依照教程把全部资源下载好后.......

找到cocos2dx project下的tools/bindings-generator/test

发现里面有test.sh , test.ini , 去掉simple后缀后的user.cfg  , 与userconf.ini ; 把这四个文件里的路径都改为那些资源的路径

"test.sh"
# options usage(){
cat << EOF
usage: $0 [options] Test the C++ <-> JS bindings generator OPTIONS:
-h this help Dependencies :
PYTHON_BIN
CLANG_ROOT
NDK_ROOT Define this to run from a different directory
CXX_GENERATOR_ROOT EOF
} while getopts "dvh" OPTION; do
case "$OPTION" in
d)
debug=1
;;
v)
verbose=1
;;
h)
usage
exit 0
;;
esac
done # exit this script if any commmand fails
set -e # find current dir
DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )" # read user.cfg if it exists and is readable _CFG_FILE=$(dirname "$0")"/user.cfg"
if [ -e "$_CFG_FILE" ]
then
[ -r "$_CFG_FILE" ] || die "Fatal Error: $_CFG_FILE exists but is unreadable"
. "$_CFG_FILE"
fi # paths if [ -z "${NDK_ROOT+aaa}" ]; then
# ... if NDK_ROOT is not set, use "$HOME/bin/android-ndk"
NDK_ROOT="/Users/tudu/Downloads/android-ndk-r9c"
fi if [ -z "${CLANG_ROOT+aaa}" ]; then
# ... if CLANG_ROOT is not set, use "$HOME/bin/clang+llvm-3.1"
CLANG_ROOT="/Users/tudu/Downloads/clang+llvm-3.1-x86_64-apple-darwin11"
fi if [ -z "${PYTHON_BIN+aaa}" ]; then
# ... if PYTHON_BIN is not set, use "/usr/bin/python2.7"
PYTHON_BIN="/usr/bin/python2.7"
fi # paths with defaults hardcoded to relative paths if [ -z "${CXX_GENERATOR_ROOT+aaa}" ]; then
CXX_GENERATOR_ROOT="$DIR/.."
fi echo "CLANG_ROOT: $CLANG_ROOT"
echo "NDK_ROOT: $NDK_ROOT"
echo "CXX_GENERATOR_ROOT: $CXX_GENERATOR_ROOT"
echo "PYTHON_BIN: $PYTHON_BIN" # Generate bindings for simpletest using Android's system headers
echo "Generating bindings for simpletest with Android headers..."
set -x
LD_LIBRARY_PATH=${CLANG_ROOT}/lib $PYTHON_BIN ${CXX_GENERATOR_ROOT}/generator.py ${CXX_GENERATOR_ROOT}/test/test.ini -s testandroid -o ./simple_test_bindings
"test.ini"
<pre name="code" class="plain">[testandroid]
name = simple_test
prefix = ttttttt
classes = testbang
cocosdir = /Users/tuyou/Downloads/cocos2d-x-2.2.3 # 从 cocos2dx.ini 等搬过来的
cocos_headers = -I%(cocosdir)s/cocos2dx/include -I%(cocosdir)s/cocos2dx/platform -I%(cocosdir)s/cocos2dx/platform/android -I%(cocosdir)s/cocos2dx -I%(cocosdir)s/cocos2dx/kazmath/include
cocos_flags = -DANDROID -DCOCOS2D_JAVASCRIPT extra_arguments = %(cocos_headers)s %(cocos_flags)s -D_SIZE_T_DEFINED_ -nostdinc -nostdinc++ -I%(androidndkdir)s/platforms/android-14/arch-arm/usr/include -I%(androidndkdir)s/sources/cxx-stl/gnu-libstdc++/4.6/libs/armeabi-v7a/include -I%(androidndkdir)s/sources/cxx-stl/gnu-libstdc++/4.6/include -I%(clangllvmdir)s/lib/clang/3.1/include -I%(cxxgeneratordir)s/test/simple_test -x c++
#headers = %(cxxgeneratordir)s/test/simple_test/test.h
headers = /Users/tuyou/Downloads/cocos2d-x-2.2.3/tools/bindings-generator/test/simple_test/test.h target_namespace =
remove_prefix =
skip =
base_objects =
abstract_classes =
classes_have_type_info = no
rename =
rename_functions =
rename_classes =
# classes for which there will be no "parent" lookup
classes_have_no_parents = # base classes which will be skipped when their sub-classes found them.
base_classes_to_skip = # Determining whether to use script object(js object) to control the lifecycle of native(cpp) object or the other way around. Supported values are 'yes' or 'no'.
script_control_cpp = yes

</pre><p></p><pre>
"user.cfg"
PYTHON_BIN=/usr/bin/python2.7
"userconf.ini"
[DEFAULT]
androidndkdir=/Users/tudu/Downloads/android-ndk-r9c
clangllvmdir=/Users/tudu/Downloads/clang+llvm-3.1-x86_64-apple-darwin11
cxxgeneratordir=/Users/tudu/Downloads/cocos2d-x-2.2.3/tools/bindings-generator/test

然后执行test.sh

OK了

关于终端打印出的错误提示 , 以下这些warning貌似没影响:

/Library/Python/2.7/site-packages/Cheetah-2.4.4-py2.7.egg/Cheetah/Compiler.py:1509: UserWarning:
You don't have the C version of NameMapper installed! I'm disabling Cheetah's useStackFrames option as it is painfully slow with the Python version of NameMapper. You should get a copy of Cheetah with the compiled C version of NameMapper.
"\nYou don't have the C version of NameMapper installed! "
====
Errors in parsing headers:
1. <severity = Warning,
location = <SourceLocation file None, line 0, column 0>,
details = "argument unused during compilation: '-nostdinc++'">
====

