Not so Mobile 

Before being an ubiquous communications gadget, a mobile was just a structure made of strings and wires suspending colourfull things. This kind of mobile is usually found hanging over cradles of small babies.

 
 
 
(picture copy failed,cou huo zhe kan ba.)

The figure illustrates a simple mobile. It is just a wire, suspended by a string, with an object on each side. It can also be seen as a kind of lever with the fulcrum on the point where the string ties the wire. From the lever principle we know that to balance a simple mobile the product of the weight of the objects by their distance to the fulcrum must be equal. That is Wl×Dl = Wr×Dr where Dl is the left distance, Dr is the right distance, Wl is the left weight and Wr is the right weight.

In a more complex mobile the object may be replaced by a
sub-mobile, as shown in the next figure. In this case it is not so
straightforward to check if the mobile is balanced so we need you
to write a program that, given a description of a mobile as input,
checks whether the mobile is in equilibrium or not.

 

Input

The input begins with a single positive integer on a line by
itself indicating the number of the cases following, each of them
as described below. This line is followed by a blank line, and
there is also a blank line between two consecutive inputs.

The input is composed of several lines, each containing 4
integers separated by a single space. The 4 integers represent the
distances of each object to the fulcrum and their weights, in the
format: Wl Dl Wr Dr

If Wl or
Wr is zero then there
is a sub-mobile hanging from that end and the following lines
define the the sub-mobile. In this case we compute the weight of
the sub-mobile as the sum of weights of all its objects,
disregarding the weight of the wires and strings. If both
Wl and Wr are zero then the following
lines define two sub-mobiles: first the left then the right
one.

Output

For each test case, the output must follow the description
below. The outputs of two consecutive cases will be separated by a
blank line.

Write `YES' if the mobile is in equilibrium, write
`NO' otherwise.

 #include<cstdio>
bool slv(int &x) //读入和处理同时进行
{ //变量不是从上往下传,而是从下往上传。
int i,j,k,wl,dl,wr,dr;
bool b1=,b2=;
scanf("%d%d%d%d",&wl,&dl,&wr,&dr);
if (!wl) b1=slv(wl); //判定子问题的同时求出w1
if (!wr) b2=slv(wr);
x=wl+wr; //对于本层递归没有意义,但为上一层传值。
if (b1&&b2&&wl*dl==wr*dr) return ;
else return ;
}
int main()
{
int i,n,x;
scanf("%d",&n);
for (i=;i<=n;i++)
{
if (slv(x)) printf("YES\n");
else printf("NO\n");
if (i!=n) printf("\n");
}
}

极其精简的代码。算法没什么,具体实现见注释。

uva 839 not so mobile——yhx的更多相关文章

  1. UVA.839 Not so Mobile ( 二叉树 DFS)

    UVA.839 Not so Mobile ( 二叉树 DFS) 题意分析 给出一份天平,判断天平是否平衡. 一开始使用的是保存每个节点,节点存储着两边的质量和距离,但是一直是Runtime erro ...

  2. UVa 839 -- Not so Mobile(树的递归输入)

    UVa 839 Not so Mobile(树的递归输入) 判断一个树状天平是否平衡,每个测试样例每行4个数 wl,dl,wr,dr,当wl*dl=wr*dr时,视为这个天平平衡,当wl或wr等于0是 ...

  3. UVa 839 Not so Mobile (递归思想处理树)

    Before being an ubiquous communications gadget, a mobilewas just a structure made of strings and wir ...

  4. Uva 839 Not so Mobile

    0.最后输出的yes no的大小写 1.注意 递归边界   一直到没有左右子树 即b1=b2=false的时候 才返回 是否 天平平衡. 2.注意重量是利用引用来传递的 #include <io ...

  5. UVA 839 Not so Mobile (递归建立二叉树)

    题目连接:http://acm.hust.edu.cn/vjudge/problem/19486 给你一个杠杆两端的物体的质量和力臂,如果质量为零,则下面是一个杠杆,判断是否所有杠杆平衡. 分析:递归 ...

