[BZOJ 3829][POI2014] FarmCraft
先贴一波题面...
3829: [Poi2014]FarmCraft
Time Limit: 20 Sec Memory Limit: 128 MB
Submit: 421 Solved: 197
[Submit][Status][Discuss]Description
In a village called Byteville, there are houses connected with N-1 roads. For each pair of houses, there is a unique way to get from one to another. The houses are numbered from 1 to . The house no. 1 belongs to the village administrator Byteasar. As part of enabling modern technologies for rural areas framework, computers have been delivered to Byteasar's house. Every house is to be supplied with a computer, and it is Byteasar's task to distribute them. The citizens of Byteville have already agreed to play the most recent version of FarmCraft (the game) as soon as they have their computers.Byteasar has loaded all the computers on his pickup truck and is about to set out to deliver the goods. He has just the right amount of gasoline to drive each road twice. In each house, Byteasar leaves one computer, and immediately continues on his route. In each house, as soon as house dwellers get their computer, they turn it on and install FarmCraft. The time it takes to install and set up the game very much depends on one's tech savviness, which is fortunately known for each household. After he delivers all the computers, Byteasar will come back to his house and install the game on his computer. The travel time along each road linking two houses is exactly 1 minute, and (due to citizens' eagerness to play) the time to unload a computer is negligible.Help Byteasar in determining a delivery order that allows all Byteville's citizens (including Byteasar) to start playing together as soon as possible. In other words, find an order that minimizes the time when everyone has FarmCraft installed.mhy住在一棵有n个点的树的1号结点上,每个结点上都有一个妹子。mhy从自己家出发,去给每一个妹子都送一台电脑,每个妹子拿到电脑后就会开始安装zhx牌杀毒软件,第i个妹子安装时间为Ci。树上的每条边mhy能且仅能走两次,每次耗费1单位时间。mhy送完所有电脑后会回自己家里然后开始装zhx牌杀毒软件。卸货和装电脑是不需要时间的。求所有妹子和mhy都装好zhx牌杀毒软件的最短时间。Input
The first line of the standard input contains a single integer N(2<=N<=5 00 000) that gives the number of houses in Byteville. The second line contains N integers C1,C2…Cn(1<=Ci<=10^9), separated by single spaces; Ci is the installation time (in minutes) for the dwellers of house no. i.The next N-1 lines specify the roads linking the houses. Each such line contains two positive integers a and b(1<=a<b<=N) , separated by a single space. These indicate that there is a direct road between the houses no. a and b.Output
The first and only line of the standard output should contain a single integer: the (minimum) number of minutes after which all citizens will be able to play FarmCraft together.Sample Input
6
1 8 9 6 3 2
1 3
2 3
3 4
4 5
4 6Sample Output
11HINT
Explanation: Byteasar should deliver the computers to the houses in the following order: 3, 2, 4, 5, 6, and 1. The game will be installed after 11, 10, 10, 10, 8, and 9 minutes respectively, in the house number order. Thus everyone can play after 11 minutes.If Byteasar delivered the game in the following order: 3, 4, 5, 6, 2, and 1, then the game would be installed after: 11, 16, 10, 8, 6, and 7 minutes respectively. Hence, everyone could play only after 16 minutes,
手动忽略奇葩翻译
首先从数据范围看这肯定是一道\(O(n)\)左右复杂度可以解决的好题qwq这时可以选择考虑贪心策略. 对于贪心我们可以设置一个权重$k_i$, 代表遍历一遍以结点 \(i\) 为根的子树以后所有子节点完成软件安装还所需的额外时间. 不难发现我们先遍历需要额外时间最多的子树就可以获得最优解. 因为先开始遍历之后安装所需的额外时间可以在遍历其他子树时抵消一部分, 而遍历整个树所需的时间是一定的, 这样的策略可以尽可能多地在固定需要花费的时间里同时消耗这部分额外时间.
然后我们注意到其实根节点的 $k_1$ 与 $c_1$ 二者的较大值加上欧拉遍历用时就是答案. 所以我们考虑如何计算 $k_i$ .
