UE4 ios环境搭建备忘
1、windows、mac安装证书
2、安装xcode
sudo xcode-select --switch /Applications/Xcode10..app -- 路径可以拖入
sudo gem install xcodeproj
3、错误处理
Setting up Mono
Running command : Engine/Binaries/DotNET/UnrealBuildTool.exe ZBGame IOS Development -SkipRulesCompile -XmlConfigCache=/Users/jb-mac/UE4/Builds/DESKTOP-H8OVF9H/E/PWMGame/3DS2Game/Branches/3DS2Inland190918Final/Engine/Engine/Intermediate/Build/XmlConfigCache.bin -remoteini=/Users/jb-mac/UE4/Builds/DESKTOP-H8OVF9H/E/PWMGame/3DS2Game/Branches/3DS2Inland190918Final/Client -Project=/Users/jb-mac/UE4/Builds/DESKTOP-H8OVF9H/E/PWMGame/3DS2Game/Branches/3DS2Inland190918Final/Client/ZBGame.uproject -skipdeploy -Log=/Users/jb-mac/UE4/Builds/DESKTOP-H8OVF9H/E/PWMGame/3DS2Game/Branches/3DS2Inland190918Final/Engine/Engine/Programs/AutomationTool/Saved/Logs/UBT-ZBGame-IOS-Development_Remote.txt -Manifest=/Users/jb-mac/UE4/Builds/DESKTOP-H8OVF9H/E/PWMGame/3DS2Game/Branches/3DS2Inland190918Final/Client/Intermediate/Remote/ZBGame/IOS/Development/Manifest.xml -CreateStub -NoUBTMakefiles -ImportProvision=/Users/jb-mac/UE4/Builds/DESKTOP-H8OVF9H/E/PWMGame/3DS2Game/Branches/3DS2Inland190918Final/Client/Intermediate/Remote/ZBGame/IOS/Development/dev_zb1.mobileprovision -ImportCertificate=/Users/jb-mac/UE4/Builds/DESKTOP-H8OVF9H/E/PWMGame/3DS2Game/Branches/3DS2Inland190918Final/Client/Intermediate/Remote/ZBGame/IOS/Development/Certificate.p12 -ImportCertificatePassword=A
*** EMSCRIPTEN_ROOT directory NOT FOUND: /Users/jb-mac/UE4/Builds/DESKTOP-H8OVF9H/E/PWMGame/3DS2Game/Branches/3DS2Inland190918Final/Engine/Engine/Extras/ThirdPartyNotUE/emsdk/emscripten/1.38.
*** NODE_JS NOT FOUND: /Users/jb-mac/UE4/Builds/DESKTOP-H8OVF9H/E/PWMGame/3DS2Game/Branches/3DS2Inland190918Final/Engine/Engine/Extras/ThirdPartyNotUE/emsdk/Mac/node/8.9.1_64bit/bin/node
*** LLVMROOT directory NOT FOUND: /Users/jb-mac/UE4/Builds/DESKTOP-H8OVF9H/E/PWMGame/3DS2Game/Branches/3DS2Inland190918Final/Engine/Engine/Extras/ThirdPartyNotUE/emsdk/Mac/clang/e1..20_64bit
ZBGame IOS Development -SkipRulesCompile -XmlConfigCache=/Users/jb-mac/UE4/Builds/DESKTOP-H8OVF9H/E/PWMGame/3DS2Game/Branches/3DS2Inland190918Final/Engine/Engine/Intermediate/Build/XmlConfigCache.bin -remoteini=/Users/jb-mac/UE4/Builds/DESKTOP-H8OVF9H/E/PWMGame/3DS2Game/Branches/3DS2Inland190918Final/Client -Project=/Users/jb-mac/UE4/Builds/DESKTOP-H8OVF9H/E/PWMGame/3DS2Game/Branches/3DS2Inland190918Final/Client/ZBGame.uproject -skipdeploy -Log=/Users/jb-mac/UE4/Builds/DESKTOP-H8OVF9H/E/PWMGame/3DS2Game/Branches/3DS2Inland190918Final/Engine/Engine/Programs/AutomationTool/Saved/Logs/UBT-ZBGame-IOS-Development_Remote.txt -Manifest=/Users/jb-mac/UE4/Builds/DESKTOP-H8OVF9H/E/PWMGame/3DS2Game/Branches/3DS2Inland190918Final/Client/Intermediate/Remote/ZBGame/IOS/Development/Manifest.xml -CreateStub -NoUBTMakefiles -ImportProvision=/Users/jb-mac/UE4/Builds/DESKTOP-H8OVF9H/E/PWMGame/3DS2Game/Branches/3DS2Inland190918Final/Client/Intermediate/Remote/ZBGame/IOS/Development/dev_zb1.mobileprovision -ImportCertificate=/Users/jb-mac/UE4/Builds/DESKTOP-H8OVF9H/E/PWMGame/3DS2Game/Branches/3DS2Inland190918Final/Client/Intermediate/Remote/ZBGame/IOS/Development/Certificate.p12 -ImportCertificatePassword=A
Triggered an exception while looking for SDK directory in Xcode.app
System.IO.DirectoryNotFoundException: Could not find a part of the path '/Applications/xcode10.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs'.