假设有severity = error就要检查一番了 , 之前的error一般都能够通过改动上面那些路径而解决

自己主动绑定的问题 :

1 . 不能绑定继承的第二个类 , 一个类继承多个类的时候 , 仅仅有被继承的第一个类被绑定了 ,原因是 "JS_InitClass"这个函数的形參列表中仅仅能接受一个父类.以下是形參列表:

JS_InitClass(JSContext *cx, JSObject *obj, JSObject *parent_proto,
JSClass *clasp, JSNative constructor, unsigned nargs,
JSPropertySpec *ps, JSFunctionSpec *fs,
JSPropertySpec *static_ps, JSFunctionSpec *static_fs);

cocos2dx 自己主动绑定js的更多相关文章

  1. javascript 自己主动绑定JS callback 的方法函数

    自己写的一个javascript 智能绑定callback 而且调用运行的函数.主要用于异步请求的 ajax中: <!DOCTYPE html> <html> <head ...

  2. Cocos2d-x JSB 自己主动绑定bindings

    Javascript Binding (简称JSB) 自己主动绑定教程. Cocos2d-x JSB 自己主动绑定bindings-generator (以下简称B-G) 使用心得 假设想弄清深入原理 ...

  3. cocos2dx的lua绑定

    一.cocos2dx对tolua++绑定的修正 A.c对lua回调函数的引用 在使用cocos2dx编写游戏时,我们经常会设置一些回调函数(时钟.菜单选择等).如果采用脚本方式编写游戏的话,这些回调函 ...

  4. 超链接标签绑定JS事件&&不加"javascript:;"导致的杯具

    很久以来,在写Html和JS时,经常会给超链接<a>标签,绑定JS事件. 我们经常看到这样的写法,<a href="javascript:;" onclick=& ...

  5. 几种自己主动运行js代码的方式

    近期在看jquery,发现他竟然能自己主动运行js代码,于是就查了下.收集了几种经常使用的实现方法 jquery的方法 使用场景:不论什么须要运行的js特效 $(document).ready(fun ...

  6. Cocos2d-x使用Javascript开发js绑定C++&lt;代码演示样例&gt;

    class IOSiAPDelegate{ public: virtual ~IOSiAPDelegate() {} }; class IOSAlipay{ public: IOSAlipay(); ...

  7. way.js - 轻量级、持久化的双向绑定JS库

    AngularJS的双向绑定一直为人称道,但使用AngularJS需要对页面组件化,学习成本还是很高的. 本文源自 https://github.com/gwendall/way.js 边学边译. 使 ...

  8. ASP.Net 在Update Panel局部刷新后 重新绑定JS方法

    我们知道Asp.Net中的Update Panel可以完成页面的局部刷新(实质上是Ajax),但是局部刷新完后,此区域的控件上所绑定的JS方法就会失效,因为我们用如下方法来重新绑定. var prm ...

  9. win7系统cocos2dx 3.4 绑定自定义类到Lua

    Cocos2d-x 3.0开始使用bindings-generator来生成c++类的lua绑定.bindings-generator基于tolua++,通过配置tools/tolua中的ini文件以 ...

随机推荐

  1. [转]rdlc报表中表达式的使用--switch和IIF范例

    本文转自:http://hi.baidu.com/oypx1234/item/5b35dec4e03a3ad697445266 =Switch( Fields!MLWHLO.Value = " ...

  2. 【NOI1999、LOJ#10019】生日蛋糕(搜索、最优化剪枝、可行性剪枝)

    主要是剪枝的问题,见代码,讲的很详细 #include<iostream> #include<cstdio> #include<cmath> #include< ...

  3. BZOJ 4332 FFT+快速幂

    思路: 最裸的方程:f[i][j]=Σf[i-1][j-k]*F[k] 诶呦 这不是卷积嘛 f[i]就可以用f[i-1]卷F 求到 但是这样还是很慢 设p[i] 为Σ f[j](1<=j< ...

  4. A - Petya and Strings

    Problem description Little Petya loves presents. His mum bought him two strings of the same size for ...

  5. C#:设置webBrowser框架与系统相对应的IE内核版本

    通常情况下,我们直接调用C#的webBrowser控件,默认的浏览器内核是IE7.  那么如何修改控件调用的默认浏览器版本呢? /// <summary> /// 修改注册表信息来兼容当前 ...

  6. max-age 和 Expires

    网页的缓存是由HTTP消息头中的“Cache-control”来控制的,常见的取值有private.no-cache.max-age.must-revalidate等,默认为private.   Ex ...

  7. Android Studio连接夜神模拟器

    运行-cmd,进入夜神模拟器安装目录,进入目录下的bin 执行Nox_adb.exe connect 127.0.0.1:62001命令,connect左右都有空格. 执行命令后就可以连接到夜神模拟器 ...

  8. SLAM:飞行机器人的参数解析-分类

    在水电站存在的山区,公路运输效率极低,盘山公路绕行消耗大量时间,使用飞行机器人进行运输是合适的选择. 实现一位长辈在山区飞行的愿望,任重而道远 常见飞行机器人的参数解析:解读飞行机器人的基本类型及技术 ...

  9. SLAM: Inverse Depth Parametrization for Monocular SALM

    首语: 此文实现客观的评测了使线性化的反转深度的效果.整篇只在表明反转可以线性化,解决距离增加带来的增长问题,有多少优势--%! 我的天呢!我竟然完整得翻译了一遍. 使用标记点地图构建SLAM的方法, ...

  10. NSURLCredential 代表认证结果证书?

    NSURLCredential 代表认证结果证书?