  6. UVa 839 (递归方式读取二叉树) Not so Mobile

    题意: 递归的方式输入一个树状天平(一个天平下面挂的不一定是砝码还可能是一个子天平),判断这个天平是否能满足平衡条件,即W1 * D1 == W2 * D2. 递归的方式处理输入数据感觉很巧妙,我虽然 ...

  7. 【紫书】【重要】Not so Mobile UVA - 839 递归得漂亮

    题意:判断某个天平是否平衡,输入以递归方式给出. 题解:递归着输入,顺便将当前质量作为 &参数 维护一下,顺便再把是否平衡作为返回值传回去. 坑:最后一行不能多回车 附:天秀代码 #defin ...

  8. 天平 (Not so Mobile UVA - 839)

    题目描述: 题目思路: 1.DFS建树 2.只有每个树的左右子树都平衡整颗树才平衡 #include <iostream> using namespace std; bool solve( ...

  9. Not so Mobile UVA - 839

    题目链接:https://vjudge.net/problem/UVA-839 题目大意:输入一个树状天平,根据力矩相等原则,判断是否平衡.  如上图所示,所谓力矩相等,就是Wl*Dl=Wr*Dr.  ...

随机推荐

  1. 重新想象 Windows 8.1 Store Apps (92) - 其他新特性: CoreDispatcher, 日历, 自定义锁屏系列图片

    [源码下载] 重新想象 Windows 8.1 Store Apps (92) - 其他新特性: CoreDispatcher, 日历, 自定义锁屏系列图片 作者:webabcd 介绍重新想象 Win ...

  2. 发现自己喜欢了移动端开发--Android

    喜欢.net一直到现在了,但是自己做过的项目都不是让我自己很满意,不知道为什么,可能是自己的要求比较高吧! 下面自己记录自己的学习 src专门存放我们java源代码的包 Android 4.2.2存放 ...

  3. JavaScript跨域总结与解决办法

    什么是跨域 1.document.domain+iframe的设置 2.动态创建script 3.利用iframe和location.hash 4.window.name实现的跨域数据传输 5.使用H ...

  4. web ppt

    先记录,以后再试试 https://github.com/gnab/remark/wiki http://segmentfault.com/blog/sweetdum/1190000000484121 ...

  5. [moka同学笔记]yii2.0导航栏

    导航栏 <?php use yii\helpers\Url; /** * $navbar说明 * label:显示的标签 * url:跳转地址 * action:判断激活的操作 * class: ...

  6. java war run

    #!/bin/bashdate=`date +'%Y%m%d %T'`pid=`ps -ef |grep Credit | grep -v grep|awk '{print $2}'`damocles ...

  7. 【OpenCV】选择ROI区域

    问题描述:在测试目标跟踪算法时,需要选择不同区域作为目标,进行目标跟踪,测试目标跟踪的效果. 解决思路: 1.OpenCV中提供了鼠标交互控制,利用setMouseCallback()给固定的窗口设置 ...

  8. ssh 客户端远程vi文本文件中文乱码(亲测)

    由于是生产环境,且非笔者控制,为了避免影响系统全局,仅对本session有效 export LANG="zh_CN.UTF-8"export LANG="zh_CN.GB ...

  9. [Tool] 使用Astah绘制UML图形

    [Tool] 使用Astah绘制UML图形 前言 在软件开发的过程中,开发人员可以绘制UML图形来将分析设计内容转化为图形化文件,方便在团队之间传递分析设计结果.但在团队经费有限的情景中,可能没办法为 ...

  10. [WP8] 使用ApplicationMenu与使用者互动

    [WP8] 使用ApplicationMenu与使用者互动 范例下载 范例程序代码:点此下载 功能说明 使用过Lumia系列手机的开发人员,对于内建的相机功能相信都很熟悉.在Lumia内建的相机功能中 ...