ...

  9. C 双向链表

    单链表的结点都只有一个指向下一个结点的指针 单链表的数据元素无法直接访问其前驱元素 逆序访问单链表中的元素是极其耗时的操作! len = LinkList_Length(list); for (i=l ...

  10. Docker intercontainer 网络解释

    https://segmentfault.com/a/1190000000669312