POJ2175 Evacuation Plan
| Time Limit: 1000MS | Memory Limit: 65536K | |||
| Total Submissions: 4617 | Accepted: 1218 | Special Judge | ||
Description
The City has a number of municipal buildings and a number of fallout shelters that were build specially to hide municipal workers in case of a nuclear war. Each fallout shelter has a limited capacity in terms of a number of people it can accommodate, and there's almost no excess capacity in The City's fallout shelters. Ideally, all workers from a given municipal building shall run to the nearest fallout shelter. However, this will lead to overcrowding of some fallout shelters, while others will be half-empty at the same time.
To address this problem, The City Council has developed a special evacuation plan. Instead of assigning every worker to a fallout shelter individually (which will be a huge amount of information to keep), they allocated fallout shelters to municipal buildings, listing the number of workers from every building that shall use a given fallout shelter, and left the task of individual assignments to the buildings' management. The plan takes into account a number of workers in every building - all of them are assigned to fallout shelters, and a limited capacity of each fallout shelter - every fallout shelter is assigned to no more workers then it can accommodate, though some fallout shelters may be not used completely.
The City Council claims that their evacuation plan is optimal, in the sense that it minimizes the total time to reach fallout shelters for all workers in The City, which is the sum for all workers of the time to go from the worker's municipal building to the fallout shelter assigned to this worker.
The City Mayor, well known for his constant confrontation with The City Council, does not buy their claim and hires you as an independent consultant to verify the evacuation plan. Your task is to either ensure that the evacuation plan is indeed optimal, or to prove otherwise by presenting another evacuation plan with the smaller total time to reach fallout shelters, thus clearly exposing The City Council's incompetence.
During initial requirements gathering phase of your project, you have found that The City is represented by a rectangular grid. The location of municipal buildings and fallout shelters is specified by two integer numbers and the time to go between municipal building at the location (Xi, Yi) and the fallout shelter at the location (Pj, Qj) is Di,j = |Xi - Pj| + |Yi - Qj| + 1 minutes.
Input
The following N lines describe municipal buildings. Each line contains there integer numbers Xi, Yi, and Bi separated by spaces, where Xi, Yi (-1000 ≤ Xi, Yi ≤ 1000) are the coordinates of the building, and Bi (1 ≤ Bi ≤ 1000) is the number of workers in this building.
The description of municipal buildings is followed by M lines that describe fallout shelters. Each line contains three integer numbers Pj, Qj, and Cj separated by spaces, where Pi, Qi (-1000 ≤ Pj, Qj ≤ 1000) are the coordinates of the fallout shelter, and Cj (1 ≤ Cj ≤ 1000) is the capacity of this shelter.
The description of The City Council's evacuation plan follows on the next N lines. Each line represents an evacuation plan for a single building (in the order they are given in The City description). The evacuation plan of ith municipal building consists of M integer numbers Ei,j separated by spaces. Ei,j (0 ≤ Ei,j ≤ 1000) is a number of workers that shall evacuate from the ith municipal building to the jth fallout shelter.
The plan in the input file is guaranteed to be valid. Namely, it calls for an evacuation of the exact number of workers that are actually working in any given municipal building according to The City description and does not exceed the capacity of any given fallout shelter.