首先我们要 $DFS$ 一遍求对以 \(i\) 为根的欧拉遍历所需时间 \(t_i\) , (其实等价于子树大小的二倍2333) 然后再 $DFS$ 一遍并在回溯过程中计算贪心顺序与 $k_i$ . 由于我们递归处理并且是在回溯过程中计算, 所以在开始计算 $k_i$ 时 $i$ 结点的子树的 $k$ 值一定都已经求出. 然后根据 $k$ 值降序排序 $i$ 的子节点. 然后建立一个临时变量 $tmp$ 储存后续遍历该节点其他子树所需要的时间, 因为后续遍历的过程中所消耗的时间可以抵消一部分前面遍历的子树的 $k$ 值对答案的贡献. 初始化临时变量为 $i$ 的欧拉遍历耗时, 每次遍历到一个子树后将临时变量减去这个子树的欧拉遍历耗时. 然后最终的公式如下:
\[k_i=max\{k_j - tmp-1 , (i,j) \in E\}\]
$tmp$ 和 $k$ 的意义如上文所述.
最后还需要注意的一点是 $k_i$ 可能在后续计算答案抵消的时候会变成负数, 而它对的贡献不可能是负的, 所以最后要判断一下, 如果 $k_i$ 为负则修改为0.
参考代码如下:
#include <vector>
#include <cstdio>
#include <cstring>
#include <cstdlib>
#include <iostream>
#include <algorithm> const int MAXV=; std::vector<int> E[MAXV]; int v;
int c[MAXV];
int t[MAXV];
int k[MAXV]; void Initialize();
void DFS(int,int);
void Insert(int,int);
bool cmp(const int&,const int&); int main(){
Initialize();
DFS(,);
printf("%d\n",std::max(k[],c[])+*v-);
return ;
} void DFS(int root,int prt){
for(std::vector<int>::iterator i=E[root].begin();i!=E[root].end();i++){
if(*i==prt)
continue;
t[root]++;
DFS(*i,root);
t[root]++;
t[root]+=t[*i];
}
if(root!=)
k[root]=c[root]-t[root];
std::sort(E[root].begin(),E[root].end(),cmp);
int tmp=t[root];
for(std::vector<int>::iterator i=E[root].begin();i!=E[root].end();i++){
if(*i==prt)
continue;
tmp-=+t[*i];
k[root]=std::max(k[root],k[*i]-tmp-);
}
k[root]=std::max(k[root],);
} void Initialize(){
int a,b;
scanf("%d",&v);
for(int i=;i<=v;i++){
scanf("%d",c+i);
}
for(int i=;i<v;i++){
scanf("%d%d",&a,&b);
Insert(a,b);
Insert(b,a);
}
} inline bool cmp(const int& a,const int& b){
return k[a]>k[b];
} void Insert(int from,int to){
E[from].push_back(to);
}
Backup
补图qwq

[BZOJ 3829][POI2014] FarmCraft的更多相关文章
- bzoj 3829: [Poi2014]FarmCraft 树形dp+贪心
题意: $mhy$ 住在一棵有 $n$ 个点的树的 $1$ 号结点上,每个结点上都有一个妹子. $mhy$ 从自己家出发,去给每一个妹子都送一台电脑,每个妹子拿到电脑后就会开始安装 $zhx$ 牌杀毒 ...
- [补档][Poi2014]FarmCraft
[Poi2014]FarmCraft 题目 mhy住在一棵有n个点的树的1号结点上,每个结点上都有一个妹子. mhy从自己家出发,去给每一个妹子都送一台电脑,每个妹子拿到电脑后就会开始安装zhx牌杀毒 ...
- 【刷题】BZOJ 4543 [POI2014]Hotel加强版
Description 同OJ3522 数据范围:n<=100000 Solution dp的设计见[刷题]BZOJ 3522 [Poi2014]Hotel 然后发现dp的第二维与深度有关,于是 ...
- 【BZOJ3829】[Poi2014]FarmCraft 树形DP(贪心)
[BZOJ3829][Poi2014]FarmCraft Description In a village called Byteville, there are houses connected ...
- 【树形DP】BZOJ 3829 Farmcraft
题目内容 mhy住在一棵有n个点的树的1号结点上,每个结点上都有一个妹子i. mhy从自己家出发,去给每一个妹子都送一台电脑,每个妹子拿到电脑后就会开始安装zhx牌杀毒软件,第i个妹子安装时间为Ci. ...
