Input: standard input
Output: standard output

Time Limit: 2 seconds

The small sawmill in Mission, British Columbia, has developed a brand new way of packaging boards for drying. By fixating the boards in special moulds, the board can dry efficiently in a drying room.

Space is an issue though. The boards cannot be too close, because then the drying will be too slow. On the other hand, one wants to use the drying room efficiently.

Looking at it from a 2-D perspective, your task is to calculate the fraction between the space occupied by the boards to the total space occupied by the mould. Now, the mould is surrounded by an aluminium frame of negligible thickness, following the hull of the boards' corners tightly. The space occupied by the mould would thus be the interior of the frame.

Input

On the first line of input there is one integer, N <= 50, giving the number of test cases (moulds) in the input. After this line, N test cases follow. Each test case starts with a line containing one integer n, 1< n <= 600, which is the number of boards in the mould. Then n lines follow, each with five floating point numbers x, y, w, h, j where 0 <= x, y, w, h <=10000 and –90° < j <=90°. The x and y are the coordinates of the center of the board and w and h are the width and height of the board, respectively. j is the angle between the height axis of the board to the y-axis in degrees, positive clockwise. That is, if j = 0, the projection of the board on the x-axis would be w. Of course, the boards cannot intersect.

Output

For every test case, output one line containing the fraction of the space occupied by the boards to the total space in percent. Your output should have one decimal digit and be followed by a space and a percent sign (%).

Sample Input                              Output for Sample Input

1

4

4 7.5 6 3 0

8 11.5 6 3 0

9.5 6 6 3 90

4.5 3 4.4721 2.2361 26.565

64.3 %


Swedish National Contest

The Sample Input and Sample Output corresponds to the given picture

题解:白书上的原题。

把每个矩形的四个顶点都找出来,做凸包就是最小的多边形,计算面积就从一个点出发向每个点都连一条对角线,将多边形分成若干个三角形再计算。

比较坑的是,数字和“%”之间还有一个空格>_<!