at System.IO.__Error.WinIOError (System.Int32 errorCode, System.String maybeFullPath) [0x000f7] in <98fac219bd4e453693d76fda7bd96ab0>:
at System.IO.FileSystemEnumerableIterator`[TSource].HandleError (System.Int32 hr, System.String path) [0x00006] in <98fac219bd4e453693d76fda7bd96ab0>:
at System.IO.FileSystemEnumerableIterator`[TSource].CommonInit () [0x00054] in <98fac219bd4e453693d76fda7bd96ab0>:
at System.IO.FileSystemEnumerableIterator`[TSource]..ctor (System.String path, System.String originalUserPath, System.String searchPattern, System.IO.SearchOption searchOption, System.IO.SearchResultHandler`[TSource] resultHandler, System.Boolean checkHost) [0x000d6] in <98fac219bd4e453693d76fda7bd96ab0>:
at System.IO.FileSystemEnumerableFactory.CreateFileNameIterator (System.String path, System.String originalUserPath, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00009] in <98fac219bd4e453693d76fda7bd96ab0>:
at System.IO.Directory.InternalGetFileDirectoryNames (System.String path, System.String userPathOriginal, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00000] in <98fac219bd4e453693d76fda7bd96ab0>:
at System.IO.Directory.InternalGetDirectories (System.String path, System.String searchPattern, System.IO.SearchOption searchOption) [0x00000] in <98fac219bd4e453693d76fda7bd96ab0>:
at System.IO.Directory.GetDirectories (System.String path) [0x0000e] in <98fac219bd4e453693d76fda7bd96ab0>:
at UnrealBuildTool.AppleToolChainSettings.SelectSDK (System.String BaseSDKDir, System.String OSPrefix, System.String& PlatformSDKVersion, System.Boolean bVerbose) [0x00018] in <ce47cf5825fd4d26bbf096f28ea5583c>:
ERROR: Invalid SDK MacOSX.sdk, not found in /Applications/xcode10..app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs
[Remote] Downloading E:\PWMGame\3DS2Game\Branches\3DS2Inland190918Final\Engine\Engine\Programs\AutomationTool\Saved\Logs\UBT-ZBGame-IOS-Development_Remote.txt
Total execution time: 808.22 seconds

UE4 ios环境搭建备忘的更多相关文章
- 云效(阿里云)流水线 + nginx + uWsgi + flask + python3 基础环境搭建 --备忘
一.开发环境搭建 1.安装python3 yum -y groupinstall "Development tools" yum -y install zlib-devel bzi ...
- LAMP 环境搭建备忘 -- Linux的安装(一)
LAMP指的是 Linux + Apatch + MySQL / MariaDB + PHP/Perl/Python 一套搭建网站服务器的开源软件组合.工作原理图如下: 下面开始环境搭建 1 Linu ...
- 嵌入式Linux环境搭建备忘
嵌入式Linux开发平台搭建步骤: 1.安装宿主机Linux系统 如果选用最新的Linux发行版,应改主意其他软件是否能很好的兼容. 2.安装交叉编译器 交叉编译器的版本很多,一般到芯片厂家官网下载官 ...
