#include <cstdio>
#include <climits>
#include <cstdlib>
#include <vector>
#include <list> using namespace std; list<int>::iterator group_pick(list<int> &player, list<int>::iterator &cur, int group_size, vector<int> &W) {
int wmax = INT_MIN;
list<int>::iterator ret = player.end();
int cnt = group_size;
//printf("check group:\n\t");
while (cur != player.end() && cnt > ) {
--cnt;
//printf(" %d(%d)", *cur, W[*cur]);
if (W[*cur] >= wmax) {
wmax = W[*cur];
ret = cur;
}
cur++;
}
//printf("\n");
return ret;
} int main() { int N = , G = ;
scanf("%d%d", &N, &G); if (N < ) return ; vector<int> W(N, );
vector<int> R(N, );
vector<int> L;
list<int> P; for (int i=; i<N; i++) {
scanf("%d", &W[i]);
}
for (int i=; i<N; i++) {
int t = ;
scanf("%d", &t);
P.push_back(t);
} int level = ;
int level_cnt = ; list<int> tmp;
auto cur = P.begin();
// number of elements in P should be larger than 1 to perform reduce processing
while (G > && ++(cur = P.begin()) != P.end()) {
tmp.clear();
auto cur = P.begin();
while (cur != P.end()) {
list<int>::iterator fat = group_pick(P, cur, G, W);
//printf("pick %d\n", *fat);
tmp.splice(tmp.end(), tmp, fat);
} swap(tmp, P);
auto iter = tmp.begin();
while (iter != tmp.end()) {
R[*(iter++)] = level;
level_cnt++;
}
L.push_back(level_cnt);
level_cnt = ;
level++;
}
// now there must be only one element in P, the final winner
L.push_back();
R[P.front()] = level;
int sum = ;
for (int i=L.size() - ; i>=; i--) {
//printf("level cnt: %d\n", L[i]);
int next_sum = sum + L[i];
L[i] = sum + ;
sum = next_sum;
} int len = R.size();
printf("%d", L[R[]]);
for (int i=; i<len; i++) {
printf(" %d", L[R[i]]);
}
return ;
}

有点烦啊

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