#include<iostream>
#include<cstdio>
#include<cstring>
#include<cstdlib>
#include<cmath>
#include<algorithm>
#include<queue>
#include<stack>
#include<set>
#include<vector>
#include<map>
#include<ctime>
#include<string>
using namespace std;
typedef long long LL;
const int INF=0x3f3f3f3f;
const LL inf=0x3f3f3f3f3f3f3f3fLL;
const double eps=1e-10; struct Point{
double x,y;
Point(double xx=0,double yy=0) : x(xx),y(yy) {}
} p[2010],ch[2010];
typedef Point Vector;//定义向量 Vector operator + (Vector a,Vector b) { return Vector(a.x+b.x,a.y+b.y); }
Vector operator - (Vector a,Vector b) { return Vector(a.x-b.x,a.y-b.y); }
Vector operator * (Vector a,Vector b) { return Vector(a.x*b.x,a.y*b.y); }
Vector operator / (Vector a,Vector b) { return Vector(a.x/b.x,a.y/b.y); }
bool operator < (const Point &a,const Point &b) { return a.x==b.x? a.y<b.y:a.x<b.x; } int dcmp(double x)//精度判断
{
if(fabs(x)<eps) return 0;
return x<0 ? -1 : 1;
} double Dot(Vector a,Vector b) { return a.x*b.x+a.y*b.y; } //点积,向量积
double Cross(Vector a,Vector b) { return a.x*b.y-a.y*b.x; }//叉积
double Length(Vector a) { return sqrt(Dot(a,a)); }//向量长度
double Angle(Vector a,Vector b) { return acos(Dot(a,b)/Length(a)/Length(b)); }//向量的夹角
Vector Rotate(Vector a,double rad) { return Vector(a.x*cos(rad)-a.y*sin(rad),a.x*sin(rad)+a.y*cos(rad)); }//逆时针旋转rad
Vector Normal(Vector a){ return Vector(-a.y/Length(a),a.x/Length(a)); }//单位法向量
double torad(double deg) { return deg/180*acos(-1); }//角度转化为弧度 Point GetLineIntersection(Point p,Vector v,Point q,Vector w)//两直线交点
{
Vector u=p-q;
double t=Cross(w,u)/Cross(v,w);
return p+v*t;
} double DistanceToLine(Point p,Point a,Vector b)//点到直线距离
{
Vector v1=b-a,v2=p-a;
return fabs(Cross(v1,v2))/Length(v1);
}
/*
double DistanceToSegment(Point p,Point a,Point b)//点到线段距离
{
if(a==b) return Length(p-a);
Vector v1=b-a,v2=p-a,v3=p-b;
if(dcmp(Dot(v1,v2))<0) return Length(v2);
else if(dcmp(Dot(v1,v3))>0) return Length(v3);
else return fabs(Cross(v1,v2))/Length(v1);
}
*/
Point GetLineProjection(Point p,Point a,Point b)//点在直线的投影点
{
Vector v=b-a;
return a+v*(Dot(v,p-a)/Dot(v,v));
} double Polygonarea(Point *p,int n)//多边形面积(凸,凹)
{
double area=0;
for(int i=1;i<n-1;i++) area+=Cross(p[i]-p[0],p[i+1]-p[0]);
return area/2;
} int Convexhull(Point *p,int n,Point *ch)//凸包
{
sort(p,p+n);
int m=0;
for(int i=0;i<n;i++)
{
while(m>1 && Cross(ch[m-1]-ch[m-2],p[i]-ch[m-2])<=0) m--;
ch[m++]=p[i];
}
int k=m;
for(int i=n-2;i>=0;i--)
{
while(m>k && Cross(ch[m-1]-ch[m-2],p[i]-ch[m-2])<=0) m--;
ch[m++]=p[i];
}
if(n>1) m--;
return m;
} int N,n;
double x,y,w,h,j; int main()
{
scanf("%d",&N);
while(N--)
{
int flag=0;
double area1=0,area2=0;
scanf("%d",&n);
for(int i=1;i<=n;i++)
{
scanf("%lf%lf%lf%lf%lf",&x,&y,&w,&h,&j);
Point O{x,y};
double rad=-torad(j);
p[flag++]=O + Rotate(Vector(-w/2,-h/2),rad);
p[flag++]=O + Rotate(Vector(w/2,-h/2),rad);
p[flag++]=O + Rotate(Vector(-w/2,h/2),rad);
p[flag++]=O + Rotate(Vector(w/2,h/2),rad);
area1+=w*h;
}
int cnt=Convexhull(p,flag,ch);
area2=Polygonarea(ch,cnt);
printf("%.1lf %%\n",area1*100/area2);
}
return 0;
}

  


UVa-10652 包装木板的更多相关文章

  1. UVA 10652 Board Wrapping(二维凸包)

    传送门 刘汝佳<算法竞赛入门经典>P272例题6包装木板 题意:有n块矩形木板,你的任务是用一个面积尽量小的凸多边形把它们抱起来,并计算出木板占整个包装面积的百分比. 输入:t组数据,每组 ...

  2. uva 10652

    大意:有n块矩形木板,你的任务是用一个面积尽量小的凸多边形把它们包起来,并计算出木板站整个包装面积的百分比. 思路:按照题意将所有矩形顶点坐标存起来,旋转时先旋转从中心出发的向量,求得各个坐标之后,求 ...

  3. uva 10652 Board Wrapping (计算几何-凸包)

    Problem B Board Wrapping Input: standard input Output: standard output Time Limit: 2 seconds The sma ...

  4. UVa 10652 (简单凸包) Board Wrapping

    题意: 有n块互不重叠的矩形木板,用尽量小的凸多边形将它们包起来,并输出并输出木板总面积占凸多边形面积的百分比. 分析: 几乎是凸包和多边形面积的裸题. 注意:最后输出的百分号前面有个空格,第一次交P ...

  5. 简单几何(向量旋转+凸包+多边形面积) UVA 10652 Board Wrapping

    题目传送门 题意:告诉若干个矩形的信息,问他们在凸多边形中所占的面积比例 分析:训练指南P272,矩形面积长*宽,只要计算出所有的点,用凸包后再求多边形面积.已知矩形的中心,向量在原点参考点再旋转,角 ...