- django项目环境搭建备忘
由于使用python3,所以尽量为每个项目配置虚拟环境来管理各个项目的=. 新建一个项目文件夹,进入该路径 python3 -m venv ll_env 然后激活虚拟环境 source ll_env/ ...
- LAMP环境搭建备忘 -- MariaDB 安装(三)
因为 MySQL 的一些原因,在 Linux 平台上的开源数据库渐渐被 MariaDB 取代. MariaDB 安装命令如下图 安装成功后,接下来就启动这个数据库服务 我们还需要对数据库做一些初始化的 ...
- LAMP环境搭建备忘 -- Apache、pHp 安装 (二)
上一篇 Linux 已经安装好了,我们选择了 CentOS 7 的最小化安装,即没有图形界面,并且我们在安装时设置了网络连接即能够连上外部网络,还设置了 root 密码.下面我们要在此基础上继续安装 ...
- React Native iOS环境搭建
前段时间React Native for Android发布,感觉React Native会越来越多的公司开始研究.使用.所以周六也抽空搭建了iOS的开发环境,以便以后利用空闲的时间能够学习一下. 废 ...
- Visual Studio 2013 Xamarin for iOS 环境搭建
原文:Visual Studio 2013 Xamarin for iOS 环境搭建 一.Mac安装Xamarin.iOS 1,我的Mac 环境:OSX 10.10.3.Xcode 6.3.2 (使用 ...
- Mac+appium+iOS 环境搭建
Mac+appium+iOS 环境搭建,需要用到的信息如下,参考搭建环境. 1.安装brew,安装介绍:https://jingyan.baidu.com/article/fec7a1e5ec3034 ...
随机推荐
- .Net Core控制台生成exe能独立运行
.Net Core控制台生成exe能独立运行,依赖文件都单独生成在一个publish文件夹里 方式一:强烈推荐,能独立运行,依赖DLL也会生成出来,支持无安装环境也能到处运行 按win+R输入cmd在 ...
- word2vec中的subsampling
http://d0evi1.com/word2vec-subsampling/ 为了度量这种罕见词与高频词间存在不平衡现象,我们使用一个简单的subsampling方法:训练集中的每个词wiwi,以下 ...
- Beta冲刺(1/7)——2019.5.22
所属课程 软件工程1916|W(福州大学) 作业要求 Beta冲刺(1/7)--2019.5.22 团队名称 待就业六人组 1.团队信息 团队名称:待就业六人组 团队描述:同舟共济扬帆起,乘风破浪万里 ...
- Navicat 的使用 —— 快捷键
名称 功能 备注 Ctrl+Q 打开查询窗口 Ctrl+/ 注释sql语句 Ctrl+R 运行查询窗口的sql语句 Ctrl+Shift+R 只运行选中的sql语句 F6 打开一 ...
- 转:MySQL到底能支持多大的数据量?
MySQL到底能支持多大的数据量? MySQL是中小型网站普遍使用的数据库之一,然而,很多人并不清楚MySQL到底能支持多大的数据量,再加上某些国内CMS厂商把数据承载量的责任推给它,导致很多不了解M ...
- canvas绚丽的随机曲线
aaarticlea/png;base64,iVBORw0KGgoAAAANSUhEUgAAAyMAAAHECAIAAAClb2KBAAAgAElEQVR4nOyd+VsaV/v/Pz/UpW3abJ ...
- 2、HDFS交互式Shell
管理模式 bin/hdfs dfsadmin ## run a hdfs admin client bin/hdfs dfsadmin -report ##报告信息 bin/hdfs dfsadmin ...
- 学习Spring-Data-Jpa(十五)---Auditing与@MappedSuperclass
1.Auditing 一般我们针对一张表的操作需要记录下来,是谁修改的,修改时间是什么,Spring-Data为我们提供了支持. 1.1.在实体类中使用Spring-Data为我们提供的四个注解(也可 ...
- WinDbg常用命令系列---!envvar
!envvar 简介 !envvar扩展命令显示特定环境变量的值. 使用形式 !envvar Variable 参数 Variable指定显示其值的环境变量.变量不区分大小写. 环境 Windows ...
- pip包管理工具 基本使用
# 简介 pip是一款包管理工具, 和apt, yum, brew功能类似 # 安装 wget --no-check-certificate https://bootstrap.pypa.io/get ...