- 主席树||可持久化线段树||BZOJ 3524: [Poi2014]Couriers||BZOJ 2223: [Coci 2009]PATULJCI||Luogu P3567 [POI2014]KUR-Couriers
题目:[POI2014]KUR-Couriers 题解: 要求出现次数大于(R-L+1)/2的数,这样的数最多只有一个.我们对序列做主席树,每个节点记录出现的次数和(sum).(这里忽略版本差值问题) ...
- BZOJ 3524: [Poi2014]Couriers [主席树]
3524: [Poi2014]Couriers Time Limit: 20 Sec Memory Limit: 256 MBSubmit: 1892 Solved: 683[Submit][St ...
- BZOJ 3524: [Poi2014]Couriers
3524: [Poi2014]Couriers Time Limit: 20 Sec Memory Limit: 256 MBSubmit: 1905 Solved: 691[Submit][St ...
- Bzoj 3831 [Poi2014]Little Bird
3831: [Poi2014]Little Bird Time Limit: 20 Sec Memory Limit: 128 MB Submit: 310 Solved: 186 [Submit][ ...
随机推荐
- 从零开始学 Web 之 jQuery(六)为元素绑定多个相同事件,解绑事件
大家好,这里是「 从零开始学 Web 系列教程 」,并在下列地址同步更新...... github:https://github.com/Daotin/Web 微信公众号:Web前端之巅 博客园:ht ...
- centos适用的国内yum源:网易、搜狐
默认的yum源是centos官网的,速度慢是不用说了.所以使用yum安装东西之前需要把yum源改为国内的.参考 http://mirrors.163.com/.help/centos.html 和 h ...
- elk + filebeat,6.3.2版本简单搭建,实现我们自己的集中式日志系统
前言 刚从事开发那段时间不习惯输出日志,认为那是无用功,徒增代码量,总认为自己的代码无懈可击:老大的叮嘱.强调也都视为耳旁风,最终导致的结果是我加班排查问题,花的时间还挺长的,要复现问题.排查问题等, ...
- Scrapy-Splash的介绍、安装以及实例
scrapy-splash的介绍 在前面的博客中,我们已经见识到了Scrapy的强大之处.但是,Scrapy也有其不足之处,即Scrapy没有JS engine, 因此它无法爬取JavaScrip ...
- MVC EF 执行SQL语句(转载)
MVC EF 执行SQL语句 最近悟出来一个道理,在这儿分享给大家:学历代表你的过去,能力代表你的现在,学习代表你的将来. 十年河东十年河西,莫欺少年穷 学无止境,精益求精 闲着没事,看了一篇关于LI ...
- [PHP] 算法-删除链表中重复的结点的PHP实现
删除链表中重复的结点: 1.定义两个指针pre和current 2.两个指针同时往后移动,current指针如果与后一个结点值相同,就独自往前走直到没有相等的 3.pre指针next直接指向curre ...
- 【Java并发编程】11、volatile的使用及其原理
一.volatile的作用 在<Java并发编程:核心理论>一文中,我们已经提到过可见性.有序性及原子性问题,通常情况下我们可以通过Synchronized关键字来解决这些个问题,不过如果 ...
- 【Quartz】1、Quartz使用说明
简介 Quartz 是个开源的作业调度框架,为在 Java 应用程序中进行作业调度提供了简单却强大的机制.Quartz 允许开发人员根据时间间隔(或天)来调度作业.它实现了作业和触发器的多对多关系,还 ...
- 设计模式之状态模式(State )
状态模式是根据其状态变化来改变对象的行为,允许对象根据内部状态来实现不同的行为.内容类可以具有大量的内部状态,每当调用实现时,就委托给状态类进行处理. 作用 当一个对象的内在状态改变时允许改变其行为, ...
- canvas学习和滤镜实现
最近学习了 HTML5 中的重头戏--canvas.利用 canvas,前端人员可以很轻松地.进行图像处理.其 API 繁多,这次主要学习常用的 API,并且完成以下两个代码: 实现去色滤镜 实现负色 ...