Output
Sample Input
3 4
-3 3 5
-2 -2 6
2 2 5
-1 1 3
1 1 4
-2 -2 7
0 -1 3
3 1 1 0
0 0 6 0
0 3 0 2
Sample Output
SUBOPTIMAL
3 0 1 1
0 0 6 0
0 4 0 1
Source
费用流消圈算法。
根据已有的残量矩阵建图,由于残量可以直接从图上读到,所以不需要在边里存容量。
SPFA判断是否有负环,有则处理。
有点没看懂,姑且抄份代码慢慢研究
#include<iostream>
#include<stdio.h>
#include<stdlib.h>
#include<string.h>
#include<algorithm>
#include<queue>
#define LL long long
using namespace std;
const int INF=1e9;
const int mxn=*;
inline int read(){
int sum=,flag=;char ch=getchar();
while(ch!='-'&&(ch>''||ch<''))ch=getchar();
if(ch=='-'){flag=-;ch=getchar();}
while(ch<=''&&ch>=''){sum=sum*+ch-'';ch=getchar();}
return sum*flag;
}
struct edge{
int u,v,nxt,w;
}e[mxn*mxn*];
int hd[mxn],mct=;
void add_edge(int u,int v,int w){
// printf("add:%d to %d :%d\n",u,v,w);
e[++mct].u=u;e[mct].v=v;e[mct].nxt=hd[u];e[mct].w=w;hd[u]=mct;return;
}
int n,m,S,T;
int mp[mxn][mxn];
int dis[mxn];
int pre[mxn];
int cnt[mxn];
bool inq[mxn];
bool SPFA(){
memset(dis,0x3f,sizeof dis);
memset(inq,,sizeof inq);
memset(cnt,,sizeof cnt);
queue<int>q;
q.push(T);
dis[T]=;inq[T]=;pre[T]=;cnt[T]++;
bool flag=;
int v;
while(!q.empty() && flag){
int u=q.front();q.pop();inq[u]=;
for(int i=hd[u];i;i=e[i].nxt){
v=e[i].v;
if(dis[v]>dis[u]+e[i].w){
dis[v]=dis[u]+e[i].w;
pre[v]=u;
if(!inq[v]){
q.push(v);
inq[v]=; cnt[v]++;
if(cnt[v]>=n+m+){
flag=;
break;
}
}
}
}
}
if(flag)printf("OPTIMAL\n");
else{
printf("SUBOPTIMAL\n");
memset(inq,,sizeof inq);
int s=v;
while(){
if(!inq[s])inq[s]=,s=pre[s];
else break;
}
memset(inq,,sizeof inq);
while(!inq[s]){
inq[s]=;
int p=pre[s];
if(p>n && s!=T) mp[s][p]--;
else if(s>n && p!=T) mp[p][s]++;
s=pre[s];
}
int ed=n+m;
for(int i=;i<=n;i++){//输出可行解
for(int j=n+;j<=ed;j++){
if(j!=n+)printf(" ");
printf("%d",mp[i][j]);
}
printf("\n");
}
}
return ;
}
int x[mxn],y[mxn],w[mxn],in[mxn];
void Build(){
memset(hd,,sizeof hd);
memset(in,,sizeof in);
mct=;
int i,j;
for(i=;i<=n;i++)
for(j=n+;j<=n+m;j++){
int v=abs(x[i]-x[j])+abs(y[i]-y[j])+;//代价
// printf("%d ",v);
add_edge(i,j,v);
if(mp[i][j])add_edge(j,i,-v);
in[j]+=mp[i][j];
}
// printf("\n");
for(i=n+;i<=n+m;i++){
if(in[i]) add_edge(T,i,);
if(in[i]<w[i])add_edge(i,T,);
}
return;
}
int main(){
int i,j;
while(scanf("%d%d",&n,&m)!=EOF){
int ed=n+m;T=;
for(i=;i<=ed;i++){
x[i]=read();y[i]=read();w[i]=read();
}
for(i=;i<=n;i++)
for(j=n+;j<=ed;j++)
mp[i][j]=read();
Build();
SPFA();
}
return ;
}
POJ2175 Evacuation Plan的更多相关文章
- POJ-2175 Evacuation Plan 最小费用流、负环判定
题意:给定一个最小费用流的模型,根据给定的数据判定是否为最优解,如果不为最优解则给出一个比给定更优的解即可.不需要得出最优解. 解法:由给定的数据能够得出一个残图,且这个图满足了最大流的性质,判定一个 ...
- POJ2175:Evacuation Plan(消负圈)
Evacuation Plan Time Limit: 1000MSMemory Limit: 65536KTotal Submissions: 5665Accepted: 1481Special J ...
- HDU 3757 Evacuation Plan DP
跟 UVa 1474 - Evacuation Plan 一个题,但是在杭电上能交过,在UVa上交不过……不知道哪里有问题…… 将施工队位置和避难所位置排序. dp[i][j] 代表前 i 个避难所收 ...