  6. uva 10652 Board Wrapping

    主要是凸包的应用: #include <cstdio> #include <cmath> #include <cstring> #include <algor ...

  7. UVA 10652 Board Wrapping(凸包)

    题目链接:http://acm.hust.edu.cn/vjudge/problem/viewProblem.action?id=32286 [思路] 凸包 根据角度与中心点求出长方形所有点来,然后就 ...

  8. Uva 10652 Board Wrapping(计算几何之凸包+点旋转)

    题目大意:给出平面上许多矩形的中心点和倾斜角度,计算这些矩形面积占这个矩形点形成的最大凸包的面积比. 算法:GRAHAM,ANDREW. 题目非常的简单,就是裸的凸包 + 点旋转.这题自己不会的地方就 ...

  9. UVA 10652 Board Wrapping(凸包)

    The small sawmill in Mission, British Columbia, hasdeveloped a brand new way of packaging boards for ...

  10. ●UVA 10652 Board Wrapping

    题链: https://vjudge.net/problem/UVA-10652 题解: 计算几何,Andrew求凸包, 裸题...(数组开小了,还整了半天...) 代码: #include<c ...

随机推荐

  1. SpringBoot 源码解析 (三)----- Spring Boot 精髓:启动时初始化数据

    在我们用 springboot 搭建项目的时候,有时候会碰到在项目启动时初始化一些操作的需求 ,针对这种需求 spring boot为我们提供了以下几种方案供我们选择: ApplicationRunn ...

  2. centos下安装composer

    centos下,yum 安装没效果,按照官网的安装方法: curl -sS https://getcomposer.org/installer | php mv composer.phar /usr/ ...

  3. C#控制打印机通过不同纸盒/进纸口进纸打印

    通常我们是通过程序操作打印机打印我们设置好的内容,但基本都是打印机默认进纸口打印:最近有一个通过C#程序控制两个进纸口分别进一张纸进行打印的需求,通过偿失找到了解决方案如下: 关于C#调用打印机打印的 ...

  4. ReentreantLock:重入锁

    ReentreantLock:重入锁 参考:https://www.cnblogs.com/nullzx/p/4968674.html 一). ReentrantLock与synchronized的区 ...

  5. 阿里巴巴大规模神龙裸金属 Kubernetes 集群运维实践

    作者 | 姚捷(喽哥)阿里云容器平台集群管理高级技术专家 本文节选自<不一样的 双11 技术:阿里巴巴经济体云原生实践>一书,点击即可完成下载. 导读:值得阿里巴巴技术人骄傲的是 2019 ...

  6. pyenv virtualenv和virtualwrapper

    pyenv pyenv最大的优势是:可以在”全局”管理不同版本的Python, 可以随时配置当前的使用的Python版本,并对其他使用Python解释器的程序生效.当系统安装多个版本的Python,使 ...

  7. hadoop全分布式的搭建

    修改主机名:vim /etc/sysconfig/network 1 修改 hadoop-env.sh 2 修改core-site.xml /hadoop/tmpdir: 产生 namenode中fs ...

  8. Stream系列(十二) PartitioningBy方法使用

    分割列表 视频讲解: https://www.bilibili.com/video/av78106120/ EmployeeTestCase.java package com.example.demo ...

  9. 【数据结构】之栈(Java语言描述)

    在前面的[这篇文章]中,我简单介绍了栈这种数据结构的操作功能,并使用C语言对其进行了代码的编写. Java的JDK中默认为我们提供了栈这种数据结构的API—— Stack . Java中的Stack类 ...

  10. java内存区域,jvm内存各个区域详解

    一.运行时数据区域 1.如图所示,可分为如下几个区域. 2.程序计数器 程序计数器是一块较小的内存空间,它的作用可以看做是当前线程所执行的字节码的行号指示器.字节码解释器工作时就是通过改变这个计数器的 ...