- Codeforces Gym 100002 E "Evacuation Plan" 费用流
"Evacuation Plan" Time Limit: 1 Sec Memory Limit: 256 MB 题目连接 http://codeforces.com/gym/10 ...
- POJ 2175 Evacuation Plan (费用流,负环,消圈法,SPFA)
http://poj.org/problem?id=2175 Evacuation Plan Time Limit: 1000MS Memory Limit: 65536K Total Submi ...
- POJ 2175 Evacuation Plan
Evacuation Plan Time Limit: 1000ms Memory Limit: 65536KB This problem will be judged on PKU. Origina ...
- POJ 2175 Evacuation Plan 费用流 负圈定理
题目给了一个满足最大流的残量网络,判断是否费用最小. 如果残量网络中存在费用负圈,那么不是最优,在这个圈上增广,增广1的流量就行了. 1.SPFA中某个点入队超过n次,说明存在负环,但是这个点不一定在 ...
- POJ 2157 Evacuation Plan [最小费用最大流][消圈算法]
---恢复内容开始--- 题意略. 这题在poj直接求最小费用会超时,但是题意也没说要求最优解. 根据线圈定理,如果一个跑完最费用流的残余网络中存在负权环,那么顺着这个负权环跑流量为1那么会得到更小的 ...
- UVA 1474 Evacuation Plan
题意:有一条公路,上面有n个施工队,要躲进m个避难所中,每个避难所中至少有一个施工队,躲进避难所的花费为施工队与避难所的坐标差的绝对值,求最小花费及策略. 解法:将施工队和避难所按坐标排序,可以看出有 ...
随机推荐
- C#模拟HTTP Form请求上传文件
using System; using System.Collections.Generic; using System.Text; using System.Net; using System.IO ...
- Css3新特性总结之边框与背景(一)
本系列主要总结Css3一些新特性的认识,来源于<css揭秘>书. 一.半透明边框 css3最好用hsla,而不是rgba,hsla是:h:颜色值(0~360):s:饱合度(0%~100%) ...
- 你必须收藏的Github技巧
一秒钟把Github项目变成前端网站 GitHub Pages大家可能都知道,常用的做法,是建立一个gh-pages的分支,通过setting里的设置的GitHub Pages模块可以自动创建该项目的 ...
- 深入理解javascript选择器API系列第一篇——4种元素选择器
× 目录 [1]id属性 [2]标签名 [3]name属性[4]all 前面的话 说到最常见的DOM应用,恐怕就要数取得特定的某个或某组元素的引用了.DOM定义了许多方式来选取元素,包括getElem ...
- HTML学习(一)基础篇
这篇文章有人比我总结的好,适用于新手,我就适当的铺垫一下,结尾处会给你们网站,我就不班门弄斧了. 一)HTML结构 1.<head>标签 <title> <base/&g ...
- 关于从Activity A跳转到Activity B ,其中Activity A中有一个VideoView,Activity B中有一个MediaPlayer。
两个不同的视频的跳转, 前面我是在onStop()方法中销毁VideoView(因为MediaPlayer是全局共用的,而VideoView内包含MediaPlayer),但是每次进入Activity ...
- django 第三天 有关pip使用
软件应用开发的经典模型有这样几个环境:开发环境(development).集成环境(integration).测试环境(testing).QA验证,模拟环境(staging).生产环境(product ...
- prompt() 方法,弹框带输入框
prompt() 有alert的风格,却带着输入框,这是怎么实现的呢? 语法 prompt(text,defaultText) 参数 描述 text 可选.要在对话框中显示的纯文本(而不是 HTML ...
- Favorites of top 10 rules for success
Dec. 31, 2015 Stayed up to last minute of 2015, 12:00am, watching a few of videos about top 10 rules ...
- 局域网象棋游戏(C++实现,使用Socket,界面使用Win32,CodeBlocks+GCC编译)
目录 成果 运行效果图 过程 1. 首先的问题是下棋的两端应该是什么样的? 2. 接下来的问题是怎么表示,怎么存储? 3. 然后应该怎么通信呢? 代码 main.cpp chinese_chess.h ...